|2 people marked this as a favorite.|
I know the Summoner Spell List is a major point of contention for the class. While some complain that it gives the summoner spells like haste one level before a wizard gets it, the bigger issue is that spells like baleful polymorph or teleport can be made into wands.
So, I redid the summoner spell list, placing the various spells at the appropriate spell level. I also moved restore eidolon to 4th Level, and created a greater restore eidolon spell and placed it in the 6th Level list (essentially, the rejuvinate spells are odd-levels and the restore spells are even-levels).
Anyone see any issues with the adjusted lists? Any spells that you can think of that could be added?
School conjuration (healing); Level summoner 6
Casting Time 1 minute
Components V, S, M (diamond dust worth 5,000 gp)
Target eidolon touched
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
This spell functions as greater restoration, except it only affects an eidolon.
EDIT: Spells marked with * are found in the APG. Spells marked with ** are found in UM.