lynora wrote:
You have 16 people that would be nightly viewers
The bar is empty except for your group and the serving people, from what you can tell, are overwhelmed by grief and are not so much blaming you or fearing you as they are upset. The orcish man nods and disappears into the back of the bar. The meal is spicy and savory, very juicy and excellently cooked
A huge orcish man brings out a huge platter of pork and veal, These made for party. he says, and sets his hand on the crying woman's shoulder. The woman sniffles and introduces herself as Akira Omero, and her sister as Erika... the both of them retreat into the back of the inn, trying to avoid speaking to you any more than nessicary
Tiberiu, do you want to make that a running gag? Through all of your floundering Qorinae's voice straightens out the ruffle in hers. "Take the table by the fire... And, I do appreciate what you all have done for our town...but," she says, choking down tears... and disappears into the back of the tavern to get drinks.
The barroom is empty, except for the bartender... she glares at the braggards walking into the room. sure, they helped people... but her sister had died in the attack. "What would you all like?" she asks in a very negative tone. the possible benefactor is nowhere to be seen people are not happy that their joyous occasion got screwed up.
from searching the goblins (both at the gates and at the festival grounds) you accumulate: 20gp, a whip, a blue vial of liquid, a green vial of liquid, and 1d45 + 12 ⇒ (10) + 12 = 22 silver pieces. from selling the goblin's gear that you have no use for: [weapons, bows and arrows, to the local smith] you gain 63 more Sp. and 50Gp for the 5gp bounties on the goblins Total of 70 GP
katataban wrote: Lol. Goblins rock, but on this AP I can totally se it ending up something like this. "Hey, this one goblin corpse seems oddly well equipped. I mean he even had camping gear." The adventurers look dumbfounded at the mayor seemingly in tears "Wait, you mean this one was on our side?" Well I have started this campaign a few times, never got out of sandpoint... but I think it'd be something along those lines
GM Helaman wrote: I'm not sure joking constantly about poisoning your colleagues counts as Good but I am not gonna police your alignment. He finds it fascinating. like insectomologists think it is interesting to inform people that beetles and worms get into like 35% of breads... creepy, nasty, and nausiating, but to them. Fascinating. He won't do it with just poisons, but also with possibly organs and death in general.
"How many times per day do you touch your face? if I put poison on your bootlace, how long would it take before it managed to make it into your mouth?" he smiles as he mixes a clump of grey dust with a bright blue liquid... "or I coated the bottom of your cooking pot..." "Did you know that nearly fifteen people die from poisons and diseases every week?" the alchemist says happily while fending off an undead horror that spits poison.
Hmmmm... I have no Idea what in the world a 'Pallid Plague' or 'season 0' is... But I am always interested in new things... Does anybody enjoy a morbid Alchemist? who is half interested in exterminating/curing the disease, and half interested in using it? I would love to play a morbid/snarky character if it fits in :) I just got the Advanced Players guide
I will only be able to get back to running sporadically... The guards are all taking care of all the goblins... and sadly there are a few townsfolk among the dead... The nobleman focuses on Qorinae, speaking directly to him. "I would have shown them what-for if I had my sword on hand.... well... I must go and compose myself....Meet me at the Rusty dragon sometime in the next few days... before I must go on my way... I will try to reward you as best I can...."
Lang Fei wrote:
Hmmmm.... Well Ephebe will be slightly confused when she comes back...
Uuli wrote:
The cowering man, comes out from behind the rock, brushing off his expensive clothes.. "Well thank you, sirs..." The rich man begins... "I do not know what I would have done without your timely arrival" END RAID
π@®®@+0® wrote:
The tall thin woman looks down her nose at the statue... her silver hair framing an alabaster face... "You are the escort sent by the headmaster?" her soft voice is like a bar of steel wrapped in velvet...as if you are a cricket that knows a mildly amusing trick; that she has seen twice, and is losing patience Eric. she says, her voice softening for the first time. and a thin, slightly worried man opens the back door... Yes dear? Get Morire please... of course.... and disappears back inside...
Slaynn Timberwolf wrote:
you deal a crushing blow to the dog's head. Shattering its jaw and sending it to a heap on the ground... archer gob is solo [SLAYNN... Quit using Dice=] we use {ooc}Attack with Rage{/ooc}{dice}1d20+6;1d6+7{/dice}
Very Creepy... awesome spell... Lipstitch: School necromancy; Level sorcerer/wizard 2, witch 2 CASTING
EFFECT
DESCRIPTION
The thread created by lipstitch can be burst with a DC 20 Strength check as a standard action or can be sliced open with a piercing or slashing weapon (wielded by the target or an ally) as a full-round action. Cutting the thread provokes attacks of opportunity, while making a Strength check does not. Either option causes 1d6 points of damage and 1 point of bleed damage. The target has a 20% chance of failing to cast spells with verbal components until the bleeding is stopped. The effects of multiple castings of this spell do not stack. Optionally, the thread can be removed more carefully over the course of a minute with a DC 20 Heal check. If the check fails, the target takes damage and bleeds as described above. If the check succeeds, the stitches are removed with no harm. Creatures with no mouths are unaffected by lipstitch. Creatures with multiple mouths lose the use of only one mouth per casting—the particular mouth is chosen by the caster.
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