paizo.com Favorited Posts by Gobo Hordepaizo.com Favorited Posts by Gobo Horde2024-03-21T22:10:27Z2024-03-21T22:10:27ZRe: Forums: Recruitment: Kingmaker with an Undead Twist!CL4P-TP (alias of Gobo Horde)https://paizo.com/threads/rzs432h9&page=2?Kingmaker-with-an-Undead-Twist#772020-06-19T02:57:48Z2020-06-18T18:54:02Z<p>Sorry!!! Heading there right now :)
<br />
I spent a good bit of time reading through the last few pages of the gameplay to get me a bit caught up on what was happening with the group.</p>Sorry!!! Heading there right now :)
I spent a good bit of time reading through the last few pages of the gameplay to get me a bit caught up on what was happening with the group.CL4P-TP (alias of Gobo Horde)2020-06-18T18:54:02ZRe: Forums: Recruitment: (interest check) So...What's your unique idea for an adventure? Want me to run it?Gobo Hordehttps://paizo.com/threads/rzs4318v&page=2?-SoWhats-your-unique-idea-for-an-adventure#572020-05-30T06:26:34Z2020-05-13T18:25:58Z<p>I would imagine as some form of a series of floating magical platforms all linked up and gliding through the air.
<br />
An uber, souped up version of the <a href=" https://www.d20pfsrd.com/magic/all-spells/f/floating-disk" target="_blank" rel="nofollow">Floating Disk</a> spell <span class=messageboard-ooc>(Permanencied)</span> cast by a high level Wizard could quite conceivably be feasable.
<br />
It would create a great “Force Train” hurtling through the air feel :)
<br />
It would also make jumping from 1 section to another a good deal more intimidating! ^-^</p>
<p>A few more ideas;
<br />
The train does not simply “roll” along the ground like some lame, mundane peasants cart. No. This one gets from place to place by riding atop a continuous <a href=" https://www.d20pfsrd.com/magic/all-spells/t/tsunami" target="_blank" rel="nofollow">Tsunami</a> or <a href=" https://www.d20pfsrd.com/magic/all-spells/w/world-wave" target="_blank" rel="nofollow">World Wave</a> that crashes straight through all in it’s path.
<br />
It’s a bit slow, but a very potent symbol of significance! <span class=messageboard-ooc>(And destruction...)</span></p>
<p>Multiple castings of <a href=" https://www.d20pfsrd.com/magic/all-spells/w/wooden-phalanx" target="_blank" rel="nofollow">Wooden Phalanx</a> to create a column of wooden sentinels to carry the train upon their shoulders.</p>
<p>I’ll see what other spells I can think up to create interesting effects.
<br />
Any limitations? Piazo, SoP, 3pp? They can help to narrow down my scope :) <span class=messageboard-ooc>(I know I could do something amazing with SoP! It would accommodate this nicely.)</span></p>I would imagine as some form of a series of floating magical platforms all linked up and gliding through the air.
An uber, souped up version of the Floating Disk spell (Permanencied) cast by a high level Wizard could quite conceivably be feasable.
It would create a great “Force Train” hurtling through the air feel :)
It would also make jumping from 1 section to another a good deal more intimidating! ^-^
A few more ideas;
The train does not simply “roll” along the ground like some lame,...Gobo Horde2020-05-13T18:25:58ZRe: Forums: Recruitment: GM Mioki Presents: Wrath of the RighteousJoseph Bonkers (alias of Gobo Horde)https://paizo.com/campaigns/v5748p75ivl4k/recruiting&page=2#932020-04-23T19:54:37Z2020-04-23T18:56:36Z<p>Hail, mighty GM Mioki :)
<br />
You mentioned being unfamiliar with the Mythic so I figured I would share my 2 coppers for your consideration.
<br />
I would have 3 suggestions that should quite greatly help to reduce how much/easily Mythic can warp gameplay.
<br />
<b>#1:</b> Ban <a href=" https://www.d20pfsrd.com/alternative-rule-systems/mythic/mythic-feats/vital-strike-mythic/" target="_blank" rel="nofollow">Mythic Vital Strike</a>. If you just tacked it onto a regular ol’ Fighter it would be pretty strong. However if you design a character to utilize it effectively it gets obscene very quickly.
<br />
From the GM’s side it creates disparity between the characters that can make it difficult to design encounters around. The hp needed to not get one-shotted by that one character often means everyone else deals trivial damage. <span class=messageboard-ooc>bosses are also not so fun when they get one-shotted :’(</span></p>
<p><b>#22:</b> Put a limit of max 1 extra attack or spell per round from Mythic sources.
<br />
Imagine the Mythic Vital Strike from above, you use <a href=" https://www.d20pfsrd.com/alternative-rule-systems/mythic/mythic-heroes/mythic-paths-paizo-inc/champion/" target="_blank" rel="nofollow">Fleet Charge</a> and <a href=" https://www.d20pfsrd.com/alternative-rule-systems/mythic/mythic-heroes/" target="_blank" rel="nofollow">Amazing Initiative</a>, then your regular attack to dash 30ft, and land 3 Vital Strikes on a target. In one turn :,(
<br />
Doubling your action economy is badass enough ;)</p>
<p><b>#333:</b> Be wary of some of the raw numbers increases that some of the abilities can give you. They can be rather obscene, even at low Mythic Tiers.
<br />
An example of a not so obvious one, the set of <a href=" https://www.d20pfsrd.com/alternative-rule-systems/mythic/mythic-heroes/" target="_blank" rel="nofollow">Display</a> Universal Path abilities. They may look boring but some clever uses of them can easily derail a game. Display of Charisma can grant you a whopping +20 to your Bluff, Diplomacy or Intimidate checks before you roll. <span class=messageboard-ooc>(Say, I rolled a 43 on my Bluff check to seduce the dragon, anyone?)</span>
<br />
Or Display of Dexterity on a Stealth roll while using the <a href=" https://www.d20pfsrd.com/feats/general-feats/stealth-synergy-teamwork/" target="_blank" rel="nofollow">Stealth Synergy</a> Teamwork Feat with an ability that lets you share Teamwork Feats. Basically that’s +20 to everyone’s Stealth roll... :’D
<br />
I heard of someone who had a Dwarf with the <a href=" https://www.d20pfsrd.com/feats/general-feats/breadth-of-experience" target="_blank" rel="nofollow">Breadth of Experience</a> Feat and Display of Intelligence Ability. He could make any Knowledge check untrained with a +22 bonus, basically he knew everything important about anything :P</p>
<p>I am not suggesting you ban these, just be wary of some of the raw stat boosters in Mythic and how they can mess with some of the non-combat elements or create shenanigans. ^_^</p>
<p>As for me, I might add in a application to the pool. :D
<br />
I don’t have much time so I will have to see if I can get it finished reasonably quickly. The core of his mechanics would be a Dwarf with the <a href=" https://www.d20pfsrd.com/feats/general-feats/steel-soul" target="_blank" rel="nofollow">Steel Soul</a> Racial Feat, and he is a bit of a magic denier :D He would be very resistant to magic, but not so much to other things.
<br />
I would probably have to make him a Barbarian so that he could at least deal some damage :p
<br />
It would be fun scoffing at the obvious tricks of those foolish “Wizards” and trying to rationalize basically everything away with absurd “explanations.” XD</p>Hail, mighty GM Mioki :)
You mentioned being unfamiliar with the Mythic so I figured I would share my 2 coppers for your consideration.
I would have 3 suggestions that should quite greatly help to reduce how much/easily Mythic can warp gameplay.
#1: Ban Mythic Vital Strike. If you just tacked it onto a regular ol’ Fighter it would be pretty strong. However if you design a character to utilize it effectively it gets obscene very quickly.
From the GM’s side it creates disparity between the...Joseph Bonkers (alias of Gobo Horde)2020-04-23T18:56:36ZRe: Forums: Advice and Rules Questions: Fear not! I will "Remove" your invisibility with a knife... -__-Gobo Hordehttps://paizo.com/threads/rzs42av7?Fear-not-I-will-Remove-your-invisibility-with#32018-10-04T19:08:22Z2018-10-01T03:44:20Z<p>Actually, just thought to take this a bit further...
<br />
Firstly, <a href="https://www.d20pfsrd.com/feats/general-feats/tool-optimizer/" target="_blank" rel="nofollow">Tool Optimizer</a> <span class=messageboard-ooc>(just found)</span> removes improvisation penalties as long as you have 1 rank in the skill. Such as heal, for instance. Go nuts... <span class=messageboard-ooc>(no! Don't use nuts to "Cure" people. That is cruel and unusual...)</span>
<br />
The <a href="https://www.d20pfsrd.com/feats/conduit-feats/healers-hands-conduit/" target="_blank" rel="nofollow">Healers Hands</a> feat even reduces this to a Full-Round action, which is much less tortuous to the patient then a full hour...
<br />
Might be good to add in the <a href="https://www.d20pfsrd.com/traits/religion-traits/battlefield-surgeon/" target="_blank" rel="nofollow">Battlefield Surgeon</a> Trait to get a bit of extra mileage out of it.
<br />
Now you can go swinging a hammer, 2-by-4, or whatever snake-oil junk you cooked up and go out into the world curing it of all its afflictions!!</p>
<p>Plus, nothing says you can't use this on yourself! Confused? Here, have this hammer. These problems tend to solve themselves... <span class=messageboard-ooc>>:3</span></p>
<p>But whatever you do, please don't <a href="https://www.d20pfsrd.com/traits/race-traits/faith-healer-aasimar/" target="_blank" rel="nofollow">quit your day job</a> :,(
<br />
Those poor orphans can't handle it anymore -__-</p>Actually, just thought to take this a bit further...
Firstly, Tool Optimizer (just found) removes improvisation penalties as long as you have 1 rank in the skill. Such as heal, for instance. Go nuts... (no! Don't use nuts to "Cure" people. That is cruel and unusual...)
The Healers Hands feat even reduces this to a Full-Round action, which is much less tortuous to the patient then a full hour...
Might be good to add in the Battlefield Surgeon Trait to get a bit of extra mileage out of it.
Now...Gobo Horde2018-10-01T03:44:20ZForums: Advice and Rules Questions: Fear not! I will "Remove" your invisibility with a knife... -__-Gobo Hordehttps://paizo.com/threads/rzs42av7?Fear-not-I-will-Remove-your-invisibility-with#12019-01-04T22:26:49Z2018-10-01T03:12:04Z<p>So I think I just found a new favorite :3
<br />
In the <a href="http://spheresofpower.wikidot.com/start" target="_blank" rel="nofollow">Spheres of Power</a> system they have added some extra feats. One of those feats, called the <a href="http://spheresofpower.wikidot.com/sphere-focused-feats#toc97" target="_blank" rel="nofollow">Treat Injury</a> feat makes your Heal skill more powerful by letting you remove conditions while spending a Spell Point.
<br />
[Spoiler omitted]
<br />
So far so good, so I decided to check out the <a href="https://www.d20pfsrd.com/gamemastering/conditions/" target="_blank" rel="nofollow">Conditions</a> page. See whats up.</p>
<p>O.O! oh...
<br />
There is a <i>loooot</i> of conditions on that...
<br />
This one so far has been a favorite! ^_^
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<i><b>Don't worry!!! Squee the Gobblin is very good Doktor! I is going CURE you of yours invisibility with this rusty knife! PERFECTLY safe!!! Hey, don't Panic, I cures that too!!!!</b></i></p>
<p>Idiot using Heal with improvised tools? Check. :p </p>
<p>By far this is not the most broken thing in SoP but it did give me a good laugh :)
<br />
Any other cringe-worthy malpractices you can think of inflicting with this lovely ability? "Curing" a ghost of their Incorporeality with a scalpel sounds like a hoot!</p>So I think I just found a new favorite :3
In the Spheres of Power system they have added some extra feats. One of those feats, called the Treat Injury feat makes your Heal skill more powerful by letting you remove conditions while spending a Spell Point.
[Spoiler omitted]
So far so good, so I decided to check out the Conditions page. See whats up.
O.O! oh...
There is a loooot of conditions on that...
This one so far has been a favorite! ^_^
Don't worry!!! Squee the Gobblin is very good...Gobo Horde2018-10-01T03:12:04ZRe: Forums: Recruitment: The Runelords' Dinner PartyGobo Hordehttps://paizo.com/campaigns/RunelordsDinner/recruiting#502018-07-18T18:32:03Z2018-07-18T05:21:58Z<div class="messageboard-quotee">GM TPK wrote:</div><blockquote>Every <b>landlord</b> gains a +3 to all mental stats due to age, but gains none of the negatives associated with old age...</blockquote><p>No one is going to comment on this? No? Ok :(GM TPK wrote:Every landlord gains a +3 to all mental stats due to age, but gains none of the negatives associated with old age...
No one is going to comment on this? No? Ok :(Gobo Horde2018-07-18T05:21:58ZRe: Forums: Recruitment: Reign of Winter looking for 1-2 replacement charactersGobo Hordehttps://paizo.com/campaigns/VarielsReignOfWinter/recruiting&page=3#1392018-05-26T13:28:42Z2018-05-26T03:33:50Z<div class="messageboard-quotee">The Hall wrote:</div><blockquote> <div class="messageboard-quotee">Grapple wrote:</div><blockquote>If you successfully grapple a creature that is not adjacent to you, move that creature to an adjacent open space</blockquote><p>This was probably obvious to all of you, but I'd somehow managed to overlook that line for 15 years (assuming 3.X had it, too, anyway). I went to check on my options for snagging flying creatures and found that nifty little bit; in addition to being able to reach things 30+ feet away, I can apparently magically move them a standard movement speed instantly.
<p>I find this really friggin' cool. </blockquote><p>I had a goblin Feral Gnasher with lunge who could do this. Reach and Grab is very powerful, he could grab somone on the other side of cover, then whip them over his shoulder, plant them in open ground and pin them there for the party archer to turn into a pin cushion. <span class=messageboard-ooc>(You get to chose the square they get placed in :p)</span>
</p>
It also makes Reposition weep tears of irrelevancy :,(</p>
<p>That said, Pathfinder Grapple rules have many oddities and weird interactions.
<br />
<span class=messageboard-ooc>(Another <i>"fun"</i> one is the <a href="http://www.d20pfsrd.com/feats/combat-feats/hamatula-strike-combat" target="_blank" rel="nofollow">Hamatula Strike</a> feat can be used with a freaking bow and arrow. Shoot them from 100ft away with your bow and non-magically teleport their necks into the space firmly between your fingers :/
<br />
Or take a <a href="http://www.d20pfsrd.com/Magic-items/magic-weapons/magic-weapon-special-abilities/throwing" target="_blank" rel="nofollow">Throwing</a> AoMF. Now you can throw out a fist, grab someone, then reel them in :p</span></p>
<p>...</p>
<p><b>As for me</b>, this looks interesting :)
<br />
No idea yet who I would create, I don't often get chances to create such high level characters, so I got some brainstorming to do. <span class=messageboard-ooc>That said, there have been a fair few mid/high level recruitments lately @-@</span></p>
<p>I also don't know the Reign of Winter lore very well so that will have to be a hurdle I have to overcome :/</p>The Hall wrote:Grapple wrote:If you successfully grapple a creature that is not adjacent to you, move that creature to an adjacent open space
This was probably obvious to all of you, but I'd somehow managed to overlook that line for 15 years (assuming 3.X had it, too, anyway). I went to check on my options for snagging flying creatures and found that nifty little bit; in addition to being able to reach things 30+ feet away, I can apparently magically move them a standard movement speed...Gobo Horde2018-05-26T03:33:50ZRe: Forums: Recruitment: Guaging Interest - PF PBP - Homebrew - Psionics - HomebrewGobo Hordehttps://paizo.com/campaigns/1AtalantiaScourgeOfMagic/recruiting&page=7#3082018-05-16T10:19:53Z2018-05-16T02:09:30Z<p>Alright, so I was looking at your current players, what they built and what they took <span class=messageboard-ooc>(I was curious :S )</span>, and heres a <span class=messageboard-ooc>(very)</span> brief summary of my findings.
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<b>Adraniel:</b> a midget with a punch! Well, a very strong halfling swinging around an oversized greatsword. Massive physical stats and has self-buffs. Despite that he is still a stealthy little bugger :/
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<b>Telv:</b> ahh. An Oozemorph Shifter. I understand now :)
<br />
He is also very physically fit <span class=messageboard-ooc>(if a little flabby around the waist)</span> and relies on multiple 'homegrown' natural attacks.
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<b>Flan:</b> A stealthing sniper with a sweet sniper pistol! Also has healing and support powers and is a Mid level caster.
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<b>Connor:</b> The Wiz Kid and his toys. Has a ton of abilities boosting his summoned constructs or his very handy Psicrystal. Is a High caster with 4th lvl powers. And the Leadership feat :p Can't have too many minions!</p>
<p>So you currently have a super strong Gnome with a greatswoord, an Ooze-thing with 3 strong natural attacks, a phasing Sniper with utility and heals, and the Minion Overlord full caster with a sweet psicrystal.</p>
<p>As for me, I have no idea yet :p
<br />
But I figured that if I figured out what the others are doing, I might be able to figure out some ideas of my own :)
<br />
Back to figuring!</p>
<p><span class=messageboard-ooc>Oh. I noticed that both Flan and Connor had a Mythic entry. Is that something we should be building for or something we should expect? Or no, we are having nothing to do with it?</span></p>Alright, so I was looking at your current players, what they built and what they took (I was curious :S ), and heres a (very) brief summary of my findings.
Adraniel: a midget with a punch! Well, a very strong halfling swinging around an oversized greatsword. Massive physical stats and has self-buffs. Despite that he is still a stealthy little bugger :/
Telv: ahh. An Oozemorph Shifter. I understand now :)
He is also very physically fit (if a little flabby around the waist) and relies on...Gobo Horde2018-05-16T02:09:30ZRe: Forums: Recruitment: Interest thread: Intrigue in GaltGobo Hordehttps://paizo.com/threads/rzs2v0ug&page=2?Interest-thread-Intrigue-in-Galt#852018-04-17T03:20:12Z2018-04-13T06:44:42Z<p>Looks neat, I'll add myself to the mob of onlookers :)
<br />
<span class=messageboard-ooc>(whens the <s>GM</s> lynching, did I miss it?)</span></p>
<p>a couple of ideas that initially stick out to me;</p>
<p>1) Go for the more difficult route of a martial melee character. I am thinking of a rabble rouser sort of character. Possibly a monk with a skill focus in Disguise? He gets into groups of crowds and stirs them up while covered up and gets them into trouble. If trouble finds him, well it turns out he is pretty good with his hands :)
<br />
He gets his kicks from watching all the chaos and headaches he makes for Big Man Gross. Hes not the best ally for the Council but as long as he gets to be in the midst of all the commotion hes content, plus he makes for a great fall guy and distraction.
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So probably a Monk with high Disguise, Bluff and Escape Artist skills, possibly some Combat Maneuvers too.</p>
<p>2) "The Merchant". This guy appears to be quite the reputable (and greedy) merchant on the surface but underneath the pleasant smiles and niceties lies a man who knows how money makes the world move. And knows the ins and outs of the black market and gangs. He has some beef with the current leadership and so he seceretly backs the Council. The man himself is weak and so he tries VERY hard not to be seen <span class=messageboard-ooc>(after all, becoming an enemy of the Grey Gardeners is bad for business)</span>, instead he tries to set up his plots behind the scenes and greases the palms of those lesser beings to do the dirty work <span class=messageboard-ooc>(and line his pockets!)</span>.
<br />
Basically, I would get to set up elaborate plans and backups utilizing NPCs and then you play them out (blundering and all...), and I get to sit back and watch like a true Mastermind.
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He would be some form of <a href="https://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/paizo-rogue-archetypes/charlatan" target="_blank" rel="nofollow">Charlatan</a> Rogue with the <a href="https://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo-rogue-advanced-talents/rumormonger-ex/" target="_blank" rel="nofollow">Rumormonger</a> and <a href="https://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo-rogue-talents/black-market-connections-ex" target="_blank" rel="nofollow">Black Market Connections</a> Talents, enabling him to manipulate other people well, and give him interesting ways of interacting with the world :)
<br />
He will also most likely have a bodyguard of some sort, because which rich Merchant wouldn't? XD <span class=messageboard-ooc>(and hes a weak snob who would be avoiding any confrontations...)</span>
<br />
<i>Spill a gallon of blood from another? Sure. Spill a drop of his own? Not a chance...</i></p>
<p>3) Some sort of Illusionist or Mind Reader could also be grand :)
<br />
Now this will probably be a popular idea for others so I probably will go with something else. A Wizard or Sorcerer makes easy sense, but a <a href="https://www.d20pfsrd.com/occult-adventures/occult-classes/mesmerist" target="_blank" rel="nofollow">Mesmerist</a> could also work well. I think a character with a really strong Detect Thoughts or Seek Thoughts could be a fun information-gatherer type of character, and Enchantments are great in this kind of setting :)
<br />
Or a Gnome with the <a href="https://www.d20pfsrd.com/feats/general-feats/effortless-trickery" target="_blank" rel="nofollow">Effortless Trickery</a> feat and a boatload of Illusions could do wonders for facilitating our plans, such as escape or distraction or whatnot. Plus I could see a small Gnome just getting a kick out of screwing with the local authorities XD</p>
<p>Anyways, those are just ideas being spitballed right now, very likely subject to change :)
<br />
I do like the Monk guy tho >_></p>
<p><b>Question!</b>
<br />
Will you be allowing Skill Unlocks or Combat Stamina?
<br />
The Disguise Skill Unlock <span class=messageboard-ooc>(time reduction)</span> would be very useful for my non-magical, mundane rabble-rouser :)</p>Looks neat, I'll add myself to the mob of onlookers :)
(whens the GM lynching, did I miss it?)
a couple of ideas that initially stick out to me;
1) Go for the more difficult route of a martial melee character. I am thinking of a rabble rouser sort of character. Possibly a monk with a skill focus in Disguise? He gets into groups of crowds and stirs them up while covered up and gets them into trouble. If trouble finds him, well it turns out he is pretty good with his hands :)
He gets his...Gobo Horde2018-04-13T06:44:42ZRe: Forums: Play-by-Post Discussion: Ice's Island of Relative Order Discussion and Waiting roomMidiotoziggeroto (alias of Gobo Horde)https://paizo.com/campaigns/IcesIslandOfRelativeOrder/discussion&page=9#4172018-01-02T02:57:59Z2018-01-01T22:58:37Z<p>Merry Christmas and Happy New year everyone!!
<br />
First off, sorry for going dark this last <span class=messageboard-ooc>(checks)</span> month... <span class=messageboard-ooc>(Wowzers)</span>
<br />
After dealing with some med difficulties and a <i>VERY</i> hectic Christmas schedule this just kinda got left to the wayside :(</p>
<p>On the plus side, I had an awesome Christmas, spent with lots and lots and lots of family and friends :) Truly I am blessed with that. Plus the meds worked EXTREMELY well and I was able to enjoy all of it! <span class=messageboard-ooc>(And it was the busiest Christmas I have had in many years by FAR!)</span></p>
<p>Overall, a great month and I had a blast :) Now I am really itching to get back into this, as I missed it a lot. Sorry for the absence, but I'd like to jump back in if that's alright?</p>
<p>PS: How was your guys Christmas? What was a highlight?</p>Merry Christmas and Happy New year everyone!!
First off, sorry for going dark this last (checks) month... (Wowzers)
After dealing with some med difficulties and a VERY hectic Christmas schedule this just kinda got left to the wayside :(
On the plus side, I had an awesome Christmas, spent with lots and lots and lots of family and friends :) Truly I am blessed with that. Plus the meds worked EXTREMELY well and I was able to enjoy all of it! (And it was the busiest Christmas I have had in many...Midiotoziggeroto (alias of Gobo Horde)2018-01-01T22:58:37ZRe: Forums/Pathfinder First Edition: General Discussion: Can We Talk About Black Butterfly?Gobo Hordehttps://paizo.com/threads/rzs2urgi&page=3?Can-We-Talk-About-Black-Butterfly#1042017-12-23T17:50:05Z2017-12-06T02:25:56Z<div class="messageboard-quotee">Cuup wrote:</div><blockquote>OK, I challenge you to make a 20th level character with at least a +53 in Perception...</blockquote><p>1 spell... 20 ranks and +3 FCB, add in the <a href="http://www.d20pfsrd.com/magic/all-spells/a/acute-senses/" target="_blank" rel="nofollow">Acute Senses</a> spell makes 53 on its own. And if she is spamming Dispel Magic on your 2nd level spells, you are already ahead in the game! <span class=messageboard-ooc>And you can give this to anyone >_></span>
<p>OK. This may be difficult for any ONE, SINGLE person to deal with, but considering most parties are between 4 to 6 people, you have significantly more options available to you, readied actions and delayed actions being an obvious example. That and you simply have 4x to 6x the amount of bodies moving so she is fighting a MASSIVE action economy disadvantage. Use it.</p>
<p><b>To start with, her first "dangerous" ability is her ranged weapon.</b>
<br />
There are a few options to deal with this here. <a href="http://www.d20pfsrd.com/feats/combat-feats/deflect-arrows-combat/" target="_blank" rel="nofollow">Deflect</a>/<a href="http://www.d20pfsrd.com/feats/combat-feats/snatch-arrows-combat-final/" target="_blank" rel="nofollow">Snatch</a> Arrows are an easy example of reducing this <span class=messageboard-ooc>(however, if you catch the starknife, does that prevent it from returning?)</span>. <a href="http://www.d20pfsrd.com/feats/weapon-mastery-feats/cut-from-the-air-weapon-mastery/" target="_blank" rel="nofollow">Cut From the Air</a> can significantly reduce the number of shots against you, and its easily possible to have more Dex then she has attacks.
<br />
Some spells can also reduce or even negate ranged attacks entirely, one of them is the <a href="https://www.d20pfsrd.com/magic/all-spells/w/winds-of-vengeance" target="_blank" rel="nofollow">Winds of Vengeance</a> spell, which simply makes all ranged attacks auto-miss for 20 minutes. Or an Empowered <a href="http://www.d20pfsrd.com/magic/all-spells/s/spell-turning" target="_blank" rel="nofollow">Spell Turning</a> can protect you from a Dispel attempt on its own, or <a href="https://www.d20pfsrd.com/magic/all-spells/s/aroden-s-spellbane/" target="_blank" rel="nofollow">Spellbane</a> keyed to Dispel Magic and Deeper Darkness would go a LOOONG way to keeping you safe. Another one, <a href="http://www.d20pfsrd.com/magic/all-spells/i/iron-body/" target="_blank" rel="nofollow">Iron Body</a> grants DR 15, which SIGNIFICANTLY reduces her damage <span class=messageboard-ooc>(Lots of medium/weak attacks)</span>.
<br />
Side note, an Invulnerable Barbarian can get between 23-29 DR, which could completely negate her damage.</p>
<p>Additionally, multiple characters can take appropriate actions, such as Aid Another or readied defensive spells to significantly reduce her "threat". The <a href="http://www.d20pfsrd.com/feats/combat-feats/bodyguard-combat/" target="_blank" rel="nofollow">Bodyguard</a> feat lets you boost an Allies AC by up to a significant amount. With things like the <a href="http://www.d20pfsrd.com/traits/race-traits/helpful/" target="_blank" rel="nofollow">Helpful</a> trait, and wearing <a href="http://www.d20pfsrd.com/magic-items/magic-armor/magic-armor-and-shield-special-abilities/benevolent/" target="_blank" rel="nofollow">Benevolent</a> armor, and a <a href="http://www.d20pfsrd.com/magic-items/rings/ring-of-tactical-precision/" target="_blank" rel="nofollow">Ring of Tactical Precision</a> can grant any adjacent ally +10 AC against every attack. OR He could simply wear an <a href="http://www.d20pfsrd.com/Magic-items/magic-armor/magic-armor-and-shield-special-abilities/arrow-catching" target="_blank" rel="nofollow">Arrow Catching</a> shield can force all the attacks to strike him, instead of those adjacent to him. This can make it very hard for her to hurt at least a few of your allies.
<br />
Pair that with a wizard wearing a pair of +5 <a href="http://www.d20pfsrd.com/Magic-items/magic-weapons/magic-weapon-special-abilities/defending" target="_blank" rel="nofollow">Defending</a> gauntlets for and additional +10 AC.</p>
<p>Another option is to simply target her weapon itself, using readied actions.
<br />
A readied <a href="https://www.d20pfsrd.com/magic/all-spells/d/disintegrate" target="_blank" rel="nofollow">Disintegrate</a> that triggers when she throws the starknife <span class=messageboard-ooc>(or when the starknife returns to her, if that is not allowed)</span> can shut it down hard.
<br />
Or, have a Sunder Specialist ready an attack against the starknife if it comes within reach. A steal effect only has to succeed once to really disadvantage her <span class=messageboard-ooc>(<a href="http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/cyclops-helm/" target="_blank" rel="nofollow">Cyclops Helm</a>?)</span> if ever the oppertunity presents itself.</p>
<p><b>With her ranged options weakened or eliminated, fighting her becomes easier.</b></p>
<p>If ever a <a href="https://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo-fighter-archetypes/two-weapon-warrior" target="_blank" rel="nofollow">Two-Weapon Fighter</a> manages to get within melee range of her and has a full-attack action available, he could quite easily blend her in a single round.
<br />
Similarly, if a fully stacked archer ever gets the chance to unload a full attack on her, she is probably toast.</p>
<p>So the trick is simply creating opportunities for that to happen.
<br />
A wizard who boosts his perception high enough and also prepares a method of negating/revealing her, along with a quickened <a href="https://www.d20pfsrd.com/magic/all-spells/t/teleport" target="_blank" rel="nofollow">Teleport</a> can basically win it right there.</p>
<p><b>Heres a scenario:</b>
<br />
Ranger, Cleric, Wizard, Fighter.
<br />
Ranger is an archer, Cleric is a tank, Wizard has a scroll/wand using Familiar, Fighter is a Two-Weapon specialist.
<br />
Ranger, Cleric and Wizard stand shoulder to shoulder with the Cleric in the middle, the Cleric has the Bodyguard tricks and/or Arrow Catching armor above.</p>
<p>Ranger and Fighter delay until after the Wizard goes, Cleric buffs. Familiar doles out scroll/wand buffs such as Acute Senses as needed.
<br />
Wizard readies an action for the moment she 5-ft steps or teleports.</p>
<p>So what does she do? If she attacks someone with her starknife, the Cleric will negate or absorb most of her damage, if she attempts to teleport or use Silence Between, then the Wizard will act after she appears wherever that might be. At that point, the Wizard will attempt to make a Perception check (possibly with Cyclops Helm) loacating her, then cast a light spell at her, revealing her. Then casts a quickened teleport, placing the Fighter directly into melee range with her.
<br />
Now, both the Ranger and the Fighter act, and thats a skewered Butterfly :/</p>
<p>Or, she can attempt to cast a SLA like Dispel, but then she reveals herself (and does not step away), leaving herself exposed once the Rangers delay is up. Besides, the Dispel has a good chance of being absorbed by the Wizards defensive buffs (Spell Turning, Spellbane). If she does teleport after this, it reverts to that above.</p>
<p>Or she can simply delay, hoping to out-stall them, but that only takes a slight change on the Rangers part to make that tactic unusable.</p>
<p>Basically, the only option she has left is to simply teleport way outside of the range of the Wizard, she cant actually fight. She can only flee.
<br />
Now, that assumes that everyone knows exactly what the other people are planning and doing. Most likely the Butterfly does not know what they are waiting for and will then blunder into the parties trap.</p>
<p>All this is only a 4-man party composed of a Cleric, Wizard, Archer Ranger and 2-Weapon Fighter. They are well prepared but hardly outside the expected realm of a 20th lvl party.</p>
<p><b>So, its possible :/</b></p>Cuup wrote:OK, I challenge you to make a 20th level character with at least a +53 in Perception...
1 spell... 20 ranks and +3 FCB, add in the Acute Senses spell makes 53 on its own. And if she is spamming Dispel Magic on your 2nd level spells, you are already ahead in the game! And you can give this to anyone >_> OK. This may be difficult for any ONE, SINGLE person to deal with, but considering most parties are between 4 to 6 people, you have significantly more options available to you,...Gobo Horde2017-12-06T02:25:56ZRe: Forums/Pathfinder First Edition: General Discussion: 101 ways to get the book thrown at you.Gobo Hordehttps://paizo.com/threads/rzs2urfn?101-ways-to-get-the-book-thrown-at-you#142017-12-10T22:26:58Z2017-12-05T04:32:45Z<p>16. <b>"I've figured out how to create Pun-Pun in Pathfinder! Its a 53 step process so listen up. First you..."</b>'</p>
<p>17. Play a Kobold grappler with the <a href="http://www.d20pfsrd.com/feats/racial-feats/draconic-breath-kobold" target="_blank" rel="nofollow">Draconic Breath</a> feat and the <a href="http://www.d20pfsrd.com/feats/monster-feats/noxious-bite" target="_blank" rel="nofollow">Noxious Bite</a> feat.
<br />
Its a standard action to escape a grapple but a nauseated creature can only take a move action.
<br />
18. Take the <a href="http://www.d20pfsrd.com/classes/core-classes/Barbarian/rage-powers/paizo-rage-powers/animal-fury-ex" target="_blank" rel="nofollow">Animal Fury</a> Rage Power and the <a href="http://www.d20pfsrd.com/feats/combat-feats/hamatula-strike-combat" target="_blank" rel="nofollow">Hamatula Strike</a> feat and get an infinite loop going. See how many times you can pull it off before he starts chucking things at you ;)
<br />
19. <b>Hey guys im building a grappler...</b>
<br />
20. <b>Hey guys I'm building a Vow of Poverty Sunder specialist who is a worshiper of Gorum...</b></p>
<p>21. Play a Gnome Illusionist whos main goal in life is to break immersion by messing with absolutely everything he possibly can, and get away with it...
<br />
22. Play a Psion Telepath with undetectable Mind Muckery and screw with everyones minds just for shts and giggles and to see the world break down into anarchy.</p>
<p>23. Using SoP, play an <a href="http://spheresofpower.wikidot.com/incanter" target="_blank" rel="nofollow">Incanter</a>/<a href="http://spheresofpower.wikidot.com/whitesmith" target="_blank" rel="nofollow">Whitesmith</a> multiclass with the <a href="http://spheresofpower.wikidot.com/enhancement#toc11" target="_blank" rel="nofollow">Animate Objects</a> talent, <a href="http://spheresofpower.wikidot.com/sphere-focused-feats#toc60" target="_blank" rel="nofollow">Enchanted Animation</a> feat and EWP: Shuriken. Gain unlimited free-action casting!!!
<br />
<span class=messageboard-ooc>You can spend 2pp to animate a Shuriken and infuse it with a power, it then lasts indefinitely. Rest, repeat. Keep storing them until you have inexhaustable supply of casting. Shuriken are ammunition so you can draw them as a free action and they are easy to store. Or simply animate the Shuriken with mobility and have them activate themselves to utterly destroy action economy.</span>
<br />
24. High level Druid/Wizard. <b>"Hey guys! I figured out how to share Wild Shapes and Polymorph spells with the party! Ok, so every encounter everyones stats, sizes, abilities and attacks are going to change. Every. Encounter.
<br />
I like to mix it up :)</b></p>
<p>25. <b>Hey guys, meet my new girlfriend! She is going to be playing with us, its her first time. I promise she will be better then the last three!!!</b></p>16. "I've figured out how to create Pun-Pun in Pathfinder! Its a 53 step process so listen up. First you..."'
17. Play a Kobold grappler with the Draconic Breath feat and the Noxious Bite feat.
Its a standard action to escape a grapple but a nauseated creature can only take a move action.
18. Take the Animal Fury Rage Power and the Hamatula Strike feat and get an infinite loop going. See how many times you can pull it off before he starts chucking things at you ;)
19. Hey guys im building a...Gobo Horde2017-12-05T04:32:45ZRe: Forums: Play-by-Post: Legendary Planet - Goblins in Spaaaace!!! - GameplayCL4P-TP (alias of Gobo Horde)https://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=57#28382017-11-27T02:15:19Z2017-11-25T15:54:49Z<p>Before the intrepid group heads back to Zel-Argose, Claptrap finally looks up, previously his Eyestalk was firmly planted in the Formula book.</p>
<p><b>Hey guys! I figured something out! Check this out! Relas, come here, I need you for a moment...</b></p>
<p><span class=messageboard-ooc>Leveling up grants me an extra 1st and 2nd lvl spell, I chose <a href="http://www.d20pfsrd.com/magic/all-spells/c/command/" target="_blank" rel="nofollow">Command</a> and <a href="http://www.d20pfsrd.com/magic/all-spells/b/beguiling-gift" target="_blank" rel="nofollow">Beguiling Gift</a>. (Plus Spell Focus as my feat.)</span>
<br />
<b>Ready?</b> Claptrap scoops up a loose rock on the ground,
<br />
<b>Relas. FETCH!!!</b> Claptrap chucks the rock across the room, <span class=messageboard-ooc>and commands Relas to Flee, preferably towards the rock >:)</span>
<br />
<b>Doing great! Now RETURN!!</b> <span class=messageboard-ooc>Commanding Relas to Approach.</span>
<br />
<b>Nice! Now DROP the ball, boy!</b> <span class=messageboard-ooc>Command Relas to Drop whatever he is holding.</span>
<br />
<b>Good boy! Whos a good puppy? You are!! Now LAY DOWN!</b> <span class=messageboard-ooc>Command him to Fall.</span>
<br />
<b>Nice boy! Good boy! Roll over boy! ROLL OVER!</b> <span class=messageboard-ooc>Command to Halt, or do nothing this round...</span>
<br />
<b>Well done boy!! You have really earned yourself a treat! HERE YOU GO!</b> Claptrap reaches into his chassis and pulls out a vial of liquid and gives it to Relas. Its a <a href="http://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=56#2775" target="_blank" rel="nofollow">vial of Gibbering Horror drool</a>... It really is :p
<br />
Relas then takes the vial of Gibbering Horror drool and <a href="http://www.d20pfsrd.com/magic/all-spells/b/beguiling-gift" target="_blank" rel="nofollow">Drinks it</a>...</p>
<p><b>Annnd with that, I am out of here!!! See you back at base!!!</b>
<br />
Claptrap then takes off like a rocket set to explode, running right out of the house and speedily retreating from any potential retaliation or retribution, cackling manically all the way back.</p>
<p>Relas can take a DC 16 Will save to negate any of these, if he wishes.
<br />
<span class=messageboard-ooc>So. I just cast <a href="http://www.d20pfsrd.com/magic/all-spells/c/command/" target="_blank" rel="nofollow">Command</a> on Relas about 5 times, ordering him to do each "Trick" in turn >:) Then I cast <a href="http://www.d20pfsrd.com/magic/all-spells/b/beguiling-gift" target="_blank" rel="nofollow">Beguiling Gift</a> on him, forcing him to drink the vial. This takes about 6 rounds to pull off and most of my 1st and 2nd level spells but it is worth it ^_^ Then I Get the heck out of Dodge, running all the way back to Zel-Argose. Immune to Fatigue FTW!</span></p>Before the intrepid group heads back to Zel-Argose, Claptrap finally looks up, previously his Eyestalk was firmly planted in the Formula book.
Hey guys! I figured something out! Check this out! Relas, come here, I need you for a moment...
Leveling up grants me an extra 1st and 2nd lvl spell, I chose Command and Beguiling Gift. (Plus Spell Focus as my feat.)
Ready? Claptrap scoops up a loose rock on the ground,
Relas. FETCH!!! Claptrap chucks the rock across the room, and commands Relas to...CL4P-TP (alias of Gobo Horde)2017-11-25T15:54:49ZRe: Forums/Pathfinder First Edition: General Discussion: What is the hidden secret of the Tower Shield?Gobo Hordehttps://paizo.com/threads/rzs2uqb3?What-is-the-hidden-secret-of-the-Tower-Shield#162017-11-28T01:04:02Z2017-11-17T21:47:38Z<div class="messageboard-quotee">Lady-J wrote:</div><blockquote> <div class="messageboard-quotee">SorrySleeping wrote:</div><blockquote> <div class="messageboard-quotee">Lady-J wrote:</div><blockquote> if your only looking for defense a fighter can get it so that a tower shield has like a max dex of 8(if you use mithril) and like next to no armor check penalty </blockquote>Tower shields are mostly wood and do not benefit from mithral. You can make one from dark wood to reduce the armor check penalty, but no special materials can be used to make a tower shield and increase the maximum dex. </blockquote><a href="http://www.d20pfsrd.com/Magic-items/magic-armor/specific-magic-shields/force-tower" target="_blank" rel="nofollow">so whats this then? cuz it looks like mithril to me</a> </blockquote><p>Its a tower shield.
</p>
Made of mithril. Exactly like you are thinking.
<br />
However, like Chess is saying, the Force Tower is an exception, and a unique magic item, so it overrides the general rules.
<br />
General rules state that only a weapon/armor/item made primarily from metal are affected.
<br />
Tower shields are made of wood.
<br />
While you <i>could</i> build a T shield out of metal, you would have to do your own conversions and houserule your own finished product first, as there are actually not any rules on what a metal tower shield looks like, so working with GM territory there.</p>
<div class="messageboard-quotee">ryric wrote:</div><blockquote><p> I always figured a tower shield was basically strapping a 6 foot square of wood to your arm and trying to fight that way. Basically a mantlet. Thus the overwhelming penalties. It would be pretty tough to fight with a door on your arm. </p>
<p>Game mechanics wise, having the ability to suddenly have cover whenever and wherever you like is pretty powerful if used wisely. Cover lets you avoid AoOs - and technically, hide, but I'm not sure how to conceptualize that. But, say, a cleric or inquisitor with a tower shield could nearly always prevent AoOs from spell casting. An alchemist or gunslinger who targets touch AC could have a good source of cover against counter attacks, while their -2 to hit barely matters. </p>
<p>Just remember to let go of your giant piece of wood if you fall in water so it doesn't drag to you down to a watery grave with that ACP. :P </blockquote><p>Sadly, you can't :(
</p>
The Full Cover aspect only lasts until the beginning of your next turn. And takes a Standard to set up...
<br />
So you can't do just about <i>anything</i> if you want to hide behind your shield...
<br />
Mobile Bulwark does help massively here tho :)</p>
<p>And drowning yourself with a piece of wood is hilarious.</p>
<p>Also, you have no idea how much I wish I could shield bash/bull rush with a tower shield :( Its a door! Let me show someone the way out D:</p>Lady-J wrote:SorrySleeping wrote: Lady-J wrote: if your only looking for defense a fighter can get it so that a tower shield has like a max dex of 8(if you use mithril) and like next to no armor check penalty
Tower shields are mostly wood and do not benefit from mithral. You can make one from dark wood to reduce the armor check penalty, but no special materials can be used to make a tower shield and increase the maximum dex. so whats this then? cuz it looks like mithril to me Its a tower...Gobo Horde2017-11-17T21:47:38ZRe: Forums/Pathfinder First Edition: General Discussion: That works...but it wasn't made for that (Spells)Gobo Hordehttps://paizo.com/threads/rzs2upx7&page=2?That-worksbut-it-wasnt-made-for-that#902017-11-16T06:50:10Z2017-11-15T22:23:21Z<div class="messageboard-quotee">Coidzor wrote:</div><blockquote>...<a href="http://www.archivesofnethys.com/SpellDisplay.aspx?ItemName=Tears%20to%20Wine" target="_blank" rel="nofollow">Tears to Wine</a>...</blockquote><p>Wow. I might have heard of that spell before (sounds familiar) but I had no idea it was... <i>That.</i> :(
</p>
At 15th level for some, for only costing a 1st level spell, you gain a flat +10 bonus to all Int and Wis spells? So, things like Perception, Sense Motive, Spellcraft, all Profession and all Craft and all Knowledge checks? <span class=messageboard-ooc>(few others too)</span>
<br />
At least it only lasts rounds per level, right? Nope. 10 min per level...
<br />
And its an Enhancement bonus to a Skill check, wich is kinda rare so it should stack with most things :(
<br />
So, 1 potion, right? This is personal only?
<br />
Ya... about that, this does not affect only a single potion, but rather 3.2 GALLONS OF BRAIN JUICE PER CL.. O.O</p>
<p>So, an Alchemist (<a href="http://www.d20pfsrd.com/classes/base-classes/alchemist/archetypes/paizo-alchemist-archetypes/mindchemist/" target="_blank" rel="nofollow">Mindchemist</a>) takes this, and the <a href="http://www.d20pfsrd.com/magic/all-spells/a/acute-senses/" target="_blank" rel="nofollow">Acute Senses</a> extract <span class=messageboard-ooc>(+30 perception, sadly doesn't stack, but included anyways)</span> then drinks a <a href="http://www.d20pfsrd.com/classes/base-classes/Alchemist/discoveries/paizo-alchemist-discoveries/grand-cognatogen-su" target="_blank" rel="nofollow">Grand Cognatogen</a>.
<br />
Add in +6 Int/Wis headband and, base 16 int/Wis as an arbitrary number, so that makes 30 Int, 28 Wis.
<br />
Assuming level 16 and full ranks/Class Skills, that is something like:
<br />
Perception: 58
<br />
Sense Motive: 38
<br />
Spellcraft: 39
<br />
All/Any Professions and Crafts: 39
<br />
All/Any Knowledge checks: 49</p>
<p>And that is only with 2 spells :P
<br />
You could also add Eternal Potion to that as well, if desired.
<br />
Its not game breaking or anything, rather I am just suprised at the potential for <i>exceptionally</i> high numbers that this very-easy-to-use spell could allow you to get :P And for some rather important skills, like Perception, Sense Motive Crafting, Knowledges or Spellcraft, and all that from a 1st-2nd lvl spell for an extended duration :/
<br />
<b>edit:</b> heck. +10 Perception/Sense Motive for the entire party lasting 10 min/lvl for only a first level spell is a massive steal for that alone... Let the Blood of your enemies drive you forward >:D</p>
<p><b>AN UNUSUAL USE FOR THIS?</b>
<br />
Give it to the party Fighter and have him actually be smart for a change >_>
<br />
<span class=messageboard-ooc>Sadly only for a while ^_^</span></p>Coidzor wrote:...Tears to Wine...
Wow. I might have heard of that spell before (sounds familiar) but I had no idea it was... That. :(
At 15th level for some, for only costing a 1st level spell, you gain a flat +10 bonus to all Int and Wis spells? So, things like Perception, Sense Motive, Spellcraft, all Profession and all Craft and all Knowledge checks? (few others too)
At least it only lasts rounds per level, right? Nope. 10 min per level...
And its an Enhancement bonus to a Skill check,...Gobo Horde2017-11-15T22:23:21ZRe: Forums/Pathfinder First Edition: General Discussion: That works...but it wasn't made for that (Spells)Gobo Hordehttps://paizo.com/threads/rzs2upx7&page=2?That-worksbut-it-wasnt-made-for-that#832017-11-20T03:43:32Z2017-11-14T20:36:57Z<div class="messageboard-quotee">BigNorseWolf wrote:</div><blockquote><p> Bluff check "See you back at the bar"</p>
<p>Cast vanish or invisibility on the paralyzed ally </blockquote><p>Lol! I completely misread that! I thought you said;
</p>
Bluff check <b>"See you back at the bar"</b></p>
<p>Cast vanish or invisibility on <b>yourself while next to</b> the paralyzed ally</p>BigNorseWolf wrote:Bluff check "See you back at the bar"
Cast vanish or invisibility on the paralyzed ally
Lol! I completely misread that! I thought you said;
Bluff check "See you back at the bar"Cast vanish or invisibility on yourself while next to the paralyzed allyGobo Horde2017-11-14T20:36:57ZRe: Forums/Pathfinder First Edition: General Discussion: That works...but it wasn't made for that (Spells)Gobo Hordehttps://paizo.com/threads/rzs2upx7?That-worksbut-it-wasnt-made-for-that#312017-12-09T13:23:00Z2017-11-12T18:23:50Z<p><b>Re: Magic Missile/Mirror Image discussion.</b>
<br />
Ok guys, we are getting a bit off topic on this tangent :( any chance you could open up a new thread to discuss it further?</p>
<p><b>As for a cleverly used spell, one of my favorites is the <a href="http://www.d20pfsrd.com/magic/all-spells/v/vomit-twin/" target="_blank" rel="nofollow">Vomit Twin</a> >:)</b>
<br />
It has some fun uses and is pure (chunky) gold, pity the duration is so short :(
<br />
1: Trap detection! Do a dance in your square to entertain your buddies as your puddle of puke runs headlong into the next room, setting off any traps along the way.
<br />
2: going through scarry doors? Cast this first, have your Leftover Lunch hide in a corner then enter the next room. Dont like it? Then \O_O/ <b>Nope.</b> it and swap back.
<br />
3: Passing obstacles! Need to get down a cliff? Puke over the side and see if it survives! If it does not, oh well. Just try again! If it DOES survive, then swap places!
<br />
Need to pass 3 difficult climb or swim checks or risk dying? Have Mr. Pukeface go up the cliff or across the rapids to do it for you! Need to cross the Chasm of bottomless doom? Have your barbarian friend chuck your Chunks across, and keep doing so until he succeeds.
<br />
Scouting/Diversions! Cast Vomit Twin then cast Invisibility. Send your Twin in like a maniac, a round or two later, swap (while invisible) and take a look around. Then swap back and have them chase your clone around as you infultrate.
<br />
Dance Partner... Yup :( and just about as gross as it sounds... :p</p>
<p>Now the real fun comes when you can get access to <a href="http://www.d20pfsrd.com/classes/base-classes/Alchemist/discoveries/paizo-alchemist-discoveries/eternal-potion" target="_blank" rel="nofollow">Eternal Potion</a>! Now you can start to do some crazy things with an unlimited number of expendable clones >:)
<br />
Favorite one is to puke into a resettable trap so much, and with such volume that you jam it up ^_^
<br />
Or leave him back home in Tinsletown for unlimited standard action "Return Home" buttons.
<br />
You also have a permenantly available bomb buddy to use your <a href="http://www.d20pfsrd.com/feats/general-feats/implant-bomb/" target="_blank" rel="nofollow">Implant Bombs</a> on.
<br />
Heck, keep him in your lab, infused with as many bombs as you can, then go out adventurering.
<br />
Get in a bad spot, or someone just <i>reallly</i> pisses you off? Swap to nuke mode and let ChunkySalsa die in nuklear fashion >:)
<br />
There might be other ways to take more direct control over making ChunkySalsa die at the specific time you want him to, like contigency or something, but I'll leave it at this for now :)</p>
<p>Just have the epic <a href="https://m.youtube.com/watch?v=eKBbUdfvwrU" target="_blank" rel="nofollow">Mr.Meeseeks</a> song playing in the background the whole time >:)</p>Re: Magic Missile/Mirror Image discussion.
Ok guys, we are getting a bit off topic on this tangent :( any chance you could open up a new thread to discuss it further?
As for a cleverly used spell, one of my favorites is the Vomit Twin >:)
It has some fun uses and is pure (chunky) gold, pity the duration is so short :(
1: Trap detection! Do a dance in your square to entertain your buddies as your puddle of puke runs headlong into the next room, setting off any traps along the way.
2: going...Gobo Horde2017-11-12T18:23:50ZRe: Forums: Advice: Teleportationist BuildGobo Hordehttps://paizo.com/threads/rzs2upv3?Teleportationist-Build#42017-11-11T00:48:24Z2017-11-10T23:02:23Z<p>Well now! I just happen to be playing a character that fits this <i>exact concept.</i> :)
<br />
Meet <a href="http://paizo.com/people/Midiotoziggeroto" target="_blank" rel="nofollow">Midioto</a> ^-^ and you can read some of his hijinks <a href="http://paizo.com/people/Midiotoziggeroto/posts" target="_blank" rel="nofollow">here</a>.
<br />
However, he does use 3pp, specifically Psionics :(</p>
<p>I realize that you are probably not interested in using Psionics and so the spoiler below will be of limited value to you, but it <i>does</i> do exactly what you are looking and hoping for, so I will post it anyways.
<br />
Also, having <i>actually played</i> this character, rather then just theorycrafted him, I also have some experience and insights that I can offer that will probably be of immense value to you, and I will post them afterwards :)</p>
<p>[Spoiler omitted]
<br />
That aside, one thing I realized <i>after</i> I had created and played him for a while was that while he <i>could</i> <i><span class=messageboard-bigger>POP!</i></span> around and cast his spells, sadly he was not very good at a few crucial things while doing so :(
<br />
As is, I am working with my GM to allow me to do a bit of a rebuild on him <span class=messageboard-ooc>(Flavored as a corruption as he gets transformed from a human into something unnatural >:)</span>, and I am doing so to overcome some of those crucial weaknesses.
<br />
For you, it would be good to be aware of these shortfalls as well :)</p>
<p>The first one was my Concentration. I had not placed any additional resources into boosting my concentration <span class=messageboard-ooc>(via Trait/Feat)[</span>. I then decided to <i><span class=messageboard-bigger>POP!</i></span> directly behind a Big Bad and cast <a href="http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/d/dimension-swap" target="_blank" rel="nofollow">Dimension Swap</a> to switch places with my party Beatstick. GM calls for Concentration check, I fail. Power fizzles and I am now stuck DIRECTLY BESIDE A HUGE T-REX and out of actions... :(
<br />
<i>Thatsfine,dontpanic...</i> I have a defensive power that I can use to avoid damage, I will use that! T-Rex turns to attack me, I immediate-action cast <a href="http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/u/untouchable-aura" target="_blank" rel="nofollow">Untouchable Aura</a>, hopefully preventing the T-Rex from targeting me. Concentration check please... <i>Failed...</i>
<br />
<i>Ohcrap,OKwhatotherdefencesdoIhave?</i> SEVENTEEN AC. That's it.
<br />
T-Rex bites me in half, <i>almooost</i> one-shotting me...
<br />
Lesson learned ^_^</p>
<p>Second lesson, as demonstrated above, what other defenses do you have in play, in case things go wrong? I mean, your strategy is basically "Dive into the middle of the enemy mob and jump out before they react". What happens if, for whatever reason, you cant get out? Or they are able to react before you get out? I found out that in that circumstance, I had exactly 17 AC to defend me, and that's it...
<br />
Part of my planned rebuild is for me to get so corrupted that I change from Human to <a href="http://www.d20pfsrd.com/psionics-unleashed/races/elan/" target="_blank" rel="nofollow">Elan</a>, as Elans have very specific defenses that will prove very valuable to fall back on, if things go wrong while I am standing directly beside a Big Bad. Another part is to swap out a feat for <a href="http://www.d20pfsrd.com/psionics-unleashed/feats/combat-manifestation-psionic/" target="_blank" rel="nofollow">Combat Manifestation</a>, so that I can safely port next to something, cast my spell, and still have a safety net of sorts.</p>
<p>Third lesson, After getting half-killed by that T-Rex I at least had the grim pleasure of knowing that I was at least providing flanking for the team Beatstick on 'tha other side O'Mr. Doom'. Except not :(
<br />
Turns out you need to wield a weapon to threaten, and if you are weaponless (like a Wizard/Psion usually is) then you can't threaten. Or take AoOs. I was just standing next to the T-Rex uselessly and provided Squat. Zip. Zippo to the team.
<br />
So, If I intend on porting to a flanking position, I NEED a weapon or natural attack in my hand to be able to flank with it, even if I never use it.</p>
<p>Forth lesson, 14 Dex and +3 BAB is NOT enough to reliably hit someone with Ray spells or (if inclined), Melee Touch spells.
<br />
I only have a +5 to-hit modifier for my Touch attacks, and while its true that Touch AC is usually lower then regular AC, I miss 25% of my spells against someone with <i>only 10 AC.</i> If they have anything higher then that and I could easily miss half of my spells. That makes you feel very unuseful :(
<br />
You NEED to have a decent to-hit bonus if you want to use Touch attacks, and if you are going to go through all the risk of teleporting into the middle of an enemy mob, roll a Concentration check to cast defensively, only to just wiff the melee Attack roll, well you will feel very stupid :(</p>
<p>———-</p>
<p>So, those were my characters shortcomings, hers a few ideas for you :)</p>
<p>Concentration Feat/Trait. Very valuable. To pull of your main trick, you basically have do this;
<br />
1) Cast Frigid Touch. End turn. Next turn Dimensional Assault-Charge into someone and use an unarmed-Touch attack to unleash the spell. Swift-Action Shift out.
<br />
So thats 2 rounds to get a melee touch spell off, and it costs you a lvl 4 spell, a lvl 2 spell and 1 use of a 7/day ability.</p>
<p>One thing you CAN do, is to get a <a href="http://www.d20pfsrd.com/Magic-items/magic-weapons/magic-weapon-special-abilities/spell-storing" target="_blank" rel="nofollow">Spell Storing</a> weapon and stick the Frigid Touch spell in there beforehand. That way you could do the trick in only 1 round, at least for the first time.
<br />
YOu can also get an AoMF with the Spell Storing Enchantment on it to combine a held charge and a stored charge together.</p>
<p>If you go the Arcanist route, then it looks like this;
<br />
1) Dimensional Slide into melee range, Cast Frigid Touch<span class=messageboard-ooc>(or other Touch Spell)</span>, succeed Concentration check, unarmed-touch attack to unleash the spell, Swift-Action Shift out.
<br />
Which is a lot more streamlined.</p>
<p>As for a fun idea that can add to the Arcanist >:)
<br />
The Rogue has access to a Talent called <a href="http://www.d20pfsrd.com/classes/core-classes/Rogue/rogue-talents/paizo-rogue-talents/fast-getaway-ex" target="_blank" rel="nofollow">Fast Getaway</a> that basically lets you use the Withdraw action as a move action (instead of a full round action) after a successful sneak attack.
<br />
Combine the Rogues Getaway, the Arcanists Slide and the Wizards Shift and you <i>Could</i> Shift behind someone (Swift), attack them/cast touch spell (Standard), deal Sneak Attack damage and then Slide out as a Withdraw (Move), all in 1 turn, and you could repeat it every turn with no downtime (up to your Shift/Arcane Reservoir limit).
<br />
Its only reliance would be dealing Sneak Attack, so you might only be able to do it against flanked foes. Does the Arcanist get Invisibility? <span class=messageboard-ooc>Checks...</span> Apparently an 8th level Arcanist can get Greater Invisibility, so that works. Regular invisibility/Vanish can also work in a delayed pinch...
<br />
Also of note; Unchained Rogue gets Weapon Finesse for free, so thats a plus! </p>
<p><b>Now for something completely different.</b>
<br />
Another way of going about this is to take the <a href="http://www.d20pfsrd.com/classes/prestige-classes/advanced-players-guide/horizon-walker/" target="_blank" rel="nofollow">Horizon Walker</a> Prestige class. Is preresiquites are very easy for anyone <span class=messageboard-ooc>(ANYONE)</span> to qualify for. And if you take 3 levels of the class, you gain a Terrain Dominance ability. The Astral Plane grants you DD as a SLA, 3+Wis mod times a day. That can be a fair few.
<br />
<span class=messageboard-ooc>Side note; IF you can talk to your GM and try and convert the old <a href="http://www.d20srd.org/srd/prestigeClasses/horizonWalker.htm" target="_blank" rel="nofollow">3.5 Horizon Walker</a>, they also get DD as a SLA, however, its unlimited uses but with a 1d4 round cooldown period. Could be fun.</span>
<br />
With this, you can basically take any class and give it DD to work with, and with the extra BAB (and possibly additional melee focus from other classes might make better use of the attack in the middle.</p>
<p><i><span class=messageboard-bigger>POP!</i></span></p>Well now! I just happen to be playing a character that fits this exact concept. :)
Meet Midioto ^-^ and you can read some of his hijinks here.
However, he does use 3pp, specifically Psionics :(
I realize that you are probably not interested in using Psionics and so the spoiler below will be of limited value to you, but it does do exactly what you are looking and hoping for, so I will post it anyways.
Also, having actually played this character, rather then just theorycrafted him, I also have...Gobo Horde2017-11-10T23:02:23ZRe: Forums: Advice: Gallery of Regrettably Overpriced ItemsGobo Hordehttps://paizo.com/threads/rzs2uomh&page=4?Gallery-of-Regrettably-Overpriced-Items#1622019-10-23T11:30:03Z2017-11-05T03:26:32Z<div class="messageboard-quotee">Slim Jim wrote:</div><blockquote><p> <b>It doesn't say that it resets after 24hrs once activated.</b></p>
<p>A slotless item that lets you regain a stingily-granted daily class ability is normally pretty pricey. I mean, look at that <i>mat</i>.</p>
<p>Pretend your choices were either buying this rug that is a pain to lug around, or getting <i>two</i> wands of this 2nd-level spell called "Meditation" that lets you recover Ki (and monks can cast as a cleric). Casting time 1-minute, and does not lose charge if interrupted. </blockquote><p>Ya it does :(
</p>
<div class="messageboard-quotee">Meditation Crystal wrote:</div><blockquote>Though this focus is usually a hand-sized crystal, the exact form (such as a wooden idol, an iron disk, and so on) may vary for some religions. A monk or paladin of the cleric’s faith may concentrate upon an activated meditation crystal, taking no actions for 1 minute, and regain 1 ki point or one use of lay on hands. <b>Once activated</b>, the crystal <b>retains its energy until</b> a monk or paladin uses it for this purpose <b>or 24 hours pass</b>.</blockquote><p>Slim Jim wrote:It doesn't say that it resets after 24hrs once activated.
A slotless item that lets you regain a stingily-granted daily class ability is normally pretty pricey. I mean, look at that mat.
Pretend your choices were either buying this rug that is a pain to lug around, or getting two wands of this 2nd-level spell called "Meditation" that lets you recover Ki (and monks can cast as a cleric). Casting time 1-minute, and does not lose charge if interrupted.
Ya it does :(
Meditation...Gobo Horde2017-11-05T03:26:32ZRe: Forums: Advice: Gallery of Regrettably Overpriced ItemsGobo Hordehttps://paizo.com/threads/rzs2uomh&page=3?Gallery-of-Regrettably-Overpriced-Items#1492017-11-05T01:42:57Z2017-11-02T03:24:10Z<div class="messageboard-quotee">Lady-J wrote:</div><blockquote> <div class="messageboard-quotee">graystone wrote:</div><blockquote> <div class="messageboard-quotee">Lady-J wrote:</div><blockquote>well you can always use the pre nerfed version with gm permission but there is no, not crappy version of a ring of regeneration </blockquote>Isn't that the Boots of Earth...? </blockquote>nope cuz the boots aren't always active and when they are you cant move so even tho they are cheaper they are more crappy then the ring </blockquote><p>I can't find them on the srd. Anyone got a link?
</p>
<span class=messageboard-ooc>I found <a href="http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-earth-root/" target="_blank" rel="nofollow">Earth Root Boots</a></span></p>Lady-J wrote:graystone wrote: Lady-J wrote:well you can always use the pre nerfed version with gm permission but there is no, not crappy version of a ring of regeneration
Isn't that the Boots of Earth...? nope cuz the boots aren't always active and when they are you cant move so even tho they are cheaper they are more crappy then the ring I can't find them on the srd. Anyone got a link?
I found Earth Root BootsGobo Horde2017-11-02T03:24:10ZRe: Forums: Advice: Gallery of Regrettably Overpriced ItemsGobo Hordehttps://paizo.com/threads/rzs2uomh&page=3?Gallery-of-Regrettably-Overpriced-Items#1402017-11-01T16:49:54Z2017-11-01T12:03:01Z<p>It can be very great for a sniping rogue with the <a href="http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo-rogue-talents/fast-getaway-ex" target="_blank" rel="nofollow">Fast Getaway</a> talent.
<br />
Attack as a standard, deal sneak attack, withdraw to a different/safe location. Rinse, repeat.
<br />
Now you can only deal 1 attack a round this way, so it wont be dealing the most damage, but it is relietavely safe and grants you lots of invisibility.
<br />
You also dont HAVE to use the tactic every round, every fight.</p>It can be very great for a sniping rogue with the Fast Getaway talent.
Attack as a standard, deal sneak attack, withdraw to a different/safe location. Rinse, repeat.
Now you can only deal 1 attack a round this way, so it wont be dealing the most damage, but it is relietavely safe and grants you lots of invisibility.
You also dont HAVE to use the tactic every round, every fight.Gobo Horde2017-11-01T12:03:01ZRe: Forums/Pathfinder First Edition: General Discussion: When players goes stupid.Gobo Hordehttps://paizo.com/threads/rzs2uolo&page=2?When-players-goes-stupid#552019-02-06T19:36:31Z2017-10-28T20:09:02Z<p>Actually I just remembered I DO have one of those stories! ^_^
<br />
<span class=messageboard-ooc>Edit: I have <i>one of those groups...</i> >_></span>
<br />
This one is about me in a World of Darkness game.
<br />
First a bit of backstory. We were changlings, so the gist of it is that we got sucked into the Hedge, basically the Fey world, but we don't age in there. Then we get spat out together at some later time with weird Fey powers.
<br />
My character, Germanus, was a roman centurion from around 50AD. We got spat out sometime around 1990s.
<br />
So my character is around 2000 years old and has no clue about modern technology, you know, things like electricity or cell phones...
<br />
Btw, it should be noted that I have a TERRIBLE memory, and this was an IRL game, so your character only remembered what you remembered. Germanus remembered almost nothing...
<br />
He was FUN to play >:)</p>
<p>Anyways, at some point early in our story we have to deal with the mob, and its mob boss Fario. Problem is, none of us liked him much but we were threatened into working for him.
<br />
So, of course, the moment we were out of earshot, we said "Screw that!" turned our backs, beat the carp out of our "ally", his #1 henchman and left him half dead in a church pew then promptly forgot all about it. As was proper.</p>
<p>Later on in the game, we are doing a chase scene with the police on my Harley <span class=messageboard-ooc>(My Roman wanted his HorsePowa!)</span> that got botched.
<br />
Why were we being chased? Literally for no reason :/ My ancient roman had no idea what the car with the flashing blue lights meant and the resident klepto yelled "FLOOR IT!" so I had too D:
<br />
Anyways, a critical ride check failure later and my character loses his cell phone :/
<br />
We escaped but I had no phone after that >:(</p>
<p>Thats fine and all, and we are nearing the end of the campaign on the last day that we are meeting up when we decide we are going to do one last big mission. So of course we split up X(
<br />
I, having no phone, ask to borrow someones and then call up Will, our scout to tell him what the plan is.
<br />
GM: <b>Alright, you pull out your phone and call.. Oh right, you lost it. Here, this NPC lets you use his.</b>
<br />
Me: <b>Thanks! Ok I call up Will.</b>
<br />
GM: <b>His number is not in that phone. Do you remember his number?</b>
<br />
Me: <b>Hmmm. Nope. Not at all</b> :(
<br />
GM: <b>Ok, you better roll for it.</b>
<br />
Me: I roll a critical failure...
<br />
GM: <b>Hmmm. Thats not good. I guess you call a random person...</b>
<br />
<span class=messageboard-ooc>We may, or may not have made some prank calls earlier in the campaign using a government top secret phone... THAT definitely did NOT affect this >_></span>
<br />
GM: thinks for a moment, then gets an evil idea...
<br />
GM: <b>Hello? Who is this?</b>
<br />
Me: <b>Hey is this Will? Its me, Germanus. We figured out our plan.</b>
<br />
GM: <b>... <i>Yessss.</i> Hello Germanus. This is Will. I am listening.</b>
<br />
Me: <b>Great! Heres our plan. We will be at "X" in 3 hours. We are going to negotiate with that idiot, Fario to get him off our backs. Of course we are not going to <i>actually pay him</i>. But he doesn't know that. Where are you, do you want us to pick you up?</b>
<br />
GM: <b>Suuuuuree... I am this address.</b>
<br />
Me: <b>Ok, great. see you soon.</b></p>
<p>Then I talk to the rest of the party,
<br />
Me: <b>Come on guys, lets go pick up Will!</b></p>
<p>Ya... Needless to say, when we got there, there was 3 white vans with machine guns and full of goons just waiting for us. A completely unnecessary car chase ensues <span class=messageboard-ooc>(Where we get rescued by GM Fiat)</span> and later negotiations go VERY south. Can you guess who I called?</p>
<p>Ya, I often felt like we were playing the 3 stooges that game. It got pretty bad sometimes ^_^ Would you believe me if I said at one point we tried to take a freaking gladius and a submachine gun onto an airplane? Or, when we were arrested by the cops, we told them to mail our firearms back to our secret lair and told them the address to it? <span class=messageboard-ooc><i>We told the cops the address to our own secret lair???</i></span></p>Actually I just remembered I DO have one of those stories! ^_^
Edit: I have one of those groups... >_>
This one is about me in a World of Darkness game.
First a bit of backstory. We were changlings, so the gist of it is that we got sucked into the Hedge, basically the Fey world, but we don't age in there. Then we get spat out together at some later time with weird Fey powers.
My character, Germanus, was a roman centurion from around 50AD. We got spat out sometime around 1990s.
So my character...Gobo Horde2017-10-28T20:09:02ZRe: Forums: Advice: Would you be ok with being in a campaign where there is a "main character"?CL4P-TP (alias of Gobo Horde)https://paizo.com/threads/rzs2uos5?Would-you-be-ok-with-being-in-a-campaign#82017-10-25T11:39:38Z2017-10-24T19:44:41Z<p>I'm basically doing that right now. Kinda. I'm in a game <a href="http://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=last" target="_blank" rel="nofollow">Here</a> where I am playing a robot who was created by another player, therefore he calls the other player "Master" and generally takes on a servant or support role.
<br />
Now despite that, he is an eccentric and Charasmatic Oracle with delusions of grandure so he can often be more outspoken then his master simply due to the way I play him.</p>
<p>So, would I play a game where I was the servant to another character who was the "Main Character?" Sure.
<br />
However, only if I wanted to. Absolutely not if I got forced into it. I am just going to assume thats not the case here.</p>
<p>Note: due to the differences in players ability to roleplay and storytell, and the chance of dice, you may find one of the supporting characters becomes 'larger than life' and starts to eclipse the 'main character.' Its possible to have a retainer that is more famous then the main heir.
<br />
So mull over that and its possibilities.</p>
<p>Playing a game where 1 character is in sevitude to another can work. Playing in a game where the storyline generally follows 1 characters background, but allows some <span class=messageboard-ooc>(if less)</span> elements of the others can work. <span class=messageboard-ooc>(Heck, the power gamers might not even care!)</span> Having a game where there is differences in power levels in the group can work, <i>as long as everyone is comfortable with it in advance,</i> could work. However, some people just have a strong inclination to fairness and could never abide such a thing. Others <span class=messageboard-ooc>(like me)</span> just couldnt care. I mean, come on! Not everyone can be a powerhouse like the bard!!!
<br />
Just know that its viability depends entirely on your party and its people specifically. This is entirely in the area of opinion, so if you ask me or you ask Dave Justus you will get different opinions, and neither of them will match that of tge members of your group.
<br />
So your group is the ones to ask :)
<br />
And hey! It might not work anyways! Just part of the risk of playing with flesh and blood.</p>I'm basically doing that right now. Kinda. I'm in a game Here where I am playing a robot who was created by another player, therefore he calls the other player "Master" and generally takes on a servant or support role.
Now despite that, he is an eccentric and Charasmatic Oracle with delusions of grandure so he can often be more outspoken then his master simply due to the way I play him.
So, would I play a game where I was the servant to another character who was the "Main Character?" Sure....CL4P-TP (alias of Gobo Horde)2017-10-24T19:44:41ZRe: Forums: Rules Questions: Shadow Caster Infinite Canrtips?Gobo Hordehttps://paizo.com/threads/rzs2uo93?Shadow-Caster-Infinite-Canrtips#322017-10-19T11:46:26Z2017-10-19T07:23:04Z<p>Quick note: Penumbra does not have any mention of changing the "Light Level" of the area around you, or even for yourself. It simply prevents penalties from bright light.</p>
<p>Whereas Shadow Spells has a light requirement of <b>"He must spend his entire period of spell preparation in dim illumination to use this ability."</b></p>
<p>Dim illumination is a clearly defined game mechanic. For the cantrip to work it would have to have wording to the effect of "This cantrip reduces the light level to xxx, if it would otherwise be higher."
<br />
It would then also need wording explaining how it interacts with other magical light sources and DCs to overcome them, ect. As an example, the <a href="http://www.d20pfsrd.com/magic/all-spells/l/light" target="_blank" rel="nofollow">Light Cantrip</a>.</p>
<p>As is, it simply removes some penalties and has some shadow flavour text, it does not modify the light level, so it would not be useful for this purpose.</p>Quick note: Penumbra does not have any mention of changing the "Light Level" of the area around you, or even for yourself. It simply prevents penalties from bright light.
Whereas Shadow Spells has a light requirement of "He must spend his entire period of spell preparation in dim illumination to use this ability."
Dim illumination is a clearly defined game mechanic. For the cantrip to work it would have to have wording to the effect of "This cantrip reduces the light level to xxx, if it...Gobo Horde2017-10-19T07:23:04ZRe: Forums: Play-by-Post: Legendary Planet - Goblins in Spaaaace!!! - GameplayCL4P-TP (alias of Gobo Horde)https://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=56#27582017-10-15T06:36:28Z2017-10-14T20:54:07Z<p><b>Hey guys! I know the perfect way to drive the gibbering mouther off. <i>TALK POLITICS AT IT!</i></b>
<br />
Claptrap takes in a deep breath...</p>
<p><b>Mr. Gibberish. A review of the Open-handed Advertising and Governmental Truth.
<br />
We have now typically seen conservatives and Conservatives are convinced that the press is entirely In .Liberally Not impartialIn . and unfortunately that although quantities tend not to sit, you'll find careful spots this rule, like careful r / c along with the Monk Reports Station. Pretty much everything governmental chit chat will cause quite a lot of anxiety and many appear and rage. Will, many of us get pleasure from a bit of turmoil and hot debate. But has it removed much and enjoy the Fashionistas sacrificed their popularity with a governmental schedule? As an alternative to stay and controversy precisely what is appropriate, that's quit, and why, permit me to alternatively familiarizes you with a politically recharged publication, which articulates through the appropriate, and from there of watch. Considerably of what's published is actually difficult to talk about, though individual who stays angling will spot wrong doing by it, along with the publisher's personal references and points out. The novel is: In .Showmanship Land Quit Seacoast Is placed, Previous Advertising Whirl and New Advertising Emerging trendIn . by John Hirsen (newsmax department of transportation internet). Actually is well liked composed In .Testimonies through the Quit SeacoastIn . and the two textbooks are provided by Hit-or-miss Property, Nyc, Nyc 2005 (this publication). This publication goes thru just what the publisher cell phone calls In .home-suggested and designated Showmanship Authorities on all governmental extramarital affairs.In . Men and women like Ann Streisand, Sean Penn, Eileen Moore and a great number of other individuals, because copy writer address problems with misunderstanding, mixing up of specifics, and true objective to con as a way to influence the target audience of an governmental view. Mister. Hirsen contains nothing at all rear as they talks about the modern You are able to or Northeastern newsrooms along with the Quit Seacoast Dojos. You will understand with their methods, frame distortions, and exactly how the stars use making love in promoting their governmental times. Gleam worth it to read part on Mel Gibson's video In .The Fervour of Jesus christIn . along with the hypocrisy of Eileen Moore's videos. You can find this a unique publication in case you low fat quit you may be shocked, if you low fat appropriate, it is going to teach on the choir. But, I promise this also exciting.</b></p>
<p><span class=messageboard-ooc>Claptrap babbles for the round.
<br />
I have a friend who has a spam generator and it took a little while to get this from him >:)</span></p>Hey guys! I know the perfect way to drive the gibbering mouther off. TALK POLITICS AT IT!
Claptrap takes in a deep breath...
Mr. Gibberish. A review of the Open-handed Advertising and Governmental Truth.
We have now typically seen conservatives and Conservatives are convinced that the press is entirely In .Liberally Not impartialIn . and unfortunately that although quantities tend not to sit, you'll find careful spots this rule, like careful r / c along with the Monk Reports Station. Pretty...CL4P-TP (alias of Gobo Horde)2017-10-14T20:54:07ZRe: Forums: Advice: The slicing of the throatGobo Hordehttps://paizo.com/threads/rzs2uo00?The-slicing-of-the-throat#112017-10-22T14:02:58Z2017-10-14T04:44:18Z<p>First off, requiring 2 hands free for the entire round is "applying real-world logic".
<br />
Yes it makes sense, no thats not what the rules say, and for good measure.
<br />
Imagine you need a 15 to succeed at the grapple check, and you rolled a 17 <span class=messageboard-ooc>(Without the -4 penalty)</span></p>
<p>First Scenario:
<br />
Standard action to maintain a grapple, and you chose to inflict damage.
<br />
Then you decide to draw a weapon to attack with next round.
<br />
So, Free action, release 1 hand, move action draw dagger.</p>
<p>Second Scenario:
<br />
You are a Monk with the <a href="http://www.d20pfsrd.com/feats/combat-feats/stunning-pin-combat" target="_blank" rel="nofollow">Stunning Pin</a> feat.
<br />
Standard action to maintain a grapple, you chose to pin the target.
<br />
Swift action use Stunning Pin on the pinned target, expending 1 use of Stunning Fist.
<br />
Move action to draw a potion, to heal yourself with next round.</p>
<p>If you try to retroactively apply a -4 penalty to either scenario at this point <span class=messageboard-ooc>(17 becomes a 13, a fail)</span>, things get wonky. Whats worse, there is no written rules on how to "unwonk the wonk" and resolve this problem, so you have to make those up as well.</p>
<p>Retroactively applying a -4 penalty for not having both hands free would cause the grapple check to fail. In the first scenario, if you fail the grapple check you deal no damage, as you cannot utilize the "damage" option.
<br />
Do you revert the hitpoints?</p>
<p>In the second scenario, retroactively applying the penalty would undo the pin action.
<br />
Is the creature no longer pinned?
<br />
You used Stunning Pin on the target, but that required that you first succeed at a pinning the target. If that is retroactively undone, what happens to the Stunning Fist attempt? Is it removed too? Does it refund the resources spent?</p>
<p>In these cases, the homebrew rules based off of "real-world logic" can lead you further from RAW and deeper into homebrew, as you are required to invent more fixes for the problems that arise.
<br />
Also, as a general, don't dabble with Retroactive rules or Retcons. They tend to become very messy fixes.</p>
<p>While you could just let go of the target with both hands instead of just one when you go to take the move action, there might be tangible benefits to maintaining the grapple, even with only 1 hand.
<br />
Examples like preventing someone from attacking with a 2-handed weapon, the +5 bonus for maintaining the grapple next round, or allowing yourself to do something like pin the next round.</p>
<p>Instead, the way the rules are written, you only have to succeed at one grapple check <i>at one point</i> within the round. That could be the beginning of the round, somewhere in the middle or at the very end. Everything that happens <i>after</i> that check (except releasing the grapple entirely) does not change that result <span class=messageboard-ooc>(unless it has some specific wording stating that it ends the grapple, but that would be a specific case, not these general rules.)</span>
<br />
Anything that happens <i>BEFORE</i> that check could affect the check, if you were grappling someone, then removed a hand to draw a potion <i>THEN</i> made the check as a standard action to maintain the grapple, you would take the penalty.</p>
<p>Yes, this does allow it to be taken advantage of to some degree, but it does simplify a lot of very different situations that can arise, such as the Grab ability with twf full attacks, weapons with the Grapple ability, and other effects like unusual spells.</p>First off, requiring 2 hands free for the entire round is "applying real-world logic".
Yes it makes sense, no thats not what the rules say, and for good measure.
Imagine you need a 15 to succeed at the grapple check, and you rolled a 17 (Without the -4 penalty)
First Scenario:
Standard action to maintain a grapple, and you chose to inflict damage.
Then you decide to draw a weapon to attack with next round.
So, Free action, release 1 hand, move action draw dagger.
Second Scenario:
You are a...Gobo Horde2017-10-14T04:44:18ZRe: Forums: Play-by-Post Discussion: Ice's Island of Relative Order Discussion and Waiting roomMidiotoziggeroto (alias of Gobo Horde)https://paizo.com/campaigns/IcesIslandOfRelativeOrder/discussion&page=7#3362017-10-12T21:45:32Z2017-10-12T21:07:50Z<p>The idea that I just summoned a psychologists circle to my location seems... Baad.
<br />
Lets see: I have ADHD.
<br />
Bouts of Mania.
<br />
Delusions of Grandeur.
<br />
Delusions that I can fly.
<br />
Delusions that I can alter reality with just my mind.
<br />
Delusions that I can talk to people "Telepathically".
<br />
Unfounded belief that the concepts of "Momentum" and "Location" are subjective, and that I can alter them at will.
<br />
Unusual belief that wearing this "Special Headband" makes me smarter.
<br />
Belief that I can "borrow" anothers skills, abilities and actual knowledge for a time, simply by looking at them.
<br />
Belief that I can heal physical wounds simply by poking my tattoo.
<br />
And he believes that someting is living in his hand, and it encourages him to do bad things... <span class=messageboard-ooc>Ya <i>THAT</i> will go over well >_></span></p>
<p>Ya.. Somehow I anticipate that summoning a circle of psychologists to a game world would be realllly bad for me :)</p>
<p>Actually, it sounds like a good way to get to know each other! What would a circle of psychologists have to say about you?</p>The idea that I just summoned a psychologists circle to my location seems... Baad.
Lets see: I have ADHD.
Bouts of Mania.
Delusions of Grandeur.
Delusions that I can fly.
Delusions that I can alter reality with just my mind.
Delusions that I can talk to people "Telepathically".
Unfounded belief that the concepts of "Momentum" and "Location" are subjective, and that I can alter them at will.
Unusual belief that wearing this "Special Headband" makes me smarter.
Belief that I can "borrow"...Midiotoziggeroto (alias of Gobo Horde)2017-10-12T21:07:50ZRe: Forums: Advice: How can Ranged Combat even be feasible?Gobo Hordehttps://paizo.com/threads/rzs2unt6&page=2?How-can-Ranged-Combat-even-be-feasible#552017-10-11T12:50:47Z2017-10-11T09:11:29Z<div class="messageboard-quotee">Matthew Downie wrote:</div><blockquote>It seems weird to me how quickly people go to "you have proven yourself incapable of changing your mind". His personal experience is that archery isn't very good. We have yet to diagnose why this is the case. (Bad build? Enemies with abnormally high AC? Bad environmental conditions?) Anecdotal evidence doesn't trump personal experience.</blockquote><p>My point was more towards that he does not seem to have an open mind and willingness for discussion, instead opting to prove himself right by invalidating all other possibilities.
<p>At one point, someone tells him that one of the benefits of ranged combat is the ability to get constant full-attacks, in which dark responds by comparing it to the Light cantrip, because that was also at-will. He says at-will does not equal valuable. Therefore full-attacking constantly is as good as a polished turd.
<br />
<div class="messageboard-quotee">Ryan Freire wrote:</div><blockquote>Constant full attacks are a big deal. Generally whats theorycrafted as necessary, is more realistically what is 80+% certain. People roll 15-20 on d20's pretty regularly as well as 9-11.</blockquote><div class="messageboard-quotee">Darksoul the Painbringer wrote:</div><blockquote>@ Ryan Freire: Just because I can do an action at any time doesn't make it good. By that logic, constant Light is one of the best effects in the game, even though in a lot of cases it's a bad thing to have and it actually not worth having (such as sneaking past alert guards). Polishing a turd still makes it a turd.</blockquote><p>It is <span class=messageboard-ooc>(multiple)</span> statements like these that are most telling of where his mindset is at.
</p>
Anything we say can be invalidated, therefore he is right. It is here that he seems the most immobile.
<br />
It is also statements like these that I admonished him for. They add very little to the conversation, instead they only demean the speaker and the reciever.</p>Matthew Downie wrote:It seems weird to me how quickly people go to "you have proven yourself incapable of changing your mind". His personal experience is that archery isn't very good. We have yet to diagnose why this is the case. (Bad build? Enemies with abnormally high AC? Bad environmental conditions?) Anecdotal evidence doesn't trump personal experience.
My point was more towards that he does not seem to have an open mind and willingness for discussion, instead opting to prove himself...Gobo Horde2017-10-11T09:11:29ZRe: Forums: Advice: How can Ranged Combat even be feasible?Gobo Hordehttps://paizo.com/threads/rzs2unt6?How-can-Ranged-Combat-even-be-feasible#472017-10-15T11:16:52Z2017-10-11T07:15:05Z<p><b>It saddens me to see, Dark. You come here seeking deliberation and agreement, and hope to sway some of us to your opinion, yet you were from the start hard hearted and set. You came here knowing fully your stance and firmly entrenched within it.
<br />
Because you are so set, we have no ability to reason with you. We cannot teach you. We cannot lead you. We cannot show you anything else beyond what your eyes can currently see.
<br />
You are <i>exactly</i> where you are. You will not see anything different. You will not go anywhere else. You will remain <i>exactly</i> where you are.
<br />
If you do so, what debate can be had? What agreement can we come to? What knowledge and understanding can be shared from either side?
<br />
We can either agree with you, or leave. There is no other alternative.</b></p>
<p>I don't mean to belittle you Dark, but if you are already finished the race and have come to the conclusion, then what discussion can we have? If you are unwilling to relent your own opinion then what do you expect of us?
<br />
You believe Ranged Combat cannot be feasible and you have set your mind to it as surely as if it was a stone. Therefore you have your answer. Don't make a ranged character, it doesn't work.
<br />
As long as you are unwilling to change your mind, I don't think most of these others will be willing to change their minds either, so the conversation ends.</p>
<p>Also, your use of analogies, comparisons and jokes have largely been derogatory and dismissive, and only really demean you and the people you speak to :(
<br />
They don't help much.</p>It saddens me to see, Dark. You come here seeking deliberation and agreement, and hope to sway some of us to your opinion, yet you were from the start hard hearted and set. You came here knowing fully your stance and firmly entrenched within it.
Because you are so set, we have no ability to reason with you. We cannot teach you. We cannot lead you. We cannot show you anything else beyond what your eyes can currently see.
You are exactly where you are. You will not see anything different. You...Gobo Horde2017-10-11T07:15:05ZRe: Forums: Play-by-Post: Legendary Planet - Goblins in Spaaaace!!! - GameplayCL4P-TP (alias of Gobo Horde)https://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=55#27502017-10-11T01:59:38Z2017-10-10T21:22:02Z<p><span class="messageboard-dice"><b>K:Dungeoneering:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span>
<br />
<span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span>
<br />
<span class=messageboard-ooc>Edit: I get +4 to mind affecting effects. I should have saved. Oh well, this is more fun :)</span>
<br />
<span class="messageboard-dice"><b>What Do?:</b></span> <span class="messageboard-dice">1d100 ⇒ 74</span></p>
<p>Claptrap recoils with a loud <b>GHAAA!</b> as the gibbering Mouther flings itself at the glass in front of Claptrap.
<br />
<b>Boy! That scared me! Why be careful guys, this thing is a Gibbering Horror, it can drive you mad with its incessant chattering. its a good thing I'M not like that, there is no way I chatter as much as one of those! Nosiree! I don't talk nearly that much, besides! My voicebox is so much more pleasant to listen to! AND its full of useful information. TONS of it! Why did you know that banging your head against a wall burns 150 calories an hour? Or that the average Palo uses her height in lipstick every 5 years? or Cherophobia is the fear of having fun? Or that it takes three times the heat to boil human saliva? Or...</b>
<br />
[Spoiler omitted]
<br />
It goes on and on... and on...
<br />
All the while Claptrap is absentmindedly reaching into his chassis and fiddling around with wires, pulling and reconnecting them at random. With lots of yanking.
<br />
<span class="messageboard-dice"><b>Self inflicted PAIN!:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span></p>
<p><b><span class=messageboard-bigger>KSSSHRIK!!</span> buuuut! Its a good thing that I am immune to insanity! The thing has no effect on me whatsoever! Relas. SHUT UP!</b></p>
<p><span class=messageboard-ooc>Typed "random facts" into Google. Wasn't dissapointed ^_^
<br />
I am confused for the first round.</span></p>[dice=K:Dungeoneering]1d20+7[/dice]
[dice=Will]1d20+5[/dice]
Edit: I get +4 to mind affecting effects. I should have saved. Oh well, this is more fun :)
[dice=What Do?]1d100[/dice]
Claptrap recoils with a loud GHAAA! as the gibbering Mouther flings itself at the glass in front of Claptrap.
Boy! That scared me! Why be careful guys, this thing is a Gibbering Horror, it can drive you mad with its incessant chattering. its a good thing I'M not like that, there is no way I chatter as much as one...CL4P-TP (alias of Gobo Horde)2017-10-10T21:22:02ZRe: Forums: Play-by-Post: Legendary Planet - Goblins in Spaaaace!!! - GameplayCL4P-TP (alias of Gobo Horde)https://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=54#26922017-09-21T19:52:11Z2017-09-21T01:31:35Z<p><span class=messageboard-ooc>Flashback!</span>
<br />
<b>Wait! Do you remember the entire reason we are here? I distinctly remember a few exchanges that happened with Kaetrix the Jaskirri...</b></p>
<p>Then an audible <i>CLICK!</i> from a recording device followed by a womans voice;
<br />
<div class="messageboard-quotee">Kaetrix recording wrote:</div><blockquote><p><b>"My employer, she's an an off-worlder Elali named Relstanna - you likely will not have heard of her, was kidnapped a fortnight or so ago, by Lomrick. She is a leader in her field and the Jagladine clearly believes she can assist him... the rumours are that he is engaged in a Hegemony plot to re-open a gate to a previously unknown world. Relstanna won't help him though and I worry for her life"</p>
<p>...</p>
<p>"I will not be able to travel with you... I have a second line of enquiry with a warehouse that we believe the Hegemony have been using and I must maintain surveillance of it. But, if you are willing to avenge yourself against Lomrick and to rescue Relstanna - then I believe we are allied".</b></p>
<p>Then another womans voice chimes in, this one undoubtedly Palo's;</p>
<p><b>"Uh...thanks for the warning about the Elali, wouldn't want to be surprised and make a worse impression than the one we'll probably make anyway."</b>
<br />
...<i>CLICKKK!</i></blockquote><p>Then another voice issues, this one is identical to the nasally, runty voice of Blekk;
</p>
<div class="messageboard-quotee">Blekk recording wrote:</div><blockquote><p><b>"Lomrick, I presume? Actually no, you look like crap. Hope you're not Lomrick, you look like you might actually die and that would take away from the joy I was about to get by severing your spinal cord..."</b>
</p>
...<i>CLICKKK!</i></blockquote><p><b>Ahhh :) I love first impressions! They are so irreversable!
</p>
So? Are we still going to rip his spinal cord out? That sounds like a difficult process to survive...
<br />
<span class=messageboard-bigger>OH!!</span> Where are my manners? Greetings! I am CL4-TP/BR4-NR/Scrap_Metal.exe human relations and maintenance droid! This is my Master, RavBoom! He collaborated with Lomrick to build me! And this is Knick-Knack, it wont let me touch it, but it is facinating! That is Palo, my human conscious! And her pet, Mr. Murder! Over there is the half-robot with the sexy arm! And that is Blech! He may be hideous but hes nicer on the inside. Biggun got left behind in the Kalvenisim tank... He isnt looking too good.</p>
<p>Might you be the Elali; Relstanna?</b></p>Flashback!
Wait! Do you remember the entire reason we are here? I distinctly remember a few exchanges that happened with Kaetrix the Jaskirri...
Then an audible CLICK! from a recording device followed by a womans voice;
Kaetrix recording wrote:"My employer, she's an an off-worlder Elali named Relstanna - you likely will not have heard of her, was kidnapped a fortnight or so ago, by Lomrick. She is a leader in her field and the Jagladine clearly believes she can assist him... the rumours are...CL4P-TP (alias of Gobo Horde)2017-09-21T01:31:35ZRe: Forums: Play-by-Post: Legendary Planet - Goblins in Spaaaace!!! - GameplayCL4P-TP (alias of Gobo Horde)https://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=54#26602017-09-10T07:14:21Z2017-09-10T01:52:18Z<p><span class=messageboard-ooc>Horrified stare @___@</span>
<br />
<b>Biggun? But.. but I was betting on him winning! D:
<br />
Talk about profit loss!
<br />
If you guys can knock him out, I will see if I cant convert this Kalvinism Konverter into a makeshift lifepod! Maybe we can get him out of here!</b></p>
<p><span class=messageboard-ooc>So I am going to attempt to make a makeshift lifepod out of the Conversion Tank, basically I am trying to disconnect all the "converty bits" while keeping the "lifesaving bits" functional.
<br />
Also, would it be possible to move the tank? Is it bolted down, or could we all collectively drag it out of here?</span></p>
<p>Claptrap enters a Hyperfocused mode, greatly slowing down his physical capabilities in the process. He also does his best to stay out of Bigguns reach while he does so. <span class=messageboard-ooc>Its a tight room. That might be difficult :/</span>
<br />
<span class="messageboard-dice"><b>Move actions only for:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span> rounds.</p>Horrified stare @___@
Biggun? But.. but I was betting on him winning! D:
Talk about profit loss!
If you guys can knock him out, I will see if I cant convert this Kalvinism Konverter into a makeshift lifepod! Maybe we can get him out of here!
So I am going to attempt to make a makeshift lifepod out of the Conversion Tank, basically I am trying to disconnect all the "converty bits" while keeping the "lifesaving bits" functional.
Also, would it be possible to move the tank? Is it bolted down,...CL4P-TP (alias of Gobo Horde)2017-09-10T01:52:18ZRe: Forums: Play-by-Post: Legendary Planet - Goblins in Spaaaace!!! - GameplayCL4P-TP (alias of Gobo Horde)https://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=54#26572017-09-09T06:37:53Z2017-09-09T06:03:36Z<p><b>Ah! Kalvinism! I can complete the indoctorination if you desire!
<br />
...or I can reverse it... that works too...</b>
<br />
<i><span class=tiny>Come on, this used to be the sole purpose for my existance. It cant be that hard.</i></span></p>
<p>Claptrap then plumbs the depths of the Brainer Bots AI for the protocols and routines.</p>
<p><span class="messageboard-dice"><b>Lore: Xenobiology:</b></span> <span class="messageboard-dice">1d20 + 10 + 20 ⇒ (10) + 10 + 20 = 40</span>
<br />
<span class=messageboard-ooc>Or I can do a K: Engineering with a +3 bonus if you desire.</span>
<br />
<b><span class=messageboard-bigger>I am C3-PO, master over Death! I command you! LIVE!! RISE!!!</b></span>
<br />
<i>Wait, did I say 3PO???</i></p>Ah! Kalvinism! I can complete the indoctorination if you desire!
...or I can reverse it... that works too...
Come on, this used to be the sole purpose for my existance. It cant be that hard.
Claptrap then plumbs the depths of the Brainer Bots AI for the protocols and routines.
[Dice=Lore: Xenobiology]1d20+10+20[/dice]
Or I can do a K: Engineering with a +3 bonus if you desire.
I am C3-PO, master over Death! I command you! LIVE!! RISE!!!
Wait, did I say 3PO???CL4P-TP (alias of Gobo Horde)2017-09-09T06:03:36ZRe: Forums: Advice: Crafting for a Grenadier alchemistGobo Hordehttps://paizo.com/threads/rzs2ui3f?Crafting-for-a-Grenadier-alchemist#252017-08-27T20:08:20Z2017-08-27T19:35:50Z<p>Other fun ideas to use with Touch Injection/Poisoners Gloves;
<br />
<b>Extracts</b>
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/r/reduce-person" target="_blank" rel="nofollow">Reduce Person</a>: shrink someone down to a more manageable size
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/w/wizened-appearance" target="_blank" rel="nofollow">Wizened Appearance</a>: for pranks >:)
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/f/fire-sneeze" target="_blank" rel="nofollow">Fire Sneeze</a>: if you have resistance/immunity to fire!
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/g/ghostly-disguise" target="_blank" rel="nofollow">Ghostly Disguise</a>: for pranks
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/s/skinsend" target="_blank" rel="nofollow">Skinsend</a>: potent Save-or-Suck, lethal oppertunity for Coup-de-Grace with a teammate
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/b/bloodhound/" target="_blank" rel="nofollow">Bloodhound</a>: with <a href="http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo-alchemist-discoveries/stink-bomb/" target="_blank" rel="nofollow">Stink Bombs</a> or <a href="http://www.d20pfsrd.com/equipment/goods-and-services/alchemical-creations/" target="_blank" rel="nofollow">Stink Oil</a> <span class=messageboard-ooc>(no hyperlink, use Ctr-F)</span> for potent nauseations
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/c/claim-identity" target="_blank" rel="nofollow">Claim Identity</a>: a quick handshake forces the other person to take on a perfect likeness of you! Then do something stupid and have them take the fall >:)
<br />
<div class="messageboard-quotee">Claim Identity wrote:</div><blockquote>Claim identity prevents any other polymorph effects from restoring the target’s true face for the spell’s duration</blockquote><p><a href="http://www.d20pfsrd.com/magic/all-spells/g/gaseous-form" target="_blank" rel="nofollow">Gaseous Form</a>: transform a fighter into a psudo-ghost, taking him out of the fight for 2 min/lvl. Bring a Gust of wind >:)
</p>
<a href="http://www.d20pfsrd.com/magic/all-spells/l/liquefy" target="_blank" rel="nofollow">Liquefy</a>: Liquify a bowel of Bubonic Plague <span class=messageboard-ooc>(not a stoppered vial, has to be opened)</span>. Stick that liquid into your Poisoners Gloves, touch someone. They are now puking up the literal plague. Or a <a href="http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/wasp-nest-of-swarming/" target="_blank" rel="nofollow">Wasp Swarm</a>. Or <a href="http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/goblin-skull-bomb" target="_blank" rel="nofollow">Goblin Skull Bombs</a> >:D
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/d/detonate" target="_blank" rel="nofollow">Detonate</a>: With appropreate resistances up :p Touch someobe and they explode!
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/s/stoneskin" target="_blank" rel="nofollow">Stoneskin</a>: touch a flying/swimming creature, watch it sink to the depths. Bye bye!
<br />
<a href="http://www.d20pfsrd.com/magic/all-spells/e/eyebite" target="_blank" rel="nofollow">Eyebite</a>: the stupidly high leveled spell of "Screw You" that the Alchemist can normally only cast on himself :/ go figure...</p>
<p>Well thats a few of the fun Touch Injection/extract combos :) there are more with other potions, elixirs and alchemical items, (like drugs ^_^) but thats all I am doing for now.</p>Other fun ideas to use with Touch Injection/Poisoners Gloves;
Extracts
Reduce Person: shrink someone down to a more manageable size
Wizened Appearance: for pranks >:)
Fire Sneeze: if you have resistance/immunity to fire!
Ghostly Disguise: for pranks
Skinsend: potent Save-or-Suck, lethal oppertunity for Coup-de-Grace with a teammate
Bloodhound: with Stink Bombs or Stink Oil (no hyperlink, use Ctr-F) for potent nauseations
Claim Identity: a quick handshake forces the other person to take on a...Gobo Horde2017-08-27T19:35:50ZRe: Forums: Play-by-Post: Legendary Planet - Goblins in Spaaaace!!! - GameplayCL4P-TP (alias of Gobo Horde)https://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=52#25792017-08-24T06:41:00Z2017-08-21T23:04:46Z<p><span class=messageboard-ooc>I dont know how well this will work mere moments after I stuck my head out and cursed one of them but here goes... :/</span></p>
<p><b>Yessir! <span class=messageboard-bigger>VAROOOM!</span> Putt putt putt, rumble</b> <span class=messageboard-ooc>(this lawnmower has a V8...)</span></p>
<p>Claptrap races out the front<span class=messageboard-ooc>/back?</span> door into the burning yard and cries out <b>HALP! They are blowing everything up in there! They are destroying everything! I, one of Lomrick's appliances need your help. Save MEEEEE!!!</b>
<br />
<span class="messageboard-dice"><b>Perception Check?:</b></span> <span class="messageboard-dice">1d20 ⇒ 2</span> <span class=messageboard-ooc>yup...</span></p>I dont know how well this will work mere moments after I stuck my head out and cursed one of them but here goes... :/
Yessir! VAROOOM! Putt putt putt, rumble (this lawnmower has a V8...)
Claptrap races out the front/back? door into the burning yard and cries out HALP! They are blowing everything up in there! They are destroying everything! I, one of Lomrick's appliances need your help. Save MEEEEE!!!
[Dice=Perception Check?]1d20[/dice] yup...CL4P-TP (alias of Gobo Horde)2017-08-21T23:04:46ZRe: Forums: Play-by-Post: Legendary Planet - Goblins in Spaaaace!!! - GameplayCL4P-TP (alias of Gobo Horde)https://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=51#25252017-08-12T07:56:49Z2017-08-12T01:49:02Z<p><b>We get to loot sh%#? Awesome!</b>
<br />
Claptrap exclaims as he starts zipping around the room, looking for more people and stuff that is not nailed down.
<br />
<span class=messageboard-ooc>I guess I will start by going downward into the blue room, then right into the foyer.</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 ⇒ 15</span> <span class=messageboard-ooc>Looking for people/valuables/tools/papers mostly</span></p>We get to loot sh%#? Awesome!
Claptrap exclaims as he starts zipping around the room, looking for more people and stuff that is not nailed down.
I guess I will start by going downward into the blue room, then right into the foyer.
[dice=Perception]1d20[/dice] Looking for people/valuables/tools/papers mostlyCL4P-TP (alias of Gobo Horde)2017-08-12T01:49:02ZRe: Forums: Advice: How to exploit Android immunities?Gobo Hordehttps://paizo.com/threads/rzs2uigz?How-to-exploit-Android-immunities#72017-08-11T12:40:23Z2017-08-11T12:24:00Z<p>This won't affect you, but an Android Barbarian can be... Interesting :)
<br />
Androids would be immune to the Str/Con bonuses but most of the rest of the rage should work fine (like growing claws).
<br />
This does come with the benefit of rage cycling for some powers.
<br />
You ca also take <a href="http://www.d20pfsrd.com/feats/general-feats/furious-finish/" target="_blank" rel="nofollow">Furious Finish</a> and max-damage-vital-strike once a round. Its fun with guns and the Savage Technologist archetype too :)</p>
<p>I mean, you are trading out the classes +4 Str/Con for rage cycle shenanigans but the roleplay aspects could be fun as your android attempts to self-teach itself the meaning of anger or something :)</p>
<p>Aside from that, you are immune to disease, so... <a href="http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo-alchemist-discoveries/plague-bomb-su/" target="_blank" rel="nofollow">Plague Bombs?</a>
<br />
Actually, see if the GM will let you take <a href="http://www.d20pfsrd.com/races/other-races/featured-races/arg-goblin/fire-bomber-alchemist-goblin/rocket-bomb-su" target="_blank" rel="nofollow">Rocket Bombs</a> with that >:)</p>
<p>Edit: semi-Ninja'd!
<br />
You will have to do better then that next time!!!</p>
<p>Edit, edit: oh ya, just so you know... UBarbarian rage is no longer a moral bonus >_>...</p>This won't affect you, but an Android Barbarian can be... Interesting :)
Androids would be immune to the Str/Con bonuses but most of the rest of the rage should work fine (like growing claws).
This does come with the benefit of rage cycling for some powers.
You ca also take Furious Finish and max-damage-vital-strike once a round. Its fun with guns and the Savage Technologist archetype too :)
I mean, you are trading out the classes +4 Str/Con for rage cycle shenanigans but the roleplay...Gobo Horde2017-08-11T12:24:00ZRe: Forums: Advice: Do/should Bladed Brush and Slashing Grace work together?Gobo Hordehttps://paizo.com/threads/rzs2ue5u?Doshould-Bladed-Brush-and-Slashing-Grace-work#162021-02-22T13:35:06Z2017-06-07T09:08:09Z<div class="messageboard-quotee">Bladed Brush wrote:</div><blockquote>You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a glaive sized for you, even though it isn’t a light weapon. <b>When wielding a glaive, you can treat it as a one-handed piercing or slashing melee weapon and as if you were not making attacks with your off-hand for all feats and class abilities that require such a weapon</b> (such as a duelist’s or swashbuckler’s precise strike).</blockquote><div class="messageboard-quotee">Slashing Grace wrote:</div><blockquote><b>Choose one kind of light or one-handed slashing weapon</b> (such as the longsword). <b>When wielding your chosen weapon one-handed, you can treat it as a one-handed piercing melee weapon for all feats...and you can add your Dexterity modifier instead of your Strength modifier to that weapon’s damage.</b></blockquote><p>So the requirements of Slashing Grace is <span class=messageboard-ooc>(1:)</span> that the weapon is a "light or one-handed slashing weapon."
</p>
Bladed Brush, when wielding a glove treats it as a "one-handed piercing or slashing melee weapon."
<br />
The second preresiquite of Slashing Grace is: "When wielding your chosen weapon one-handed."
<br />
Bladed Brush: "and as if you were not making attacks with your off-hand."</p>
<p>Both preresiquites are fulfilled so I see no reason why not. <i>Note:</i> you <i>would</i> have to wield the glaive 1-handed and only get 1x Str/Dex to damage to make it work.
<br />
Heck, it is almost like they were written with each other in mind however I cant see anything other then a Fighter having enough feats for it :/</p>Bladed Brush wrote:You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a glaive sized for you, even though it isn’t a light weapon. When wielding a glaive, you can treat it as a one-handed piercing or slashing melee weapon and as if you were not making attacks with your off-hand for all feats and class abilities that require such a weapon (such as a duelist’s or swashbuckler’s precise strike).
Slashing Grace wrote:Choose...Gobo Horde2017-06-07T09:08:09ZRe: Forums: Recruitment: Storyteller-Shadows-Multi-Game-Recruitment IIIGobo Hordehttps://paizo.com/threads/rzs2u99w&page=18?StorytellerShadowsMultiGameRecruitment-III#8982017-06-07T01:28:04Z2017-06-05T01:49:52Z<p>Ya he did, the post was <a href="http://paizo.com/people/StorytellerShadow" target="_blank" rel="nofollow">here</a>, directly below the Mag 7 selections.</p>Ya he did, the post was here, directly below the Mag 7 selections.Gobo Horde2017-06-05T01:49:52ZRe: Forums: Recruitment: Storyteller-Shadows-Multi-Game-Recruitment IIISubmissions (alias of Gobo Horde)https://paizo.com/threads/rzs2u99w&page=16?StorytellerShadowsMultiGameRecruitment-III#7842017-05-31T09:36:49Z2017-05-31T08:01:40Z<p>Submissions should be fully updated.
<br />
Have fun Storyteller Shadow! :)</p>Submissions should be fully updated.
Have fun Storyteller Shadow! :)Submissions (alias of Gobo Horde)2017-05-31T08:01:40ZRe: Forums: Advice: Looking for best way to get a wish.Gobo Hordehttps://paizo.com/threads/rzs2udkp?Looking-for-best-way-to-get-a-wish#32017-06-01T12:48:04Z2017-05-29T06:04:39Z<p><a href="http://www.d20pfsrd.com/traits/regional-traits/thoughtful-wish-maker-plane-of-fire/" target="_blank" rel="nofollow">Thoughtful Wishmaker</a> trait. Either have someone pick up the Extra Traits feat (and then retrain it out :p) to pick up this or go into town and "hire" someone who seems to be thoughtful yet wistful, and have him make the wish for you...</p>
<p>Out of curiosity, what did he turn into? A kobold?</p>Thoughtful Wishmaker trait. Either have someone pick up the Extra Traits feat (and then retrain it out :p) to pick up this or go into town and "hire" someone who seems to be thoughtful yet wistful, and have him make the wish for you...
Out of curiosity, what did he turn into? A kobold?Gobo Horde2017-05-29T06:04:39ZRe: Forums/Pathfinder First Edition: General Discussion: Crazy Tanky BuildsGobo Hordehttps://paizo.com/threads/rzs2udgn?Crazy-Tanky-Builds#162017-08-05T15:58:30Z2017-05-28T05:58:28Z<p>Kobolds can be deceptively hard to hit frontliners.
<br />
Small size, +2 Dex and +1 NA goes a long ways (true, he isnt as durable once he actually hit but still :)
<br />
Dress him in blue robes, give him a pointy hat and a quarterstaff and stick him on the front line. Then watch as everyone tries to dogpile him!</p>Kobolds can be deceptively hard to hit frontliners.
Small size, +2 Dex and +1 NA goes a long ways (true, he isnt as durable once he actually hit but still :)
Dress him in blue robes, give him a pointy hat and a quarterstaff and stick him on the front line. Then watch as everyone tries to dogpile him!Gobo Horde2017-05-28T05:58:28ZRe: Forums: Play-by-Post: Legendary Planet - Goblins in Spaaaace!!! - GameplayCL4P-TP (alias of Gobo Horde)https://paizo.com/campaigns/LegendaryPlanetGoblinsInSpaaaace/gameplay&page=46#22732017-05-23T22:56:37Z2017-05-23T19:54:33Z<p><span class=messageboard-ooc>And here I was going to cast Stabilize on you :) Remember, we do have hero points!</span>
<br />
<b>STINKY!!</b> Claptrap calls out to the fallen goblin.
<br />
He then bullies his way through his allies through the narrow hallway until he is right on top of Blekk <span class=messageboard-ooc>(literally on top, I think his wheel is resting on Blekk's hand)</span>
<br />
<b>Pick on someone your own type, you bucket of rust bolts, or better yet, <a href="http://www.d20pfsrd.com/magic/all-spells/m/murderous-command/" target="_blank" rel="nofollow">Pick on someone on your own side!</a></b>
<br />
His voice goes all funny and arcaney as he casts black, murderous magic at the 4-armed lesser construct.
<br />
<i>I got ya buddy. I'll protect you!</i></p>
<p><span class=messageboard-ooc>Mechanically I cast Cast Murderous Command first then move, visually I move to protect Blekk then cast while standing over him, but if its an issue I cast then move. Once again, the stupid thing will EVENTUALLY stick >_></span></p>And here I was going to cast Stabilize on you :) Remember, we do have hero points!
STINKY!! Claptrap calls out to the fallen goblin.
He then bullies his way through his allies through the narrow hallway until he is right on top of Blekk (literally on top, I think his wheel is resting on Blekk's hand)
Pick on someone your own type, you bucket of rust bolts, or better yet, Pick on someone on your own side!
His voice goes all funny and arcaney as he casts black, murderous magic at the 4-armed...CL4P-TP (alias of Gobo Horde)2017-05-23T19:54:33ZRe: Forums: Recruitment: Storyteller-Shadows-Multi-Game-Recruitment IIISubmissions (alias of Gobo Horde)https://paizo.com/threads/rzs2u99w&page=12?StorytellerShadowsMultiGameRecruitment-III#5912017-05-22T06:58:14Z2017-05-22T03:30:54Z<p><b><span class=messageboard-bigger>SUBMISSIONS HAS BEEN UPDATED!</b></span></p>
<p>I have gone through the entire interest check thread and recruitment thread to make sure I have gotten the Submissions as up to date as possible, and it has everyone's submission included.
<br />
I have also added relevant links to each persons submission, as needed :)
<br />
<span class=messageboard-ooc><i>Note:</i> the "Complete"/"Incomplete" indicator is just from my own, quick browse through and is mostly based off of whether you had most of the crunch and a block of backstory. <i>I am not the GM, he might think differently</i> XD</span>
<br />
I have also added the links for the Map and Freedom Charter and added the complete set of traits (so you don't have to go looking through the entire thread down the road).</p>
<p>If you would like me to add something, or I got something wrong let me know ^_^
<br />
<span class=messageboard-ooc>Edit: now my brain hurts, I'm going to bed :(</span></p>SUBMISSIONS HAS BEEN UPDATED!
I have gone through the entire interest check thread and recruitment thread to make sure I have gotten the Submissions as up to date as possible, and it has everyone's submission included.
I have also added relevant links to each persons submission, as needed :)
Note: the "Complete"/"Incomplete" indicator is just from my own, quick browse through and is mostly based off of whether you had most of the crunch and a block of backstory. I am not the GM, he might...Submissions (alias of Gobo Horde)2017-05-22T03:30:54ZRe: Forums/Pathfinder First Edition: General Discussion: Strangest ways you've broken a character build or game?Gobo Hordehttps://paizo.com/threads/rzs2uau5&page=2?Strangest-ways-youve-broken-a-character-build#672017-05-14T15:50:37Z2017-05-14T02:19:45Z<p>Heres an excerpt from the guide I am reading;
<br />
The <a href="http://spheresofpower.wikidot.com/whitesmith" target="_blank" rel="nofollow">Whitesmith</a> gains an ability called Personal Refinement, which allows a Whitesmith to cast an Enhancement on a piece of equipment in his hands and then maintain the effect without concentration or spending a Spell point. The Whitesmith then uses this ability to <a href="http://spheresofpower.wikidot.com/enhancement#toc11" target="_blank" rel="nofollow">animate an object</a> for an indefinite amount of time. Finally the Whitesmith combines this with the <a href="http://spheresofpower.wikidot.com/sphere-focused-feats#toc48" target="_blank" rel="nofollow">Enchanted Animation</a> feat, allowing him to infuse an animated object with a single-use Sphere effect that he can create by spending an additional SP.</p>
<div class="messageboard-quotee"><b><a href="http://spheresofpower.wikidot.com/sphere-focused-feats#toc48" target="_blank" rel="nofollow">Enchanted Animation</a></b> or, I haz army of metal coins! wrote:</div><blockquote></p>
<p><b>The Cheese:</b> you basically spend 2 SP to grant an object a 1-shot use of one of your Sphere abilities that it can use at a later time.
<br />
<b>The Negitives:</b> this does have the drawback of requiring a non-trivial amount of SP expendure. First off, you must spend 1 SP to animate the object. Then you must spend 1 SP to Enchant the object. Then you will often want to Spend 1 SP to enhance or extend the Sphere Effect. Finally some Sphere abilities require you to spend additional SP, so you will have to supply those. All told, you may be spending 2, 3 or more SP per object, and that can easily limit you to one or two castings in an adventuring day. Each casting is also single use.
<br />
Lastly, the Whitesmith is a Low Caster and while you may be able to keep up to an Incanter with your Spell pool, you simply do not have many Spheres and Talents to give to your animated objects. You will be able to spam a precious few abilities but you would not have much diversity.
<br />
<b>The Lindberg X(</b> Do you know what one thing that Pathfinder is loathe to give? The ability to "save up" spells from one day to another. Because you ignore the normal duration on Animate Object, and instead allow it to last from day to day then this does exactly that. Spend 2 SP today and save an effect. Tomorrow your SP refreshes and you have a "free" dormant spell ready to cast! It gets worse then that...
<br />
The object you animate becomes its own creature. It has its own hps, saves and intiative. It is a <i>creature seperate from you.</i> This also means, among other things, that <i>it has its own actions!</i> Let that sink in for a moment. You alone can only cast a single spell per round. 5 people together could cast 5 spells in a single round.
<br />
If you Enhanced 10 constructs with a Destructive Blast, then <i>all 10 constructs could cast Destructive Blast at the same time.</i>
<br />
Ditto for massive Cure castings.
<br />
Now each casting is a one-shot-and-done but the only cost is prep time.
<br />
And for a final question; how long can a Construct concentrate for, if that was the only thing it did >:D <span class=messageboard-ooc>(We gave the Whitesmith unlimited duration Enhancements, why not give it unlimited concentration for all its other sphere effects as well? #logic)</span>
<br />
<b>The Application:</b> this trick would most likely be best utilized by a Whitesmith 1/Incanter X multiclass character. 1 level of Whitesmith is all you need to aquire Personal Refinement and then the Incanter would gain significantly more talents and bonus feats <span class=messageboard-ooc>(and full CLs!)</span> to give yourself a <i>very</i> wide selection of Spheres and Talents to abuse this trick with. Its one thing to have on-demand, free action heals and destructive blasts, its another all-together to have access to multi-target Mind Controll coupled with widespread Telekinesis and Baleful Polymorph. You can also grant your armor the ability to Enhance your natural armor/natural attacks and task it with maintaining it with concentration.
<br />
To take this a step further, I would give my Incanter the EWP: Shuriken feat. Now I have entire stacks of readily availible and light objects that I can animate. Whats more, because they are treated as ammunition they then can be drawn as a free action meaning I can "Command" the object with: "When I draw you, activate yourself against the target I point you towards!" command, giving me easy and justifiable free-action casting. Chuck the Shuriken afterwards for dramatic effect :P</blockquote><p>That has the potental to bust any campaign >:DHeres an excerpt from the guide I am reading;
The Whitesmith gains an ability called Personal Refinement, which allows a Whitesmith to cast an Enhancement on a piece of equipment in his hands and then maintain the effect without concentration or spending a Spell point. The Whitesmith then uses this ability to animate an object for an indefinite amount of time. Finally the Whitesmith combines this with the Enchanted Animation feat, allowing him to infuse an animated object with a single-use...Gobo Horde2017-05-14T02:19:45ZRe: Forums: Recruitment: Storyteller-Shadows-Multi-Game-Recruitment IIIGobo Hordehttps://paizo.com/threads/rzs2u99w&page=8?StorytellerShadowsMultiGameRecruitment-III#3762017-05-14T18:13:35Z2017-05-10T18:40:38Z<p>Sure, the basic premise was that we were all fallen angels, and therefore we represented an "Aspect." The Fallen of Maddness, Fallen of Fire, Fallen of Dragons, ect. I was the Fallen of Hunger and Gluttony and I had used to be the Angel of Purity before my fall. Irony.
<br />
As such I built up my body to be a giant worm that ate everything it could. </p>
<p>Now I dont have the stats anymore so I am going off of memory but he was 1 side Aberrant Aegis, 1 side Tetori Monk, 1 side Oracle (<a href="http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/kobold-press—-oracle-mysteries/plague/" target="_blank" rel="nofollow">Plague</a> mystery) combined with Templates.
<br />
Now we got to build a body using 10 Evolution points from the Eidolon and 30 RP so I used those and the Aegis customizations to build a blind, limbless serpent body. I think/half-remember that it had burrow (eat the soil), a bite attack, grapple, grab, large/huge size and swallow whole. He was also an Undead Outsider if I remember correctly. Oh ya, and supernatural flight given for free.
<br />
Then I added on the <a href="http://www.d20pfsrd.com/bestiary/monster-listings/templates/dread-devourer-template/" target="_blank" rel="nofollow">Dread Devourer</a> and <a href="http://www.d20pfsrd.com/bestiary/monster-listings/templates/consuming-creature-cr-varies/" target="_blank" rel="nofollow">Consuming Creature</a> Templates, giving me Blindsense and the ability to Consume a creatures soul to empower spells or deflect spells.
<br />
The Consuming Creature Template allowed me to consume creatures and gain their monster abilities/class features as well as use quickened abilities/attacks.
<br />
Oh ya, +13 NA as well :P</p>
<p>We then got "Fiendish Gifts" which were boons/abilities from monsters in the bestiary and entirely homebrewed. Some of mine made my "stomach" an extradimentional maze that you couldn't escape from, gave me the ability to swallow colossal creatures and the ability to swallow a creature instantly, among others.</p>
<div class="messageboard-quotee">A post wrote:</div><blockquote><p>still plugging away on my Fallen of Gluttony and he his far from finished, but a few of his stats so far...
</p>
CMD: 53 without items (70 against grapple...)
<br />
but only 13-15 for F/R/W XD
<br />
Grapple CMB: 43
<br />
They will go up, and I am currently huge (and honestly debating dropping down to large. I dont NEED to be that big. It was mostly "Ohhh@! Shiny!)
<br />
However I can currently Swallow Colossal creatures, despite only being huge XD
<br />
One fun thing I intend on doing with my guy, is to first swallow someone, forcing him into my gullet, then curling up into a defensive ball to focus on digesting him :) (Protective Shell, Aberrant Aegi)</blockquote><p>Found a short post that gives a small idea of him <a href="http://paizo.com/campaigns/TheFallenSonsAndDaughtersOfHeavenPathfinderCampaign/recruiting&page=25#1224" target="_blank" rel="nofollow">here</a>.
<p>Basically, it was bonkers. But so was everyone elses and the recruitment thread exploded into over 1500 posts in less then 2 weeks, and <i>I think</i> that we chased away the potential GM with the massive interest XD
<br />
Thinking about it, this was also the GM who posted a rash of high level recruitment threads and bailed on them, like half a dozen or so of them, so maybe it was doomed to fail from the get-go?</p>
<p>Edit: <a href="http://paizo.com/campaigns/TheFallenSonsAndDaughtersOfHeavenPathfinderCampaign/recruiting&page=1" target="_blank" rel="nofollow">Heres</a> the initial build rules if you want them :/</p>Sure, the basic premise was that we were all fallen angels, and therefore we represented an "Aspect." The Fallen of Maddness, Fallen of Fire, Fallen of Dragons, ect. I was the Fallen of Hunger and Gluttony and I had used to be the Angel of Purity before my fall. Irony.
As such I built up my body to be a giant worm that ate everything it could.
Now I dont have the stats anymore so I am going off of memory but he was 1 side Aberrant Aegis, 1 side Tetori Monk, 1 side Oracle (Plague mystery)...Gobo Horde2017-05-10T18:40:38ZRe: Forums: Advice: Fun and Flavorful Feats for Fighters.Gobo Hordehttps://paizo.com/threads/rzs2uc7l?Fun-and-Flavorful-Feats-for-Fighters#72017-05-10T18:00:31Z2017-05-10T15:55:11Z<p><a href="http://www.d20pfsrd.com/feats/general-feats/familiar-bond/" target="_blank" rel="nofollow">Familiar Bond</a> and <a href="http://www.d20pfsrd.com/feats/general-feats/improved-familiar-bond/" target="_blank" rel="nofollow">Imp Famikiar Bond</a>.
<br />
<b>It seems just about anybody can get a familiar these days. Why, back in my day, nobody but no stinkin WIZARD could get no stinkin familiar and we LIKED IT DANGNABIT!</b></p>Familiar Bond and Imp Famikiar Bond.
It seems just about anybody can get a familiar these days. Why, back in my day, nobody but no stinkin WIZARD could get no stinkin familiar and we LIKED IT DANGNABIT!Gobo Horde2017-05-10T15:55:11ZRe: Forums: Recruitment: Storyteller-Shadows-Multi-Game-Recruitment IIIGobo Hordehttps://paizo.com/threads/rzs2u99w&page=7?StorytellerShadowsMultiGameRecruitment-III#3152017-05-09T03:50:57Z2017-05-09T02:42:51Z<div class="messageboard-quotee">Ash.. wrote:</div><blockquote><p>I'm making something for the seven.</p>
<p>@Shadow:</p>
<p>1 Are rifles muskets or not?</p>
<p>(This matters for Musketeer, Musket Master, etc etc etc)</p>
<p>If they are muskets, you can make full attacks with a Rifle. If they are not, you can make full attacks with a pepperbox rifle or a musket but not with a rifle because you will need a move at a minimum to reload.</p>
<p>2 Are metal cartridges in all ways Alchemical cartridges?</p>
<p>(This is another -reload time point, mostly about pistols but also impacts flare/sticky/etc style bullets)</p>
<p>If they are alchemical cartridges, you can twf fight with advanced firearms, if they are not you will run into odd sequences where you can't get your reload low enough to make twf work. This also matters for rifles to a lesser extent.</p>
<p>(There are so many jagged bits of the firearms rules, we're going to have a lot of fun grinding them down)</blockquote><p>I can give you some of the RAW for some of these.
<p>1: Nope. In the same vein that a Great Axe and a Dwarven Longaxe are not the same weapon. Sure they are both two-handed axes but Weapon Focus would only apply to one of them. Same thing for muskets/rifles (and tecnically double-barreled rifles as well), they may both be two-handed firearms but weapon focus or rapid reload would only apply to one.
<br />
That said, the GM might houserule if you are lucky :) he has been pretty leniant so far.</p>
<p>1b:
<br />
<div class="messageboard-quotee">Loading a Firearm wrote:</div><blockquote><i>Advanced Firearms:</i> Advanced firearms are chamber-loaded. It is a move action to load a one-handed or two-handed advanced firearm to its full capacity. <b>The Rapid Reload feat reduces this to a free action.</b></blockquote><p>Rapid Reload reduces metal cartridge reloading to a free action so you can full attack with just the feat.
<p>2: Alchemical Cartridges (AC) are: "An alchemical cartridge is a prepared bundle of black powder with a bullet or pellets, sometimes with more exotic material added, which is then wrapped in paper or cloth and sealed with beeswax, lard, or tallow."
<br />
Metal Cartridges (MC) are: "These sturdier <b>versions of alchemical cartridges</b> serve as the ammunition for advanced firearms. They can hold either bullets or pellets."
<br />
I am pretty sure that the reload reduction of a metal cartridge is already factored into the base firearm (making it a move action) but I cant seem to find my basis for this. Either way, the thought process; "If an advanced fire HAS to use metal cartridges and ALL cartridges reduce the reload times, then ALL firearms have free action reloads." What is the point of Rapid Reload. This line of reasoning makes little sense :P
<br />
Its one of those jagged edges.</p>
<p>2b: again, Rapid Reload reduces reloading to a free action for advanced firearms, so that is not a problem. The <i>REAL</i> problem is that you need a hand free to reload. If your holding a gun in that hand then it is not free...</p>
<div class="messageboard-quotee">Storyteller Shadow wrote:</div><blockquote> <div class="messageboard-quotee">Nitro~Nina wrote:</div><blockquote> Oh also, and sorry if you've had this query already but I haven't seen it, under the Guns Everywhere rules it says that Gunslingers no longer receive the Gunsmith class feature but instead gain Gun Training at Lvl. 1. Does this apply to ALL classes that get Gunsmith? </blockquote>Yes, I think that makes sense. Your PCs would not see guns as some strange concept, they grew up learning to shoot as they <i>had</i> to know how to do so to protect themselves in a very dangerous part of the world. The "IronFang Invasion" brought significant changes to this area of Golarion and this is one of them. </blockquote><p>I am honestly not even sure I NEED Dex to damage anyways :p
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I also shudder at the thought of what kind of enemies we would have to face when we are 7 dedicated DPS machines XD
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I wonder, are you going to have to quadruple their hp? If they can sneeze half as well as they can take a hit then things might get dicy XD</p>Ash.. wrote:I'm making something for the seven.
@Shadow:
1 Are rifles muskets or not?
(This matters for Musketeer, Musket Master, etc etc etc)
If they are muskets, you can make full attacks with a Rifle. If they are not, you can make full attacks with a pepperbox rifle or a musket but not with a rifle because you will need a move at a minimum to reload.
2 Are metal cartridges in all ways Alchemical cartridges?
(This is another -reload time point, mostly about pistols but also impacts...Gobo Horde2017-05-09T02:42:51ZRe: Forums: Recruitment: Interest Check - All Gunslingers Iron GodsGobo Hordehttps://paizo.com/threads/rzs2ubju&page=2?Interest-Check-All-Gunslingers-Iron-Gods#992017-05-06T01:13:09Z2017-05-06T00:07:51Z<p>I have had an epic idea I have been trying to put together but it requires SoP and so it doesn't seem to want to get accepted anywhere. It also happens to be a gun wielder ^_^
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However it <i>REALLY</i> takes off at level 2. I can make do at level one by taking EWP: Rifle but then that immediately becomes redundant at lvl 2 when I take a level of Gunslinger to gain ALL proficencies :(</p>
<p>To start the idea off, I have human who is missing an arm, so he uses the <a href="http://spheresofpower.wikidot.com/enhancement" target="_blank" rel="nofollow">Enhancement</a> Sphere to cast <a href="http://spheresofpower.wikidot.com/enhancement#toc11" target="_blank" rel="nofollow">Animate Object</a> on his prosthetic to give it the <a href="http://spheresofpower.wikidot.com/enhancement#toc18" target="_blank" rel="nofollow">Graft</a> ability.
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<div class="messageboard-quotee">Graft wrote:</div><blockquote>The object can serve as a replacement limb for a creature two size categories larger than it. While attached to a creature, the object ceases to act as a creature of its own. Instead, the creature benefiting from the graft ignores any penalties due to missing that limb, and gains one of the object’s natural attacks. If the object possesses any Special Attacks modifying that natural attack, the beneficiary of the graft gains it as well, using their size in place of that of the object.</blockquote><p>His first level is that of a <a href="http://spheresofpower.wikidot.com/whitesmith" target="_blank" rel="nofollow">Whitesmith</a> <span class=messageboard-ooc>(<a href="http://spheresofpower.wikidot.com/armorist" target="_blank" rel="nofollow">Armorist</a> archetype)</span> which gives him Personal Refinement, allowing him to maintain the prosthetic animation indefinitely.
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<div class="messageboard-quotee">Personal Refinement wrote:</div><blockquote>Whenever a whitesmith enhances a piece of equipment she is holding or wearing, she does not need to concentrate to maintain the enhancement so long as the item is on her person.</blockquote><p><b>Volia! I have a young human boy who lost his arm in a accident and now wears a HexTech artifical arm and uses small bits of his magic to give it full functionality :)</b>
<p>He then uses the <a href="http://spheresofpower.wikidot.com/alteration" target="_blank" rel="nofollow">Alteration</a> Sphere to cast the Shape Weapon aspect of the <a href="http://spheresofpower.wikidot.com/alteration#toc30" target="_blank" rel="nofollow">Morphic Weapon</a> to transform his HexTech arm into any weapon he is proficent in XD</p>
<p>At level 2 he will take a level in Gunslinger <span class=messageboard-ooc>(and disgard his starting firearm)</span> allowing him to transform his artifical arm into any Simple, Martial or Firearm weapon he desires XD
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Level 3 onward he will continue taking levels in Armorist. </p>
<p><span class=messageboard-ooc>Its not all gravy though. It has some drawbacks. If we start at level 1 then I need to take the EXP feat at lvl 1 so that I can transform my arm into that specific firearm only (Edit: Unless firearms are Commonplace, then I would be proficent).
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Also, if the firearm misfires while I have transformed into it, well, my arm breaks :p
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Also, while I could transform into any firearm, I could only take Rapid Reload with <i>1</i> firearm, and all others will still take an extended time to reload.
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Compounding this is the fact that firearms do not come loaded, so first action is to summon the gun, second action is to load it :P
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Also, Action Economy is significantly working against me :3 Round 1: Transform Weapon, Load barrel. Round 2: Enhance Weapon (if desired), Load second barrel. Round 3: FIRE! (1 shot...) ect.
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Also, my transformation only lasts 2 minutes per Caster Level. I have a fair few SPs but I would have to use them continuously.</span></p>
<p><span class=messageboard-bigger><b>End Result...</span>
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I have a young boy who grew up in Torch but tragically lost his left arm in an accident. One of the (many) blacksmiths took him in and helped forge a working prosthetic for him. The kid then spends the next few years learning to cope with his handicapped life by continiously refining his fake arm as well as learning to channel small amounts of continious magic into his arm, granting it motion of his own, and returning full functionality to himself.
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Power is granted to the persistant, and the desperate. A life spent continuously exerting magic is hard and draining (even moreso when you are also a Blacksmiths assistant!) and the constant effort has lent his magical power a strong and stable aura akin to polished steel.
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One trick he had picked up over the years was to alter and transform his arm into a variety of tools, and weapons. It was his crowning achievement when, after weeks of study he was able to crack the inner workings of a rifle he had seen come through the shop. He had a working Hand Cannon!</b></p>
<p>So I have a young boy with a fake arm who has no need for weapons, he is the weapon! More specifically he can transform his left arm into whatever weapon he may have need in the moment. He also has enduring, personal magic that can aid him by enhancing his equipment.</p>I have had an epic idea I have been trying to put together but it requires SoP and so it doesn't seem to want to get accepted anywhere. It also happens to be a gun wielder ^_^
However it REALLY takes off at level 2. I can make do at level one by taking EWP: Rifle but then that immediately becomes redundant at lvl 2 when I take a level of Gunslinger to gain ALL proficencies :(
To start the idea off, I have human who is missing an arm, so he uses the Enhancement Sphere to cast Animate Object...Gobo Horde2017-05-06T00:07:51Z