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Bag of Devouring

Gorbacz's page

Pathfinder Adventure Path Subscriber, Campaign Setting, Companion, Starfinder Adventure Path Subscriber. Pathfinder Society Member. 13,216 posts (13,349 including aliases). 102 reviews. No lists. 1 wishlist. 1 Pathfinder Society character. 10 aliases.


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Silver Crusade

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Handy Haversack of Hillarity wrote:
Gorbacz wrote:
John Kretzer wrote:
Gorbacz wrote:
Captain Olivia Quinn wrote:
Why does everyone always think there needs to be a "Pathfinder 2.0" (speaking of the first review saying this is hopefully paving the way to Pathfinder 2.0)
Because SF improves on several major issues of PF, the biggest being the length and flow of combat (due to doing away with iterative attacks and simplifying combat manoeuvres even further), the wtfqzomgbbq power level of 9-level prepared casters (because in SF there are none of those) and the complexity of monsters/NPCs.
Except of course it does not make combats shorter by design...

A level 16 TWF hasted Ranger and her animal companion making a full attack using two different magical weapons with different crit ranges/modifiers and splitting iteratives between somebody who is her favoured enemy and something that isn't.

I've managed to take a bath during the time it took to figure it out.

Your move.

Knight to b4.

Cavaliers riding hasted pouncing big cats are almost as bad ;-)

Silver Crusade

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John Kretzer wrote:
Gorbacz wrote:
Captain Olivia Quinn wrote:
Why does everyone always think there needs to be a "Pathfinder 2.0" (speaking of the first review saying this is hopefully paving the way to Pathfinder 2.0)
Because SF improves on several major issues of PF, the biggest being the length and flow of combat (due to doing away with iterative attacks and simplifying combat manoeuvres even further), the wtfqzomgbbq power level of 9-level prepared casters (because in SF there are none of those) and the complexity of monsters/NPCs.
Except of course it does not make combats shorter by design...

A level 16 TWF hasted Ranger and her animal companion making a full attack using two different magical weapons with different crit ranges/modifiers and splitting iteratives between somebody who is her favoured enemy and something that isn't.

I've managed to take a bath during the time it took to figure it out.

Your move.

Silver Crusade

Pathfinder Adventure Path Subscriber, Campaign Setting, Companion, Starfinder Adventure Path Subscriber

Legacy of the First World and Weapon Master's Handbook are recent standouts in the Player Companion line.

Silver Crusade

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Captain Olivia Quinn wrote:
Why does everyone always think there needs to be a "Pathfinder 2.0" (speaking of the first review saying this is hopefully paving the way to Pathfinder 2.0)

Because SF improves on several major issues of PF, the biggest being the length and flow of combat (due to doing away with iterative attacks and simplifying combat manoeuvres even further), the wtfqzomgbbq power level of 9-level prepared casters (because in SF there are none of those) and the complexity of monsters/NPCs.

Silver Crusade

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It's even not that much of an issue with rules elements (especially now that Archives of Nethys is back and kicking ass), it's the world building that got a bit too far ahead for me to keep up with the setting. I welcome the slow down, and so will my wallet.

Silver Crusade

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Rysky the Dark Solarion wrote:
To my knowledge it isn't Starfinder getting in the way of things, but the simple fact that they were putting out too much, too fast and they realized that.

That, too. I'm beginning to feel slightly overwhelmed by PF.

Silver Crusade

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Fourshadow wrote:

What?! Only 6 CS/PC per year?!?! That absolutely sucks. I enjoy my monthly Pathfinder fix immensely.

Stupid Starfinder...didn't like it to begin with, even less now that it has gotten in the way of my Pathfinder.

Yes, I am aware that I am coming across as a petulant child. :)

Well, kiddo, it's in your best interest that the "Stupid Starfinder" is a resounding success, because otherwise you might not see even 6 CS/PC in a year. 5E is in town and it's not taking any prisoners in the "fantasty RPG that can keep a medium-sized company afloat" category.

