Full Name |
Gwendolyn "Cadence" Mehra |
Race |
| HP: 31/36 | AC: 20 (14 Tch, 17 Fl) | CMB: +2, CMD: 15 | F: +5, R: +10, W: +9; +5 vs. bardic performance, language-dependent, and sonic, +2 vs. fear | Init: +3 | Perc: +13, SM: 0 |
Classes/Levels |
| Speed 20ft | bardic knowledge +2, lore master 1/day, versatile performance (oratory) | Spells: glitterdust (DC 17), heroism, silence (DC 17), charm person (DC 16), CLW, deja vu, save finale, (etc.) | Active conditions: |
Gender |
Female NG Halfling Bard 5/ expert 1 |
Strength |
10 |
Dexterity |
16 |
Constitution |
12 |
Intelligence |
12 |
Wisdom |
10 |
Charisma |
20 |
About Gwendolyn "Cadence" Mehra
Gwendolyn "Cadence" Mehra
Female halfling bard 5/expert 1
NG Small humanoid (halfling)
Init +3; Senses Perception +13
Defense
AC 20, touch 14, flat-footed 17 (+6 armor, +3 Dex, +1 size)
hp 36 (6d8+6)
Fort +5 (+5 vs cold weather), Ref +10, Will +9; +5 vs. bardic performance, language-dependent, and sonic, +2 vs. fear
Offense
Speed 20 ft.
Melee dagger +4 (1d3/19-20)
Ranged shortbow +7 (1d4/×3)
Special Attacks bardic performance 17 rounds/day (countersong, distraction, fascinate [DC 17], inspire competence +2, inspire courage +2)
Bard Spells Known (CL 5th; concentration +10)
2nd (3/day)—glitterdust (DC 17), heroism, silence (DC 17)
1st (6/day)—charm person (DC 16), cure light wounds, deja vu[OA], saving
finale[APG] (DC 16)
0 (at will)—detect magic, ghost sound (DC 15), light, message, prestidigitation, read magic
Statistics
Str 10
Dex 16
Con 12
Int 12
Wis 10
Cha 20
Base Atk +3; CMB +2; CMD 15
Feats Harmonic Spell[ISWG], Lingering Performance[APG], Prodigy[UM]
Traits alabaster odalisque (jalmery), armor expert, inspired
Skills Acrobatics +5 (+1 to jump)
Climb +4
Diplomacy +19
Knowledge (arcana) +9
Knowledge (dungeoneering) +9
Knowledge (engineering) +9
Knowledge (geography) +9
Knowledge (history) +9
Knowledge (local) +9
Knowledge (nature) +9
Knowledge (nobility) +9
Knowledge (planes) +9
Knowledge (religion) +9
Linguistics +10
Perception +13
Perform (dance) +11
Perform (oratory) +19
Perform (string instruments) +19
Sense Motive +19
Spellcraft +12
Use Magic Device +16
Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages
Azlanti
Common
Dwarven
Elven
Halfling
Infernal
Thassilonian
Varisian
Vudrani
SQ bardic knowledge +2, lore master 1/day, versatile performance (oratory)
Other Gear mithral chain shirt +1, arrows (20), dagger, shortbow, cloak of resistance +2, headband of alluring charisma +2, ring of protection +1 , masterwork backpack[APG], masterwork Baroque Violin, climber's kit, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, masterwork tool, earplugs, cold weather outfit, snowshoes, snow goggles, 67 gp
Special Abilities
Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Bardic Performance (standard action, 17 rounds/day) Your performances can create magical effects.
Fearless +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Harmonic Spell Casting spells extends duration of bardic performance
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Prodigy (Perform [oratory], Perform [string instruments]) Gain a +2 bonus on two Craft, Perform, or Profession skills.
Versatile Performance (Oratory) +19 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks