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Inevitable

Hayato Ken's page

Goblin Squad Member. Pathfinder Comics Subscriber; Pathfinder Adventure Path Subscriber. FullStarFullStarFullStar Venture-Captain, Germany–Hannover. 3,462 posts (8,161 including aliases). 2 reviews. 3 lists. 1 wishlist. 15 Pathfinder Society characters. 7 aliases.


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Lantern Lodge

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Scrying agencies of the Inner Seasmight be something. There could be an andoran one with a rule 41.

Lantern Lodge

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I understood that and was trying to make a joke.
Hence the "On a serious note..." later.

Lantern Lodge

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Cole Deschain wrote:

... and we've already had an all-Evil AP in recent memory, so...

Wow are you indicating vikings were/are evil?

Don´t you know what they really did?
They tried to hold back a flood of religious fanatics, came to liberate nature by burning those ugly villages, liberate women, treasures, everything. They even provided the men with a good opportunity to die in battle and earn a place at Odins hall. Such lucky men got to meet valkyres too!
The people of arcadia should be happy if they were subject to such a grace. Way better than meeting the chelish.

On a serious note, i think Hells Vengeance is pretty cool.
Looking forward to play Tyranny from Paradox studios soon, which has a similar approach.
That´s something i would love to see a lot more in APs. PCs being faced with difficult decisions, good or bad, and their consequences directly in the AP. Also low level decisions and paths walked influencing later books.

Lantern Lodge *** Venture-Captain, Germany–Hannover aka Hayato Ken

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Kalindlara wrote:
Yeah, I don't know if Blind Zeal will make it through. The only thing I can say for sure about Divine Anthology is that Desna's Shooting Star has no shot. I love it, but it just isn't happening.

Haha i don´t see that happening either^^

Just think of a level 1 human oracle with this feat, noble scion of war and a certain mystery. Attack, damage, Initiative, AC and reflex save all from CHA. The only other thing you need is a bit of CON.
I can hear teeth grinding worldwide :D

Lantern Lodge

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Back to discussing print runs again?

Let´s just grab a copy of all that Tian Xia stuff everyone!

Some intro level Tian Xia stuff will most likely generate more interest i think.

Lantern Lodge

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1920 in China, where you have to save Pu Yi - the last emperor - for the dragon emperors, because what´s going on there is just a reflection of a squabble on Golarion and some other places between the heavenly empires with the imperial dragons and communistic forces who want to overthrow them!

Lantern Lodge

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Is there any opinion on sylph aerokineticists and air affinity?
I mean, it´s a little sad sylphs make such bad kineticists with their -2 CON. Perhaps air affinity could work for them like for sorcerers?

Lantern Lodge

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Power Attack on a monk is generally not a good thing and with dragon style totally unncecessary anyway. When the last feat in the dragon style feat chain comes in, there will be more than enough damage usually.
Weapon focus as mentioned by d´Eon is pretty good for monks though.

Stats: Your stat calculation is wrong with a 20 point buy. The way you´re doing it you have 4 points left! I would do:
STR 17 DEX 14 CON 14 INT 10 WIS 17 CHA 7, then 4. level raise into STR or WIS. (Considering human dual talent)
Traits: You can only get +1 damage by traits since they don´t stack.
The traits you choose are good. If you want more damage, consider martial manuscript of you want to take improved critical later on.
Or the monk weapons trait, giving you +1 damage on monk weapons.
Feats: Possessed hand is a fun feat and already boosts your damage.
Ki diversity dim mak isn´t as good as it sounds and you can get that later anyway. Stunning Fist has a fort save and things you have problems to hit are likely to make that fort save, especially since your medium WIS doesn´t make for a high DC.

With dragon style you should take elemental fist though, since there is a special synergy which makes it a lot better than the elemental fury ki power.

