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Erdrinneir Vonnarc

Gyldyr's page

303 posts. Pathfinder Society character for Yucale.


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Full Name

Gyldyr

Race

drow

Classes/Levels

necromancer 3

Gender

male

Age

120

Special Abilities

darkvision 120 ft, immune to magic sleep effects, +2 versus enchantment spells, poison use, other; light blindness

Alignment

CN

Languages

Elven, Undercommon, Draconic, Common, Goblin, Abyssal, Aklo, Aquan, Sylvan, Infernal, Giant

Strength 11
Dexterity 16
Constitution 9
Intelligence 20
Wisdom 18
Charisma 15

About Gyldyr

Sp abilities:
constant; detect magic

Skills:
familiar's skill bonuses in italics
perception +6 (+8) +12
knowledge (all) +11 +1
linguistics +11 +1
profession +8 +2
spellcraft +11 +1
appraise +9 -1
craft +9 -1
fly +7 +4
intimidate +6 -3
perform +3 -3
use magic device +3 -3
stealth +4 +18
sense motive +5 (+7) +2
sleight of hand +4 +4
disguise +3 -3
escape artist +4 +4
bluff +3 (+6) -3
ride +4 +4
climb +0 +14
swim +0 +14

Feats:
Spell Focus (necromancy)
Eschew Materials
Scribe Scroll
(Alertness)

Combat stats:
hp 8
AC 13
initiative +3
fort save +0
ref save +4
will save +7
melee attack +1
ranged attack +4

Proficiencies:
Club, dagger, heavy crossbow, light crossbow, hand crossbow, rapier, short sword, quarterstaff.

Arcane Bond; Familiar, Mielishi (Viper):
hp 4, HD effectively 3
melee attack +4
fort +1
ref +5
will +1
+3 on all existing skills
AC 18, touch 17, flat-footed 15
int 7
special abilities; improved evasion, share spells, empathic link, deliver touch spells
appearance; silver and sinuous, with dark amber eyes, and a dappled pattern like gems along her back.

Arcane powers/abilities:
Turn Undead 8 times/day
Grave Touch (foe shaken 1 round) 8 times/day
opposed schools; Transmutation and Abjuration
concentration checks +10
cantrips/day; 4
1 lvl spells/day; 4+1 (school slot)
2 lvl spells/day; 2+1 (school slot)

Spellbook:
All cantrips save those from Transmutation or Abjuration.
1-lvl spells;
Cause Fear
Chill Touch
Ray of Enfeeblement
Summon Monster 1
Magic Missile
Shocking Grasp
Burning Hands
Disguise Self
Comprehend Languages
Mount
Mage Armor
Unseen Servant

2-lvl spells;
Command Undead
False Life
Ghoul Touch
Scorching Ray

3-lvl spells;
Gentle Repose
Vampiric Touch (2d6)

Commonly prepared spells:
cantrips;
Disrupt Undead
Ray of Frost
Read Magic
Acid Splash

1-lvl spells;
Chill Touch
Unseen Servant
Summon Monster 1
Magic Missile
Disguise Self

2-lvl spells;
Command Undead
False Life
Scorching Ray

Equipment:
rapier [+1 1d6 18-20]
dagger [+1 1d4 19-20]
hand crossbow [+4 1d4 19-20]



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