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Ugimmo

Harark's page

98 posts (160 including aliases). No reviews. No lists. 1 wishlist. 2 aliases.

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I actually played a goblin barbarian in ROTR, on a play by post on these forums. I made him come from a separate tribe, that was opposed to the Thistletop Goblins. Most of the other tribes are jealous of their base and I imagine that goblin don't share a good relation with each other. Plus i figured that after my goblin "helped save the town" the townspeople might have be accepting enough to let him stay if he didn't cause trouble.

Hope that idea helps some.


1 person marked this as a favorite.

Well you could always just take your clothes off before going hybrid form. But where's the dramatic flair in that?


I remember a section in ROTR including pornography::
While inside the Foxglove Manor the party(can possibly find) in one room pornography of a female party member that Aldern is obsessed with. Of course it had been drawn by hand.

And furthermore, no doubt there is an industry for it. I mean prostitution is the one of the oldest professions. I'd say it probably just be novels or possibly paintings and drawings(Some of the classic Renaissance works, for example, could have been considered pornographic.)
Although, as for the "Pornstar" archetype... well I believe Paizo is a bit too clean to publish that.


*sigh* Why did everyone have to post my ideas before I got on the thread. XD Well everything posted up so far looks really good, and Papa Chango I totally second that idea. It makes me think of the Bardic Masterpieces.

I'll mark this thread and see if I can't come up with some more ideas, I guess great minds think alike.


1 person marked this as a favorite.

They are proficient in it. Meaning anyway to use it. They can use it two-handed or with only one.


As far as I know the race for RAW PF that has the highest DEX boost is Goblin.


Interesting. I'd say probably not, I wouldn't allow it. But I hit the FAQ for yah.


Alright, so my gaming group is planning on using the Hollow's Last Hope 3.5 module as a start to our next PF campaign. The thing we were wondering is whether by lore Falcon's Hollow, and furthermore Darkmoon Vale, were actually on Golarion. Of course we can house rule it if the town isn't but I'd like to know. Thanks.


I'd totally go for the mystic theurge. You're missing both Arcane and Divine, so the Theurge fills both those roles. Plus they have a ton of spells per day, and are able to fill nearly any caster role with ease.


I'll have an alias posted by 3pm. I'm currently working on the background, and fixing typos in my stat block. For characters I'm a bit of a perfectionist, which is strange since my characters are all oddballs.


After much hard work I present you with:

Raorloud, Goblin Barbarian:

Raorloud
Male Goblin BARBARIAN(True Primitive) 1
CN Small monsterous-humanoid
Init +3; Senses Darkvision 60ft; Perception +4;

Defense:
AC 18, touch 13, flat-footed 14(+4 Armor, +3 Dex, +1 Size);
hp 16 (1d12+3)
Fort +5, Ref +3, Will +0;

Speed: 30 ft. 20ft with armor.
Melee: Greataxe +5 (1d10+4) X3, Greataxe with Power Attack +4 (1d10+7) X3;
Ranged: I don't know. Rocks maybe...
Statistics:
Str 15, Dex 16, Con 15, Int 8, Wis 10, Cha 8; (13+2+7-2=20)
Base Atk +1; CMB +3; CMD 16;
Traits: Dog-Sniff Hate, Killer
Feats: Power Attack
Skills: Perception +4, Survival +4, Climb +7, Stealth +11;
Languages: Goblin
Special Abilities: RAGE(8 per day), Favored Terrain +1(Forest);
Equipment: Combat Gear plus 2 days of Trail Rations,2 jars of Pickles, Backpack, Tossglove, Fire Carrier, Dead Squirrel, Belt pouch(Full of ground glass), Belt Pouch(Full of "Shinies");
Combat Gear: Dog-Hide Armor, Greataxe, Dagger, 1 Bag Vicious Caltrops;
GP: 20gp 8sp

I'll post a full background up later. Along with possibly an alias. I just want to know how this looks so far.


Are we using Pathfinder standard gods or different ones. I'm thinking of making a cleric, perhaps make him into a mystic theurge later...


This may sound like a dumb question, it was probably stated earlier, but are their still spots open for PCs?


This may sound like an odd question, but would playing a goblin be possible? I had thought about it a while back, perhaps a goblin of a tribe that opposes the goblins of Thistletop. If not I could think of something else.


Perhaps look at the Rage Prophet prestige class in APG. That sounds like what she wants to do with her character.


Someone busts the local thieve's guild operating out of the basement of the church. Or perhaps people who spoke out against the church are mysteriously found dead with the religon's symbol carved into them, by the hand of an extremly zealous LE priest.

Just the first things off the top of my head.

-Harark


Might be kind of helpful if you end of using judgement on a monk. Maybe...