Equipment: Gor for a headband of wisdom +2 first, raises your AC and willsave. Bracers of armor and mage armor don´t stack, so skip the bracers untill you go over +5.
When you have a caster a wand of mage armor, pearls of power etc which let him cast it on you more often and reliably are very, very strong.
You also want magic weapon and greater magic weapon, so think of investing in pearls/runestones of power which let him cast it on you reliably without taxing his build. Both spells last for hours.
Blessed fist is also a golden spell, it gives only a minor damage boost, but let´s you overcome DR/good, solving a problem for you.

I also found an immovable rod with the various movement ki tricks really fun. Flying foe? Jump/teleport on it and activate the rod on it!

Also consider a prayer wheel to overcome DR and keep a monk weapon you can flurry with at hand of various materials for that reason!
Like an adamantine one, or others depending on your campaign.

"+2 Amulet of Mighty Fists, Belt of Physical Perfection +2, Boots of Speed, +3 Bracers of Armor, Dusty Rose Prism Ioun Stone, Monk’s Robe, Ring of Protection +2, Ring of Ki Mastery, Deliquescent Gloves."
Not sure what kind of campaign you play, but at level 6 you´re supposed to have ~16000gp, so you´re not able to afford most of those.
A backup weapon, headband of WIS +2, cloak of resistance +1/2, ring of protection +1/2, items helping your caster help you, a little bit of backup healing potions, maybe another +2 belt STR, CON or DEX is better at first. Get the rest later when you can.

Lantern Lodge

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Uh i think i need to play this one!

Lantern Lodge *** Venture-Captain, Germany–Hannover aka Hayato Ken

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This seems like a good idea to me.
Store Owners around the world have been complaining about PFS not being a store friendly model, except for wanting play-space in stores.
Hope the incentive will catch!

I´m pretty sure this initiative will be evaluated in due time. None of the things seem like pay to win to me. All are more tied to remove conditions. Should the party do badly, TPKs are still in scope...

Lantern Lodge

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Chris Lambertz wrote:
As a courtesy to our moderation team and to folks providing feedback, let's keep the thread centered around the original topic. Having to address spam flags and derailing posts in this thread distracts from our ability to review and respond as necessary to valuable discussion occurring.

Not sure what to think about this and then seeing the forum game posts going on nearly filling a page. Makes me really wonder about some underlying things.

What´s going on here in parts is represantative of other parts of the forum and seems like a strategy. "We don´t like this, we don´t like what some people say, so let´s occupy the thread and fill it with jokes and nonsensical small talk untill it´s so derailed and everyone is discouraged from going on with the topic that it dies down."
Providing a valuable discussion indeed...

Lantern Lodge

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Really looking forward to this book being out!

Hellknights just received a complete book, but a paths of the unholy could be pretty good too.
Of course that would then need a follow up by Paths of the Indifferent ;)

Lantern Lodge

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World's Okayest Fighter wrote:
Dragon78 wrote:
My group also has a no 3pp rule. I am not a fan for 3pp as well.
Hearing people say this always makes me think of Americans who hate immigration, not thinking that Paizo was originally a 3rd party 3.5 company (we could argue 2nd party due to dungeon/dragon, but the point stands), and now that they're the ones in power, they don't want anyone else making anything. Like seriously, you're playing in a land created by 3p, and here you are talking like 3p is a bad thing. And yet this is something you're totally okay with standing by.

This, but also that quite some designers working for Paizo right now and doing wonderful and awesome content started as 3PP authors and contributors or even owners.

Pathfinder itself is so big now, that it´s probably safe to say there´s quite some 3PP material out there which might fit individual groups more than including all things Paizo.

Lantern Lodge

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Not sure what you are complaining about Kyonin and Riddleport being trapped. Jade Regent has a whole continent "trapped" so far ;)

Lantern Lodge

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Well, in Tian Xia there are several nations not run and dominated by humans...

Lantern Lodge

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Well for some classes it´s even low success chance for a low save.
I just wonder about that.
Not thinking everything must be a really high DC or optimized, but once a class ability you get middle-late game only has a success chance of 25-50% or lower, i´m not sure how that is meaningful.
Might not see everything there though.