Silver Crusade

3 people marked this as a favorite.
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If anybody likes Paizo and Pathfinder but is cold about Starfinder, well, you should still hold your fingers crossed for SF, because if it goes big (and hints are that it did), Paizo will stay the size it is now and continue for years to come, publishing both games and brining you the good stuff, if at a slower pace.

If SF bombs, it's just Pathfinder against The World's Most Recognisable RPG in the best shape it was in decades. That's more or less GOT season 7 episode 6 situation, and you're Jon Snow's A-Team.

Silver Crusade

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blahpers wrote:

Argh. So it looks like they are scaling back a bit in favor of Starfinder instead of expanding house to support the new line.

: (

Runelords AP sounds interesting, though. Not as interesting as an Osirion or Qadira AP, but interesting nonetheless.

Don't blame Starfinder, blame 5E. The king is back, and by all anecdotal evidence, he's back big, and there's really nothing Paizo can do about that. Paizo did the only logical thing in face of this and expanded into a market segment that's not dominated by a single product with brand recognition at Kleenex level.

Silver Crusade

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I recall that reprints were triggered on all Starfinder Products.

Silver Crusade

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*crosses the "What are the rules for underwear?" box off the New Game Launch Bingo card*

Silver Crusade

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Something.

Silver Crusade

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Mecha Manual.

Silver Crusade

3 people marked this as a favorite.
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Steve Geddes wrote:
Gorbacz wrote:
Know Direction has the gist of updates from that seminar on their Facebook page.
Any chance someone could post a list? (For those of us still living in the 80s?)

Hey Steve, don't browbeat yourself. You're not stuck in the 80s...

*opens a can of beer, dons his best s-eating grin*

... it's more like mid 90s.

Silver Crusade

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Kalindlara wrote:
This book, admittedly, doesn't bother me as much as the upcoming Player Companions. I have a full set of those, so I have to get the new ones... regardless of how little they interest me (or, in one case, actively bother me).

Why all the salt? And which book, and why, does actively bother you?

Silver Crusade

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Prepared casters, high-level spells, iterative attacks and monsters/NPCs being built from the same set of Lego bricks as PCs have to go. Sorry, I want to run a high level game, but I don't want to spend 4 hours figuring out a high level monster statblock or trying to anticipate just what kind of stuff can a 9-lvl prepared caster pull out when he or she combines spell X with feat Y and magic item Z AND then waiting half an hour when a hasted TWF Ranger resolves her 7 attacks followed by 5 attacks from her animal companion AND then waiting another half an hour while prepared casters figure out their loadout for the next 15-minute adventuring day.

It's all very fun. It just takes horrible amounts of time while moving very little things forward, and making the game look less and less attractive compared to, say, a solid dungeon crawler board game. RPGs do not exist in a bubble, they sit on the shelf next to Gloomhaven, Descent, Imperial Assault or Shadows of Brimstone. That's some solid, beautifully designed, time-conscious competition.

For me, the single biggest problem is the amount of time mid- and high-level combat takes in PF, and if Starfinder fixes that and PF 2.0 goes from there, Paizo gets my money. I want to play high level stuff, but I also don't want to have high level gaming take forever due to the sheer complexity of the system.

5E did a lot of things better than previous editions did when it comes to streamlining things and making high power high level fights fun without bogging them down. There's still room for improvement, but I can totally see what was WotC aiming at with 5E and I applaud that. Our final battles in Out of Abyss were far less time consuming than final battles of RotRL while still being exactly as epic and cool.

I want to play Paizo's excellent stories and adventures using a system which retains the good old D&D feel while being approachable and fast. It's doable. 5E largely succeeded at that.

As for sales, I guess that WotC lost fewer "you're invalidating my 4E bookshelf" people than it gained "Yay, D&D is fun again!" people.

Also, Monopoly is a crap, poorly designed game :)

Silver Crusade

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Know Direction has the gist of updates from that seminar on their Facebook page.

