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GeekGamerGirl's page

FullStar Pathfinder Society GM. 5 posts. 4 reviews. No lists. No wishlists. 2 Pathfinder Society characters.



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Temple of Empyreal Enlightenment

*****

I thought this was a really well-written, in depth adventure. I liked how it was written with suggestions of where to make secret rolls for characters. I feel like my players did have to stop and think about what was going on and how they were going to react.

SPOILERS:

I thought it was interesting that the main plot did not directly influence success of the mission.

I enjoyed running the encounters.

I thought the book treasure is a nice item.

I wasn't totally sure if the people in the temple realized they were in the tapestry and how they felt about that. Might have missed that information.

One of my players had (and used) detect evil. That really helped focus the investigation and how they players reacted to the NPC's.

Read suggestions to print adventure. Of course I ignored it. I was embarassed that I did end up wasting too much time going back and forth on the tablet referencing the map. At least print the map. Probably just show it to the players, really. There's nothing really secret on it.


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We Be Goblins

*****

Everyone at the table had a lot of fun with this. Brought out some good role-playing. It was good for everyone to have a light-hearted adventure and not worry about their character surviving. (Though no one died at my table.) Love the idea of a prequel/back story to another adventure.


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Frostfur Captives

*****

Played this at GenCon and really enjoyed it. Where there be goblins, there be fun! Lots of role-playing oppurtunity here to interact and "protect" the prisoners. And a spooky doll to boot!


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God's Market Gamble

****( )

My group train-wrecked the scenario at the end, but before that, they did very well with the investigations. Fun to read. We had the chase deck, but used the chase chart from the scenario to keep the deck a bit fresher for our group.

SPOILER: I liked the idea of the sorcerer sisters and gave them both quarterstaves so the group thought it was the same person. They were sure I was cheating and kept reminding me how many actions she was supposedly taking per turn. That was fun.



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