I'm on a personal mission to phase out my PBP games, so I'm never too sad when one dies. That being said, this is the one game I have going that I wouldn't want to see disappear, though I don't particularly care if the AP continues, so I guess I kind of echo Dax's statement.
If it actually bothers folks, then of course I'll roll all skill checks in the future, but in my mind, this is just a smidge of comic relief during a dramatically tense moment in the story. If Nhatin had been built as a character super-paranoid about losing his sword where something like Gilfroy swiping it would be a major blow to his character concept, then of course I'd roll. Where it's just a harmless bit of fluff...
Of course, this is a two-way street. I would take no offense if, for purposes of the story, Corinna has a great comic moment/opportunity that depends on her succeeding against Gilfroy's next illusion prank--in such a situation, then by all means, auto-succeed (or auto-fail if you have a great reaction to that). I think we've all been at this long enough to know when such times are harmless RP and when they are matters if consequence.
Meh! The problem with actually rolling skill checks is you might not be successful! Why take the risk?
Gilfroy, pilfered scimitar still over his shoulder (though it has clearly begun to weigh heavily), pauses next to Shalelu, letting the misery of their loss play across his face, then heads to his cart.
Gilfroy looks the stranger up and down...well, mostly up.
"Sanisu sent you to help us? Very nice of him. We could use your eyes. Check out the castle walls and roof, would you? Make sure thre aren't any more corbies. Good fellow."
Once the man is distracted, Gilfroy, who naturally comes up to the man's waist, slides his scimitar our of its sheathe and slings it over his shoulder, following Malan.
"A friend of ours just died inside. We're going to rest, lick our wounds, and grieve. If you don't kill us in the night, you can have this back."
Gilfroy follows the sound of Corinna's scream to come up and grab her hand, leading her towards the throne room, he shouts out, "No, Tevyn, down the stairs."
Bluff: 1d20 + 10 ⇒ (16) + 10 = 26
He uses his dancing lights SLA to send some lights a bit down the stairs, then heads after Tevyn into the throne room.
Corinna Valdemar wrote:
You rolled a 25 here.
Right, thanks! That should be enough.
"It's content to wait, knowing that in a few seconds there will be a new wight where once was Melon," Gilfroy calls out, choking slightly at the thought, though fear (and even excitement) at the current predicament keep him from getting too weepy. "Damn!" he curses as he lets his healing spell go and casts obscuring mist. "Malan! Get out of there!"
Oh, now I see. Malan is actually in the room, but the wall is cutting his token in half. I mistook the black line for some sort of double doors, but that's clearly not the case. I can understand why you're enforcing this "no shooting through walls" policy, not wanting his massive damage roll trivializing this encounter.
Gilfroy brings up his crossbow, shooting at the icky thing in T34.
Attack: 1d20 + 1 ⇒ (15) + 1 = 16
Clearly, with that damage roll, the bolt slams into the back of his head, scattering brain matter, ricochets off the wall behind him, then slices straight through his thigh, turns 150 degrees, slides through his lower back, then falls out on the bed next to him several hours later, completely pristine.
"Tevyn, Malan, bring down that one!" Gilfroy shouts, pointing at 12.
He'll delay until after them, planning on moving up and healing Melon safely once it's down. If it doesn't go down, he'll move up and risk it.
Concentration if needed: 1d20 + 6 ⇒ (1) + 6 = 7
Gilfroy moves back out to AK31 and lobs an acid splash at the corby in AF31.
Not able to hit the broadside of a castle, let alone a dire corby, Gilfroy calls out, "I could make us a bank of fog, if that will help."
Escape Artist check: 1d20 ⇒ 19
Whew! He finally pulls free of enough of the webbing that he can move unobstructed. He scrapes it off, throws it to the ground (pausing to shake his hand a few times as the stuff sticks to it), then shudders. "Disgusting stuff!"
LOL!! I completely missed that Gilfroy wasn't anchored!!
Seeing the catapult being readied, Gilfroy shouts out, "Oh, s&@$!!!!!!" and starts hopping frantically into the gate house, tripping a few feet short and tumbling head over heels into the relative safety of cover.
Concentration: 1d20 + 6 ⇒ (16) + 6 = 22
Touch attack: 1d20 - 4 - 2 ⇒ (4) - 4 - 2 = -2
He glances about making sure nobody saw.