The new PrC´s offer really interesting stuff i think, so it´s a little sad to not see it work often, because i think it would enrich the game actually.

Lantern Lodge

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I don´t think you can measure success of AP´s like that.
PBP seems big here, but overall i don´t think it´s big.
As a VC for PFS, i know that the players i know doing PBP are a very small minority. VT have a higher number as far as i can judge, but old fashioned table games where you get to meet other people live are still the most favored thing nearly everywhere.

What you also have to consider is that "finished" campaigns don´t appear on the page anymore, once they have been deactivated and many people make a new thread for new books.

Next thing for PBP to consider is the different play approaches.
-1/day or 2/day small posts.
-x/day small posts, what can lead to very high posting rates.
-big extensive posts. Low posting rates, but still deep rp and long campaign probably.

Lantern Lodge

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Thurston Hillman wrote:
Hayato Ken wrote:
Thurston Hillman wrote:

Oh, how I would LOVE to do more things with Druma. There are Plans™ in the forefront of my brain pan for that lovely richest of rich places... assuming I can ever convince people to let me write them! :)

...

DRUMA LODGE!!!!

I would prefer you writing TianXia stuff^^
Prepare to be pleasantly surprised in the near-ish future? :)

Do i dare to get hyped?

Stoicism and excitement just began a major war inside of my head^^

Lantern Lodge

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Crystal Frasier wrote:
ErisAcolyte-Chaos jester wrote:
I like the idea of this. You've saved the survivors, found a safe location, now you can gather supplies and soldiers to form your own army to strike back at the forces of General Azaersi and his army of monsters. This is easier said than done, since your forces probably consist of women, children, tradesmen, and a handful of militia. You need some trained soldiers to bolster your relatively small band of professional soldiers. And even those need food and equipment to survive the Potential of fighting the war afterwards, with some also being attacked by dragons, monsters and so-on. Being a nomad general is tough.

"General Azaersi and her army of monsters."

Fixed that for you :)

And I'm not sure why having a bunch of women among your survivors would make building a fighting force out of them more difficult.

It wouldn´t at all. Brave kurdish women just showed that to the IS.

Lantern Lodge

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IF you´re saying that halflings should get a whole campaign setting book dedicated to them, i will fully agree!

Something for halflings from every corner of Golarion!

Lantern Lodge

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You can also ask for more dragons in Tian Xia overhere.

Lantern Lodge

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If anything, Jade Regent needs a sequel and a prequel as well as sideline stories!

Lantern Lodge

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Seems like every thrid person here wants some more Tian Xia. There´s a thread dedicated to that, why don´t you go over and post your opinion and wishes there? It might actually help. More Tian Xia Thread.

Lantern Lodge

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Steampunk? Meh... There´s tons of other worlds and systems doing that to oblivion.

Slowing down the new rules, but concentrating on the existing ones and doing some finetuning there seems like a good idea to me. Aka more "Unchained" books.

Adventurewise, i hope new grounds will be explored. Like Tian Xia and Arcadia and other more or less white spots on Golarion. Things that give a lot more distinction to other similar games and worlds and make use of the awesome possibilities Golarion offers with its modularity. Because that´s one of Golarions strongest points.

Lantern Lodge

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Well Mengkare in Hermea is always an option, but there has been enough said about that already.

Xa Hoi is of course very interesting!

Lantern Lodge

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J-Bone wrote:
I got the chance to play a Hill Giant in Giantslayer, from Rite Publishing's fantastic In the Company of Giants book and it made for a fantastic experience. Sure it added work to my GM but she and I had talked about it ahead of time and I managed to get her pretty excited for the possibilities it entailed. Thing about playing these RPGs, no matter your race your an exceptional representative of that race. So the idea that you could be an exceptional hobgoblin who goes against the societal momentum is a recipe for an interesting story, if your GM is on board to tell it. My exceptional Hill Giant, who I played very much as the gentle giant type, added a lot of depth to the game as I was able to take the position of the insider who rebelled against the BBEGs. Ultimately, so long as you have a good story to tell, and a GM willing to help tell it, I say go on with your Hobgobby self!

