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679 posts. Alias of Harakani.

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Anglon wrote:
Could I reach Denat with a burst next round? I'm not sure how high the wall is or if I have line of effect to him.

Wall is 10 feet high and you can have line of effect with healing.


Round 12. Everyone up - Simon, acid arrow now?


As the first axe passes through simon the woman grinds her teeth.


As Simon talks the woman snarls at him - and throws her hatchets, drawing two plainer looking ones that she also throws, then drawing more. It is a marvellous exhibition of martial prowess, especially given she is obviously snow-blinded and cannot pivot properly.
attack+favored-entangled-dazzled: 1d20 + 5 + 4 - 2 - 1 ⇒ (10) + 5 + 4 - 2 - 1 = 16 damage: 1d6 + 3 + 4 ⇒ (4) + 3 + 4 = 11
attack+favored-entangled-dazzled: 1d20 + 5 + 4 - 2 - 1 ⇒ (19) + 5 + 4 - 2 - 1 = 25 damage: 1d6 + 1 + 4 ⇒ (3) + 1 + 4 = 8
attack+favored-entangled-dazzled: 1d20 - 1 + 4 - 2 - 1 ⇒ (13) - 1 + 4 - 2 - 1 = 13 damage: 1d6 + 3 + 4 ⇒ (5) + 3 + 4 = 12
attack+favored-entangled-dazzled: 1d20 - 1 + 4 - 2 - 1 ⇒ (12) - 1 + 4 - 2 - 1 = 12 damage: 1d6 + 1 + 4 ⇒ (4) + 1 + 4 = 9

provokes AoO from Thkrull and Arioch.
Entangled's -2 attack and -4 dex gives -4 attack on ranged. Ouch.
Simon: what is your AC at the moment?


Oh!


hang on - she's the next one to attack - I love the "Enough" though.


Legion's potion is in Hargran, who is beginning to look much better


Suddenly everything happens at once.
Hargran gasps and starts breathing - though is far enough gone now it is not even sure magic can get him to his feet quickly.
Kressle attempts to move but is stuck fast as another bolt of cold, a bullet and Thkrull's claws impact into her.
kressle ref: 1d20 + 7 - 2 ⇒ (1) + 7 - 2 = 6
Kressle takes 11, is entangled and is dazzled

Her warriors cheers when Denat goes down. Their mistaken belief that he was responsible for all the magic that had hurt them was proven tragically wrong when once again cannonball sized rocks fall from the sky.

All of them are down.

Kressle looks out furiously at her foes "Oh come on! How many damn mages do you have Lisa?"

Quietly to her right the man she was hanging reappears and falls to the ground as the blink dog disappears.

anyone want to say anything before her counterattack?


Okay - what IS the red wand. I can't seem to find the post.
Tim


Denat: I think so. I posted the mechanics. AC12 with 2 points of cover for being on the wall.
You effectively soaked every attack from every NPC though.


Simon Demarkus wrote:

Other location round ten

Dm, did you forget to roll to see of Kressle is entangled or Dazzled From my attack?/QUOTE]
Yes, she is entangled but not dazzled - tried to write that with the stuck to the icicle effect.


start of round 11. Everybody up.


Fixated to the ice the hatchet-woman glares death at Denat as he scampers along the wall.

The leader barks out commands at her force and the remaining archers form up in a rough - but impressive - formation. Holes are obvious where fallen troops would normally stand. They aim as one - and fire at Denat!

Kressle uses Hunter's Bond (Human) on her troops.
attack-cover+favored: 1d20 + 3 - 2 + 2 ⇒ (13) + 3 - 2 + 2 = 16
attack-cover+favored: 1d20 + 3 - 2 + 2 ⇒ (2) + 3 - 2 + 2 = 5
attack-cover+favored: 1d20 + 3 - 2 + 2 ⇒ (2) + 3 - 2 + 2 = 5
attack-cover+favored: 1d20 + 3 - 2 + 2 ⇒ (19) + 3 - 2 + 2 = 22
attack-cover+favored: 1d20 + 3 - 2 + 2 ⇒ (4) + 3 - 2 + 2 = 7
attack-cover+favored: 1d20 + 3 - 2 + 2 ⇒ (17) + 3 - 2 + 2 = 20
attack-cover+favored: 1d20 + 3 - 2 + 2 ⇒ (18) + 3 - 2 + 2 = 21
4 hits, I believe Denat?
dam: 1d8 + 2 ⇒ (4) + 2 = 6dam: 1d8 + 2 ⇒ (5) + 2 = 7dam: 1d8 + 2 ⇒ (6) + 2 = 8dam: 1d8 + 2 ⇒ (3) + 2 = 5
28 damage?

