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Gadka Burtannon

Hagrym's page

39 posts. Alias of Gerald.


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Full Name

Haygrym

Race

Dwarf

Classes/Levels

Monk 3

Gender

Male

Size

Medium

Age

70

Special Abilities

Dwarf Racial Traits, and Monk Abilities

Alignment

LG

Deity

Fel Morath

Languages

Common, Dwarven

Strength 16
Dexterity 14
Constitution 15
Intelligence 10
Wisdom 14
Charisma 8

About Hagrym

Hagrym
Male Dwarf Monk 3
LG Medium Humanoid
Init. + 2; Perception +8
_____________________________________________________
Defense
_____________________________________________________
AC 15, touch 15, flat footed 12
HP: 32 (3d8 + 6 Con. + 3 Toughness + 3 Favored Class)
Evasion
Saves (+2 vs. poison, spells, and SLA's)(+2 v. enchantment spells)
Fort: +6 (Base +3, +2 Con, +1 Magic),
Ref: +6 (Base +3, +2 Dex, +1 Magic),
Will +6 (Base +3, +2 Wis, +1 Magic)
_____________________________________________________
Offense
_____________________________________________________
Speed30' (Base 20' +10' Monk)
Melee
+5 Unarmed Attack, d6+3 (x2)
+4/+4 Flurry of Blows, d6+3 (x2)
+5 Cold Iron Kama, d6+3 (x2)
+5 Cold Iron Siangham, d6 +3 (x2)
+5 Silver Shortsword, d6+2 (19-20/x2)
Ranged
+5 Shuriken, d2 +3 (x2) 10' range
______________________________________________________
Statistics
______________________________________________________
STR16, DEX14, CON15, INT10, WIS14, CHA8

BAB: +2; CMB +6, CMD 20 (24 v. bull rush or trip)

Feats Toughness, Improved Unarmed Strike, Stunning Fist, Improved Grapple, Dodge, Power Attack

Skills Acrobatics +8, Climb +7, Know. (History) +4, Know. (Religion) +4, Perception +8, Sense Motive +6, Stealth +6, Swim +7

Traits
Magical Talent-Cast Acid Splash cantrip one time per day
Bullied- +1 on attacks of opportunity made with unarmed attacks.

Languages Common, Dwarven

Racial Traits:

Spoiler:
*+2 Con and Wis, -2 Cha
*Medium Size
*20' movement
*Darkvision 60'
*+4 to AC v. giant subtype
*+2 to Appraise on nonmagical goods w/gems or metals
*+1 v. jocab and goblin subtype
*+2 on saves v. poison, spells, and SLA's
*+2 on Perception for unusual stonework
*+4 to CMD v. bull rush or trip
*Proficient w/ battle axes, heavy picks, warhammers and "dwarven" weapons

Monk Special Abilities:

Spoiler:
*Wis bonus to AC and CMD
*Flurry of Blows
*Improved Unarmed Strike Bonus Feat
*Stunning Fist Bonus Feat (Fort save DC 13 or be stunned one round, 3 times per day
*Improved Grapple Bonus feat
*Dodge Bonus Feat
*Evasion
*Fast Movement 10'
*Maneuver Training
*Still Mind

Load 46.5lbs. Light load: 76 lbs.
Money 351 gold 4 silver

Gear:

Spoiler:
Magic:
Wand of Mage Armor (50 charges)
Cloak of Resistance +1, 1 lb.
Potions of Cure Light Wounds x5
Potions of Mage Armor x2
Potion of Invisibility

Special Items:
Silver Shortsword, 2 lbs.
Cold Iron Kama, 2 lbs.
Cold Iron Siagham, 1 lb.

Everyday Worn Items:
Monk's Outfit, 2 lbs.
Backpack, 2lbs.
*Cold Weather Outfit, 7 lbs.
*Waterskin, 4 lbs.
*empty sack, .5 lbs.
*50' silk rope, 5 lbs.
*Grappling Hook, 4 lbs.
*5 days rations, 5 lbs.
*Bedroll, 5 lbs.
Signal Whistle
Belt Pouch, .5 lbs.
*5 tindertwigs
*mapcase, .5 lbs.
*Flint & Steel
*Fish hook
*potions
50 shuriken hidden on body, in clothes, backpack, pouch, etc., 10 lbs.

Appearance:

Spoiler:
Hagrym looks much like the sterotypical dwarf. Short, stocky, large bulbous nose, long brown beard. However, upon closer examination, he is more muscular than most dwarves. He also is never without his red hat and red (magical) cloak. It's no surprise that red is his favorite color, and he considers it lucky. He attempts to keep the monk's outfit he normally wears as clean and tidy as possible. He carries a large backpack stuffed to the gills with various adventuring equipment.

Background:

Spoiler:
Hagrym was born in the community of Fort Dragge. His family were merchants who raised him in the study of Fel Morath. At an early age he decided he wanted to do more to serve the calling of his diety, than just do merchant work. He presented himself to study at the closest temple to Fel Morath, but lacked the abillity to take up the mantle as a cleric. He never got the hang of heavy armor, and therefore, becoming a paladin was out. He was quite adept grappling and hand to hand combat, so he was trained as a monk, and took to the training quickly. During his monk studies, he met a friendly sorcerer, who taught Hagrym a bit of minor magic, which was a big surprise to the monk as he knew of no one in his family with such a talent.

He has wondered much of the country, attempting to right wrongs and help the weak, with some success. After each trip, he returns home and shares his successes and defeats with his family.



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