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Profile
About Grahsvein UzakynStats: Spoiler:
Grahsvein Uzakyn
Male Kobold Wizard
Strength 12 (+1)
Height: 4' 0"
Maximum Hit Points: 23 Bloodied: 11
Size: Medium
Initiative: 1d20 +1 = + 1 [dexterity]
Armor Class: 13 = 10 + 3 [intelligence]
Armor: None (street clothes) Shield: None Attacks: Unarmed Melee: +1 vs AC [+1 strength]; damage 1[W]=1d4+1 [strength]
Base Saving Throw: d20 vs 10 Encumberance 4e Normal Load:
Light load:
Languages: Common; Draconic; Rituals Known: Skills: Acrobatics: +1 = 1 [dexterity]
Feats: Dark Fury At-Will: Basic Melee Attack: By weapon, damage 1[W]+1 [strength]
Other Standard Actions: Administer a potion; Aid another; Charge [+1 to basic melee attack or bull rush]; Coup de grace; Equip / stow shield; Ready an action; Total defense; Sustain standard action; Some skills during combat (i.e., Acrobatics -- fast escape; Bluff, Heal -- first aid, Intimidate, Perception -- active, Thievery depending on circumstances) Other Move Actions: Crawl; Run [speed 8]; Stand up; Shift; Squeeze; Walk; may include some skills during combat (i.e., Acrobatics, Athletics) Other Minor Actions: Draw / sheathe weapon; Drink a potion; Drop prone; Load a crossbow; Open / close a door; Pick up an item; Retrieve / stow an item; Sustain minor action; Some skills during combat (i.e., Insight) Other Immediate Action: Readied action Other Opportunity Action: Opportunity attack Other Free Actions: Drop held items; End a grab; Talk Other Non-Actions: Delay; Endurance checks; Insight to counter Bluff; Knowledge checks; Perception -- passive Short rest: Healing surges as available Five minutes: Normal escape from restraints (Acrobatics) One hour: Forage; Streetwise check Encounter Powers: Second Wind
Daily Powers: Sleep [Level 1] Reminder to Level 1 Wizards: Each day (i.e., after extended rest), you prepare one daily non-utility power and one utility power from your spellbook. Kobold * +2 Constitution, +2 Dexterity (already included)
Wizard * This wizard prefers using an orb.
Grahsvein Uzakyn's Equipment: 1 lb
1 lb
Total Magic items: Weapon:
Resistances: Action Point Tally: Daily Item Powers Per Day: Heroic Tier Milestones: / / / Death Saving Throw Failures: -- Backstory: Spoiler: Personality: Grasvein had it rough. When he was barely an adult, a terrible demon named Agulcheryl attempted to possess him, thinking of the small kobold an easy target. However, Grahsvein had a very tough will, and this saved him, and also, the world. For not only was Agulcheryl unable to possess Grasvein, but due to Grasvein's strength, the creature was trapped. Had it been able to escape back to the Hells, it could have chosen a less strong target. But while Grasvein would be easily defeated should it ever come to an actual fight, his will and strength of character were very strong. Much stronger than the demon's. Grasvein knew that he had to keep the demon trapped, that he could not allow it to escape. Or all of the world would be doomed.
During his time with the demon, he has learned a few things, one of them being that he can use the demon's powers. However, should he use too much of Agulcheryl's magic, the creature would break free and in doing so, destroy him. He is gradually learning to use more of the demon's powers, though, and a day will come when he can use them all without fear for his life... And that day will be remembered for years to come. Spoiler:
To a human, or elf, or any good-aligned person, Grasvein is as cruel as the rest of 'em. To kobolds and goblins, though, he is positively soft. He may be evil, but he does not enjoy things such as torture, murder, and similar activities. He will still do them, but not without a reason.
He is quiet and reserved, but arrogant as well. He has a peculiar patronizing smile, as if everyone but him is but a naive child who does not understand anything. Looks: Spoiler:
Grasvein is a small, black-scaled kobold with red eyes that sometimes, for some reason, change to blue, and a hat which obscures most of his face. Quotes: Spoiler:
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