The leader herself lashes out at the Blink - but her attack passes harmlessly through its space as it vanishes.
attack: 1d20 + 10 ⇒ (17) + 10 = 27miss on 1: 1d2 ⇒ 1


Huh - a useful follower. Who would've thought.

Is it just me or has this game really sped up under this new method?


The servant suddenly kneels with Hargran and starts trying to help 1d20 + 2 ⇒ (20) + 2 = 22. Given a useful task to do he seems to come back to the himself and is surprisingly competent.
When Legion appears with the potion he holds Hargran's head up and keeps his throat clear. Taerine helps him a little - but he seems to know what he's doing.

"Save the others - I've got this."

Meanwhile the Blink dog materialises behind the frozen woman, giving her a target other than Caillus.

Waiting: Arioch
Done: Denat Taerinea Anglon Simon Molly Thkrull Grey Blink-Dog
Unconcious: Caillus


Can you pass a potion as a free action?
Go with it for now


Yes - Molly arrives next round.
Anglon - did you move or double move?
Thkrull was teleported

mechanics:

K needs a ref 20 save
reflex dc 20: 1d20 + 7 ⇒ (15) + 7 = 22 to halve 7 from spears
reflex dc 15: 1d20 + 7 ⇒ (18) + 7 = 25 to halve 2 from spears & stop dazzled. entangled.
She takes 4 damage from Simon’s gun.
She takes 10 damage from Caillus!

As the first hatchett hits Caillus he strikes back - only once, but powerfully enough to set the woman back on her feet.

A crackling spear of ice errupts beneath her feet - but she dodges the spear, only to be stuck to the ice by a blast of cold by Simon.

A second blast - this time from Simon's Kindness - punches through her left leg, and red blood pours onto the ice and freezes.

Waiting: Thkrull Arioch Grey Blink-Dog
Done: Denat Taerinea Anglon Simon Molly
Unconcious: Caillus


No - you keep the same init, which means you go now


Fair enough - I thought you were doing pretty well. In sandbox games I let people complicate things how they like. Raises the challenge, but I've seen groups often turn too high CR encounters against each other and then fight the winner.


Let's hope not today! Kressle just wants you down so her force stops being scared.

And who knows - you may die multiple times.

I must admit I liked the title for the suggestion that you may simply have vanished into the time stream, presumed dead.

If anyone who has posted wants to change their action speak up now.

Sorry about the delays. Internet should be back up now.


Standing over Caillus, Kressle turns to her men. Turning to her men
"Form up - you cowards!"

Reluctantly four shaky archers form a rough bow line and shoot out, while three more try to stop the blink dog - who simply grins and blinks out as the arrows fly.

mechanics:

attack bd: 1d20 + 3 ⇒ (19) + 3 = 22miss on 1: 1d2 ⇒ 1
attack bd: 1d20 + 3 ⇒ (8) + 3 = 11miss on 1: 1d2 ⇒ 2
attack bd: 1d20 + 3 ⇒ (19) + 3 = 22miss on 1: 1d2 ⇒ 2

Those firing out arc fire onto Denat.

mechanics:

attack denat: 1d20 + 3 - 4 ⇒ (14) + 3 - 4 = 13
attack denat: 1d20 + 3 - 4 ⇒ (2) + 3 - 4 = 1
attack denat: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3
attack denat: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
2 hits for 1d8 ach
damage: 2d8 ⇒ (1, 5) = 6

