Harsk

Harnac Lucridious's page

610 posts. Alias of Bofus Beerswizzler.


Full Name

Harnac Lucridious "Hack," "Hal," "Luc"

Race

Dwarf

Classes/Levels

Fighter / 9 AC:25/27 Touch:14/16 FF: 21 HP 121/123 Init: +3(+2 underground); P:0;F:13;R:6;W:8(+1 fear,+1 ench,+2 poison&spells)

Gender

M

Size

M

Age

143

Alignment

Neutral

Languages

Common, Dwarven

Occupation

Yeaah, I'm the Axe maaaaaaaaan

Strength 19
Dexterity 17
Constitution 18
Intelligence 8
Wisdom 10
Charisma 8

About Harnac Lucridious

PATHFINDER SOCIETY Char #: 2296-2 PRP: 37/37
FACTION: Grand Lodge
XP: 26

SPEED: 20

OFFENSE
+9 BAB, +3 Initiative (+2 underground)
CMB: +13 (+9 BAB, +4 Str)
CMD: 27/29 (30/32)6 (+9 BAB, +4 Str, +3 Dex, +1 Ring of Protection; +1 dodge (+4 racial vs. trip/bull rush), +2 dodge when full attacking/dual wielding)

+16/+11 Dwarven Double Waraxe (+9 BAB, +2 ench, +4 Str, +1 WF--Double Strike: may strike w/both ends of weapon as SA) Dam: d10+8 (+4 Str; +2 ench; +2 Weapon Specialization); Crit 19-20 x3 (Improved Crit)

______________________
+15/+15/+10/+10 Dual Wield (-2 dual wield, +9 BAB, +2 ench, +4 Str, +1 WF, +1 Twin Blades); Dam: d10+9 (+4 Str (Double-Slice feat); +1 Twin Blades, +2 ench, +2 Weapon Specialization)

+13 Light hammer (+9 BAB, +4 Str) Dam: d4+4; Crit X2
+10/+10/+5/+5 Dual Wield (-2 dual wield, +5 BAB, +4 Str, +1 Twin Blades); Dam: d4+5 (Double Slice, +1 Twin Blades, +4 Str)

+12 Light Xbow (+9 BAB, +3 Dex) Dam: d8; Crit 19-20/x2
Trait: while underground, +1 damage on critical hit (multiplied)

DEFENSE
HP Max: 88 (Fav Class X7; Toughness)
AC: 23/25 (+1 Full Plate +10; Dex +1; Ring of Prot +1; Dodge feat; Defensive Flurry=+2 Dodge while FA dual wielding)
.
.
Fort: +10 (+5 base; +4 Con; +1 Cloak of Resistance)
Ref: +6 (+2 base; +3 Dex; +1 Cloak of Resistance)
Will: +5 (+2 base; +1 Cloak of Resistance; +2 Iron Will) Bravery: +2 vs fear Loyalty:+1 vs enchantment
+2 vs. Poison, spells and spell-like effects

.

Skills:
Acrobatics: -2 (Dex 3; ACP -5)
Appraise: -1 (Int -1)
Bluff: -1 (Cha -1)
Climb: -1 (Str 4; ACP -5)
Craft: -
Diplomacy: -1 (Cha -1)
Disguise: -1 (Cha -1)
Escape Artist: -2 (Dex 3; ACP -5)
Fly: -2 (Dex 3; ACP -5)
Handle Animal: -
Heal: 0
Intimidate: -1 (Cha -1)
Knowledge (Dungeoneering): -
Knowledge (Engineering): -
Profession (Mining): 12 (Ranks 7+3; MW tools +2)
Perception: 0
Perform: -1 (Cha -1)
Ride: -2 (Dex 3; ACP -5)
Sense Motive: 0
Stealth: -2 (Dex 3; ACP -5)
Survival: 0
Swim: -1 (Str 4; ACP -5)

Equipment:
Potions:
CLW |

Other expendibles:
Alchemist's Fire: ||
Tanglefoot Bag: |
Wand: CLW X X X V |||
GP: 49

Double Dwarven Waraxe, +2/+2
Light Hammer (x2) 1 hammer has 9 damage
Light crossbow + 20 bolts
+1 Full Plate
+1 Cloak of Resistance
+1 Ring of Protection
+2 Belt of Physical Might (Str/Dex)
Swarmbane Clasp
Winged Boots (3/day; used | |)

Backpack
50' rope
Grappling hook
MW Mining tools
Shovel
Candles (10)
Chalk (10)
Crowbar
Trail rations ||||||
cold weather outfit
Caltrops |||

Class Abilities:
Bravery:+1 Will save vs. fear. +1 per 4 levels over 2nd.

Two Weapon Fighter archetype
Defensive Flurry (+2): While making a FAA dual-wielding, gain +1 dodge bonus to AC. +1 per 4 levels above 3rd.

