|Dorothy Lindman RPG Venture-Lieutenant, Washington—Seattle aka Gwen Smith|
I see a lot of people saying that ranged options are strong because you aren't in danger from melee, but in my experience, that is usually not true.
With most scenarios I've seen from both sides of the screen, when combat starts, you are rarely more than 60 feet away. Corners, corridors, and walls limit your options even more.
This is the main reason I consider anything that increases the range modifier of a long bow to be a complete waste (likewise for a halfling sling staff, back when you could still use one). Even with a short bow, a 60 ft range increment is usually plenty.