6 damage Denat

Start of Round 10


Kressle grits her teeth and looks at Caillus again
"Perhaps you should be surrendering"
Caillus - have a free AoO as she closes

mechanics:

attack: 1d20 + 8 + 4 ⇒ (5) + 8 + 4 = 17damage: 1d6 + 3 + 4 ⇒ (5) + 3 + 4 = 12
attack: 1d20 + 8 + 4 ⇒ (1) + 8 + 4 = 13damage: 1d6 + 1 + 4 ⇒ (4) + 1 + 4 = 9
attack: 1d20 + 3 + 4 ⇒ (19) + 3 + 4 = 26damage: 1d6 + 3 + 4 ⇒ (2) + 3 + 4 = 9
attack: 1d20 + 3 + 4 ⇒ (15) + 3 + 4 = 22damage: 1d6 + 1 + 4 ⇒ (1) + 1 + 4 = 6

27 damage I believe, Caillus


Round 9, other location
Arioch, Taerine, Thkrull, Hargran and one poor, trembling servant appear within sight of a small keep, a large cloud of smoke and a furious combat.

As soon as the group appears Hargran slumps face first onto the ground.


Hang on guys, I'm back. I need to do the bad guys!


Appologies everyone - I'm going to be WOI (With Out Internet) potentially for the next seventeen hours. Terrible timing, I know :(


Both Tkhrull and Taerine connect, but somehow the iron-hard skin of the Devil keeps it advancing.


I like it.
Especially because after the first round A & B are pretty much working on the same initiative.
Init then becomes "can you get the drop on the bad guy" and effectively get an extra turn.

Steven - between the sphere and the grease there was one square of bad terrain anyway. Stone call just makes it much worse.

Yeah, the guy is due back, but Grey already burned away the gibbet he was attached to.


Grey - sphere is blocking people but has not made it to barracks yet - that said, looks like all are out.


blink attack: 1d20 + 4 ⇒ (6) + 4 = 10
The dimensional dog attempts to savage a warrior, then blinks into a nearby space, only to be pelted by the falling rocks.

Caillus steps to the side and into the newly rock-strewn ground, then joins Simon in attacking the hatchet-woman and apparent leader. Despite being surrounded she manages to avoid the blow.

Caillus, Grey:

The rocks have badly injured a lot of these men - but they still seem more afraid of K than of you - if marginally.


Steven T. Helt wrote:
but we definitely need a different system after this combat.

Couldn't agree more. I've seen systems work before, but seven players is a lot even for a tabletop.


Something simple you mean posted every day or so like
Waiting: Caillus, Taerine, Arioch, Thkrull
Done: Anglon, Simon, Denat, Grey, Blink Dog
Ignored: Molly, Zekat
Is that what you mean?


Alright.

This isn't moving. I'm coming to the realisation that all the techniques I use in tabletops aren't going to transfer over to PbP. I don't seem to be able to keep up the momentum, as Weyland pointed out.

Experimented with another combat in a different thread, same thing is happening there.

I think this is an interesting setting, and you guys are good players. If I could do this with you tabletop I would.

Do we call it? Does anyone have any ideas?


Can't charge or Run through difficult terrain, I believe. Could double move - do you mean double move? If so, where to? Could get to AM28.

Moving should really be in the Gameplay thread.

I suppose the advantage of init order is the social obligation to post. At the moment I'm getting a bunch of posts each turn, then a few drizzling in.

I'll trial it next turn - seems weird to change halfway through a turn.


Sadly the grease is not flammable.


reflex save DC 18: 1d20 + 4 ⇒ (10) + 4 = 14 the warrior windmills his arms for a second as he loses traction, then falls to the ground. prone


Okay - in an effort to help, rather than wait to the end to do everything in order I'm switching to first-come-first-serve for the Runelords.


Anglon wrote:
Does the tall grass in the other location count as difficult terrain?

No. I was going to do that, but I think the last thing this fight needs is slowing down!


Should all be up to date in the campaign tab - is there a problem?


Simon - don't worry. You didn't breathe in this time. Everyone good to go for Round 9?


Hey Grey - DC is 19 by my calculations. That correct?


I have an archer in a tabletop game who is a monk - the ability to do a natural weapon attack also grants the ability to do AoO, has been helpful more than once.


you threaten at 10ft but not 5ft. I figured you moved to threaten him. He can do a 5ft move backwards (taking him from 10 to 15ft) and then fire.
If you had been 5ft away you wouldn't have threatened in the first place and he still could have fired.

That's my understanding.


