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Stephen Radney-MacFarland wrote:
thanks, happy to through the easy questions.
Dex based builds are more versital
Which way does the door open and is it really 5x5' ? That's a huge door that is blocked by your allies if it swings into you. Perhaps you could undo the hinges and push it in? Or simply use a cantrip or stick or rope to open the door safely from a distance.
If desperate an unseen servant should be ok to open it.
Edit: if you are not in combat why are you in inititive and in a combat grid. Seems like frustration for no reason.
Anyone else find the idea of a flat 20% chance of blowing your batteries up a bit high for a 3rd level spell?
It's a cantrip so you can cast it each round, I would drop .everything dealing with concentration.
An aoe cantrip, hmm that makes it hard to balance. I think 1d2 Fire damage to one 5' square reflex negates and cannot cause fires to start is about right. It's something vs swarms at least...
There is already a fire cantrip, spark but it's single target if I remember right.
It didn't break the clw potion so it shouldn't break the bomb.
How I would do it unless pathfinder his rules for it hidden somewhere.
The archetype is bad, you can't take selective or improved channel until after your gain the ability. To make it better than a cleric you lose your class. It's not worth it. You also can't mix it with other archetypes that replace hexes or it just won't float.
A Grave walker hex channeler would be an awesome follower of Ghlaunder if there was a second replacement effect to make it scale right.
As one off hex choice it seems fine though. calling it an archetype seems silly..
If I was a bandit and a powerful group was slaughtering and doing heroics I would not attack them. I would cause problems elsewhere, get the government to kick them out, ruin their reputation, harass anyone who helped them, reward thieves who take their stuff, if pushed use hit and run tactics (in cities or very large range), buy a scroll of a powerful spell to really mess them up, get a legit bureaucratic job and make their life hell.
I wouldn't be suicidal and make a last stand or put my life on the line. As failure would stop me from completing my own goals. If you didn't wipe me out when I was younger and dumber I will be a powerful foe.
Hi all quick question.
Can a gunslinger using targeting cause a monster drop a grapple? Does it matter if it is only using one limb?
Targeting (Ex): At 7th level, as a full-round action, the gunslinger can make a single firearm attack and choose part of the body to target. She gains the following effects depending on the part of the body targeted. If a creature does not have one of the listed body locations, that part cannot be targeted. This deed costs 1 grit point to perform no matter which part of the creature she targets. Creatures that are immune to sneak attacks are immune to these effects.
Arms: On a hit, the target takes no damage from the hit but drops one carried item of the gunslinger’s choice, even if the item is wielded with two hands. Items held in a locked gauntlet are not dropped on a hit. cause a monster to drop a grapple? Does it matter if it is a single limb or a normal grapple?
Do a search for more discussion. I know this has come up.
I would allow the Villian/pc an auto kill unless the people reacting stealth/slight of hand their attack vs perception. If the perception is passed they can stop or see if the Villian is bluffing.
If the victim should have a chance I would make it a coudegras.
Edit: cannot be done in combat,
Create Mr. Pitt wrote:
That is not how concentration works in 5th. You just can't have two spells that require concentration at once.
Also cantrips scale and spells in general are really strong.
Yes, the Roc entry says druids can take them. For PFS you still have to own the beastiary.
Pathfinder Roleplaying Game: Bestiary
the BBEG flees? seems like he would stay to make sure the machine is not destroyed/turned off.
each round greater shadows are summoned for the final fight.
It is actually turned off, if they mess with it - it secretly turns on. They can spend time to find this out. But each round allows him more time to buff and call in allies.
He is also using control weather to make the area dark, a delay allows his allies to complete the spell. The hazardous weather is advantageous some how.
I don't agree with the need here. the NPC and what he knows should weigh in more than how you give your speech.
The bluff angle doesn't work as they don't know your intent, if they even bother to use sense motive.
at best they can get a hunch.
edit: a hunch says nothing about if they are lying. Just if they are trustworthy. They could be truthful this time.
The villain should behave as they want. The pcs can behave how they want.
You only need to step in if he pcs are not having fun, perhaps they find out exactly where the traps are so they don't wast time. The traps still exist but their Npc interaction or research found them all.
Or perhaps the villain has a creature controlling or moving the traps as an active defense, so they are wasted less...unless found and dealt with before moving on. A familiar like an imp is ideal here. Just having levers that open a door can make the pcs think there is a puzzle if an invisible Imp is around.