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I never was into evil characters, but I do have one memorable one from the early days...
This was circa 1985, and I was in high school. I had just moved to a new school and found some gamers, and they invited me to join their AD&D game. I had always played heroic characters, and was not prepared for how the other players treated my PC. I made a Neutral Good ranger.
Anyway, they sent me in first to fight some monsters. After I'd defeated the monsters pretty much single-handedly, he got pretty beat up. The other PCs refused to heal me up, and then proceeded to take the treasure for themselves... noting that I was pretty hurt and they were not. After some back-and-forth, I asked to speak with the DM, and we conferred in the other room. I told the DM that I didn't realize that we were playing evil characters, and that I'd like to change things up a bit, and he agreed. He let me change my PC's alignment to neutral evil, and switch character class to assassin. He also let me switch up some of his equipment a bit.
So, after about 20 minutes, we come back to the table and continue adventuring a little. Again, they weren't too keen on my PC getting much treasure.
Eventually, we left the dungeon and decided to camp out. Surprisingly, the other players let my character take a watch... so I sent the DM a note: "While everyone else is asleep, I poision their waterskins with that save-or-die poison we'd found in the dungeon."
Next morning as we broke camp, the DM asked everyone but me to make a saving throw vs. poison. They all failed. After I buried the other PCs bodies in shallow graves, I then collected all their treasure and went on my merry way. I never actually played that character again.
While the DM was putting together a new adventure for his new Level 1 party, I then asked if the other players wanted to continue playing evil characters... and not surprisingly, they all decided to play good guys for a while.