Full Name |
Gorad Bender |
Race |
Mul |
Classes/Levels |
Shaman 2 Elemental Priest |
Gender |
M |
Size |
6'1" 215 lb |
Age |
29 |
Strength |
10 |
Dexterity |
10 |
Constitution |
16 |
Intelligence |
11 |
Wisdom |
20 |
Charisma |
8 |
About Gorad Bender
33 HP 16 blooded 8 surge value 11 surges/day
400 xp
14 AC
15 Fort
11 Ref
17 Will
6 Speed
16 passive Insight
21 passive Perception
Background:
Brother in Battle +2 Endurance
Languages:
Common, Dwarven
Skills:
1 Acrobatics, 1 Arcana, 1 Athletics, 0 Bluff, 0 Diplomacy, 6 Dungeoneering, 13 Endurance, 11 Heal, 6 Insight, 0 Intimidate, 11 Nature, 11 Perception, 2 Streetwise
Racial:
Mul Vitality: Increase your healing surge number by 1
Tireless: You need to sleep 6 hrs in 72 hr period to gain the benefit of an extended rest
Born of Two Races: can take either human or dwarf feats as long as you meet requirements(need to pick one)
Incredible Toughness: Encounter
Theme:
Spirit of Arthas: Encounter
Wild Talent:
Body Equilibrium
Melee Basic
w/Spear +4 vs AC. 1d8+1 dmg
w/Dagger +5 vs AC 1d4+1 dmg
Class:
Protector Spirit: Ally adj to spirit companion gains hit points equal to your Con(+3) mod with second wind or healing power
Speak with Spirits: Encounter
Spirit's Shield At Will
Protecting Strike At Will
Call Spirit Companion At Will
Claws of the Eagle At Will
Healing Spirit Encounter
Thunder Bear's Warding Encounter
Spirit Cascade Daily
Utility Power:
Feat:
Vigorous Spirit: Target of healing spirit regains additional hps equal to your wis modifer (+5)
Shared Healing Spirit: When you use healing spirit you can choose one ally within 2 squares of the target to regain the additional hps instead of an ally adj
Equipment:
Leather Armor
Shadowdance Leather Armor +1
Totem
Spear
Dagger
Filter Mask and Firekit
Adventurer's Kit (not yet but will by the end!)
44 gp 63/100 Encumbrance