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RPG Superstar 2014 Top 32. RPG Superstar 7 Season Marathon Voter, 8 Season Marathon Voter, 9 Season Marathon Voter. * Pathfinder Society GM. 782 posts (795 including aliases). 2 reviews. 2 lists. No wishlists. 7 Organized Play characters. 2 aliases.


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RPG Superstar 2014 Top 32

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Metron wrote:
Are Caligni effected by Death Flame from the deaths of other Caligni?

I was wondering this too. I ruled that they aren't affected, otherwise in Caligni society if one random person dies from natural causes in a busy marketplace, you could start a chain reaction of deaths.

One other solution I thought of is maybe they treat their save as one degree better.

RPG Superstar 2014 Top 32

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So is there no February adventure path?

RPG Superstar 2014 Top 32

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SuperBidi wrote:
YuriP wrote:

I case of arm wrestling, a situation where is not predicted by the game the correct is you to make a Victory Points System with many checks instead of just do a single roll.

It's up to GM to compensate these things mechanically to make they more fair instead of just do a single roll.

With the victory point system, you will reduce my chances to win, but you won't elimitate them. While, in real life, if I'm arm wrestling with someone with 18 Strength, I don't see how I could win (without some form of cheating).

For outcomes that have no chance of success or no chance of failure, why are you even rolling? Just narrate that you lost the arm wrestling competition and move on.

RPG Superstar 2014 Top 32

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Count me as someone who always ran it as a 1 on a d4 meant it could use it again the next round.
Although most of the dragon fights I have ran were in PF1 where on page 90 of the bestiary it says:"Using a breath weapon is a standard action. A dragon can use its breath weapon once every 1d4 rounds"

PF2 seems to be worded different on page 105 of B1 it says: "It can’t use Breath Weapon again for 1d4 rounds."

Where PF1 says "can use" and PF2 says "can't use"

I'll admit that I certainly was running it incorrectly, even if the times I rolled a 1 were rare and never had a PC death. The reason I ran it wrong wasn't because I was an idiot, it was mainly because I never bothered to delve into the semantics that closely since it never caused a problem for my games.

RPG Superstar 2014 Top 32

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If 3 moderate fights a day are the expectation, they need to communicate this to AP writers.
Just looking at the start of book-1 of Outlaws of Alkenstar

Spoiler:
has 4 moderate fights in the first part where you definitely cannot rest, and then expect you to escape through a junk yard with 6 moderate fights. Presumably all in 1 day. Unless they expect you to rest in the middle of a bank heist or rest for 2 days to just escape through a junkyard.

And this AP does not have the excuse of being an early one.

And to answer the OPs question. From what I have seen, The designers seem to think those who don't enjoy the wizard or think it is too weak are playing the game wrong.

RPG Superstar 2014 Top 32

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If I go to the Home Page, those menu's work. Otherwise from a forum page they don't work at all for me.

RPG Superstar 2014 Top 32

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Did they ever clarify if your "next action" can be the first action of the following round, or if it has to be in the same round?

RPG Superstar 2014 Top 32

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Temperans wrote:

Shaman was a mix of Druid (divine nature based caster) and Witch (a spirit guide).

PF1 Shaman had parent classes of Oracle and Witch.

RPG Superstar 2014 Top 32

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It was a month ago as of Aug-6 according to OP.

RPG Superstar 2014 Top 32

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I think Unicore is right that if you have an awesome GM who understands the intricacies of PF2, playing a wizard could be an awesome experience.

But I think the average GM does not have that level of skill, and are mostly told that PF2 is so well balanced that they don't need to make many adjustments.

Also I think some wizard players want their class to be good independent of GM skill. A rogue or fighter is going to be fun to play regardless of gm skill.

RPG Superstar 2014 Top 32

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I imagine that since he was a rogue in life, he had quickdraw when alive. And ghosts retain most of the class features of the original living creature. That's why he has evasion, sneak attack trapfinding etc.

You could even flavor it as one second his arms are at his sides, and the next his ghostly hands are in your face.

RPG Superstar 2014 Top 32

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My group is just finishing up book-2 of Abomination Vaults, so hopefully they'll be up for continuing on with this Ap when we finish.

RPG Superstar 2014 Top 32

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I wonder if there's a way for the customer to "opt-in" to allowing Paizo to take the funds when shipping starts. Maybe a check-box on your account page or something.
That way everyone who wants to can get access to the PDF as soon as possible, and you wouldn't have to worry about people canceling subs since the funds would already be taken. And then it doesn't matter if the physical book ships day-1 or a week after street date.