Having played in that game i can partly confirm this.

The giant was a fun character and provided a fresh change. However the AP was significantly changed, not to say nearly one complete book replaced by something else that connected the story and also provided the giant with a background and a reason to join the party.
So, tons of extra work.
Both the giant player and the GM also are quite experienced and have a talent for impro theatre play. Mainly that provides the fun there, because it allows for very deep and fun roleplay. Without that, it would not have worked.

On the other hand i can also confirm what JJ said further upthread, not matter how good, such a character does hog spotlight and shadow others out, just because he will always be more special. That might be fine in some cases and was in this, because it was fun for everyone.
There needs to be great care however that the rest of the players gets enough spotlight and opportunities too, and that their perhaps comparatively "mediocre" character story can stay awesome as well.
Else the opportunity to play a "proud nail" needs to be provided for everyone and that will most certainly lead to GM headaches and player competitivenes.

Thing is, it has some consequences, because now we have a situation where we get a lot of "even more special snowflake" characters, because nobody wants to stand back and play in the second row, but tries to bring their special character to the front, done in their own way. Wether that is by making weird mechanical concepts, optimizing, playing against type and AP, or alignment or whatever doesn´t make a difference.
Only it might be jugded and perceived in different ways. Something i saw break several good groups already.

Playing against type seems like a trend at the moment to me, one i don´t like overall, because i think James Jacobs is pretty much right in most cases with his analysis. This is just like if you have someone with an outstanding powerful PC in a group, dominating every and any encounter, it´s just on the roleplay side of the game.
And since the game consists of both parts equally, it is on most cases just as bad and game disturbing.

Lantern Lodge

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Yeah the only unfair thing to be upset about is the lack of TianXia products in the product schedule and all talks!

And there´s plenty of free space for fantasy, science fantasy and science fiction as well as monsters from normal to mythic there!
Not talking of the uncounted adventure opportunities of every color possible and impossible.

Lantern Lodge

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Rysky wrote:
Gorbacz wrote:
Nightterror wrote:
Gorbacz wrote:
Nightterror wrote:
Greedy people, still need more technology while Starfinder is a thintg.
It's just like the greedy people who want more unpronounceable obscure mythological monsters when there are plenty already! ;)

And that is where you are wrong.

But having a freaking whole AP line of aliens and spaceships in starfinder and then asking for even more robot technology in underwater campaigns = greedy.

Hey maybe Ruins of Azlant will give us a transforming robot that turns into a submarine! Soooo coool!!!!

Well with the way the Aboleths work HOLY CRAP WE'RE GETTING A PACIFIC RIM SECTION!

(not likely but I can dream :3)

That would actually be cool!

I would really expect gian robots with lazers from Tian Xia then though!

Lantern Lodge

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I´m afraid i have to say i don´t like your post there.
It puts people in a real weird position and i´m very unsure what kind of answers you expect there.
Like saying, hey if you want new products, buy all the old ones first, not matter if you can actually use them or not. Everything we do has to be lined in gold or we don´t do anything.
Also come up with a business plan for a company where you won´t earn anything, because else, no products.
Sure it´s a real problem, but there´s people who get paid to solve it.
Making Tian Xia the victim of a past and perhaps not that fortunate decision is stupid at best.
When someone comes up with that stuff, they can actually make their own company and products. There´s a ton of difficult implications coming up there i´m not really comfortable discussing here for several reasons. The lack of adequate information among them and i think this thread can do very well without second hand guessed business discussions without reliable data. Please avoid that.

Dragon Empires Gazetteer stands out in the Campaign Setting line.
It´s literaly like the Inner Sea world guide, only it´s not a hardcover, has half the size and info and lacks all the follow up.
The only books which are also comparable are the Sargava book and Distant Worlds, but both are also different enough.
So, it´s an experiment in more than one way. Not all experiments succeed, but the right conclusions have to be drawn.
Is that book not as interesting because of it´s format or the content?
That´s the question.

If you ask me, more focus on single regions is better.
I still like both Dragon Empires books and bought them a long time ago.

Lantern Lodge

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Cole Deschain wrote:
Marco Massoudi wrote:
-Dragon Empires Gazetteer: 1000+ left.

Ouch.

No wonder a hardcover keeps getting deemed a remote possibility at best...

That´s easy to say, but when you look at the circumstances you will get a different picture.

Dragon Empires Gazetteer is a Pathfinder Campaign Setting, the GM line, so primarily GMs will buy that. The only other incentive, the different Tian Xia races, was taken away.
First they weren´t allowed in PFS (what is a big motor for people to buy stuff), then they were reprinted in another book which offers more to people only looking for the races, especially when playing PFS.

And for GMs, this book only offers an overview of the continent and different states. It´s the only book so far.
You don´t need it for Jade Regent nor for the Ruby Phoenix Tournament.
So you either run those adventures and don´t need it, or you have to homebrew something, where it doesn´t provide that much information if you ask me.
It would be far more interesting if there was more stuff to follow up.
The Inner Sea has a lot more to offer, where single books like that become worth a lot more to GMs.

From that point of view, i´m not surprised this book doesn´t sell as well. Dragon Empires Primer obviously sold a lot better. So that might not be a problem of the region, but of the book and format.
Therefore concluding because this book isn´t sold out, people aren´t interested in those regions is a mistake.

Would be interesting to compare that to a similar book about other regions, but there´s only one other region so far when i remember right.
Garund has a slightly different format and the Inner Sea books are all bigger and contain a lot more and different information i think.

Lantern Lodge

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Can we get a PFS boon for the Lantern Lodge like the one for the shadow Lodge, which allows you to keep the faction?
That would be so awesome!

And thanks for 8-02 being in Tian Xia!

Unrelated:Support TianXia!

Lantern Lodge

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Space Thri-Kreen would be awesome!

Lantern Lodge

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James Jacobs wrote:
I managed to squeeze in some elements from Occult Adventures here and there into the new book. Not a lot, but the book DOES, for example, give advice on what happens if you bring a spiritualist into Scarwall, or how some occult options might allow for strange new potential interactions with the Harrow deck or other things you find along the way!

That´s pretty cool.

I know quite some people who GM and feel overwhelmed by new options and have problems incorporating them into APs. They will surely appreciate it.

Lantern Lodge

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Good point Raven Black. It´s a player companion though and that could at least be 50% in a campaign setting.
To avoid misunderstandings, this is not a call for Inner Sea High Courts!

Next Inner Sea book should be: "Inner Sea Immigrants" featuring immigrants from Tian Xia, Arcadia, Casmaron and elsewhere. Eox and the black dominion if need be.

Lantern Lodge

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That´s a tough question, there´s really a lot i like.

-Wanshou
-Kaoling
-Nagajor
-Kwanlai
-Shenmen
-Jinin
-Chu Ye
All either non-human nations or ruled by non-humans.
Guess Xa-Hoi could be added there too.

Besides that, Valashmai, Wall of Heaven and Xidao, but also the forest of spirits are very interesting and make for different campaign backgrounds.

Otherwise Dtang-Ma is one of my favorites too.
A nation run by sorcerers has a very distinct and old D&D feel to me and is pretty attractive.

Lantern Lodge

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Despite actually knowing the name is Shenmen, i still repeated the wrong one^^
Perhaps i should somehow connect Shensen to spiders in my game though :D

Lantern Lodge

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I know Kali, i´m just spitballing^^

With elements from Ultimate Intrigue it gets even more interesting though. I could see players in the hobgoblin geisha role or samurai role as well though.
Also, one of the two could be a "questgiver", where they players help them out, defend them, carry messages, etc.

