|GrumpyMel Goblin Squad Member|
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It's not an exploit. At least not the definition I think we're talking here. It's a suggestion to use an intended game mechanic that results in a consequence. Now the fact that the person that used the intended game mechanic 'likes' the consequence has no bearing on whether it's actually an exploit.
This is no different than someone wanting to play an insane lunatic that has to stay away from all the settlements or be attacked. He can do that and the game will respond and give him that. The fact that he wants that to happen does not make it an exploit in my opinion.
I doubt the Dev's intended the MURDERER flag to be applied to killing oneself. They may not have even intended that a player be ABLE to kill oneself. The MURDERER flag (as I understand it) was intended for someone that had acted as the agressor in multiple PvP incidents so that other players had some measure of protection and warning against such players rather then being pure gank bait.
That being said, there is nothing unethical about what Nihimon is doing here. He's completely open about what he is doing and how it works. Moreover, it's ALPHA, this is the time and place to mess around with the mechanics and see how you can stretch, bend and break them. Ultimately the Dev's will determine whether it's an exploit or a "feature". My money is on the former. If they wanted players to be able to simply self-flag for PvP, it would have been pretty simply to build a function to do that. More importantly, it kinda muddies the MURDERER flag for players as no longer a usefull warning for players who are likely to initiate unprovoked PvP against you.