Bullying Brawler

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FullStarFullStar Venture-Captain, Nebraska—Omaha 2,519 posts (2,524 including aliases). No reviews. No lists. No wishlists. 27 Organized Play characters.


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Liberty's Edge ** Venture-Captain, Nebraska—Omaha

1) correct does not matter.

2) no does not apply to Starfinder. We expect that there will be something for Starfinder in the future.

3) pretty sure this is a no. But PF2 is still new so anything is possible.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Congrats all!

And come to Omaha for Nuke-Con.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

My second nova is held up by a lack of players.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

That is interesting. Numbers for SFS should start with 701. Sugguest you contact customer service.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Click the button to recalculate?

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

I clicked the button to recalculate my tables and had a missing star reappear.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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Do you mean character numbers? That number after the dash?

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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BigNorseWolf wrote:

What the guide says is to sign the last chronicle

What it MEANS is to sign the stuff bought on the last chronicle.

With what the guide means is there any problem?

I am not comfortable signing a chronicle for an adventure that I did not run. It is that simple. The way the guide is written now makes me very uncomfortable.

So if this is what leadership wants, I will always make my purchase after the start of the adventure. But we all know that in some adventures the party does not have time to make purchases. So this will put that party at a greater risk of failing because they we unable to properly prepare their characters. This is not a good result.

The new process is not practical and should be undone in a 10.1 version.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Thomas Graham wrote:
My curiosity is this.. will we get something similar for PF2? Something to apply to our 1501 PC?

I think that is a pretty sure bet...

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Nester Reese wrote:
Where did she buy the Belt? on CR#12? or CR#13? ... well, she had it during the adventure that gave her CR#13, so I would think she should have had to have had 13+ Fame BEFORE CR#13... right? But that is not what is reflected on her paperwork. Clearly she bought it on CR#13, so she had to have 13+ Fame on CR#13 - which she had. So everything looks good in the paperwork (even though she spent money she didn't have, for an item she wasn't actually able to own... right?).

To me, the belt was bought on CR#13. The belt could have been purchased DURING the adventure but stead was purchased PRIOR to the beginning of the adventure. To me, there is no difference.

Now are we are adding fame requirements to the discussion? That is not relevant to the recording the expenses.

For me, I make sure I have the fame. The fame problem is present no matter what. I accidentally had my son purchase an item that he didn't have the fame to get. So he spent the money early but was not able to use the item until he got the fame. An honest mistake that was taken care of and moved on.

But lets "Stay on target" here as we fly down this trench.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

"A bleed effect" to me means the damage from the arrow (1d6 or 1d8) only is bleed for 1d6 rounds. Any other damage boast are not damage from the arrow so would not increase the bleed amount.

Your proposed clarification is too much because of the extra damage cause from removing the arrow.

At look least that is how I view it.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

No. The beginning gold is the ending gold of the prior Chronicle. I just record the new purchases on next (new) Chronicle as gold spent. On my ITS I record the Chronicle number that spent the gold.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

I think the AA is all that is needed. Arrow damage plus bleed plus extra damage when removing? Seems a little much.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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The only thing I can say is that you tradeout a racial trait.

If you got darkvision from a difference source that is not a racial trait for your race, I don't see why you shouldn't be able to have darkvision.

Liberty's Edge

Posting to see forums are working or not.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

I agree with Bob. I think it is a good idea. Will just take time to get use to it.

Liberty's Edge

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Stated a different way, you get the full movement of the tracking weapon each round that it is on the board.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Ferious Thune wrote:
Gary Bush wrote:
Where do you track how much gold you actually have on hand entering a scenario? That’s part of the issue. There’s nowhere on any of the official documents to track current gold. So if you have a total on your previous chronicle and a bunch of items you’ve purchased for your new chronicle, you have to track your current gold separately. Thus why people stare suggesting gold tracking could move to the ITS. Then you just update it after purchases and have your running total.

