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Sorry. I don't know the correct spelling for the charge(the target doesn't see you getting closer and doesn't get an attack of opportunity.)
I just came up with self flanking and didn't like the name. There is no name for blinking back and forth on either side of a target.
1) Does a charmed monster count as a pet or a summoned? Don't leave animated dead with a loophole. How about each character is allowed 2 of anything, aside from mirror images.
2) You have to be stingier with memorized locations. Also, the character's patrons will sometimes meet with them while their furniture is being rearranged. Moving the furniture every day raises the chance of teleport mishap by maybe 25%. The GM sets the percentage, but the PCs should catch on and start rearranging the furniture in their base of operations. Also, a room can be specially cursed so scrying shows everything backwards, east to west or north to south.
Well 3.5s Epic level is like E6 in it suddenly throws out the leveled structure for a different skill dependent pattern. If you look at my ritual experiment, where success is completely based on skills, mostly but not exclusively knowledges, you see that it is added to the Vancian system.
Go to Rituals.
You might as well play E1, which is GURPS. Right from the start, everything is based off of skills. There are no levels. I find it limiting. Being an American where competition is built into the government and economy, I would rather the characters make choices or use a mix of the two systems. Skill based has higher benefits and costs of failure.
Rituals also cost mental inventory, which not everyone has embraced. How do you deal with a sorcerer who claims their character has memorized everyplace in Glorion when they gain teleport? With mental inventory, it's limited by intelligence and level.
I don't like E6, but that can be in the data base.
Also, a few versions of the "get rid of the big 6" rules should be included. When someone finds that cloak of the manta ray, they shouldn't have to choose between that and a +5 rag of charisma.
The cloak of the manta ray should work for both salt and fresh water. A bottle of air should provide air in a bag of holding or portable hole as long as it's unstoppered. Maybe there should be a better one called a breathing bottle because it puts out good air, then sucks in the bad air. The ring of invisibility is lame because every time you attack you have to reactivate it. How much more would it cost to make the ring reactivate at the end your turn?
Don't know what E6 is.
Pathfinder is all written for Glorion. In Glorion, all undead are death machines. Zombies can't carry things or build houses. They can only attack things or follow along waiting for a chance to attack things. Part of the temptation of necromancy is the slave labor, so I would allow create undead to imprint a single simple command into the thing that they will follow till control lapses or another command is given.
You could arrange your list by what class they think needs help and how GMs could give them an advantage. Every class should be included.
A first level spellcaster can be killed by a single arrow before they have a chance to cast any defensive spells. I designed a spell storing amulet that activates the defensive spell when they are attacked. To limit the cost, it only stores 3 levels of defensive spells, cast by the user, and it uses the neck slot.
I like to create a character who is useful in combat, but has a good, interesting, backstory.
At conventions, me and some friends tried to create some dwarves to adventure together. Backpack Meoff was a cleric designed to heal and buff the other characters. When he adventured with other characters, he had to swap out sanctuary for magic stone or something. A concept doesn't always work with every group. He had no disguise skill so I refused to play one module that involved going into an enemy nation. I refuse to play the character that gets the whole group caught.
I GM'd Age of Worms and everyone knew I only let stupid characters die. Everyone, including npcs pulled their weight.
Anyone with planer travel. Doctor Who could show up, fix his Tardis, then go home.
Star of Star vs the Forces of Evil and some of her friends could show up looking for a ring of invisibility or something.
The characters from Sliders, or parallels of them, show up. It will be 24 hours before they can slide again.
94: There is a group where one player sometimes has to bow out, another had a character turned to stone, so they left the statue behind and had them roll up a new one. They are going to let me join as the pick up player. It's 5th edition, but I bought a player's handbook and they fixed the great wheel. 52.99 is steep, but maybe I can interest them in some Pathfinder someday.
Chariots of the gods. The characters find or build a space craft like a spell jammer. The first planet they find has humanoids, or even humans, stuck in a hunter gatherer lifestyle. The characters have to teach them to build walls and develop a society so they can defeat and kill off the predators that have been preying off them.
