Isilda

Haijey Ini-Herit's page

No posts. Organized Play character for Tiaburn.


Full Name

Haijeyly Ini-Herit

About Haijey Ini-Herit

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Haijeyly Ini-Herit
Male sylph rogue (unchained) 1/transmuter 1 (Pathfinder RPG Bestiary 2 258, Pathfinder Unchained 20)
NG Medium outsider (native)
Init +5; Senses darkvision 60 ft.; Perception +5
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Defense
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AC 16, touch 15, flat-footed 11 (+1 armor, +5 Dex)
hp 12 (2 HD; 1d6+1d8+1)
Fort +0, Ref +7, Will +2
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Offense
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Speed 35 ft.
Melee rapier +5 (1d6/18-20)
Ranged shortbow +5 (1d6/×3)
Special Attacks sneak attack (unchained) +1d6
Spell-Like Abilities (CL 2nd; concentration +2)
. . 1/day—feather fall
Arcane School Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—telekinetic fist (1d4 bludgeoning)
Transmuter Spells Prepared (CL 2nd; concentration +5)
. . 1st—grease, vanish[APG] (DC 14), windy escape[ARG]
. . 0 (at will)—acid splash, detect magic, mage hand
. . Opposition Schools Enchantment, Necromancy
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Statistics
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Str 10, Dex 20, Con 10, Int 16, Wis 10, Cha 10
Base Atk +0; CMB +0; CMD 15
Feats Combat Casting, Spell Focus (conjuration), Weapon Finesse
Traits magical knack, vagabond child (urban)
Skills Acrobatics +10, Disable Device +14, Disguise +4, Escape Artist +10, Knowledge (arcana) +8, Knowledge (local) +7, Linguistics +7, Perception +5, Spellcraft +8, Stealth +9
Languages Auran, Celestial, Common, Draconic, Ignan, Osiriani
SQ arcane bond (ring), breeze-kissed, physical enhancement (+1), trapfinding +1
Combat Gear scroll of comprehend languages, scroll of magic weapon, wand of mage armor (50 charges), wand of snowball (50 charges), acid, alchemical grease[APG], alchemist's fire, antiplague[APG], antitoxin, liquid ice[APG], smokestick (3); Other Gear silken ceremonial armor[UC], arrows (20), rapier, shortbow, - arcane bond ring -, bandolier[UE], bedroll, belt pouch, blanket[APG], chalk (10), flint and steel, ink, inkpen, journal[UE], masterwork backpack[APG], masterwork thieves' tools, mess kit[UE], silk rope (50 ft.), spell component pouch, spellbook, compact[ARG], waterproof bag[UE], waterskin, 1,347 gp
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Special Abilities
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Arcane Bond (Ring) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Breeze-Kissed (1/day) +2 AC versus nonmagical ranged attacks. Bull rush/trip with air 1/day within 30 ft.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Darkvision (60 feet) You can see in the dark (black and white only).
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Physical Enhancement +1 (Dexterity) (Su) When preparing spells, chosen physical attribute gains enhancement bonus.
Sneak Attack (Unchained) +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Telekinetic Fist (1d4 bludgeoning, 6/day) (Sp) As a standard action, ranged touch deals bludgeon dam vs. foe in 30 ft.
Transmutation Transmuters use magic to change the world around them.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.