Eando Kline

Hasten's page

1 post. Alias of Will Cooper (RPG Superstar 2012 Top 16).


Race

Human

Classes/Levels

Rogue (Knife Master) 3

About Hasten

Growing up on the streets, Hasten never knew his family, or much cared either. Survival was a much more pressing concern. Living by his quick wits and quicker blades he carved himself a small reputation as a fighter and a killer. But his last job pitted him against a foe far beyond his skill, and now he is running, running to where no-one will know him. In the deserted streets of Tempo he will discover that you can hide from everything, except your past.

Hasten
Male Human Rogue (Knife Master) 3
CG Medium Humanoid (human)
Init +3; Senses Perception +8
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 21 (3d8+3)
Fort +3, Ref +6, Will +3
Defensive Abilities Blade Sense +1, Evasion
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Offense
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Speed 30 ft.
Melee Dagger +5 (1d4+1/19-20/x2) and
. . Dagger +5 (1d4+1/19-20/x2) and
. . Masterwork Cold Iron Kukri +5 (1d4+1/18-20/x2) and
. . Masterwork Cold Iron Kukri +5 (1d4/18-20/x2)
Ranged Shortbow +5 (1d6/x3)
Special Attacks Sneak Attack +2d8/+2d4
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Statistics
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Str 13, Dex 16, Con 12, Int 8, Wis 14, Cha 12
Base Atk +2; CMB +3; CMD 16
Feats Martial Weapon Proficiency (Kukri), Rogue Weapon Proficiencies, Two-weapon Fighting, Weapon Finesse, Weapon Focus (Kukri)
Traits Dangerously Curious, Resilient
Skills Acrobatics +7, Appraise +3, Bluff +5, Climb +3, Craft (jewelry) +3, Disable Device +5, Escape Artist +5, Fly +1, Intimidate +5, Knowledge (dungeoneering) +3, Knowledge (local) +3, Perception +8, Ride +1, Sense Motive +8, Sleight of Hand +7, Stealth +7, Swim -1, Use Magic Device +8
Languages Common
SQ Antitoxin, Hidden Blade +1
Combat Gear Chain shirt, Dagger, Dagger, Masterwork Cold Iron Kukri, Masterwork Cold Iron Kukri, Shortbow; Other Gear Alchemist's fire (2), Antiplague, Antitoxin (2), Artisan's tools (Craft [jewelry]), Backpack, masterwork (15 @ 26 lbs), Bedroll, Blanket, winter, Caltrops, Grappling hook, Lamp, waterproof, Oil (2), Potion of cure light wounds (3), Potion of darkvision, Potion of hide from undead, Potion of protection from evil, Silk rope, Sunrod (2), Thieves' tools, Wand of Levitate, Wand of Vanish, Wrist sheath, spring loaded (empty) (2)
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Special Abilities
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Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.
Blade Sense +1 (Ex) +1 dodge bonus to AC vs. attacks made against you with light blades
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Hidden Blade +1 +1 bonus on Slight of Hand checks to conceal a light blade.
Sneak Attack +2d8/+2d4 +2d8 damage with a dagger-like weapon if you flank your target or your target is flat-footed.

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