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Father Zantus

Gennadi's page

19 posts. Pathfinder Society character for Chris Mortika (RPG Superstar 2010 Top 16).

Full Name

Gennadi Penkovets




Paladin 6 Hellknight 3








Lawful Good




From Molthune


Common, Abyssal, Celestial, Draconic, Infernal



Strength 18
Dexterity 12
Constitution 13
Intelligence 10
Wisdom 12
Charisma 18

About Gennadi


1st Level- Master of the Fallen Fortress (GM), Citadel of Flame (GM), Hydra's Fang (GM),
2nd Level -Godsmouth Heresy
3rd Level - Bloodcove Disguise (GM), Rescue at Azlant Ridge (GM), Shades of Ice II
4th Level - Decline of Glory, Shades of Ice III, Silent Tide (GM)
5th Level - Shades of Ice I (GM), You Only Die Twice, Song of the Sea Witch
6th Level - Dog Pharaoh's Tomb, Immortal Conundrum (GM), Fury of the Fiend
7th Level - Kortos Envoy, Sundered Path, Jester's Fraud
8th Level - Haunting of Hinojai (GM), Citadel of the Nail, Siege of Diamond City (GM)
21 prestige / 41 fame.

Initiative +1 Move 30 ft. Hit Points 60
Base Attack Bonus +8/+3Melee Attack Bonus +12/+7 CMB/CMD: +14/23
Armor Class 24 Flat-footed AC 23 Touch AC 13
Fortitude Save +12 Reflex Save +8 Will Save +11, +2 vs charm
Languages: Common, Abyssal, Celestial, Draconic, Infernal

Skills: Acrobatics +3, Diplomacy +13, Intimidate +25, K. history +4, K. local +5, K. planes +2, K. religion +6, Lingistics 4, Percept. +9, Perform +9, S.Motive +5, Stealth +1

Greatsword +13/+8, 2d6+7 pts (19-20) – +1
Lucern hammer: +13/+8, 1d12+6 pts (x3) – cold iron, masterwork
Longbow, Comp: +8, 1d8+4, range (x3) – masterwork, mighty
Armor: +1 adamantine hellknight armor (Armor Penalty: -3, DR 3/-) masterwork tool for Intimidate

Notable Abilities
Proficient with all simple and martial weapons, all armors
Aura of Good, Aura of Law
Detect evil and detect chaos at will
Smite evil (2/day) and Smile chaos (1/day)(Add Cha bonus to attack, add level to damage (x2 vs. nasties), add Cha bonus to AC)
Lay on hands (2d6, 8/day)
Aura of Courage (immune to fear; allies within 10' get +4 bonus vs fear)
Divine Health (immune to disease)
Shared Defense (+1 to adjacent allies’ AC, CMD, saves; standard action costs one lay on hands lasts Cha mod rounds.)
Divine bond (+1 AC, or +2 AC vs. smite target, or light fortification, 1/day)
Vigilance Low-light vision (constant).Gennadi can see through 5 feet of stone, wood, or similar barriers; metal or denser barriers block this effect. (3 rnds/day).

Aspiring Hellknight (+1 trait bonus to Intimidate)
Armor Expert (reduced armor penalty)
Trained Eye (boon) +2 to Perception
Power Attack (-3 to attack, +6 or +9 to Strength bonus to damage)
Pushing Assault (push target back 5 ft instead of extra damage from Power Attack)
Cleave (if damage Foe #1, can attack adjacent Foe #2)
Cleaving finish (If drop Foe #1, can attack Foe #2)

1st Level (2 per day, DC 15):

belt of giant strength, headband of alluring charisma
circlet of persuasion, cloak of resistance +1, ring of deflection +2, ring of the ram (48 charges)
Wands: cure light wounds (41 charges),
Scrolls: delay poison, remove paralysis
Potions: cat's grace, bull's endurance[/i](x2), blessing of courage and life, oil of bless weapon (x4)

Backpack, Bedroll, Blanket, Sack, Tent, Bag of caltrops, Crowbar, Grappling hook, 100 ft of rope, 2 Doses of antitoxin, 10 Sunrods, 5 Tanglefoot bags, 5 Thunderstones

Dragonkiller (one time +1d6 damage to a dragon)
Snowmask Induction (endure elements down to 0 degrees F)

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