Like so much of our chronicle system, it is on a trust basis. It is pretty easy for a GM to check the amount of gold available when looking at what a player has purchased before the start of an adventure. It is the same amount that is put on for beginning gold after all.

But it's not. Beginning gold is the gold before your purchases. So if a player can't subtract what they spend from their previous chronicle, they show up with a beginning gold amount and a list of items they have bought during downtime. Which means they need to track "current" gold available to spend during the scenario somewhere else, which is not accounted for on any of the forms. Some players might do that on their character sheet. Some won't. So when time comes to purchase that scroll of breath of life after leaving the briefing, the math will have to be done then. If gold was tracked on the ITS, then it wouldn't matter which chronicle it was subtracted from, and it wouldn't need GM sign off. GMs would sign off on gold earned during a scenario, and gold spent during a scenario that was not on items (so clearing conditions, bribes in game, etc.) So at the end of the session, you're handed a chronicle with the net gold you earned that scenario, and you can track everything else on your ITS. Absent that, just let the player do the math on their own time.

I don't see a real difference from this method from what I said earlier. Either way the player to know how much gold they have available.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Tallow wrote:
as long as your idea doesn't require a GM to sign the previous chronicle they had no hand in GMing, this is how I've always done it (and seen it done) as a GM, VO, and Player.

Yea this is how we do in our lodge as well.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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A super fun special!

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Ferious Thune wrote:
Where do you track how much gold you actually have on hand entering a scenario? That’s part of the issue. There’s nowhere on any of the official documents to track current gold. So if you have a total on your previous chronicle and a bunch of items you’ve purchased for your new chronicle, you have to track your current gold separately. Thus why people stare suggesting gold tracking could move to the ITS. Then you just update it after purchases and have your running total.

Like so much of our chronicle system, it is on a trust basis. It is pretty easy for a GM to check the amount of gold available when looking at what a player has purchased before the start of an adventure. It is the same amount that is put on for beginning gold after all.

Ferious Thune wrote:
None of this is an issue for people who keep meticulous records. But when someone shows up with a completed chronicle and a rough list of purchases without any of the new math done, it wastes game time dealing with it.

Very true. And nothing we do will have any impact on those players because too many GMs are not willing to a "bad guy" or too many lodges don't follow the rules as well as they likely should.

Ferious Thune wrote:
It’s been said many times in this and other threads... We trust players to fill out their character sheet, its, know the rules for their character, etc. without requiring a GM to sign off on it. Why can’t we trust them to subtract two numbers? A GM can always audit if they think something is wrong, just like they can with any of the other forms/issues.

Agree with this 100%.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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Kate Baker wrote:

I definitely put my vote in for between-game purchases going on the prior chronicle, as Pirate Rob describes. Many of my characters go months between being played, and I don't want to have to track my total expenditures on some additional sheet so I can fill it out at the next game. I want to record it on the previous sheet, total everything up, and know exactly how much prestige and gold I have at the start of the next game.

Plus, given that the new chronicle starts with the gold earned in that adventure, it feels weird to list the stuff I bought before I earned that gold there.

I also don't really think that it's critical that a GM sign off on purchases? So much of this game is honor system already, and if you're skeptical that a player really has purchased a particular item, you'll ask to see the ITS anyway. To me, the GM is signing off on what was earned during that adventure.

I put a sticky note with my character so the next time I play I know what I got inbetween. I only use the gold I have available at the end of the scenario. I record my purchases on the new chronicle. Yes I still write my purchases on the chronicle as well as on an ITS.

This new process is confusing and not better.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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I guess I was not following the old guide for chronicles as closely as I thought I was.

I have, from the the very start of my PFS career, recorded purchases made in between scenarios on the next session, not on the last one.

It does not make sense to record purchases made between scenarios on the prior chronicle. I am interested in understanding why this is the preferred method.

Additionally, as a GM, I am not comfortable handing an unsigned chronicle to someone because they want to make purchases between scenarios. I am equally uncomfortable signing a chronicle for an adventure that I didn't run.

This is not a good process.

