About Harnac LucridiousPATHFINDER SOCIETY Char #: 2296-2 PRP: 37/37
SPEED: 20 OFFENSE
+16/+11 Dwarven Double Waraxe (+9 BAB, +2 ench, +4 Str, +1 WF--Double Strike: may strike w/both ends of weapon as SA) Dam: d10+8 (+4 Str; +2 ench; +2 Weapon Specialization); Crit 19-20 x3 (Improved Crit) ______________________
+13 Light hammer (+9 BAB, +4 Str) Dam: d4+4; Crit X2
+12 Light Xbow (+9 BAB, +3 Dex) Dam: d8; Crit 19-20/x2
DEFENSE
Skills:
Acrobatics: -2 (Dex 3; ACP -5)
Appraise: -1 (Int -1) Bluff: -1 (Cha -1) Climb: -1 (Str 4; ACP -5) Craft: - Diplomacy: -1 (Cha -1) Disguise: -1 (Cha -1) Escape Artist: -2 (Dex 3; ACP -5) Fly: -2 (Dex 3; ACP -5) Handle Animal: - Heal: 0 Intimidate: -1 (Cha -1) Knowledge (Dungeoneering): - Knowledge (Engineering): - Profession (Mining): 12 (Ranks 7+3; MW tools +2) Perception: 0 Perform: -1 (Cha -1) Ride: -2 (Dex 3; ACP -5) Sense Motive: 0 Stealth: -2 (Dex 3; ACP -5) Survival: 0 Swim: -1 (Str 4; ACP -5) Equipment:
Potions:
CLW | Other expendibles:
Double Dwarven Waraxe, +2/+2
Backpack
Class Abilities:
Bravery:+1 Will save vs. fear. +1 per 4 levels over 2nd.
Two Weapon Fighter archetype
Twin Blades (+1): While making a FAA dual-wielding, gain +1 hit/damage. +1 per 4 levels above 5th. Feats, Traits & Racial Abilities:
FEATS
Weapon Focus: Double Dwarven Waraxe Two Weapon Fighting Improved 2WF Double Slice Dodge Weapon Specialization: Double Dwarven Waraxe Toughness Iron Will RACIAL TRAITS Slow & Steady Move = 20, unaffected by armor/heavy encubrance Darkvision 60' Defensive Training Gain +4 dodge to AC vs. monsters of Giant subtype Hardy +2 on saves vs. poison, spells, spell-like effects Hatred +1 hit vs. humanoids w/orc or goblin subtype Rock Stepper Ignore difficult terrain created by rubble, broken ground, or steep stairs when taking a 5-foot step. Stability +4 racial bonus to CMD vs. Bull Rush/Trip when standing TRAITS
Boons:
Heidmarch's Boon: May purchase a vanity or Grand Lodge faction prestiege award at -2 PP cost (1 min). May be used once. Debt of the Kirin: possess a series of letters of credit & a trade agreement between the agreement holder and a group called "The Way of the Kirin" (benefit unknown) Kayle's Blessing: +1 Luck bonus on any save vs. a dragon's breath weapon. May be applied after the roll, before determining result. Once per saving throw. Uses remaining: | | | Debt of Cyphers: when in Riddleport, +2 bonus to Know (Arcana) and Linguistics when consulting Gurukaza before check. +2 to Gather Info checks in Riddleport. Riddleport Respect: +2 Intimidate in Riddleport Gift of the Ghaele: Calling upon Sulianna the Luminescent's power, you may use one of the following as a spell-like abilty at current charater level: Aid, Detect Thoughts, Lesser Restoration, See Invisibility, Continual Flame, Dispel Magic, Lesser Globe of Invulnerability, Restoration. May be used once. The Paracountess' Debt: Gain one item of up to 3,000 gp value for free. Item chosen: Swarmbane Clasp Respect of the Nail: gained respect of the Order of the Nail. Specific benefit unknown, but "they will remember you for standing up for the law..." Legend of Urglin: +2 Charisma-based checks with orcs in Varisia or bordering countries Enlightened Ambassador: Enter a meditative state (move action), which lasts 1 hour. End this state (no action) to gain one of the following:
Tar Kuata Initiate: When using retraining rules (Ultimate Campaign, P 188) treat all classes as tough they had retraining synergy with the monk class; those that already have this synergy instead reduce the number of days to retrain any class level into monk by 1.
Ghoul Hunter: You gain +1 insight bonus to AC vs natural weapon attacks of ghouls/ghasts and +1 on Fort saves vs. disease/paralysis/stench attacks of ghouls/ghasts. Moment of Glory (GenCon 2013 boon #19): as a free action, you may become a 1st tier mythic character for 3 rounds. Automatically stabalize if you fall unconcious due to HP loss. Also, once before effect ends, use the Surge mythic ability to add 1d6 to increase any d20 roll just made. Adjust *after* the result of the original roll is revealed.
Background:
Born of the small, but fiercely proud, Lucridious clan, Harnac was trained early on in the depths of the Lucridous mines as a warrior. He uses the rare double Dwarven waraxe with abandon, wishing nothing but to gain fame and honor for his clan. He and his family agreed that gaining this fame was best done by spreading the Lucridous name outside of their normal realms--through adventuring! Attack Routines:
Full attack with axe
[dice=Attack]d20+15[/dice] [dice=Damage]d10+9[/dice] [dice=Attack]d20+15[/dice]
[dice=Attack]d20+10[/dice]
[dice=Attack]d20+10[/dice]
Full Attack with Hammers
[dice=Attack]d20+12[/dice]
[dice=Attack]d20+7[/dice]
[dice=Attack]d20+7[/dice]
Current Mission Purchases & Expenditures:
Current Mission Goodies:
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