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Gudrun the Reader's page
7 posts. Organized Play character for Damanta.
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Full Name |
Gudrun |
Race |
Human (Kellid) |
Classes/Levels |
Lorewarden 8 |
Gender |
Female |
Size |
Medium |
Age |
18 |
Special Abilities |
Clever Wordplay |
Alignment |
CG |
Deity |
The Black Butterfly |
Location |
Roaming |
Languages |
Common, Hallit, Halfling, Sylvan, Thassilonian, Ancient Osiriani, Aklo, Draconic |
Occupation |
Diplomat |
Homepage URL |
picture |
Strength |
20 |
Dexterity |
18 |
Constitution |
12 |
Intelligence |
14 |
Wisdom |
12 |
Charisma |
7 |
About Gudrun the Reader
Slavers taken down:
1 Okeno slaveship with crew.
Slaves rescued:
4, 1 of them a pathfinder member.
Statistics: HP 60, Init +5, AC 20, Flatfooted 16, Touch 15
Fortitude +7, Reflex +7, Will +5, BAB +7/+2, Speed 30 ft.
CMB +17, CMB 31, +7 Trip CMB, +2 Reposition CMB, +1 CMB when using polearms
Skills: Appraise 1 rank, +3 class bonus, +2 int = +6
Diplomacy 7 ranks, +3 class, +2 int, +2/-2 trait = +14/+10
Knowledge (Arcana) 5 ranks, +3 class bonus, +2 int = +10
Knowledge (Dungeoneering) 7 ranks, +3 class bonus, +2 int = +12
Knowledge (Engineering) 2 rank, +3 class bonus, +2 int = +7
Knowledge (Geography) 1 rank, +3 class bonus, +2 int = +6
Knowledge (History) 4 ranks, +3 class bonus, +2 int = +9
Knowledge (Local) 7 ranks, +3 class bonus, +2 int = +12
Knowledge (Nature) 4 ranks, +3 class bonus, +2 int = +9
Knowledge (Nobility) 1 rank, +3 class bonus, +2 int = +6
Knowledge (The Planes) 7 ranks, +3 class bonus, +2 int = +12
Knowledge (Religion) 4 ranks, +3 class bonus, +2 int = +9
Linguistics 4 ranks, +3 class, +2 int = +9
Spellcraft 2 ranks, +3 class, +2 int = +7
Attacks: Melee
+2 Dueling Guisarme +15/+10 2d4+9 | Reach, Trip, Slashing
Mw Cold Iron Ranseur +14/+8 2d4+7 | Reach, Disarm, Piercing
Heavy Flail +13/+8 1d10+7 | Disarm, Trip, Bludgeoning
Ranged
Javelin with ammentum +12 1d6+5 | Piercing, 50 ft. range
Maneuvers
Trip
Guisarme +38; BAB 8, Str +5, Dex +4, Class +4, Insight +2, Trait +2, Feat +4, Weapon Training +1, Weapon Focus +2, Enhancement +2, Luck +4
Flail +24
Disarm
Ranseur +20
Flail +19
Guisarme +22
Reposition
Guisarme +26
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