As a side note, I have lost a star!!!

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Thurston Hillman wrote:
Bill Baldwin wrote:
I love how absurdly quick Dinosaur Planet got completed ahead of the others. Everyone saw a mission called "Dinosaur Planet" and said 'sold!'
My experience from overseeing and wandering the tables, is that roughly half the tables went to Dinosaur Planet, while the majority of the remaining tables were evenly split between starship combat and the remaining missions. The tabulations are a bit skewed when shown live, because the starship combats tend to take longer. That being said, gee howdy, we have a lot of tables who went all in on starship combat for this special!

My table chose the starship combat by never made the ghost captain angry and avoided the combat part entirely!

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

So any anyone running high level pfs?

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Gary Bush wrote:

The condition of death needs to cleared for the pregen or the 2nd level character is dead. It does [b]NOT[\b] hold until the level of the pregen.

The death condition can be clear using the prestige of the level 2 character. You can sell the gear of the pregen, which would likely be enough to pay for the raise death and restorations. The 2nd level needs to kick in something but I don't recall how much.

This is covered in the guide.

Oops, missed a "not" there.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Michael_Hopkins wrote:
Mind if I have it Gary?

Sounds good Michael

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Ok. First one who tells Sam "Gary said there was an extra ticket" gets it!

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Gary Bush wrote:
I just picked up two tickets for my son and I to play our twin brothers rogues.

So I received an unexpected invite to attend the VC dinner so I have an extra ticket for 9-17 Wednesday Night.

If anyone is interested in the seat, show up at the table. My son is still playing and he will have the ticket.

Also post here your interest.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

If it is not too late to throw my hat into the ring, my son and I will be around Sunday night.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

The condition of death needs to cleared for the pregen or the 2nd level character is dead. It does hold until the level of the pregen.

The death condition can be clear using the prestige of the level 2 character. You can sell the gear of the pregen, which would likely be enough to pay for the raise death and restorations. The 2nd level needs to kick in something but I don't recall how much.

This is covered in the guide.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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I have been working on notes for each part. I hope to upload them to pfsprep this weekend.

The virtual encounter and the use of grafts took me a little bit to work out but really a cool way of handling that.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

I am pretty sure the intent is for only Starfinder shirts to work. But the way it is written, any Pathfinder and Starfinder shirt works.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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Romari Sycamore wrote:
I've found the new players often keep quiet about the problems they have in filling out paper work. A very quick scan usually identifies a need to find some time to help them. I tend to let them play but then talk them through afterwards. Usually find a number of innocent errors and a player happy to learn. an occasional audit can be a good thing but time can be an issue plus most mistakes I've seen are actually hurting the character although the +2 item is usually the give away a conversation is required.

This is exactly why I suggested that Paizo has a table at GenCon for players to go to get help straightening out the paperwork. Unfortunately, they have not does this.

Maybe next year. But it is sorely needed.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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One thing Bill missed is that you can take the credit for playing a higher level pregen on a 1st level character (only a 1st level character) even if that character 1 or 2 XP on it. You would get 720 (or is it 700... don't have the guide handy) credits instead of the amounts listed. You would access to the items however.

Other wise, you would have to hold the credit from the chronicle until you get to the level of the pregen.

As Bill stated, sign-up to play use the pregens. The pregens are pretty good in Starfinder.

Hope this helps.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

The tiers are 1 to 4, not 1 to 3.

Unless you have tickets for the special 1-99, you can play a level 1 in a 1-4 adventure.

The GM will calculate the APL (average party level) to determine how challenging the adventure will be. If others at the table are playing 3rd and 4th level characters you could be pulled into a high tier.

If this happens, you can play a 4th level pregen that you can apply to you created character.

What adventures do you have tickets for?

You get 1 XP for each adventure and gain a new level every three XP earned. It sounds like you have not download the free guide to Starfinder Society.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

I agree you did the right thing. Saw way too much of GMing at GenCon.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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I received notice and verified that all my remaining starfinder tables from last year are reported. Thank you Todd!

