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| Full
Name |
Godelina Evelyn |
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| Race |
Aasimar |
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| Classes/Levels |
Paladin/1st |
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| Gender |
Female |
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| Size |
Medium |
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| Age |
17 |
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| Special Abilities |
Darkvision, Skilled, Spell-like ability, Celestial Resistance, Aura of Good, Detect Evil, Smite Evil |
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| Alignment |
LG |
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| Deity |
Iomedae |
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| Languages |
Common, Celestial, Draconic |
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| Strength |
14 |
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| Dexterity |
11 |
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| Constitution |
14 |
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| Intelligence |
12 |
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| Wisdom |
12 |
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| Charisma |
17 |
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About Godelina Evelyn
GODELINA EVELYN CR 1/2
Female Aasimar Paladin 1
LG Medium Outsider (Native)
Init +0; Senses Darkvision (60 feet); Perception +3
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DEFENSE
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AC 17, touch 10, flat-footed 17. . (+5 armor, +2 shield)
hp 15 (1d10+5)
Fort +4, Ref +0, Will +3
Resist acid 5, cold 5, electricity 5
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OFFENSE
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Spd 20 ft.
Melee Dagger +3 (1d4+2/19-20/x2) and
. . Longsword +3 (1d8+2/19-20/x2) and
. . Shield, Heavy Wooden +3 (1d4+2/20/x2) and
. . Warhammer +3 (1d8+2/20/x3)
Ranged Shortbow +1 (1d6/20/x3)
Special Attacks Smite Evil (1/day)
Spell-Like Abilities Daylight (1/day), Detect Evil (At will)
Paladin Spells Known (CL 0, 3 melee touch, 1 ranged touch):
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STATISTICS
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Str 14, Dex 11, Con 14, Int 12, Wis 12, Cha 17
Base Atk +1; CMB +3; CMD 13
Feats Toughness +3
Traits Child of the Temple: Knowledge: Religion, Suspicious
Skills Acrobatics -6, Climb -4, Diplomacy +9, Escape Artist -6, Fly -6, Heal +5, Knowledge: Religion +6, Perception +3, Ride -6, Sense Motive +6, Stealth -6, Swim -4
Languages Celestial, Common, Draconic
SQ Aura of Good (Ex)
Combat Gear Shield, Heavy Wooden, Longsword, Warhammer, Shortbow, Dagger, Arrows (20), Scale Mail; Other Gear Backpack (empty), Holy symbol, silver: Iomedae, Money (25 Gold) Rations, trail (per day) (10), Waterskin
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TRACKED RESOURCES
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Arrows - 0/20
Dagger - 0/1
Daylight (1/day) (Sp) - 0/1
Smite Evil (1/day) (Su) - 0/1
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SPECIAL ABILITIES
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Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Daylight (1/day) (Sp) Daylight once per day.
Detect Evil (At will) (Sp) You can use Detect Evil at will (as the spell).
Smite Evil (1/day) (Su) +3 to hit, +1 to damage, +3 deflection bonus to AC when used.
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