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GreatKhanArtist's page

Pathfinder Society Member. 246 posts. 14 reviews. No lists. No wishlists. 2 Pathfinder Society characters. 1 alias.

1 to 5 of 14 << first < prev | 1 | 2 | 3 | next > last >>

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Pretty Disappointed

**( )( )( )

These are uninspiring and with bad paint jobs. PF minis are often washed and drybrushed, but only one of the four was washed. The sculpts are humanoids standing in place. The minis look about the same as the heroes collection. I was also disappointed that there were only 4 minis. Go buy some Pathfinder minis instead.

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Brass Beauty

****( )

Actually, pretty cool. The dragon looks even better outside the box and sits on a transparent flying base. It is quite detailed and the only qualm I have is the gaps in the limbs that are attached later, some of these are 0.5-1cm! I would definitely recommend for a fan of pre-painted minis.

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Only you can save humanity

****( )

My sister and I love this game! The only game she loves more is Settlers. We bought this game for the cooperative factor, since our family likes to gang up in competitive games, which inevitably leaves someone whining that it is unfair.

We like that the board is very similar to Risk and is easy to read and that the tokens are clearly visible and obvious colours and fit in the countries well. We like the role cards and the challenge that having so many varied roles makes sure that you never have the same team or same strategy twice. We like the option of adding or removing pandemic cards to the virus deck to change the difficulty. The time it takes is 45-60 min, and this is perfect. It is also a very beautiful game and the art inside is as nice as on the box.

Mechanically, the game does have a bit of a learning curve and some of the rules are a bit unclear. Some of our family just can't grasp the major concepts. The "explosion" of a disease when a city is already at full capacity is confusing, especially when nearby cities have alot of tokens on them already. We still haven't figured out what happens when all the tokens of a given tile are on the board--we assume that we have lost. However, the rulebook is nicely laid out and if you follow along, you can figure out most of the concepts with in a couple of turns.

Pandemic is a very cooperative game and without everyone knowing and playing their roles to maximum efficiancy, your team won't stand a chance. The game frequently wins.

I would say it is akin to Risk, but cooperative instead of competitive. If you like a good challenge and want to work together, pick this one. I'd also reccomend it for your board game group. 4.5 stars, simply because of the confusing mechanics listed above. Go out and support this awesome Canadian company!

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Fun inside!

****( )

I bought Stonehenge and Nocturne as part of the Anniversary Sale, so I got a wicked deal on both. That said, I would pay the list price of 10$.

You get 4 new games and 2 new colours (orange and black) of player pieces, allowing you to bring the player count up to 7. This is great, because with my big family, we are always looking for games that will add extra players. However, I have not tested the original Stonehenge games with the extra players, so my concern is balance. There is also no write-up in the expansion on balance and extra players in the original game. I played the solitare game, and I enjoyed it. I also liked the simplicity of the instructions and that you could set up and play while following along in the rulebook. The rules were also written quick reference back--easy to find key points. I added 1d20 to the box for a turn counter. This was missing, but also easily obtainable for 0.25$.

The box is enormous for the contents. You can fit these pieces and rules easily in the Stonehenge box. That said, when you have condensed the pieces, you have a box that is almost perfect for Pathfinder add-ons. The GameMastery Tile maps fit perfectly lengthwise and the width leaves just enough room for several decks of item cards. And yes, the box is durable enough to handle all this goodness.

In conclusion, reccomend!

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"Races Of" Heads to Higher Ground


A wonderfully indepth look into the lives of aasimars, "Blood of Angels" gives players a wide variety of characterful choices for those of celestial blood. Not just angels, a variety of goodly beings from the outer planes seem to have taken interest in mortals of all races. Info on non-human aasimars and lots of different varient sub-types give players tons of choices for both mechanics and fluff.

Amber Scott does a fantastically good job of detailing the lives of aasimars, reminding readers that not all aasimars lead a life of purity, and giving insight into the feelings of aasimars and those of the races they associate with, casting them as a race apart and definately distinct. Regions all over Golarion are detailed with motives and likely progenitor type and there is a large section for Tian Xia. Each base class thus far published also has a write-up.

For those who want mechanics, fear not. The 6 different subraces each have varient abilities and traits and there are 100 additional varient abilities to choose from. However, this is largely a fluff book!

In conclusion, a great addition to any player's library. Though largely geared toward PCs, DMs may find the sections on aasimars trying to fit in a useful aid in helping PCs roleplay or use the volume to create a new NPC. A fantastic way to kick off the new monthly offering!

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