Silver Crusade

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I didn't cry when 5E got rid of TWF and I won't cry now. Seriously, the "calculate your to hit based on weapon categories, hands used, feats you have and the current moon phase" matrix of 3.5/PF was a bit too much

Silver Crusade

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By this logic, there are bazillion class/feat/spell concepts missing, there could oh so many items which are not in the CRB (where's my laser guitar?) and all of those are things some consider essential. Like with every RPG, give it time to grow.

Silver Crusade

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You gotta fill the inevitable Starfinder Starship Handbook with content somehow.

Silver Crusade

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Bags of feather should stick together... Or... Something like that :)

Silver Crusade

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Handy Haversack of Hillarity wrote:
He did say "seems to be" so its implying that is his impression of what they were going for.

If it's not reflected in the rules, then I am curious as to where was this goal divined from. Also, my reading with comprehension skills are quite fine, I'll let you know when they falter.

Silver Crusade

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Aratrok wrote:
design goals seems to be a sort of "action hero realism" where attacks can be shrugged off but you still break your legs if you fall off a roof,

Can you point to the place where it is stated that this is the goal?

Silver Crusade

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Zaister wrote:
Is this a hardcover? How many pages?

At 45 USD, this better be a hardcover ;-)

Silver Crusade

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Richard Pett wrote:
I had the best time writing this puppy, heh, heh...

Shouldn't that be "beast time"?

Silver Crusade

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Dragon78 wrote:
I think I will be skipping this one.

*sighs, prepares the "I hope this won't be delayed" and "I hope we will see previews soon" posts for all six instalments of this AP*

So much hard work ... so little recognition and gratitude ahead of me.

Silver Crusade

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Re: Stamina

It's just like Pathfinder, you're running around with virtual wands of cure light wounds, except now they're baked into the system and you don't have to feel silly about the fact that happysticks are absolutely required to enjoy a longer trek into dungeons or wilderness AND the game doesn't tell you that in the rulebook.

Silver Crusade

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*crosses off the "9-level prepared caster fan" and "This game would be so much better if they let me playtest" boxes on his New Game Launch Bingo card*

Silver Crusade

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Milo v3 wrote:
Who wants to bet the playable Eoxians wont use the actual undead mechanics?

Everybody who has ever played 5E or any other RPG where NPCs and PCs are made from different kinds of Lego bricks, which is quite a lot of people.

Silver Crusade

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I approve of this development.

Silver Crusade

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Ain't gonna be easy, but I'll try.

Silver Crusade

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YES

Silver Crusade

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∆∆ thread title.

Silver Crusade

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*crosses the "Why no Dex to damage?" box off the New Game Launch Bingo Board*

Silver Crusade

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Back few launches ago, the site would go out and I would need at least 2 days for the download. Now I've managed to get it done over 3 hours in first night, learning how to set Windows 10 to shut down on timer by the way ;-)

Silver Crusade

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Raccoons, Rocket Launchers, Rampage.

Silver Crusade

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Hey Cole, thanks for formatting, stealing shamelessly, also I agree with many of your picks so easy mode engage.

Rise of the Runelords
-Burnt Offerings

Curse of the Crimson Throne
-Skeletons of Castleva...Scarwall

Second Darkness
-Children of the Void

Legacy of Fire
-The End of Eternity

Council of Thieves-
-The Sixfold Trial

Kingmaker-
-Sound of a Thousands Screams

Serpent's Skull-
-Souls For Smuggler's Shiv

Carrion Crown-
-Trial of the Beast

Jade Regent-
-The Hungry Storm

Skull & Shackles-
-Island of Empty Eyes

Shattered Star-
-The Asylum Stone

Reign of Winter-
-Rasputin Must Die!

