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Gilfroy Fezziwig's page
517 posts. Alias of Nazard.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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LoreKeeper wrote: Just out of interest, why?
(I don't want to play the evil-AP, Way of the Wicked.)
Same reason I won't play Way of the Wicked, though admittedly to lesser degree.
Plus, pirates have never been my thing.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Sorry, but I'd never play the pirate one.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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I would so love to actually get a game of Kingmaker going, but I suspect others in this group are currently playing in it.
Does anybody know if Shattered Star or Reign of Winter are any good?
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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I'm on a personal mission to phase out my PBP games, so I'm never too sad when one dies. That being said, this is the one game I have going that I wouldn't want to see disappear, though I don't particularly care if the AP continues, so I guess I kind of echo Dax's statement.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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"We have to go back. We were getting close, and we have to...to put Melon to rest."
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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I'm fine with recruiting another player. A frail gnome, a wizard, a magus and some sort of cleric would make for a very strange and melee light party.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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HP: 1d8 ⇒ 1
Hmm...I think I'll risk the secret roll here.
Second level oracle upgrade complete. Gilfroy now has the potential for casting 11 DC 18 colour sprays per day.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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At some point Gilfroy wanders by to join the somber silence, still dragging the scimitar behind him.
After sitting awhile, he comments, "I suppose I should give this back to the guy."
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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There's also nothing saying that Nhatin can't just pluck it back before the gnome's gone three steps.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Have we completely lost Tevyn's player?
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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If it actually bothers folks, then of course I'll roll all skill checks in the future, but in my mind, this is just a smidge of comic relief during a dramatically tense moment in the story. If Nhatin had been built as a character super-paranoid about losing his sword where something like Gilfroy swiping it would be a major blow to his character concept, then of course I'd roll. Where it's just a harmless bit of fluff...
Of course, this is a two-way street. I would take no offense if, for purposes of the story, Corinna has a great comic moment/opportunity that depends on her succeeding against Gilfroy's next illusion prank--in such a situation, then by all means, auto-succeed (or auto-fail if you have a great reaction to that). I think we've all been at this long enough to know when such times are harmless RP and when they are matters if consequence.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Meh! The problem with actually rolling skill checks is you might not be successful! Why take the risk?
Gilfroy, pilfered scimitar still over his shoulder (though it has clearly begun to weigh heavily), pauses next to Shalelu, letting the misery of their loss play across his face, then heads to his cart.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy looks the stranger up and down...well, mostly up.
"Sanisu sent you to help us? Very nice of him. We could use your eyes. Check out the castle walls and roof, would you? Make sure thre aren't any more corbies. Good fellow."
Once the man is distracted, Gilfroy, who naturally comes up to the man's waist, slides his scimitar our of its sheathe and slings it over his shoulder, following Malan.
"A friend of ours just died inside. We're going to rest, lick our wounds, and grieve. If you don't kill us in the night, you can have this back."
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy moves to U42 and takes aim at the mist with his own crossbow.
Readied attack: 1d20 + 1 ⇒ (12) + 1 = 13
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
"Malan's right behind me, and so are...they."
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy follows the sound of Corinna's scream to come up and grab her hand, leading her towards the throne room, he shouts out, "No, Tevyn, down the stairs."
Bluff: 1d20 + 10 ⇒ (16) + 10 = 26
He uses his dancing lights SLA to send some lights a bit down the stairs, then heads after Tevyn into the throne room.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Corinna Valdemar wrote: You rolled a 25 here. Right, thanks! That should be enough.
"It's content to wait, knowing that in a few seconds there will be a new wight where once was Melon," Gilfroy calls out, choking slightly at the thought, though fear (and even excitement) at the current predicament keep him from getting too weepy. "Damn!" he curses as he lets his healing spell go and casts obscuring mist. "Malan! Get out of there!"
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Knowledge Religion: 1d20 + 7 ⇒ (12) + 7 = 19
Is that enough to know about wight spawning?
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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The listed save is to remove the negative level after 24 hours, unfortunately.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy, not wanting to get in its way, reaches around the corner with his charged hand.
Touch attack: 1d20 - 2 - 4 ⇒ (4) - 2 - 4 = -2
Not coming anywhere close to hitting with that, he backs away up the hall to O46.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy steps forward five feet and says to Melon, "Pull back a bit...draw it out so we can help you."
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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"Just suck the life out of you is all," Gilfroy replies.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy casts cure light wounds but holds the charge for the time being.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Knowledge Religion : 1d20 + 7 ⇒ (18) + 7 = 25
"It's a wight!!" Gilfroy shouts. "Don't let it hit you!"
Slightly panicked, Gilfroy casts guidance on Melon.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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"We've killed a lot of bird brains in here. Maybe there isn't an army left to summon. We should take advantage of the respite to find a hidey-hole, tend to our injuries, and recover spent magical energies."
