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OK thanks everyone.


On the FCB it says "Add a 1 foot bonus to your Animal Companion's base speed. In combat, this has an effect only for every five increases."
So my question is How the heck is this applied??


Eli McMeowski wrote:
dragonhunterq wrote:


If you try adding Boon Companion to your level first you will not be able to gain the benefits of the 2nd Boon Companion feat (except with very unusual builds and at higher levels). For example. you'd have to be a 2nd level druid/8th level fighter to gain the full benefit of 2 Boon Companion feats, and even then the AnC's are only acting at 5th druid level each. It's a lot messier.

The animal companions can't go beyond level 2 with your example of multi-classing, and to gain the effects of 2 boon companion feats you need 2 companions of levels lower than your character's effective druid level. The feat raises a character's effective druid level for determining an animal companion's level. The AnC's level caps at your MAX effective druid level. as a Druid 2/ Fighter 8, all the AnCs cap at level 2.

With a class that allows multiple AnCs with effective druid level, Boon Companion shines. With wanting 4 levels in some random class for whatever reason, Boon Companion makes that less harmful. It really doesn't do anything crazy unless the character completely focuses on animal companions and dedicates most of his feats to the AnCs he attains.

I've statted it out and done it with a Packmaster Hunter Archtype and love it, but my Hunter is SEVERELY limited in that he has no other beneficial feats, no major combat prowess by himself, and the DR of enemies will be the bane of his existence at higher levels for a plethora of reasons.

In my opinion there are 3 really good ways to go about the feat, but I'm not going to explain that unless it's requested.

As for the Boon Companion feat, it DOESN'T increase your effective druid level beyond your character's ACTUAL druid level, but the feat does allow for multiple AnCs to have a level no greater than your ACTUAL druid level (such as a Packmaster Archtype having 3 AnCs at level 5, his 5 ACTUAL druid levels are split 1 - 1 - 3 among the AnCs. He took Boon Companion as a feat at 1st and 3rd level, so his animal companions...

I'd actually like that explanation. I am currently running a Catfolk Hunter Packmaster Archetype and have decided to use Boon Companion on my second Animal companion. My first is a small cat and I am currently deciding on my second. not sure what I'll make it rn though. also My character is Level 5


DeadJesterKelsier wrote:

In our game we have a player who has a hunter with the packmaster Archetype and is planning on taking about 5 animal companions and then take Boon companion for each of them.

Currently we are at 2nd level and he has a turtle and a falcon both of which he has taken boon companion for. So he has 2, 2nd level companions. At this level it isn't that big of a deal but I see problems arising in the future...

He has stated that he plans of taking a new companion each level up to 5th level. Being a human he will have 4 feats, all of which he is planning on taking Boon Companion for. This will give him 4, 5th level companions and a 1st level companion. That's 21 levels of animal companions at level 5!

If we look forward to 20th level, assuming he is going to split levels equally for each of the 5 companions, that makes 5, 8th level companions. Sure, 8th level companions at 20th level are giong to be under powered individually, but when stacking aid bonuses and teamwork feats this could potentially get ridiculous fast. He would effectively have the animal companion level of a 40th level druid. (5 companions * 8 levels each = 40 levels)

When asked he has stated that by higher levels this will loose effectiveness as they wont keep up with attack bonus and damage bonus of higher level characters so it is not broken and clearly as the rules were intended...

** spoiler omitted **...

I hate to mention this but the Boon companion feat says it levels them up "Up to 4th level" If you have 4 effective druid levels. as a 2nd level hunter he'd have 2 2nd level animal companions. yes he can make them all level 5 at 5th level in other words, its an automatic level up for animal companions or familiars. btw Boon Companion is a General Feat. not a combat feat. A Hunter gains Team work Feats. But the Second level feat is not a general feat but pretty much decides how he will fight. Precise shot or Outflank are his ONLY 2 choices at second level.


chaoskin wrote:

Leonid

CR: 4
XP: 1,200 xp
N Large monstrous humanoid
Init: +7; senses: Darkvision 60 ft; perception +10

DEFENSE
AC: 17 Touch: 12, Flat-footed: 14 (+2 Armor, +3 Dex, +2 Shield, -1 Size, +1 Natural)
Hp: 33 (5D10+5)
Fort: +2; Ref: +7; Will: +5

OFFENSE
Speed: 40 ft
Melee: club +8 (1D8+3) and 2 claws +3 (1D6+1)
Ranged: Spear +8 (1D8+3)
Space: 10 ft, Reach: 5 ft
SA: Pounce

STATISTICS
Str 16, Dex 16, Con 12, Int 11, Wis 12, Cha 10
Base Atk: +5; CMB +9; CMD 22 (26 vs. trip)
Feats: skill focus (stealth), improved inititive, alertness
Skills: acrobatics +5, climb +10, Intimidate +8, perception +10, sense motive +5, stealth +9, survival +9, swim +10 (skills: wemics have a +8 racial bouns on jump checks)
Languages: sylvan, common, gnoll
SQ: undersized weapons

ECOLOGY
Environment: temperate and warm plains
Organization: solitary, pair, band (3–10), tribe (11–30 plus 3 hunters of 3rd level and 1 leader of 6th level)
Treasure: standard (leather armor, heavy wooden shield, club, spear, other treasure)

Special Abilities
Undersized Weapons (Ex) although a Leonid is Large, its upper torso is the same size as that of a Medium humanoid. As a result, they wield weapons as if they were one size category smaller than their actual size (Medium for most Leonid).

Pounce (Ex) When a creature with this special attack makes a charge, it can make a full attack.

Leonid pople know as the wemics. Fierce hunters that roam the plains, wemics are masters of ambushes and strategy.
Wemics have a body of a lion with a humanoid torso extending from what would be the lion’s neck. From head to rump, they are 10 to 12 feet long, while are 6 to 7 feet tall when standing erect. Their entire bodies are covered in dusky golden fur, and the tail is tipped with a...

Ok so for a playable character it would be, and please correct me if I am wrong on this.

+6 strength and dexterity, +2 constitution and charisma, and -2 intelligence and wisdom