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Uzbin Parault

Greehr's page

68 posts. Alias of Gamender.

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About Greehr

__________________________________________________________
Temporary Modifiers
__________________________________________________________
STR 20(+5)
Ranged Bomb +2 (1d6+3 20/x2) 4 Splash Damage
Melee Cane +5 (1d6+7 20/x2)
AC 17 (10+2(Dodge)+3(Armor)+2(Natural Armor))

"I'm very sane. I have papers that prove it. Shows how sane I am. See?"-Greehr

Greehr
Male Human Alchemist 1
CN Medium Humanoid

HP 10
Init +6 Speed 30'
Senses Perception -1
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Attack
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Melee Dagger +3 (1d4+3 19-20/x2)
Melee Cane +3 (1d6+3 20/x2)
Ranged Bomb +2 (1d6+3 20/x2) 4 Splash Damage
__________________________________________________________
Defense
__________________________________________________________
AC 15 (10+2(Dodge)+3(Armor))
Fort +3, Ref +4, Will -1

__________________________________________________________
Statistics
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STR 16(+3) DEX 14(+2) CON 12(+1) INT 16(+3) WIS 8(-1) CHA 10(-)
BAB +0, CMB: +3, CMD 15

Skills:
(8x1=8) Max 5 ACP=-1
Craft: Alchemy +10 (1+3(Int)+3(Class)+3(Skill Focus))
Linguistics + 2 (1+1(Int))
Knowledge(Arcana) + 8 (1+3(Int)+3(Class)+1(Trait))
Knowledge(Engineering) + 8 (1+3(Int)+3(Class)+1(Trait))
Disable Device + 5 (1+2(Dex)+3(Class)-1 ACP)
Use Magic Device + 4 (1+3(Class))
Spellcraft + 7 (1+3(Int)+3(Class))
Heal + 3 (1-1(Wis)+3(Class))

Languages:

Common
Elven
Halfling
Skald
Hallit
Sylvan

Favored Class: Alchemist (+1hp)
Age: 25
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Abilities
__________________________________________________________

Alchemist:

Alchemy
Bomb 1d6 (4/day)
Mutagen

Feats and Traits:

Feats:
(b) Throw Anything
(b) Brew Potion
(r) Skill Focus: Craft Alchemy
01 Improved Initiative

Traits:
Mathematical Prodigy
Noble Born: House Lebeda


__________________________________________________________
Alchemy
__________________________________________________________

Mutagen of the Day: +4 Dex, -2 Wis, +2 Natural Armor, 10 minutes

Bombs Left: 4

Formulae Prepared:

(2)1st = Enlarge Person, Cure Light Wounds

Formulae Known:

1st = Enlarge Person, Shield, Cure Light Wounds, Reduce Person, Disguise Self

Potion Belt:

1 Mutagen
2 Enlarge Person
3 Cure Light Wounds
4
5
6

__________________________________________________________

Equipment:

Starting Gold: 105gp (Alchemist Average)
Light Load: 76lbs
Dagger 2gp 1lbs
Cane 3lbs
Studded Leather Armor 25gp 20lbs
Traveler's Outfit 5lbs
Thieves' Tools 30gp 1lb
Backpack 2gp 2lbs
Bedroll 0.1gp 5lbs
Flint and Steel 1gp
Waterskin 1gp 4lbs
Rations (Trail) (6) 3gp 6lbs
Mirror (Small Steel) 10gp 0.5lbs
Potion Belt 1gp 1lbs

Formula Book 3lbs
Spell Component Pouch 5gp 2lbs

Total: 53.5 lbs (Light), 24.9gp Left.


__________________________________________________________
Description:

Greehr can stand a good six feet, if he weren't stuck in a slouch. His deathly pale complexion stands testament to his love of the indoors. Though still in his prime, his hands and face are lined with the faint scars and burns of various laboratory accidents, and his dark, wild hair has started to show signs of graying. He wears loose, practical clothing, the kind that he can easily throw off whenever it catches fire. An all too common occurrence in his line of work.

Background:



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