So I am in a pathfinder story right now and my 13-14 year old friend has been trying to destroy me in the game because I was voted leader as the group and I have told about 3 npc's that I am the leader. He is a lvl 3 human, anti-paladin and I am a lvl 3 elf, ranger. I really need him dead before he becomes too powerful and our DM is sorta like he just lets almost everything go past the rules. Like one group member who also tried to kill me once (but he came to his senses that I am 2 levels higher than him) well his back story is that a fire god brought him back to life after he died as a baby and he can go through fire lava and is not affected of anything of the such. Also the guy Im trying to kill just got an army of like 300 orcs and they are ruled by him just because he asked the orcs as his soldiers. So its sorta screwed up but yeah thats some background, please help me if there is a way to kill him really good.
Also post your own questions for revenge here.
PS ask me if you want more information on this guy like his AC or my AC, and I have a bow that gives +4 to attack my BAB is +3 and my dex bonus is +5 so its total is +12
This sounds like when I started playing at a similar age, maybe a bit younger.
We were very flexible with rewards and into rule-of-cool over everything else.
We were also all about our own characters.
If I have this right and you are a young group starting out then read on...
I think you should probably figure out, as friends and away from the table, if this is how you want to play the game. Maybe in a situation with a parent or other adult nearby (because this reduces the likelihood of people getting stroppy and throwing dice).
My suggestions for a better game:
1. Your GM should not write the adventures. There is plenty of free stuff out there that he can run until he feels confident.
Honestly, the professionals are talented and experienced. Learn from them. These are all free adventures released by Paizo.
2. You should all be good.
Evil is tricky and problematic. Being heroes makes for simpler relationships.
3. Be a gang.
Make your characters together and create a reason why you are all together. If someone wants to spend money on an adventure then Crypt of the Everflame is designed to be a first adventure and it does a great job of bringing a party together.