Berserker Cannibal

Ghanrik Earthshield's page

56 posts. Alias of Saint Abel.


Full Name

Ghanrik Earthshield

Race

Spells and Special Abilities:
channel(2d6, DC14) 7/7; SPD 3/3 1/D 2nd, 4/4 1/D 1st; SP 0:detect magic, guidance, resistance, stablize; SP 1: B 2/2, SoF 2/2; D:MW; SP 2: SO, RE 2/2, D:SW; SPA: ad 6/6, br 6/6

Classes/Levels

Tracked Items:
WoCLW 33/50
Male Dwarf Fighter 1 / Cleric 4

Gender

Defenses:
HP 50/50; AC 22, T 12, FF 21; F +10 (+2 vs poison,spell), R +4, W +9; Init +1; Per +3

Size

Medium

Age

68

Alignment

LN

Deity

Magrim

Languages

Common, Dwarven, Elven

Occupation

Combat Medic

Strength 14
Dexterity 12
Constitution 14
Intelligence 8
Wisdom 16
Charisma 14

About Ghanrik Earthshield

Statistics:
Ghanrik Earthshield
Male Dwarf Fighter 1 / Cleric of Magrim 4
LN Medium Humanoid (dwarf)
Init +1; Senses Perception +3; stonecunning, darkvision 60ft.
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Defense
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AC 25, touch 12, flat-footed 24 (+1 Dex, +10 armor, +3 shield, +1LoS); defensive training
hp 50
Fort +10, Ref +4, Will +9; hardy
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Offense
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Speed 20 ft.
Melee +1 dwarven waraxe +9 (1d10+3/x3); hatred
Special Attacks channel positive energy 7/day (DC 14, 2d6)
Domain Spell-Like Abilities (CL 4th; concentration +7)
6/day—acid dart (1d6+2 acid)
6/day—battle rage (+2 dmg, 1 rd)
Cleric Spells Prepared (CL 4th; concentration +7)
2nd—spiritual weapon(D), shield other, resist energy(2)
1st—magic weapon(D), bless(2), shield of faith(2)
0 (at will)—detect magic, guidance, resistance, stabilize
D Domain spell; Domains Earth, War
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Statistics
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Str 14, Dex 12, Con 14, Int 8, Wis 16, Cha 14
Base Atk +4; CMB +6; CMD 17; stability
Feats Dwarven Toughness, Trained by Rock, Luck of Stonecrusher, Weapon Focus(Dwarven Waraxe), Toughness, Extra Channel
Skills Diplomacy +7, Handle Animal +6, Heal +7, Knowledge (history) +3, Knowledge (religion) +3, Linguistics +3, Sense Motive +7, Survival +7, Use Magical Device +3
Languages Common, Dwarven, Elven
SQ aura of law
Combat Gear wand of cure light wounds (33); Other Gear +1 fullplate, +1 hvy. shield, +1 dwarven waraxe, +1 cloak of resistance w/ black owl clasp, headband of charisma +2

Appearance, Mannerisms, and Quirks:
Appearance

Ghanrik is a little shorter than the average dwarf and has long black hair that he keeps tied up in the back. He is blind in his right eye due to an attack from a black dragon when he was travelling with his dad. He has adjusted to it now and luckily was left eye dominant.

Mannerisms

Ghanrik tends to laugh a lot in conversations with new people to calm his nerves. Ghanrik makes up words to make him sound smarter. Ghanrik tends to be straightforward on his feelings about things and doesn’t hide them very well.

Quirks

Ghanrik is a tad ocd and has to pray so many times a day, sharpen his weapon every day, clean his beard.. etc. Ghanrik has a lucky copper coin of unknown currency he keeps in his shoe that he got as a child. Ghanrik loves animals and tries to take care of stray ones he comes across and then finds them homes.


Role:
Combat

Ghanrik is left-handed and fights with his weapon in that hand while his shield is in his right. He tends to be more of a healer in combat and provides the party with defensive buffs second. If all is fine he focuses on attacking and tries to keep enemies on him and off less armored allies. If faced with a foe that hits him easy he fights defensively until other party members come to aid him.

Out of Combat

Ghanrik is a skilled healer and can bandage wounds well. He is also a diplomat and likes to try to keep the peace. He is knowledgable in history and religion. He also is skilled in surviving in different areas due to the travelling him and his father did during his life.


Background:
Ghanrik Earthshield is the son of Ahr Earthshield and his mother died during his birth. His father doesn't know his past and only recalls waking up in a forest with a large earth elemental named Pebbles that called him Master Earthshield. Ahr only remembered his name starting with an r hence went with the name Ahr. He travelled around until he met others of his dwarf kind and amazed them with his unique pet earth elemental and his earth magic he conjured without study or practice.

Ahr settled down with a wife for a short while until his son was born. Ahr stayed until Ghanrik was able to walk and they ventured off to find out answers about this world and Ahr's memories. They stayed with some elves for a long while until Ghanrik was old enough to fight and wanted to be trained by dwarves. So, they ventured off again and took an old pathway to a dwarven clan (Rock Stonecrusher's). They were attacked by a black dragon and Ghanrik was injured, but was saved by Pebbles.

Ghanrik decided he wanted to be as dwarven a dwarf could get. He got trained by the great Rock Stonecrusher. He drank every chance he got till he passed out. He attempted to be a blacksmith, but was horrible at it and only managed to craft a mug of good quality and got it enchanted with an evercooling rune (so that his beer is always cold). He later decided to become involved with the religion and studied the history of dwarves and picked Magrim to follow since it was he who first taught the dwarves to commune with their gods.


Goals and Secrets:
Goals

Ghanrik wants to make a name for the family since it is a new lineage. Ghanrik would like to get his own pet earth elemental one day.

Secrets

Ghanrik likes elven culture and in particular elven women but dares not tell his dwarven brethren. A secret Ghanrik or his father don't know is Ghanrik’s father was imprisioned in stone for 300 years before he was released by Pebbles and had his memories erased when brought back.