|6 people marked this as a favorite.|
This goes back a LONG time...
I was 16 or so, and the game was AD&D (1st edition). I had only been playing for a few years. I joined a new group, guys that were a little older than me, and had been playing together a while. I had so far only played with heroic groups, and was not yet familiar with evil murderhobo style play. I brought a NG ranger to the game, at level 1. The rest of the party were level 4 or 5 already. (In those days, you always started play with a L1 character, as there was no concept of balanced encounters or APL. But I digress.)
The party got to a town, found the inn, and almost immediately started a brawl-- which turned deadly, as the PCs drew swords and attacked the patrons, staff, and town guards that cane in to restore order. I was shocked, and my ranger died in PvP when he defended the bartender.
After the encounter, we had an out-of-game chat, and they said they always played evil characters and did stuff like that. But I could tell from the DM that he didn't really approve. So I then rolled up a 1st-level NE assassin. I slipped the DM a note, asking if I could find some poison, he rolled some dice and told me "yes."
We went on to the dungeon, and after some tough encounters, got to the treasure trove. But the other characters said I didn't deserve any treasure because I hadn't really contributed, they were higher level, and I only had about 4 hp. So I didn't get any treasure.
So that night, as the party camped out, I said I'd take last watch. Which they accepted (the trusting fools). I slipped the DM a note saying that I was poisoning every PCs' waterskin with the poison he let me get. He rolled my Move Silently check and slipped me a note that said "OK." Remember that, in those days, pretty much all poison was save-or-die.
Next morning as we break camp, the DM says, "OK, everyone except Hal make a save vs. Poison." Everyone failed. Everyone died. I looted their corpses and left them to rot.
We played heroic characters after that.