Other location, resolution round 8

declared actions round 8:

Mysterious Unknown Location
20. Denat: Dimension Door to AD13
20. Denat’s Air elemental: (ordered to attack K, protect C) Attacks K, misses.
20. Zekat: Hide in bag
18: Simon: Snapdragon at Kressle (3 cold dazzled entangled, DC 15 reflex to halve damage and stop dazzle. Move AA25. Fort save or nauseated.
18: Molly: Join with Simon
16: Grey’s Blink Dog: attack man in front, DD to where archers are to AoO them.
16: Master Grey: Fly up 30’. Move Ball of Fire.
16: Grey’s Ball of Fire: Ball of Fire into Archer doorway.
16: Grey's familiar: stay out of fight!
9: Caillus: CLW self, move to AoO archers
6: Anglon: Heal Hargran
6: Servants: Hold
6: Hargran: Teleport
5: Kressle: UNDECLARED
5: Hanging party: UNDECLARED

Denat appears on top of one of the towers around the keep, with an excellent view of all inside. There is what could be a wrecked siege engine here, as well as a stripped corpse of what seems to be an archer.
The air elemental continues to distract Kressle, but Simon’s firework is more effective, reflex dc 15: 1d20 + 7 ⇒ (19) + 7 = 26

Simon continues through the fog, but a single breath of the vapour nearly undoes him fort save vs nausea please - will edit if failed.. Molly waits for him to exit before joining him.

The dog attacks the nearest warrior w2 attack: 1d20 + 4 ⇒ (12) + 4 = 16damage: 1d6 + 1 ⇒ (6) + 1 = 7, then blinks away to threaten others.

Unable to steer the ball of fire fast enough, and not wanting to actually hit anything, Master Grey leaves the ball in the path of the archers.

Caillus moves towards the archers, forcing the one nearest him to back off.

Anglon clears Hargran's throat and manages to return him to conciousness with a few slaps. It is clear that Hargran has pushed himself past any reasonable limit, doing serious and probably permanent damage to himself. Hargran looks around, sees that some students are still missing, stumbles to his feet and vanishes.

Kressle viciously attacks the air elemental that distracted her, dissipating it.

kressle attacks:

attack: 1d20 + 8 + 4 - 2 ⇒ (15) + 8 + 4 - 2 = 25 damage: 1d6 + 3 + 4 ⇒ (3) + 3 + 4 = 10
attack: 1d20 + 8 + 4 - 2 ⇒ (13) + 8 + 4 - 2 = 23 damage: 1d6 + 1 + 4 ⇒ (3) + 1 + 4 = 8
attack: 1d20 + 3 + 4 - 2 ⇒ (10) + 3 + 4 - 2 = 15 damage: 1d6 + 3 + 4 ⇒ (1) + 3 + 4 = 8
attack: 1d20 + 3 + 4 - 2 ⇒ (3) + 3 + 4 - 2 = 8 damage: 1d6 + 1 + 4 ⇒ (5) + 1 + 4 = 10

The archers near the manifesting blink dog back away, and their fellows start to fill it with arrows - but only one hits.
The archer duelling with Caillus, now out of reach, sends an arrow into Caillus for 7.

archers:

attack: 1d20 + 3 ⇒ (9) + 3 = 12attack: 1d20 + 3 ⇒ (4) + 3 = 7attack: 1d20 + 3 ⇒ (6) + 3 = 9attack: 1d20 + 3 ⇒ (19) + 3 = 22miss on 1: 1d2 ⇒ 2, only one hits however damage: 1d8 ⇒ 6
Caillus
attack: 1d20 + 3 ⇒ (19) + 3 = 22damage: 1d8 ⇒ 7


Cheliax, resolution round 8

declared actions round 8:

Cheliax
11. Thkrull: Move to B4, claw any devils coming within reach.
6: Servants: Ready to grab Hargran
5: Arioch: Cast hypnotic pattern. 10 HD, DC 17.
5: Taerine: Glitterdust B5 (all but B1) DC 15 or blinded. Move to B3, push servant to A3.
5: Guards: Cower.
5: Bearded Devils: UNDECLARED

The devils’ eyes widen at the gorgeous pattern that manifests from Arioch - only to be blinded by the fall of bright sparkles from Taeine.
The combination is devastating.
all but B1 and B3 are blinded, which breaks the fascination
mechanics:

