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Want to point out where creating an undead is an inherently evil act (besides the fact that casting animate dead is evil)? Because that's not why casting Animate Dead is evil. Casting animate dead is evil because the spell has the evil descriptor. The same is true of Protection from Evil. Using Protection against Evil to prevent Evil from harming people is not an inherently good act. Casting Protection from Evil is a good act because the spell has the good descriptor. Remember if you cast Holy Word and wipe out a village of non-good people, you've committed a good action. And this is why alignment is incredible lulzy.
I think you're missing a simple point: Good and Evil actually mean something. It's not just a "Red vs. Blue" thing.
I subscribe to the "Good is Hard" philosophy: Being good means that you value others more than you value yourself; that you are willing to make sacrifices solely for the benefits of others.
I see the morality of an action having two components: MOTIVE (i.e. intention) and MEANS (i.e. acts).
In order for an action to be Good, both motive and means must be Good. If either motive or means is Evil, then the action is Evil. (Other combinations would be neutral).
When you cast a spell with an alignment descriptor, you are harnessing the supernatural/extraplanar forces of that very real force to do something. When you cast an [Evil] spell, you are invoking the Power of Evil. So, casting an [Evil] spell, even for a good reason, is still always an evil action, regardless of the motive.
The reverse is NOT true. Casting a [Good] spell could be a Good, Neutral, or Evil action, depending on the motive.
Good motive, Good means: Good action.
Good motive, Neutral means: Neutral action.
Good motive, Evil means: Evil action.
Neutral motive, Good means: Neutral action.
Neutral motive, Neutral means: Neutral action.
Neutral motive, Evil means: Evil action.
Evil motive, Good means: Evil action.
Evil motive, Neutral means: Evil action.
Evil motive, Evil means: Evil action.
Nine combinations. One is Good; three are Neutral; five are Evil.
Good is hard.