RPG Superstar 2014 Top 32

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Haven't played video games in a while, Can someone explain to me what this phrase means: "a roguelite bullet hell survivor game"?

RPG Superstar 2014 Top 32

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I like having the closeup of the dwarf on the cover. but between the PF logo and the backside of 2 other people, they take up about 50% of the cover and hide too much of the place the book is about.

RPG Superstar 2014 Top 32

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If someone isn't interested in purchasing the new re-master books, will this program still support the original version of the classes/rules? Or will everyone be expected to buy all the remaster stuff to use the program?

RPG Superstar 2014 Top 32

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Here's a reminder. When you get to the Kraelos encounter (event-2) don't forget to include the key to H24 in his gear. Also if they encounter Azlowe, he should have a key also. They forgot to put it in their statblocks, but only tell you who has keys in the H24 description.

1/5 RPG Superstar 2014 Top 32

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I haven't played PFS in years, but some of you are being a little harsh to the OP.

RPG Superstar 2014 Top 32

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SuperBidi wrote:
Gortle wrote:

It has a niche.

If every class had light, medium and heavy armor proficiency, would there be medium armor users past level 4?

In my opinion, no. Whatever the "niche" of medium armor, it is so small I don't see it.

Sure. I don't like the fantasy of my PC having to walk around in restricting clunky armor all the time.

RPG Superstar 2014 Top 32

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Yes I get it. The reason you can't carry over actions in encounter mode is due to the game mechanics falling apart. That was never in doubt for me.

The reason given in the video was that actions don't carry over because of all the time that passes between turns, which is a different and less satisfying reason to me.

RPG Superstar 2014 Top 32

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I find the explanation video kind of unsatisfying.

Logan Bonner seems to be treating the game as if 3 people have their turn after you, that your next turn won't be until 18 seconds later, He even says "the last thing you did needs to not have you know three more minutes of stuff in between them"
In the game world I think it is supposed to narratively be almost instantaneous when your third action ends on one turn and your first action begins on the next.
Anyway, I get rules-wise why it makes sense, but it doesn't make sense in world.

RPG Superstar 2014 Top 32

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Whatever happened to Deadmanwalking? They used to post all the time and were usually very smart about their ideas on the game.

RPG Superstar 2014 Top 32

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Keldin wrote:
Er, you guys are aware that the date on this blog post is listing as 2022, right?

Pretty much all the March blogs have said 2022. Probably from a template that no one bothered to update.

RPG Superstar 2014 Top 32

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We played the final session a couple days ago.

The party was victorious and let's just say the country of Oprak isn't going to exist in this version of Golarion.

Things I changed:
1. Azaersi and Zanathura both were pre-buffed with min/lvl spells. It was no surprise the party was coming.
2. For Zanathura I swapped out Elemental Aura for Fly and had it cast on both Azaersi and Z.
3. I gave Zanathura Quicken Metamagic feat. This allowed her to get Displacement cast and some other goodies like Vampiric Touch (which crit for 18d6!) Acid Arrow etc.
4. I removed the limitation on Immediate Actions for Azaersi. So that she had 1 swift and 1 immediate available each round. Too many Swashbuckler abilities rely on swift/immediate.
5. Shaakhib was there
6. Started with 2 Obsidian Golems on round 1, and then the 3rd on round 2 and the 4th on round 3.

Overall, Azaersi was dropped to 14 HP in 1 round, I was able to get displacement on her and Shaakhib cast a wall of stone to cut her off from the party for a minute. She was able to Cheat Death twice, but eventually died, and never got a crit. It kind of feels like if you get lucky with a crit/death attack the fight can swing pretty far.

Zanathura lasted longer. She got a crushing hand on the Archer Ranger. And on the opening round our Witch got his Destruction spell turned back on him with Spell Turning and he dropped to -4 hp.

Overall a lack of any healing really makes the encounter kind of easy. If I did it again I would maybe swap out one of the Golems for a Witcheater Cultist to cast Heal.

In the end I was happy with the campaign and glad the party won (as the last AP I GM-ed ended in a book-6 TPK (Iron gods))

RPG Superstar 2014 Top 32

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their email is customer.SERVICE not customer.SUPPORT

They probably never got it.

RPG Superstar 2014 Top 32

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My players have been steamrolling the Onyx Citadel.

