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So after talking with some of this person's friends, cheating and lying are known problems for this individual. I guess they've just gotten used to him doing this and don't even bother with it correcting it anymore. As one of his friend's told me, he has an urge to "win" at every game, and if he has to cheat to do it he will. I was also told "I don't even have to look at his character sheet to know that all of his 'mistakes' are in his favor, and if you call him on it he'll just lie and say he didn't know."
I wouldn't even give him a chance to explain. He would be booted so fast...
I had to tl;dr through the thread. Sorry. Usually I read everything related.
I don't have a tolerance for cheating. The moment I notice it, the player is out. Or if I notice that a player is cheating and nobody does anything about it, I'm out, if I'm a player.
As a GM I understand errors, omitting stuff and honest mistakes. It happens. No big deal. We fix it and move on.
There was a mention of a player who keeps rolling his dice on his Laptop keyboard and picks a better number. That kind of player would be warned to stop it once. Then summarily kicked out.
Friendship plays no role in that. I've kicked out lifelong friends and distant family from my games.
I also do not put up with cheating when I'm a player. If I triple check my character sheet and roll dice honestly, I expect that from every player at the table. If someone is cheating, I will call them out on it. If people brush it off, I'll leave.
Hm, I did away with most of that stuff. Tradition is usually bad, unless it's just for fun and cannot harm anyone. Politics I don't take any interest in. Identity is completely unimportant to me if it is based on something external.
No, it means that you have to actually roleplay your halfling intimidating. You can't just say "my halfling intimidates".
Sorry, describing interaction is not roleplay for me. But then, everyone has their preferences.
The Green Tea Gamer wrote:
I don't judge a philosophy, I judge stupid ideas and people who do bad things.
Integrated graphics might be a large problem. They are usually very weak and draw upon the computer's RAM to function. (And regular RAM is far far weaker and of a different architecture than VRAM).
Although W3 draws from 3 to 4 GB of regular ram to work. So you Might get to play it on low.
I'm playing it. Played it all night and didn't even notice that it was morning until mom came to tell me I should go to work.
The game is amazing. It looks just gorgeous on low settings (although I've been able to raise texture quality to ultra without FPS loss)
The engine is also surprisingly well optimized. It works perfectly on my 3yr old machine.
My configuration btw
Intel i5 3200
Also, I LOVE the small facial expressions that make the characters so lifelike.
Also the first moment you see Yennefer...damn she's beautiful.
Zadth. Play it now. Forget other games. This is better and more important.
And to top it off, this awesomeness from Miracle of Sound
13. Guild of adventurers
Well, I usually have a metropolis in a region, housing somewhere in the ballpark of 100k to 500k people, a huge swath of farmlands and meadows for feeding that metropolis, than a huge stretch of nothing except a village or a trade post every 30 miles or so and then maybe a town or city, again surrounded by farmland and meadows.
I agree completely. Party balance is an outdated concept. Your job as a GM is to tailor encounter to your player's choice of classes.