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Silver Dragon

Grummik's page

Pathfinder Society Member. 144 posts (145 including aliases). No reviews. No lists. No wishlists. 10 Pathfinder Society characters.




As I read the RAW, they are both unlabeled damage enhancements. Wouldn't that make them the same and not able to stack?

Arcane Strike (Combat)
You draw upon your arcane power to enhance your weapons with magical energy.
Prerequisite: Ability to cast arcane spells.
Benefit: As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +5 at 20th level.

Deadly Aim (Combat)
You can make exceptionally deadly ranged attacks by pinpointing a foe's weak spot, at the expense of making the attack less likely to succeed.
Prerequisites: Dex 13, base attack bonus +1.
Benefit: You can choose to take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.


A question has come up in our weekend games of Pathfinder that I'm hoping someone can offer some clarification on.

While dual wielding and your strength modifier is a modest +1, what damage modifier do you add to the off-hand attack?

The rules state you halve the strength bonus to off-hand attacks and does not list a minimum modifier. Half of +1 is one-half obviously so what is the final outcome? Do you round up or down in this case?

Any thoughts would be appreciated. Thank you.


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