I combined H28 and H29 and threw in the Warmonger too and they easily won. They then went to H34 and stomped the golem there. For some reason they didn't continue down, and went back up and easily whooped Azlowe and company. Then went to H32 and easily discharged the trap, a ring of evasion and a measly dc-16 reflex save did no damage.

Z and 3 honor guards d-doored in, and they got demolished, Zanathura failed against an Agony Hex and was nauseated, I had given her the earth-glide as a bonus, so she was able to escape while doing absolutely nothing, but luckily took no damage in her 1 round of action.

So now they are at the doorway to the final fight, which we will play out next time for our final session #80. They have done it all without resting. I am going to just have all 4 obsidian golems already active and Shakkhib will be there too along with Zanathura and Azaersi. I doubt it will be challenging. Maybe I'll throw in a couple ruby-wings.

RPG Superstar 2014 Top 32

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SuperBidi wrote:


If you properly play a caster, you have the same efficiency than if you properly play a martial. If you don't manage to properly play a caster, maybe you'd get more success with a martial. And if you don't manage to properly play a martial, maybe you'd get more success with a caster (very badly played martials are way worse for a party than very badly played casters, in my opinion).

Can you explain what you mean by "properly play"? And "badly played"?

RPG Superstar 2014 Top 32

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Perhaps if they had called the first monster book Bestiary 1 instead of just Bestiary, that would ease some confusion.

RPG Superstar 2014 Top 32

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Couldn't you just flavor it as you are working 4 days crafting scrolls as a job for a scroll-shop. Therefore you get paid for 4 days work.
Then you buy the scrolls from the shop at regular price.
Overall you end up with a "discount" of your income on the full price of the scrolls.

RPG Superstar 2014 Top 32

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Is "sourcebook" the new term for rulebook? I guess I haven't seen them use that terminology before for the rulebooks line.

RPG Superstar 2014 Top 32

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Would it be possible to put something like "Date last Updated" on each of the collapsible menus an the FAQ page?

RPG Superstar 2014 Top 32

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I don't understand the map of getting from C10 to D12.

On the map of level C if you take either side stair down you eventually will go down a central stair to the southeast.

But on the map of level D, you still see the 2 side stairways from c10, but now the central stair down goes northwest into d12. which is the opposite direction of what it show on map of level C.

RPG Superstar 2014 Top 32

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Aerotime wrote:
Does wearing an efficient bandolier shorten the reload action to a Swiss action?

That would be too cheesy.

RPG Superstar 2014 Top 32

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Do you think the 2d6 Backlash damage on the dream ritual would affect the dream bodies? Or just their physical bodies on the boat?

RPG Superstar 2014 Top 32

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Still looking for a chance to purchase this product that doesn't involve becoming a venture-person.

RPG Superstar 2014 Top 32

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aghull wrote:
The entrances into the lower levels are hidden.

Not in the small building to the north. The stairs down are just behind an unhidden door.

RPG Superstar 2014 Top 32

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Maybe, but they weren't "ruins" at that time, right? I assume that the buildings were in good shape at the time of the final fight and contained possible valuables or insight into whatever Belcorra was up to. Surely worth a gentleman's peek inside at the minimum.

RPG Superstar 2014 Top 32

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I understand that in the main structure, the stairs down in area A12 were hidden well, and that the entrance under the dock may have been hard to spot.
But the building on the little island to the north has unhidden stairs down(A21), and on level-b also has unhidden stairs down (B5) (in addition to the hidden stairs in B2).
Did the Roseguard just never bother to explore the other building? Even though they built a town here, wouldn't someone be curious at some point to find out what was in that structure?

Anyway, just wondering if I missed an explanation.

RPG Superstar 2014 Top 32

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Yeah I do all that, I have recaps of every single session on a shared google drive. I always encourage them to please ask questions if you are unsure about any plot stuff at the start of each session, but it's mostly crickets. I suppose they are having fun so that's what matters, but I wish they engaged with the plot a little bit more.

and haha, I gave the sardonyx speech so many times during book-5.

RPG Superstar 2014 Top 32

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Is there a published adventure that takes place here? Or is one in the works?

RPG Superstar 2014 Top 32

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erucsbo wrote:
the sandbox of the Vault.

We just played the first session in the vault.

