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Gavgoyle's page
Pathfinder Adventure Path Charter Subscriber. 1,741 posts (2,289 including aliases). 5 reviews. Aliases: Mr Caustic, Ran-Tan Kani, Kif Croaker, Kells Gryffoncrest, Schroedinger's Cat, Burrloft Folldorall, Aberzmobie, crosswierdmind, Vergor Fenstrider, Johnny Illuminati, Martaug CrowsGizzard, Parvenah Az'Hadria, DiCHEADS Spokesfowl, Conroe 'Pilate' Uvalde, Whatt-R-BTL, Lugdro, Mona-astic Tradition.
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Recent Posts
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Recent Reviews
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Recent reviews by
Gavgoyle:
   
He may as well have stepped off the page.
Thu, Jul 16, 2009, 06:12 AM
Excellent representation of the Skinsaw Man! Very clean and well easy to paint (even with my merely passable abilities). He looks great!!
   
Excellent product and value!
Mon, Jul 13, 2009, 06:41 AM
Wonderful idea and well implemented! The art is great, they are easy to assemble and if you need more, you can always print more up. I really hope that Paizo continues this line of products!!!
   
The Gauntlet is not just thrown down...
Wed, Jul 11, 2007, 08:47 PM
it's driven deep into the turf! Nick has done an excellent job with the first full adventure in the GameMastery series. Nick does a great job of giving good background and supporting info about the town and locals, as well as the resolutions without bogging down the pace. The use of sidebars is very good, as well. The kobolds are vicious, the story is solid, there are two great new monsters. Let me put it this way... spiffy ability: Belly Grease?? Tell me more...
The only major problem I see with it is that it will be sadistically pummeling to some parties. There are some carnage-inducing encounters and traps that MUST be overcome to be fully successful. A wand of cure light wounds or some similar healing bump will probably be critical. A couple bad rolls and your party is in a world of hurt with a long way to go and little time to rest. It adds to the tension, certainly, but it could go south real quick.
Bottom line: great story, really strong villains and monsters, good supporting artwork...this is an excellent buy!
   
The Gauntlet is not just thrown down...
Tue, Jul 10, 2007, 10:39 PM
it's driven deep into the turf! Nick has done an excellent job with the first full adventure in the GameMastery series. Nick does a great job of giving good background and supporting info about the town and locals, as well as the resolutions without bogging down the pace. The use of sidebars is very good, as well. The kobolds are vicious, the story is solid, there are two great new monsters. Let me put it this way... spiffy ability: Belly Grease?? Tell me more...
The only major problem I see with it is that it will be sadistically pummeling to some parties. There are some carnage-inducing encounters and traps that MUST be overcome to be fully successful. A wand of cure light wounds or some similar healing bump will probably be critical. A couple bad rolls and your party is in a world of hurt with a long way to go and little time to rest. It adds to the tension, certainly, but it could go south real quick.
Bottom line: great story, really strong villains and monsters, good supporting artwork...this is an excellent buy!
   
Excellent Low Level Adventure
Tue, Feb 14, 2006, 08:48 AM
I've been generally impressed with Goodman Games' Dungeon Crawl Classics series and have picked up several. #24 in the series, 'Legend of the Ripper' is probably my favorite to date. I would actually give it 4 1/2 stars if the option was open.
It offers a great urban adventure to stop what seems to be the return of a brutal serial killer, but has deeper supernatural causes. Multiple deeper supernatural causes. The rich history provided to the DM sets the adventure up nicely.
As stated in the product description above, it gives a lot of lee-way for placing the module within any coastal city in your camaign, and many opportunities to tailor it beyond the scope of what is written.
My complaints: the artwork, as with most of Goodman Games adventures is not of a terribly high quality (read: fairly lousy), but the player handouts are good. Also, the seeds it lays for future adventures (particularly access to the Mare Stone) may be too powerful for some DM's tastes. This will have to be a personal call, though (I liked it).
If you and your players liked the old 'Sinister Secrets of Saltmarsh' series from 1st ed, I would encourage you to take a look at 'Legend of the Ripper'. If your players are more into pure hack and slash, while they might be challenged by some of the encounters, they will most likely be bored by the pace of the module.
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