The Stars Go Out-As the last humans are being wiped out, the sky disappears and a weird mirrored surface starts to come downward. Contact Other Plane was used and it turns out people are the whole point of the universe. A team of monsters is assembled to find another world to escape to. PCs are monsters that can increase in level(vampires, werewolves, Goblins, ect) who journey to Glorion and other game worlds to kidnap people and place monsters.
Inspiration comes from Gilgamesh, After Humans, Resident Evil, ect.
If humanoids can ride Dragons or Wyverns, and not be in charge, why can't a halfling healer ride a PC pony unicorn modeled after an MLP character?
Can this be cast on an item you are carrying to make it move with you? Would this use be allowed in pfs?
This is in a new book I do not have access to, but I do have the advanced players guide. While Extracts are stated to work like potions, it does not say categorically that they cannot be used as oils. If I was GMing, I would let you put the cure light wounds extract on your hand and touch allies or undead.
If extracts were intended to be used on objects, magic weapon would be on the lists. I might allow you to oil it on an object that will only function as long as it stays on your person. An infused extract version would function even if they set it down. I've had little experience with the Pathfinder Society so you should crosspost it there. They might leave gray areas up to GMs, or they might not.
31)Let's have an Adventure! To enter you need a key amulet. You usually have to defeat a goblin or kobold to take it. It's an amulet of inescapable location(keyed to a crystal ball in another universe where the events are broadcast on their TV networks) that when pressed to a keyhole next to the door causes it to open for 10 rounds.
Each amulet has a different power. 1=+1 AC stacks with anything, 2=Spell storing 3 levels, 3=+1 to hit and damage with primary weapon(can be natural), 4=Can cause hypnosis if swung back and forth, 5=Hold monster 3 times a day, 6=Wearer can lay on hands like a paladin of same level, 7=first level magic missile once a day per person(you can pass it around), ect...
In the dungeon there is a beautiful Spinx who spins a wheel for each character(The wheel has both monsters and treasures on it). Elsewhere the ghost of Monty Haul lets each party member choose door number one, door number two, door number three, the curtain, or what's in the box. Warning, in this version of Celebrity Name Game, the bowl actually explodes!
An Arabian nights campaign. There is an artifact genie lamp, and an artifact Effretti bottle. There might be similar things for earth and water, but that's for further expansion. The Genie and Effretti are deities. Every time someone makes their 3 wishes the game world expands and the Dijins grow in power. Other countries, continents, and even celestial objects were wished for.
I would like someone to try this in The Cleaves. :)
I need a ruling. Is the lid of a chest a door?
Orange Dragon wrote:
It's been a long time. I may have mixed the 2 up.
34.Vending machine table. Things bought will persist. Addition.
I had an idea for a campaign where the players would create their own kaiju and fight other kaiju. Problem is, not sure what CR limit to set kaiju creation at and don't know if it would last long.
Only epic level characters can create or pilot Colossi. These golems can "eat" the substance they are made of to grow to maximum size and heal battle damage. You can combine these concepts and have the good guys piloting Colossi like Talos while the bad guys awaken or create Kaiju.
54. Kaiju's Mark
Somebody brought this out of The Cleaves, and the horror began.
I was referring to when he was possessed by first a moon, then a sun god. That was an actual episode.
So you don't like Doctor Who? How about Blake's Seven? Zen was totally a synthetic oracle.
For oracle curses, Clouded vision, deaf, or lame can all be the result of manufacturing mishaps. Haunted can be a side effect of their brain's abnormalities.
Tell me again how androids are made.
Data's positronic brain allowed him to be possessed on occasion. It would probably be a good medium for Vancian spell ingrams.
Also, many fictional computers could predict the future with mathematical models. It's like how if you see a pile of gold sitting in the middle of the room, you know there's a trap or ambush waiting for you.
An android or golem could be made to look and act attractive, and have the 'energy' to be charismatic. The whole point of the Terminators was that they could pass as people.
I would love to build a halfling dart thrower in that game, but that's a derail. Let's take these amusing ideas over to "Because You're the GM" in forum games where they belong.
On the other hand, doesn't masterwork fabric stretch? Doesn't magical fabric stretch more?
Print and test..