Lantern Lodge

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captain yesterday wrote:

I highly doubt we'll get several. :-)

And I'd prefer the one we do get has more nuance then just War!!! with Hobgoblins.

Well at least in my mind it would be about a love story between a hobgoblin and an elf. Geisha and samurai^^ I´m a romantic there.

That could make for a lot of intrigue at courts in both nations.
There´s probably plenty of opportunity to include other things there as well.

On the long run, you´re probably right though. Best make it distinguishable. Or "play it safe" and include things? Don´t know.
Amanandar could be a good entry.

Lantern Lodge

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Sounds awesome this kaijiu thing and doesn´t remind me of Godzilla & co at all^^ Might be even better over here.

And yeah, Kali has it right on the mythic rules. Should be applied with care or...mythic unchained!

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CorvusMask wrote:

So while I do have interest in Tian Xia AP, I want even more exploration/expedition AP that takes place in Valashmai Jungle.

I mean, whats not to love about jungle inhabited by monstrous races with ruins built by 15 feet tall disappeared ancient lizard people? Sure it would probably overlap little with Serpent's Skull in "Reptile people in jungle ruin" thing, but Serpent's Skull was rushed anyway so second take would be nice. Also would be nice chance to have more gripplis since that is one of two PC races confirmed to live there xP

Plus since region is jungle, that shouldn't be too tough for players who are like "But I don't like samurai or ninjas!"

Of course, I'm probably the only player who wants AP that takes place in there :'D Too niche area and all that stuff...

Maybe you should post that in the More Tian Xia thread :D

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In the case of, Legacy of Fire and/or Second Darkness are the best candidates and most likely.

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J-Bone wrote:

Lung Wa with all the political machinations and possibilities for epic wars would make for a great campaign. Adding into that some cool wuxia flavor and Im more than sold.

Wuxia flavor should be all over Tian Xia. There could actually be a book similar to the Inner Sea fighting schools book for Tian Xia!

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New Oppara would indeed be a good compromise for that.

I could totally see Alex Augunas involved there :D

And the underworld dragon endboss and seals storyline is also a pretty cool idea Kalindlara!
It´s true, TianXia is so different from the Inner Sea and provides so many very interesting possibilities, it´s nearly countless^^
There could probably be a whole second AP line in TianXia only...

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J-Bone wrote:
DM_aka_Dudemeister wrote:


Journey to the Centre of Golarion.

An expedition that begins on the surface and then never sees the light of day again. A tour of the Darklands, the Vaults and all the wonders therein. With sweet nods to Jules Verne along the way.

That would be pretty dang awesome!

That actually sounds pretty cool as well!

A mix of Jules Verne and a good pulp portion of Hollow Earth stuff and in the end you don´t even know if you are within the same planet or not^^

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If you think Jade Regent was the Tian Xia AP, as what it is portrayed mostly, then it´s bad yes. Because it didn´t do a real good Tian Xia job.

If you look on it as the caravan AP, things are very different.
I liked Jade Regent pretty much for that, it was an interesting ride.
I do want more Tian Xia though, AP and source material.

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Tian Xia has been featured in several products already, namely Dragon Empires Gazetteer, Dragon Empires Primer, the last 3 books of the Jade Regent AP and Distant Shores.

There´s also related material in the Advanced Race Guide and other books.

While the Inner Sea surely has potential for interesting stories left, i feel it is time to visit more of Tian Xia. There are countless opportunities and stories to be told!
SO if you shar the same opinion and want more Tian Xia material - from Pathfinder Society scenarios over modules to a full out AP, but also more source material, campaign setting and player guides - express your wishes here and talk about it!
Also consider buying the above mentioned material and reviewing it.

If you are not interested, or hearsay stuff didn´t go well in the past, or prefer other material, that´s cool, but please talk about that somewhere else.

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