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Recent posts by
Gotham Gamemaster:
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Branding Opportunity wrote:
Hi there,
I just realized that I only got TheOtherGrain and Yoda8myhead's Pathfinder numbers when I ran "Silent Tide" the other week. Could the others (who read this board, that is) send me theirs, please?
Thanks,
BrOp (brandingopportunity at gmail)
SENT!
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Jason Bulmahn wrote:
Hey there Everybody,
For the sake of compatibility and a number of power balance arguments, I think these bonus hit point rules are going to remain an optional component. I like that a number of them have become quite popular, but with favored class bonuses, HD increases, and a number of other factors, I am strongly thinking that these should remain a tool for those who need them, but not a mandatory, assumed component.
Thoughts?
Jason Bulmahn
Lead Designer
Paizo Publishing
A reasonable approach that's hard to argue with. You've got my vote!
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The Gamers: we are a group of old and new friends who are using virtual table software (Fantasy Grounds 2 with Skype) to play through the adventure path. For all of us, it's a first attempt at an online game.
The Rules: Beta rules and complete conversion for NPCs. The Flat extra hit point option was used (6 points). The Frightened condition variant from Heroes of Horror (-4 to attack, saves, etc.) is being used instead of core Beta. We are following some Pathfinder Society guidelines as well including no crafting (Spell Focus instead of Scribe Scroll for wizards, etc). On the whole, though, it's 99.9% Beta pure.
The Characters:
Cruril Fletcher (N human rogue) grew up in the dirty streets of Riddleport, where quick reflexes and an even quicker tongue earned him a spot in the local thieves' guild. Due to some professional misfortunes, this shadowy character found himself on the road to Sandpoint. His war razor is never far from his palms.
Brother Mathias (NG human cleric) was trained to be a zealous chaplain of the Hellknights but when he uncovered corruption in the order, he was beaten and left for dead. A sign from Sarenrae brought him back from death's door and left him on a new path in life. But he continues to wear the dark armor and mace of his former patron to insure that he doesn't forget his evil past.
Curgen Voss (CG dwarf wizard) was a formidable "special forces" scout for the dwarven settlement of Janderhoff until his arms were maimed in a dungeon collapse. After a struggle with bitterness, Churgen discovered that he could continue his war with evil by using his mind instead of his now-frail body--and so he bent his intellect to the mastery of wizardry.
Volmer Grissom (LN human fighter) was an orphan in the streets of Magnimar where he learned to live by the strength of his arms. With hard work and practice, he carved out a living as a caravan guard until he saved enough gold to achieve his true goal: to become an adventurer.
First session write-up coming soon!
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yoda8myhead wrote:
Also, I seem to remember you taking pics of the group. Any way to get those up on flickr or somewhere else we can see them?
And additionally, my home group has the first three scenarios covered for a GM, but not the fourth. I know you played that at GenCon. Would you be open to guest GMing for us on the upper west side if the rest of my group is open to it?
Yoda, I think you mean me---I have the pix and I'll put 'em up tonight and post here with a link.
As for Silken Caravan (is that #4?), I'd be happy to run it--just let me know. Email is my screen name here (gmail).
-Peter
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Eloiwyn wrote:
Maybe I should have put this in the "Dumb Question" thread, I'm excited about trying Pathfinder Society but know precious little about the Pathfinder setting.
So... what deities (and therefore domains) do we have to choose from? The PFS guide basically says to just use the Player's Handbook-- so are we using PH Greyhawk gods???
--Eloiwyn
The PFS will use the deities of Pathfinder. You can find a listing of them and their domains in either the Runelords Player's Guide or the Crimson Throne Player's Guide (both free downloads).
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