Irnk, Dead-Eye's Prodigal wrote:
Nope. Scientists did in fact recently unearth evidence of a 'hobbit'-like subspecies of humanity. It has been independently confirmed & everything.

Unearthed evidence...? You mean like that hundreds of them still alive today?


Blade of Mercy only removes the penalty for doing non-lethal damage. It doesn't make the weapon a nonlethal weapon, which is required to do nonlethal damage with sneak attack.

So by RAW I believe it would be lethal damage.


Master Spy prestige class. Along with rogue or possibly Bard.


Bearded Ben wrote:
lucky7 wrote:
Have a crapload of barbarians smack the crap out of them with saps.
Large saps, so they can two-hand them.

Aren't those just called Greatclubs?


I believe if all the targets are flat-footed then they would all take the SA damage. That's how sneak attack works with weapons, why wouldn't it work that way with spells?


You cover every inch of your skin. Wear long-sleeved shirts, gloves and then sew the two together. Have a hood and mask, and then sunglasses. Long pants and boots.

Come and get me now Sun... I'm not afraid of you!


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ARG. Look it up on the PRD in the ages table.


So am I the only one who has players that constantly try and kill off their characters?
My players always seem to want to do stupid things just asking for death. (Had a 2nd Fighter once charge a Devilfish barehanded and unarmored. He then ripped off one of its tentacles and then force feed it the tentacle... Got majorly lucky, but not a good idea...) And then people kill of their characters to play a new one. I think my group's games are too filled with PC death...


Cleric of Asmodeus into Divine Scion with Good Opposite Alginment?


Hear Ye, Hear Ye! I have a tale of an Alchemist's Death! At the hand of two Undead Whores!

Name: Zareth
Nickname: The Snake
Class: 3rd Alchemist
Cause of Death: Getting too friendly with a pair of Ghouls.
Last Quote: "Owlbear, tell the rest I'll be out for a while."
Legacy: That creepy guy wrapped in bandages with the tumor crow named Polymorph. He was a good cook though.
Quotes from Other Characters: "That B****** didn't leave his Amulet of Natural Armor with us when he went and died. Jerk." -Captain Kryton
Full Story: Well, after the party had ran from the flies in Ivy's cabin,(The Captain one-shotted Ivy himself.) they made camp on the beach. Zareth deployed his familar to keep watch and around 2am it woke him up. After waking Owlbear and drastically failing a perception check he saw two "pretty ladies" walk out of the jungle. He approached them and struck up a conversation.(This was at the time that I discovered that Ghouls are intelligent and one of my players, a 17 year old guy, offered to roleplay them. Let me just say, he got creative.) Zareth ended up being seduced by these ladies, and after saying his famous "Owlbear, tell the rest I'll be out for a while." he followed them into the jungle never to be seen again.
Player's Reaction: "Cool! My first character to die in Pathfinder!"


Play a spellbreaker inquisitor. Choose evocation as your 1st resistant school. At 20th lvl you become to evocation spells. That wizard should have a lot of fun fighting him with his high will saves and immunity to most damaging spells.


Third Mind wrote:
Full Impact: When using Brass Knuckles, a Cestus, Gauntlet(s) or Spiked Gauntlet(s) the boxer may replace the damage of the above-mentioned weapon with the boxer’s current unarmed damage

Just a note, monks can already do that with brass knuckles.


Army of elephant soliders wielding greatswords? Imagine the strength bonuses.


1 person marked this as a favorite.

A spellbook filled with explosive runes. Set off one, they chain, and now you have the damage of a Tac-Nuke. 600d6 600 damage minimum. Getting it to stay dead is another story...


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I say for cases that spcifically require a Pc to do something, such as the rubble and corpse, wait until they say they do it. For cases where they just need to recognize something, such as the painting example, just ask for the roll.


They stack.


Big Game Hunter. You shoot at touch ac, have favored enemy, and then make your gun a bane(dragon) weapon. Think that covers dragon slayer.


Might I join also? I had a faboulous Idea for a Halfling Cavalier that I'm itching to use. And I could probably incorporate the society into his background somehow(Seeing as how I haven't written a background for him yet.)


Hmmm... Mght be time to break out my LE Aasimar Monk of the Four Winds.
The idea I had was a Monk who wore Admantine Brass Knuckles and focused on sundering an opponents armor, basically he became fighter bane. I wonder if he coud work in this setting.


DM Locke wrote:
Just FYI, your Ranger is the only character submitted that fills a very valuable potential role in the party (the wilderness survival/skills guy or gal).

My cavalier has survival and knowledge: Nature if that what you're refering too.


DM Locke wrote:
Just FYI, your Ranger is the only character submitted that fills a very valuable potential role in the party (the wilderness survival/skills guy or gal).