They were escorted to Stonehome and were getting some info there and Shaakhib showed up and his iron golem was utterly destroyed before it could act (along with a third of Shaakhibs HP). So Shaakhib just fled out of there without even getting to act.
The party was able to fairly easily navigate the their way to Ziguch's room. They made a temporary ally of Oktar. I played him as if he was missing a bunch of memories but had vaugue notions of what happened before the vat. But he wanted to be sure the evil of the immortal ichor is destroyed. So our session ended with them just about to face off against Ziguch, and perhaps play in the sandbox in that room (was this the sandbox your quote referenced? haha)

RPG Superstar 2014 Top 32

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Leon Aquilla wrote:


So if you are looking to get into Pathfinder 2e, I would strongly urge you to buy the Inner Sea World Guide PDF as well, or else you'll be making a lot of stuff up on the fly.

Plus the individual maps of each nation are incredibly useful even if a very small number of geographical changes have occurred from then to the current timeline.

RPG Superstar 2014 Top 32

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PlantThings wrote:

Purifying Icicle has a fortitude save entry that isn't clear what it applies too.

It stumped us during a game the other day so we just played it like a regular spell attack. Are we missing something here? It reminded me of very similar spells, Searing Light and Chilling Darkness, that I looked back to for clues, but no luck.

It probably should have the ATTACK trait too.

RPG Superstar 2014 Top 32

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I suppose I should update my game.

For Book-6 I skipped most of the events and intrigue of the first part. I figured that everyone would be willing to help when shown proof and didn't bother using influence rules. Even the evil dwarf guy helped out (he wasn't evil in my campaign, but an ally).The players got the letter from Forest marshall dude, and then teleported around the land and met up with all the potential groups of allies, and then arranged the meeting to take place at Fort Ristin in a couple weeks (where the phaendar refugees have been chilling since book-2). Meanwhile they rested in Kraggodan and did some crafting and relaxing.

They basically came up with a plan of distractions around the land to draw out the forces at Phaendar. Some of the allies drew forces out into the lands near Phaendar. While the dwarves and Molthuni harried the tower in Molthune so some forces at Phaendar would be moved there via the stone roads.

So far they have defeated all the enemies around the tower in Phaendar and successfully got the prisoners across the bridge and into the woods. I basically kind of staggered the enemies outside the tower coming at the PCs and over the course of like 15 rounds took care of the foes.

Next session they will enter the Onyx Tower with the Sardonyx shard and deal with the guardians inside.
And after that they will be level-16 and into the Vault.

RPG Superstar 2014 Top 32

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It's hard to notice that the words "Pathfinder Bestiary" are italicized and the number "6" is not.
This means the book is Bestiary 1, and the pages are both page 6 (to get info on the 'elite' adjustment) and page 97 to get the normal statblock.

This happens alot when there is a template added to a normal creature that you get 2 page numbers.

RPG Superstar 2014 Top 32

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willfromamerica wrote:
Grumpus wrote:
willfromamerica wrote:
I believe they’ve said it’s coming, but it’ll be coming a bit after the street date.
Stupid off-topic question but are you same willfromamerica who wrote the catchy Ninja Warrior Podcast themesong?
I am shocked that anyone here recognizes my name, but yes I am the same Will from America. Glad you like the song!

How many wills from America can there really be? haha. Anyway I don't listen to as much RHAP as i used to, but your songs were always cool.

RPG Superstar 2014 Top 32

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We are in similar spots. My party has just cleared out the outer buildings, and entered the manor into F3 and then went upstairs, so they have not encountered the Hound yet.
They took out the star Vampire and the penanggelen, and have now left to rest and on their way back to the Stain will encounter nemira. And when they rest they will wake up level-6 which should help for the rest of the manor and the underground.

I also am pondering how to account for what damage the PCs have done. I plan to rearrange some of the cultists and the Kurus that are underground to different locations.

RPG Superstar 2014 Top 32

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But "Hidden" says a creature you're hidden from is flat-footed to you.

And when you are Blind, everyone is hidden from you (in most cases) so you are flat-footed to everyone.

Our group had a hard time finding this rule when the obvious place to look is flat-footed or Blind.

RPG Superstar 2014 Top 32

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There's a gazetteer in the PF1 module Wardens of the Reborn Forge, granted that module came out like 8-9 years ago.
It does seem odd not to have one in book-1 since all 3 books take part there to some extent, it could be marketing to get you to buy more books, or probably just not enough space to include it, or no freelancers available that they trust to get the city written up to their satisfaction.

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