B3 hypnotic pattern DC 17: 1d20 + 3 ⇒ (14) + 3 = 17
B4 hypnotic pattern DC 17: 1d20 + 3 ⇒ (6) + 3 = 9
B5 hypnotic pattern DC 17: 1d20 + 3 ⇒ (20) + 3 = 23
B6 hypnotic pattern DC 17: 1d20 + 3 ⇒ (11) + 3 = 14
B7 hypnotic pattern DC 17: 1d20 + 3 ⇒ (9) + 3 = 12
B8 hypnotic pattern DC 17: 1d20 + 3 ⇒ (2) + 3 = 5
B3 glitterdust DC 15: 1d20 + 3 ⇒ (14) + 3 = 17
B4 glitterdust DC 15: 1d20 + 3 ⇒ (8) + 3 = 11
B5 glitterdust DC 15: 1d20 + 3 ⇒ (2) + 3 = 5
B6 glitterdust DC 15: 1d20 + 3 ⇒ (4) + 3 = 7
B7 glitterdust DC 15: 1d20 + 3 ⇒ (6) + 3 = 9
B8 glitterdust DC 15: 1d20 + 3 ⇒ (6) + 3 = 9

The barbazu's eyes narrow and turn upon Arioch vengefully, but switch targets as Hargran appears, coughing and spluttering. Roaring they move past the student to attack the master.
mechanics:

power attack charge: 1d20 + 11 + 2 - 2 ⇒ (2) + 11 + 2 - 2 = 13 miss
power attack charge: 1d20 + 11 + 2 - 2 ⇒ (7) + 11 + 2 - 2 = 18

Pathetically even as Hargran gasps for his last breaths the devils are unable to overcome his elementary wardings as Thkrull slashes at them.
Thkrull and Arioch have AoO on either devil as well


Anglon?


Anglon wrote:

Did I get to act in the other location? What do I see?

[dice=Perception]1d20+4

Anglon appears, looking around wildly, still prepared to beat off an attack.

You are in a new location - no idea where. Some sort of wilderness keep?
There are three servants with you, and Hargran... who's stopped breathing again! He has to stop using this many powerful spells on top of each other or he's going to die! Looks like he's swallowed his tongue pronouncing that last word of power...
Denat's over there with Hargran's staff!
There's a bug bunch of foggy-mist between you and the keep - maybe the others are in that?
Sounds like there might be some fighting on the other side of the mist - but also seems like there is nothing near you now.

---
Ready for next round.


declared actions round 8:

Cheliax
11. Thkrull: Move to B4, claw any devils coming within reach.
6: Servants: Ready to grab Hargran
5: Arioch: Cast hypnotic pattern. 10 HD, DC 17.
5: Taerine: Glitterdust B5 (all but B1) DC 15 or blinded. Move to B3, push servant to A3.
5: Guards: Cower.
5: Bearded Devils: UNDECLARED

declared actions round 8:

Mysterious Unknown Location
20. Denat: Dimension Door to AD13
20. Denat’s Air elemental: (ordered to attack K, protect C) Attacks K, misses.
20. Zekat: Hide in bag
18: Simon: Snapdragon at Kressle (3 cold dazzled entangled, DC 15 reflex to halve damage and stop dazzle. MISSING STANDARD ACTION - BOT REQUESTED
18: Molly: Join with Simon
16: Grey’s Blink Dog: attack man in front, DD to where archers are to AoO them.
16: Master Grey: Fly up 30’. Move Ball of Fire.
16: Grey’s Ball of Fire: Ball of Fire into Archer doorway.
16: Grey's familiar: UNDECLARED
9: Caillus: CLW self, move to AoO archers
6: Anglon: UNDECLARED
6: Servants: Hold
6: Hargran: UNDECLARED
5: Kressle: UNDECLARED
5: Hanging party: UNDECLARED

Anglon:
Have I missed your action?


Far as I can tell Fog Cloud doesn't keep spreading.
http://paizo.com/threads/rzs2krzv?Spread-Clarification#


Hargran is on the map, and those who've been around him would have noticed the constant teleportation telling on him.


Simon:
I thought Round 7 was Post 188.
I thought the attack on Kressle was Round 8.

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