Now just to find a nice VC to help me with my player table..

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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It seems to be that some of the starting locations for monsters/PCs are missing from the PDF.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Pradeep Pradjeet wrote:
Gary Bush wrote:

The Guide is the General Rule. The Adventure is a Specific rule. So the specific rule in the adventure granting additional reputation overrides the general rule that only the faction that has a slotted champion boon gains reputation.

Page 5 of the Guide under the Faction tag wrote:
This tag generally corresponds to scenarios with additional Reputation awards for the association factions. {emphasis added}
Nowhere in any scenario with a faction tag, which I reviewed, does it indicate that the general rule is voided (the general rule indicating that only the slotted faction can be accrued on p.22). That is an interpretation not supported directly in the text. The interpretation I have provided does not have anyone reading into the text that which is not explicitly stated. I am not saying that this in not ambiguous. I feel that it is. But I am indicating my interpretation does not have me reading into what I feel the developers meant.

I was going to continue the debate but BNW found the post that directly answered your question.

I can understand your hesitation about being burned. But there are a number of trust worth folks on these forums. It just takes time to realize who they are.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

BigNorseWolf wrote:

Here we go

You gain the extra faction Reputation regardless of your specific champion boon. The intent is that a character might end up with a handful of Reputation in factions they don't typically champion, just by virtue of playing scenarios associated with those factions.

Straight from our insect overlords mou..mandible.. things...

I knew I had read it. Just didn't have time to go and find it.

Liberty's Edge

It is important to keen in mind that you use whatever key ability that you wish when calculating RP.

Also, I just realized that at 5th level you get a stat bump.

Should this question be moved to the rules forum?

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Arc's advise is good.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

My burning question is will my Aspis slayer specialized skills be useful in the special?

Didn't see the magic words I was hoping to see.

Liberty's Edge

Made the links!

Try these previous threads:

http://paizo.com/threads/rzs2um5y?Casting-spells-in-combat

http://paizo.com/community/blog/v5748dyo5ljv8?Five-Differences-Between-Star finder-Rules-and#29 <<--- This one is the official ruling.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

Dracomicron wrote:
... but remember that the pregens have versions at 1st, 4th, 6th, and 8th levels ....

There are 1st, 4th, and 8th level pregens and no 6th level.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

The Guide is the General Rule. The Adventure is a Specific rule. So the specific rule in the adventure granting additional reputation overrides the general rule that only the faction that has a slotted champion boon gains reputation.

It is that simple. You are over thinking it.

The process works like this....

At the start of an adventure, a player slots a Faction Champion, lets say Wayfinders. The adventure has a tag of Dataphiles. If the character completes the required success conditions to gain an additional reputation point with the Dataphiles, they gain that reputation. The character would also gain (let's assume) 2 Fame and 2 reputation for their slotted champion, Wayfinders.

There is no faction selective toggle currently in reporting. The reporting system is not intended to track that.

Something else to keep in mind. Not all scenarios will have a faction tag.

Page 5 of the Guide under the Faction tag wrote:
This tag generally corresponds to scenarios with additional Reputation awards for the association factions. {emphasis added}

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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I just picked up two tickets for my son and I to play our twin brothers rogues.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

I would be open to GM scatter shot. My son missed out on playing it.

Liberty's Edge ** Venture-Captain, Nebraska—Omaha

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Hilary Moon Murphy wrote:

Sometimes the scenario you get isn’t the best match for your style. My scenario is super simple — it’s meant as a demo, not a fully-fledged, story-rich scenario. I’m normally a storyteller and roleplay GM. So I am digging deep and considering that this is a teaching exercise for beginners. What I want them to do is to experience the joy of discovery and focus on the teaching. What can i do to to add to the excitement? How can I best answer their questions and bring sound effects and verve?

Find your cool bits where you can, and generate your own excitement!

Hmm

This was my experience last year running the demos for Starfinder. I still ran into great role-players a enjoyed the experience a lot.

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