Wrath of the Righteous-
-City of Locusts

Mummy's Mask
-Empty Graves

Iron Gods-
-The Divinity Drive

Giantslayer-
-Battle of Bloodmarch Hill

Hell's Rebels-
-The Song of Silver

Hell's Vengeance-
-uuughhh....

Strange Aeons-
-Black Stars Beckon

Ironfang Invasion-
-Fangs of War

Silver Crusade

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Just announced at GenCon. Todd Stewart may or may be involved in this one.

Silver Crusade

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Statboy wrote:
I appreciate the apology, I am up to attempt number 4. It just keeps network erroring out.

You might want to curb your enthusiasm for getting the PDF quickly a bit. I usually get my download done in 48h. There are likely hunderds of thousands of people hammering Paizo's server right now.

And in before "but Paizo should have prepared for this", there's an old rule that if you're not a major IT company which can just pretty much pull servers out of thin air, you'll *never* have "enough" bandwith/servers for digital product launch. Governmental websites go down on day 0, commercial websites go down on day 0, ticketing services go down on day 0, it's A Fact of IT Life.

Silver Crusade

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Terevalis Unctio of House Mysti wrote:
If we preordered as part of the subscription shouldnt we have access to it by now?

It's part of the Starfinder Accessiores subscription so ... yes, if you are subscribed to that line.

Silver Crusade

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Hey, you can only bump threads with a "ME WANTS" few times...

Silver Crusade

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GenCon is almost here. This means that we will hopefully be finally getting previews, blog posts and more about this book.

Silver Crusade

Pathfinder Adventure Path Subscriber, Campaign Setting, Companion, Starfinder Adventure Path Subscriber
gustavo iglesias wrote:
Distant Scholar wrote:
There are people who have playtested, and played, the game. I haven't heard lots of griping about not doing enough damage to win fights.

Well, it's pretty obvious that, whatever the damage is, it is enough to win fights, because the other side also does the same amount of damage. It might last 1 round or 25, but someone will win.

My point was more about surviving tons and tons of shots, even at low level. A 1d4 laser pistol does barely more damage than punching someone, once you factor in the STR bonus. And precisely because some people have played /playtested the game, and I don't have it yet, is why I'm asking what am I missing. I only have small pieces of info, and they have the full book and experience with it.

So ... how about ... you read the book first and then discuss the mechanics? Or is the idea of using complete empirical data far too radical in this case?

Silver Crusade

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Dragon78 wrote:
Class abilities I would like to see monsters to have(or more monsters to have) would be alchemist bombs, extracts, oracle curses, panache, hexes, mesmerist hypnotic/painful stare, mesmerist tricks, rogue talents, rage + rage powers, ki powers, psychic disciplines, medium spirit powers, implements, phantom, bloodrager/sorcerer bloodlines, dual identity, and of course kineticist abilities.

Aren't PF monsters difficult enough to run already? Having me jump between the bestiary, Occult Adventures, Core Rulebook and any other spell/feat sources would be even worse. The longer I play 5E the more I am enamoured with its "most of the info you need to know about the monster is right here in the statblock" direction.

Now if the bestiaries would include some abstracted, simplified version of those class abilities you mention, sure, but I guess we'll have to wait for PF 2E with - Starfinder does a lot right with ditching feats for monsters and relying on unique abilities instead of using the same Lego bricks as those used to build PCs.

Silver Crusade

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Never. And now I know which thread I need to send the "Paizo please make more campaigns that go to level 20 or modules for levels 18-20" people to ;)

Silver Crusade

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This is relevant to my interests.

Silver Crusade

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FREE QUESTS? WUNDERBAR!

Silver Crusade

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Paizo is married to handing out XP and I applaud them for it. Never underestimate the psychological effect of getting rewarded at every session as opposed to levelling when The Man/Woman tells you to.

Silver Crusade

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IonutRO wrote:


Titles are meaningless.

DARLA: Titles are not meaningful in this context. Doctor who?

Silver Crusade

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Got mine. Really liking the Roanoke vibe here, even if it's the second time Paizo did that.

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