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Honestly I think that changing the barbarian's HD to d10 and then turning around and giving him extra free hit points (at any level) is just plain silly. Why take away one of his iconic features just to make him fit in a kind of anal little grouping and then turn around and find a more complicated way to give it back to him. Ridiculous. Sorry if I come across acerbic...but c'mon! Silly! This thread is a great example of why the whole alignment system should be abandoned. It is totally arbitrary and almost impossible to get two people to agree on what each alignment stands for. Philosophy, morals, and ethics are subjective to the individual. This is one system that could be dropped from the game with minimal conversion issues. You can still have good vs. evil in the game without the alignment system. You can still make blasphemy work. Monte did it. Runequest does it. Call of Cthulhu does it. DMcCoy1693 wrote:
The thing that leaps out to me: as far as I can tell, all Paizo staffers are also gamers. That makes one hell of a lot of difference. It's not a company that's being run by suits who've never tossed a d20 in their whole frikkin' lives. Paizo are just a bunch of geeks like us. :) Thraxus wrote:
I know what you mean...everytime I sit down to lurk on the boards my kitten Dizzy gets up and starts batting at the mouse cursor. Makes it hard to see what I'm typing. A part of me started to yell "Noooooooooooo!" But I stopped for 2 reasons: A) My wife is asleep. I do not wish to incur her wrath. B) Mike probably had a good reason for his decision and who am I to second guess him. I will however miss his presence here. I'm also dearly hoping we'll be seeing him and his character (or series of characters more likely) in Erik's new campaign which Jason claims he's going to write a journal for. mwbeeler wrote:
1-10. Being the poor sonuvab$&~! that's gotta go in and clean that s!%* up. Color me disgruntled. Thraxus wrote:
Which would limit it to the number of AoO's it can make in a round and smart PCs will just send in the unarmored characters to provoke them and then a wave of fighters afterwards. I don't want to totally nerf good old Rusty. He should still rank among the most feared monsters of the game (even more than the tarrasque in some circles). Erik Mona wrote:
But it had maps! I've harped on this before in other threads but: I'd like to see monsters that have Improved Grapple or Improved Trip as racial abilities pick up a racial bonus to their CMB for those specific maneuvers. Just to keep them as moxy as they already are. No nerfing monsters. Nerfing monsters is bad. Nerfing some spells is meh...but nerfing monsters is blasphemy. Except for one thing: why would a 30 HD dire bear with the half-fiend template have a more powerful blasphemy than a balor? Because think about it...a frikkin' balor. Honestly...looking at fiction in books and on the screen...what hero always has the right thing handy at the right time all the time? Come on. What's the point of DR at all if all you need is just enough plusses. 3.5 DR is challenging and makes some monsters that much more interesting and special. Plus, if I'm going to invest in stoneskin it had better damn well take an adamantium weapon to bypass it. Plus...you know...those dreaded words...backwards compatibility. At best this new rule belongs in a sidebar as a variant rule (as someone up yonder has already suggested). So Sebastian...having been flamed by you for starting the long dead "Just say no to 4.0" thread" I'm wondering... Does the GSL diminish your enthusiasm for 4E. Knowing that Paizo can never support it unless they leave behind everything they've done so far seems like a real wet blanket. Share your thoughts (about playing 4E - not the GSL). I'm wearing my flame resistant duds. If you're going to use the simulacrum version of the Faceless One I thing an ideal place to have the real deal pop up is in the Prince of Redhand. Ilthane's Lair makes a good spot and is less obvious than the Well of Triptych Knowledge. Perhaps the true Faceless One is in league with Ilthane's brood to plunder her hoard. Or maybe he's made an ally of the acidwraith. Perhaps he's learned the truth behind the Ebon Triad and has thrown his lot in with Lashonna. So many choices. So few PCs to kill off...uhh...I mean challenge. Plognark wrote:
The scout already had a d8 HD. In 3.5 terms the scout far outstripped the rogue in the environment he was designed for (i.e. the Great Outdoors). The only modification I would make to the scout to put him on par with the PFRPG rogue would be to give him favored terrains perhaps. And I'd let the knight keep his d12 hit die. Plus I'd give him a good Fort save because it seem incongrous for him to be weak in that area. I don't think this would be particulary balance breaking since the ranger and paladin have multiple good saves. I really really like the idea of the Faceless One being a simulacrum. Perhaps that snow/ice he's formed from came from the Black Pool. What side effects might occur from the mixing of arcane magic with eldritch power? Perhaps some sort of wraith or spectre might arise from the pool later on with some vestige of the Faceless One's memory. It would be a great one-off adventure to run after your Age of Worms campaign is long over with. Just for the nostalgia. lastknightleft wrote:
Do you find yourself having any trouble interweaving things like romance into your game? How about confronting your players with graphic scenes of violence and rape? How do you do it and how did your players handle it? And lets keep things mature in this thread (i.e. grown-up). Please refrain from vulgar language or using words like boinking etc. And please don't use this as an opportunity to brag about how your fictional character bagged some fictional hottie. And thus having set myself up...have at it! Which part of "open playtest" and "nothing is finalized" has not been clearly communicated here? Pathfinder RPG is still in developement so I think it's premature to duck out now. And, quite frankly, who else gives enough of a damn about us to make their stuff 3.5 compatible at all? Not WotC. Necromancer is going whole hog for 4E. So where are you going to go? Stick around and see the end product. Also, if there's things you don't like find the relevant forum and thread and start posting. You might find yourself making a difference. Well given that Xanesha's and Lucrecia's areas of operation are fairly close...what if Xanesha is keeping records of her progress in comparison to Lucrecia's. Sort of a soul-stealing competition if you will. What if Xanesha has written a note on one of these records lamenting the fact that Lucrecia's operation has been blessed by a personal representative of the head honcho (i.e. Mokmurian sends Barl to Hook Mountain). No railroading there. Granting knighthoods with a public request to venture to Fort Rannick would sort of sweeten the pot a bit. Matthew Morris wrote:
Ninja: change sudden strike to sneak attack. d8 HD. Scout: no changes at all. These guys were already outclassing the rogue in a big way.Spellthief: unlimited per day cantrips like all other casters who have them. d8 HD. Warlock: no legacies. These guys are very powerful as it is.
Hexblade can be fixed by giving them more bonus feats (including the ones from Dragon magazine) and a slightly tweaked spell list. Since they can have familiars they should also have the Arcane Bond option of bonding an item instead - like a magic sword. That would really make them cool and flavorful. Argamae wrote:
I agree. If you are playtesting the Alpha 3 monk then there should be no housrules. Period. However, as part of playtesting it is perfectly okay to test backwards compatibility by including non-Alpha 3 feats. It's just as important to test how these things mesh together as it is to test the new mechanics themselves. Moreover, including characters like warlocks and scouts with Alpha 3 classes would be a good idea too to test balance and backwards compatibility in this regard as well. Seldriss wrote:
Actually you can post your own versions of these classes here. As long as they're just fan conversions and you're not trying to get them published or marketed it's perfectly all right to do so. That said: beyond matching up the BAB/HD for most classes and adding the unlimited cantrips/orisons thing I think that the only classes in need of any real tweaking are the lackluster swashbuckler and the underpowered ninja (i.e. replace sudden strike with gool old sneak attack). Ahem...doesn't Son of Godzilla establish that Godzilla is female? It was that movie I was remembering when I typed my earlier entry. Let me go on record to state that the American Godzilla was an abomination of cinema and should be burned. Long live Cloverfield (now there's a movie for knocking down buildings)! Fatespinner wrote:
Jumps in an responds to the first post like it's brand new and the greatest frikkin' thing since sliced pizza. Fails to respond in any meaningful way to the OP. Goes to the bathroom and forgets to turn off computer. Comes back next morning, discovers his error, hits "Refresh" and discovers he's been flamed [x] times overnight by lurking posters with no real lives who never sleep (at least one of which turns out to be a Paizo staff member suffering from insomnia and is now totally cranky). Turned off by the flaming he moves on to either an Alpha board or goes to flame the pro-4E crowd. Gets flamed by Sebastian for the latter. James Jacobs wrote: The PRIMARY reason these guys have stats at all, in any case, isn't really to give players some characters to play, but because our readers asked for them. Well... they asked for the Dungeon magazine iconics' stats, and while we weren't able to provide those, we were for Pathfinder. And now a lot of us are requesting an Iconics compilation. Seriously, you didn't just produce cookie cutter characters. Instead you made us really cool characters who've captured our interest. So here we are now...
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