Cleric of Pharasma

Greenwillow Wildweed's page

48 posts. Organized Play character for Aosrax.


Race

Female Human Druid/1 (HP 10/10 | AC:16 | T:12 | FF:14 | CMB: -2 | CMD:10 | Fort:+3 | Ref:+2 | Will:+7 | Init:+4 | Perc: +9 | Speed 30/20)

About Greenwillow Wildweed

Greenwillow Wildweed
Human druid 1
N Medium humanoid (human)
Init +4; Senses Perception +9
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +7
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee scimitar -2 (1d6-2/18-20)
Ranged sling +2 (1d4-2)
Domain Spell-Like Abilities (CL 1st; concentration +8)
. . 8/day—storm burst (1d6 nonlethal)
Druid Spells Prepared (CL 1st; concentration +8)
. . 1st—cure light wounds, entangle (DC 16), longstrider, obscuring mist[D]
. . 0 (at will)—detect magic, guidance, light
. . D Domain spell; Domain Weather domain
--------------------
Statistics
--------------------
Str 7, Dex 14, Con 12, Int 12, Wis 20, Cha 8
Base Atk +0; CMB -2; CMD 10
Feats Augment Summoning, Spell Focus (conjuration)
Traits focused mind, reactionary
Skills Acrobatics -1 (-5 to jump), Handle Animal +3, Heal +9, Knowledge (nature) +7, Linguistics +2, Perception +9, Survival +11
Languages Common, Druidic, Sylvan, Undercommon
SQ nature bond (Weather domain), nature sense, wild empathy +0
Combat Gear wand of cure light wounds; Other Gear hide armor, scimitar, sling, sling bullets (10), 549 gp, 9 sp
--------------------
Special Abilities
--------------------
Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Druid Domain (Weather) Granted Powers: With power over storm and sky, you can call down the wrath of the gods upon the world below.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Storm Burst 1d6 nonlethal (8/day) (Sp) As a standard action, ranged touch attack deals 1d6+0 nonlethal dam to foe in 30 ft. & inflicts a -2 to att for 1 rd.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.