Gwen Smith wrote:It takes some pretty precise positioning to get this working, though. And it doesn't work against medium or smaller creatures, since there's no way for all three of you to be flanking the same square, unless you have a fourth flanking partner.
Then the three melee fighters picked up Outflank, and fights were over as soon as they got in flank position. The rogue crits, which triggers an AoO from the fighter and the druid's wolf companion. The first one to hit gets an automatic critical, and gods help the poor bad guy if one of those AoOs also crits, because the rogue and the wolf both had Combat Reflexes.
That's where Gang Up came in. The fighter and the wolf actually flank, and if the rogue was in any threatening square, Gang Up made him count as flanking.
(We also had an NPC melee fighter and a ranged fighter who threatened and didn't provoke, so he could also could provide flank. By the time we hit 7th level, they had the maneuvers down and could pull it off in every combat.)