My cave\alier has survival and knowledge: Nature if that what you're refering too.


Wyrwood from the ARG. Or just make your own race.


Just a side note: I purposely did not pick traits. I was planning on picking them after once I decide on my background, so I can better represent it.


GM Elton wrote:


7 through 9 has no mention of Yuuzon Vong in the plots

There's a good reason for that... They couldn't show the Vuuzhan Vong in a movie without making it R rated. They're too violent and their battles are too gory...


Here's my submissions:

Medaiis:
Male Half-Elf Oracle 1
CG Medium humanoid
Init +2; Senses Normal; Perception +2

Defense:
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 10 (1d8+1)
Fort +1, Ref +2, Will +2

Offense:
Speed: 30 ft.
Melee: Scythe +3 (2d4+3, x4) (P or S)
Dagger +3 (1d4+3, 19-20/x2) (P or S)
Ranged:
Statistics:
Str 16, Dex 14, Con 13, Int 12, Wis 10, Cha 16
Base Atk +0; CMB +3; CMD 15
Traits:
Feats: Power Attack, Martial Weapon Prof(Scythe)
Skills: Appraise +4, Bluff +7, Craft Metalworking +5, Diable Device +6, Spellcraft +5
Languages: Common, Elven, Dwarven
Spells: 0- Mage hand, Ghost Sound, Detect Magic, Stablize, Mending, create water 1st- Cure Light, Magic Weapon, Sun Metal
Special Abilities: Iron Weapon, Haunted

Equipment: Dagger, Chain Shirt, Theives Tools, Ink and Pen, Journal, Pocketed scarf
Carrying Capacity:
Combat Gear: Dagger, Chain Shirt
GP:31 Sp:9

Unnamed Halfling:

Male Halfling Cavalier 1
LG Small humanoid
Init +2; Senses Normal; Perception +2

Defense:
AC 19, touch 12, flat-footed 16(+6 armor, +2 Dex. +1)
hp 12 (1d10+2)
Fort +5, Ref +3, Will +1

Offense:
Speed: 30 ft.
Melee: Cold Iron Heavy Flail +5 (1d8+3, 19-20/x2)
Lance +5 (1d6+3, x3)
Ranged: Sling Staff +4 (1d6+3, x3) (B)
Statistics:
Str 15, Dex 14, Con 14, Int 14, Wis 10, Cha 12
Base Atk +1; CMB +3; CMD 15;
Traits:
Feats: Look-out, Mounted Combat
Skills: Bluff +5, Cimb +9, Handle Animal +5, Knowledge Nature +6, Ride +6, Stealth +6, Survival +4, Swim +7
Languages: Common, Halfling, Elven, Gnome
Special Abilities:Challenge, Tactitian
Equipment: Same as Combat Gear
Carrying Capacity:
Combat Gear: Cold Iron Flail, Breastplate, Lance, Halfling Sling Staff GP:39 Sp:8

Sorry, took me a while to type it all out. Hope you like and tell me if you see anything wrong!


I have an idea for two characters. One is a Halfling Cavalier, Order of the Paw. The other a Half-Elf Oracle of Metal.

The Halfling, of an Undecided Name:
He is of an adventurous sort, always the first to offer to scout and first into battle. He is from a small predominantly Halfling village, where he is a member of the local militia. He and his wolf companion are riding into whatever city the campaign starts in on request of the militia captain, for a reason to be decided later.

The Half-Elf, Medaiis:
He is fairly young, around the age of 23. His attitude is for the most part cheery, despite the factor that from birth he has been "haunted". He has always shown an aptitude for magic, so much so that at times he can't control it. Objects will just fly out his hands.

As a youth he worked with a blacksmith learning the trade of smithing. As he learned the trade his magic developed to the point where it mirrored that trade. He had control over metal.

Either work with the setting? I can post up stats for either tommorow, around 4:00pm EST.


Hmm... I'm not that familiar with the Realms setting. Although I am interested.

About how well would a Oracle of Metal fit in? I've been wanting to play one.


Kinder. Just cause, I pretty much am one already. Just need to get shorter. :)


So much talk about reloading and gun-juggling. Just spend 1000gp on a Benefical Bandolier, and spend a free action to teleport the bullets int othe barrel. You can get it at about second level if you get enough money.

Problem solved.


It takes up a ring slot, not a hand slot.


That's... a lot of powers... Especially since half of them don't have level requirments...

And a full BAB, two good saves, spontaneous casting, and 7 skill ranks per level.

I think they need to be toned down a little, unless you're used to characters this powerful in your campaigns.


Why do I have a feeling that this is turning into Paranoia?


Terranova.

That dang cliffhanger at the end, why?!

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