Twin Blades (+1): While making a FAA dual-wielding, gain +1 hit/damage. +1 per 4 levels above 5th.

Feats, Traits & Racial Abilities:
FEATS
Weapon Focus: Double Dwarven Waraxe
Two Weapon Fighting
Improved 2WF
Double Slice
Dodge
Weapon Specialization: Double Dwarven Waraxe
Toughness
Iron Will
RACIAL TRAITS
Slow & Steady Move = 20, unaffected by armor/heavy encubrance
Darkvision 60'
Defensive Training Gain +4 dodge to AC vs. monsters of Giant subtype
Hardy +2 on saves vs. poison, spells, spell-like effects
Hatred +1 hit vs. humanoids w/orc or goblin subtype
Rock Stepper Ignore difficult terrain created by rubble, broken ground, or steep stairs when taking a 5-foot step.
Stability +4 racial bonus to CMD vs. Bull Rush/Trip when standing

TRAITS
Tunnel Fighter: while underground, gain +2 Initiative and +1 damage on critical hits (multiplied on the crit)
Loyalty: Gain +1 trait bonus to saves vs. enchantment spells/spell like abilities


Boons:

Heidmarch's Boon: May purchase a vanity or Grand Lodge faction prestiege award at -2 PP cost (1 min). May be used once.

Debt of the Kirin: possess a series of letters of credit & a trade agreement between the agreement holder and a group called "The Way of the Kirin" (benefit unknown)

Kayle's Blessing: +1 Luck bonus on any save vs. a dragon's breath weapon. May be applied after the roll, before determining result. Once per saving throw. Uses remaining: | | |

Debt of Cyphers: when in Riddleport, +2 bonus to Know (Arcana) and Linguistics when consulting Gurukaza before check. +2 to Gather Info checks in Riddleport.

Riddleport Respect: +2 Intimidate in Riddleport

Gift of the Ghaele: Calling upon Sulianna the Luminescent's power, you may use one of the following as a spell-like abilty at current charater level: Aid, Detect Thoughts, Lesser Restoration, See Invisibility, Continual Flame, Dispel Magic, Lesser Globe of Invulnerability, Restoration. May be used once.

The Paracountess' Debt: Gain one item of up to 3,000 gp value for free. Item chosen: Swarmbane Clasp

Respect of the Nail: gained respect of the Order of the Nail. Specific benefit unknown, but "they will remember you for standing up for the law..."

Legend of Urglin: +2 Charisma-based checks with orcs in Varisia or bordering countries

Enlightened Ambassador: Enter a meditative state (move action), which lasts 1 hour. End this state (no action) to gain one of the following:
- +4 Insight bonus to a save vs. mind-affecting effect
- +10 move for 1 round
- ignore concealment when attacking for 1 round
Boon is expended when used.

Tar Kuata Initiate: When using retraining rules (Ultimate Campaign, P 188) treat all classes as tough they had retraining synergy with the monk class; those that already have this synergy instead reduce the number of days to retrain any class level into monk by 1.
A dwarf monk may expend this boon to gain Ouat monk archetype for free.

Ghoul Hunter: You gain +1 insight bonus to AC vs natural weapon attacks of ghouls/ghasts and +1 on Fort saves vs. disease/paralysis/stench attacks of ghouls/ghasts.

Moment of Glory (GenCon 2013 boon #19): as a free action, you may become a 1st tier mythic character for 3 rounds. Automatically stabalize if you fall unconcious due to HP loss. Also, once before effect ends, use the Surge mythic ability to add 1d6 to increase any d20 roll just made. Adjust *after* the result of the original roll is revealed.
Boon may be used once, plus one time per successful completion (2 PP) of a scenario using "hard mode" option.
current number of uses available: |


Background:
Born of the small, but fiercely proud, Lucridious clan, Harnac was trained early on in the depths of the Lucridous mines as a warrior. He uses the rare double Dwarven waraxe with abandon, wishing nothing but to gain fame and honor for his clan. He and his family agreed that gaining this fame was best done by spreading the Lucridous name outside of their normal realms--through adventuring!

Attack Routines:
Full attack with axe
[dice=Attack]d20+15[/dice]
[dice=Damage]d10+9[/dice]

[dice=Attack]d20+15[/dice]
[dice=Damage]d10+9[/dice]

[dice=Attack]d20+10[/dice]
[dice=Damage]d10+9[/dice]

[dice=Attack]d20+10[/dice]
[dice=Damage]d10+9[/dice]

Full Attack with Hammers
[dice=Attack]d20+12[/dice]
[dice=Damage]d4+5[/dice]

[dice=Attack]d20+12[/dice]
[dice=Damage]d4+5[/dice]

[dice=Attack]d20+7[/dice]
[dice=Damage]d4+5[/dice]

[dice=Attack]d20+7[/dice]
[dice=Damage]d4+5[/dice]


Current Mission Purchases & Expenditures:

Current Mission Goodies: