Of all the many and various characters invented by R.A. Salvatore, one of my all time favorites would have to be the slightly crazy Athrogate. There is just something about him I have always loved and I would love to see how people would build him. Athrogate the rhyming dwarf with his twin flails Rotter and Slaughter, as well as his infernal nightmaresque mount Snort. What say you, my fellow players, how would you create him in pathfinder?
As of right now, here's what I've got. Just bare bones "fluff" for them as before. I'm really looking forward to drawing all of them. --Sigurd the Dragon Prince-- Leader of the tribe, Sigurd earned his position by dint of intelligence and skill at arms. When he falls into his rage, it is the cool collected fury of the murderous. He is respected and admired by each of the tribe, especially Kaanos. He wears heavier armor than most of the others, heavy breastplate sporting draconic designs and a heavy shield bearing the symbol of the Wyrmchilde Clan. He carries a deadly battleaxe, edged in runes of fell might, that always glows with the cold it sheds. --Anyanka the Reaper-- The wife of Sigurd, Anyanka is a wise woman of rare attractiveness for someone who's blood is mixed with orc descendency. She is tied to the spirit totem of the tribal elders, specifically Aeragos the Mother Wyrm, and calls on her during her rages. She carries a beautiful falchion known as "Wyrm Cutter", passed down to her from her father. Her hide armor bears trinkets of bone, and her left pauldron is the skull of the first dragon she slew in combat. --Baern bearer of the Dragonson-- One child in every generation is born bearing the mark of the Wyrm Father, born into blood their mothers die during childbirth and the child is taken from the father to be raised by the shamans and witches of the clan. Baern was always a strong boy but when he learned to brew the dragonwhiskey that would allow him to awaken the Dragonson, he became a feared but respected clansman. Wearing little armor, Baern charges into battle, letting free the Dragonson, growing into a massive brute of terrifying strength and ferocity. --Valas Dragoneye-- A simple hunter and scout for the tribe, Valas lost much to a foul black dragon, including a wife and son. He eventually found the dragon, and with help, brought the beast lore but not before receiving burns that would cost his left eye. He still wears the dragon's hide as a cloak, and his quiver is always filled with jagged, wickedly barbed arrows more resembling harpoons. His bow, solid black wood, exudes hatred, focused on draconic creatures. --Kaanos Battlecaller-- It is a sacred duty to call the clan to war, and the most powerful of the skalds can stoke the fires of rage in his fellow clansmen. Kaanos is one such skald, and when his voice bonds out war songs, his people swell with rage and pride. Carrying a light shield and dragon etched sword he fights with song and sword, singing praise and odes to the fallen. At his side, a tidepool dragon named Kiklos follows, his friend and ally. --Satira Hagsdottr-- A shockingly beautiful woman, she is the lover of Baern and a witch of no small repute. She wields the cold fury of winter and the white dragons that revel in it. At all times she is accompanied by Hamas, her pseudodragon familiar. She often wears a flattering corset and skirts made of white dragon hide, edged in black fur that gives her a distinct appearance. She is one of very few capable of calming the Dragonson when he is in the heights of his devastating fury.
I may give both the witch and the bard a familiar, one having a pseudodragon, the other having a tidepool dragon. You're correct on then being from the North, they are winter barbarians for sure. I'm in the process of drawing the "leader" at the moment, with Anyanka and Baern/Dragonson coming after I finish "leader"(I really should name him, I'm thinking Sigurd or Sigmund)
Really love everything you've done Nate, those are absolutely awesome. Though I might have to change the "leader" to something other than titan mauler, maybe have him use sword and board, and be an armored hulk? I contemplated making Anyanka a titan mauler with a LARGE earthbreaker to really make her brutal, but I'm hesitant. Any suggestions?
Oracle and witch are both in, just need to decide how I want to do them. The witch will be be based on the hexer above, with an improved familiar taking the for of a pseudodragon. Oracle will most likely be battle or ancestors. Still debating which I prefer, and I kinda want her to be the party's face, or atleast very beautiful, high charisma. Not sure about any other characters, maybe another barbarian? Or maybe a cavalier(beat master)? I haven't checked but can they get dragons or anything remotely draconic?
The ranger in the group will definitely have favored enemy dragons. Probably going to make him archery based as I've always liked archer rangers. As of right now, only three characters are locked in, though none are built. -Anyanka the Reaper- She carries a large falchion into battle and wears armor of hide and bone. She is known for being hard to put down in combat and when she calls on the dragon spirits, she brings death without mercy. -Baern Dragonson- While a strong man, Baern is not a fighting man. He typically is found brewing concoctions and talking of formulae. The Dragonson on the other hand resides within him, and should Baern unleash his alter ego, few can hope to survive his wrath. -Valas- Seemingly frail, Valas is an expert marksman. He brings a rain of death with his arrows and the tribe respects his skill as well as knowledge of how to slay the dragons that wrong the clan. He wears a cloak of black dragon hide half his face is scarred from acid burns.