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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"I think it would look smashing on you, Melon. Try it on!"
Gilfroy is low on healing spells (all spells, actually, and he has 10 firsts. We really need to rest.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy moves to AA36 and unloads his crossbow into the right trog.
Attack: 1d20 + 1 - 4 ⇒ (9) + 1 - 4 = 6
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Oh, now I see. Malan is actually in the room, but the wall is cutting his token in half. I mistook the black line for some sort of double doors, but that's clearly not the case. I can understand why you're enforcing this "no shooting through walls" policy, not wanting his massive damage roll trivializing this encounter.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Ah, I thought he could see through the open doors. In that case, he forgoes the massive damage roll, and gives Tevyn a guidance spell.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy brings up his crossbow, shooting at the icky thing in T34.
Attack: 1d20 + 1 ⇒ (15) + 1 = 16
Damage: 1d6 ⇒ 1
Clearly, with that damage roll, the bolt slams into the back of his head, scattering brain matter, ricochets off the wall behind him, then slices straight through his thigh, turns 150 degrees, slides through his lower back, then falls out on the bed next to him several hours later, completely pristine.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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"I'm a bit hurt," Gilfroy says. "I have two more divine spells, after which I'm reduced to my reusable spells and my prowess with my crossbow."
He holds up his crossbow to emphasize his point, pauses a moment, then turns it right way up.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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"You'd think if they had many more, they'd be here by now. We haven't exact been subtle."
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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It's his last. Two oracle spells left though.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Right! That's what he'll do then, after Corinna. DC 18!
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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If Gilfroy takes a five foot step east, can he get all three corbies with a colour spray? It wouldn't be using one of the typical cone alignments.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Ah, I missed that step. Perfect, indeed!
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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"Tevyn, Malan, bring down that one!" Gilfroy shouts, pointing at 12.
He'll delay until after them, planning on moving up and healing Melon safely once it's down. If it doesn't go down, he'll move up and risk it.
Concentration if needed: 1d20 + 6 ⇒ (1) + 6 = 7
Healing: 1d8 + 3 ⇒ (7) + 3 = 10
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy moves back out to AK31 and lobs an acid splash at the corby in AF31.
Touch attack: 1d20 + 1 - 4 ⇒ (4) + 1 - 4 = 1
Not able to hit the broadside of a castle, let alone a dire corby, Gilfroy calls out, "I could make us a bank of fog, if that will help."
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy flings another acid splash at the corby between Melon and himself.
Touch attack: 1d20 + 1 - 4 ⇒ (14) + 1 - 4 = 11
Damage: 1d3 ⇒ 1
"Works for me," Gilfroy says and he moves 20 feet towards the gate house.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy takes a step back and flings some acid at the corby right in front of him.
Touch attack: 1d20 + 1 - 4 ⇒ (5) + 1 - 4 = 2
The blob sails high and wide.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Sorry, all. Thanks for the assist, Navior.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy will take a 5-foot step to AH32, taking cover behind the body and fling a glob of acid at the injured corbie.
Touch attack: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d3 ⇒ 3
The bit of acid sizzles as it hits flesh.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Glancing at the rotting banners hanging from the walls, he adds, "On second thought...bad idea."
His contemplation of taking up arson as a hobby leaves him standing in the doorway, too slow to heed Corinna's suggestion.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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"Does anybody have any oil?" Gilfroy asks, pointing at the rug.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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And for himself..1d8 + 3 ⇒ (6) + 3 = 9
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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"Of course!"
Gilfroy touches her with a spell.
1d8 + 3 ⇒ (7) + 3 = 10
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Escape Artist check: 1d20 ⇒ 19
Whew! He finally pulls free of enough of the webbing that he can move unobstructed. He scrapes it off, throws it to the ground (pausing to shake his hand a few times as the stuff sticks to it), then shudders. "Disgusting stuff!"
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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LOL!! I completely missed that Gilfroy wasn't anchored!!
Seeing the catapult being readied, Gilfroy shouts out, "Oh, s&@$!!!!!!" and starts hopping frantically into the gate house, tripping a few feet short and tumbling head over heels into the relative safety of cover.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Gilfroy continues to try to squirm out of the webbing.
Escape Artist: 1d20 ⇒ 13
He almost gets free before tripping on a web and crashing into another mass of the sticky stuff, getting just as ensnared as before.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Escape Artist: 1d20 ⇒ 10
Gilfroy tries to wriggle free of the webbing, but fails.
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AC 11/11/11; Max HP 20; Current HP 12 Effects:
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Concentration: 1d20 + 6 ⇒ (16) + 6 = 22
Touch attack: 1d20 - 4 - 2 ⇒ (4) - 4 - 2 = -2
A blob of acid flies almost straight up as Gilfroy's aim is thrown by the webs. He glances up and utters a curse, trying to protect his head as his own spell drops at his feet, nearly hitting himself.
He glances about making sure nobody saw.
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