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Let's say a man is being persecuted and a paladin gives him shelter.
maybe dying was the correct choice. Being an example of righteousness to inspire the world. Right and wrong do not care about making it to level 20 or that the paladin is a PC.
Each damage roll, not each attack. Important difference. Probably not legal though, because the devs probably never intended MM to be used creatively, like Vital Strike. If you find a way to make it great, it must be a mistake.
smite and magic missile are already great. Vital strike though...maybe if you are a huge hippo.
A summoner and his eidolon share a mental link allows for communication across any distance (as long as they are on the same plane). This communication is a free action, allowing the summoner to give orders to his eidolon at any time. In addition, magic items interfere with the summoner’s connection to his eidolon. As a result, the summoner and his eidolon share magic item slots. For example, if the summoner is wearing a ring, his eidolon can wear no more than one ring. In case of a conf lict, the items worn by the summoner remain active, and those used by the eidolon become dormant. The eidolon must possess the appropriate appendages to utilize a magic item.
edit: If you could see me i would look like a ninja. *you hear the sounds of sunglasses being put on*
Damian Magecraft wrote:
exactly, More options and systems is better than 1. To build a straw man, it is better to have different weapons instead of one (ranged, reach, melee, light, one handed, exotic..).
the soon to be released Arcanist class will combine wizard and sorcerer classes in an unique way. Which is also fun.
Low Templar in SE Asia wrote:
This is risking the departed being on a fast track to final judgement and being unressurectable by normal magics. Or just meeting lost loved ones and deciding to stay with them in the afterlife.
edit to add to the thread: Fellow PC searches a door for traps, rolls anything, says it looks safe. My PC "You need to do more than look at it for a second before I trust anything you say" OoC take 20, its only a minute.
also it would be great if the GM described the effect we are saving against, it matters to what abilities my PC uses (rerolls etc) and can answer the is x,y,z type of effect to some extent.
Yes, the idea is to make it very tempting, high risk/reward. If you never state exact effect you can keep changing things so it is always a significantly bad result on a fumble. This would not be great for builds that hit on 2s but you could add a penalty to the attack.
AoO from all threatening you, stumble and fall into an adjacent square, drop your weapon, accidentally throw your weapon, hit an ally, your weapon breaks, your weapon gets stuck ("better" for dex based characters), If you get hit next turn it is an auto crit (helm got knocked off), you lose sight of an enemy (SA/invis bonus for one attack), you cut your self and start bleeding, you knock your self off balance and lose your remaining attacks....The idea is not to murder the PC if they fumble so be careful.
I've had a sorcerer enemy (Boss) in PFS almost wipe a whole party with a wand of it.
You can meet ghosts before the party is equipped to deal with them.
Wizard apprentice hordes with wands of MM are murder.
It beats other level 1 damage spells as you level.
Counter spelling in a specific AP (even vs meta magiced versions)saved us from party wipe.
The horse is not going to let you steal his snack ;)
the fluff seems to be a complete miss.
is fire involved?
my quick take on it. it probably needs a passive ability as well.
phoenix style: adds your wis as fire damage, otherwise it is the same
phoenix grace: You may also apply your damage bonus from power attack to the fire damage from phoenix style, by doubling the penalty to hit. (effectively doubling the damage bonus with no penalty if you take Furious Focus).
Phoenix strike: when using the phoenix style standard action attack, you also heal an amount equal to the fire damage dealt at the start of your next turn. If this brings you above 0 hp you may take a free action to stand that does not provoke an AoO.
with an area of effect of your square I can see it being ok. The ring is more of a hindrance to the user than an invisibility ring is.
I would also suggest that it not be a ring slot, a face or throat slot seems more thematic. so 30k for ring 20k for thematic location is my vote (with your square as the area silenced).
I could have sworn it has been mentioned in an adventure path or two.
I teach why this can't be done in my advanced class; 901 Applied cosmic awareness and Womble field interaction. It isn't something the uneducated can understand. If you are really interested you could sign up for my 101 introduction to magic theory, but I only accept applicants who can pay in gold.
/just being silly.
str focused druids can use the combat forms well. I started with a 16 str and am doing well, i just avoid spells with saves.
a wis based druid can still benefit from wild shape. Defense, mobility, and special abilities with saves. Since it uses your wis mod for save DCs instead of the default save DC in the bestiary.