I really like the idea of the shaman with the familiar matching the totem. They are dragon totem barbarians, so the idea is very cool. As for the alchemist, I see what you mean, but he's going to be something more along the lines of a feral brewer, clay pos instead of glass, something along those lines. He is a rare tribesman who drinks "dragon blood" and grows into a feral rager of tooth and claw.
@Blueluck, I really like that idea but unfortunately the DM wants them to not be mounted characters except for maybe one. So I'm probably going to stick the cavalier as a keeper. The alchemist build is nice, I'll have to keep that one in mind if nothing else catches my eye. I hadn't thought of using Amiri but that's an interesting idea. I'll see what he thinks. I kinda like the idea of the female "am barbarian" character. I'll try to think of some other builds that could work, I've liked all the suggestions so far.
Barbarians as in fitting with the archetypical tribal barbarian image espoused by fantasy. Savage(though not necessarily evil), noble, shamanistic. Big swords/axes, fur and hide garb with bone trinkets/trophies. As for climate, that is up to the creator of the "party", but the DM would prefer wintery or temperate. Also, he would prefer the group to be mainly neutral in alignment but it isn't completely necessary.
So I'm working on a challenge with a DM friend of mine and he needs a party built. 8 characters, each a tribesman of a barbarian tribe his players will be meeting. Each character should be unique, and have their own feel or "vibe" to them. None of them are set in stone "crunch-wise" and he's asked me to see what petiole come up with for an all-barbarian-themed 8 man party of characters. The only stipulations are the following:
I really look forward to setting what people come up with for this party, and what people think of when they think tribal. Any questions feel free to ask.
Hmmm, I'm willing to consider dropping RMA, I've been looking at shadow dancer(which would fit fetchling tremendously) if only for a few levels. Maybe just enough to get the shadow companion and jumping from shadow to shadow. As an aside, is there any good ways to make a whip more of a deadly weapon? A black blade whip seems like a really cool idea if you can get past the armor problem of whips.
Hmmm true, might just have to look into traits to get stealth and such for him. Though if like to retain RMA for fluff reasons, possibly Magus 15/RMA 5 for him. I'm debating whether a single level dip into rogue, ninja, or ranger would be worth it to make some skills easier to attain. Though I'm uncertain if it would be worth cutting another level from magus. For the record, a saw tooth saber CAN be a black blade, right?
I've been poking around my books all morning, thinking up some ideas, trying to build this character how I'm envisioning him. Right now, as he stands, I'm looking at Rogue(knifemaster) X + Alchemist(vivisectionist) 1 + Magus(Bladebound/Spellblade) X + Red Mantis Assassin X Saw tooth saber as his black blade, force athame in his off hand. I'm wondering if I should try to squeeze in a level or two of shadow dancer, but I'm unsure if it's worth it. Still deciding traits and feats, fetchling will be his race.
His spells would mainly be for mobility and resourcefulness, and buffing himself. As well as cleaning up messes. I'm leaning towards Magus 10/Ninja 10 if anyone knows of a good build one. I'm pretty sure I've settled on fetchling for his race, possibly with the subtle manipulator alternate racial trait.
Spellblade's don't use spellstrike if I remember right. As for what I'm wanting to do, stealth is a must for obvious reasons. I'm wanting him to have high mobility and the ability to assassinate(hence ninja being suggested). For a look/feel, I'm leaning towards him being very similar to Ezio/Connor from the assassin's creed games.
I'm looking to make and assassin themed character. Highly mobile, highly efficient, and a master with his twin daggers(one the black blade, the other a force athame)... Not I've been contemplating how best to build him. The dual archetype is my primary class, but I'm willing to dip others, even fairly substantial dips, if they fit the theme and give him that efficient killer optimization. Ninja? Knifemaster? Monk? Ranger? Race has not been selected at all yet, do I'm wide open for the best suggestion to pull this off. I'd considered elf, but I'm willing to play just about anything for this character. He was raised in an assassins guild/temple from an extremely young age.
Hadn't even thought of MoMS but that would definitely work. Gah I want to play this now. Do they still have a drunken master style for monks, and archetype or something similar? "We don't know who he is, his face changes after every kill. What we do know is he always comes from the shadows, and the last thing his mark experiences is the smell of whiskey and the cold whispers of spellcasting before meeting a flurry of pain and a quick death."
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