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About Garret HighhillHP: 76(62), Bloodied: 38
Skills:
Feats:
Class Abilities:
At-Will:
Spoiler:
+18 vs AC, can move 2 squares before the attack, 1d4+9 damage, can be thrown 5/10 Blazing Starfall Spoiler:
+15 vs Reflex, Area Burst 1 within 10 squares, 1d4+16 Radiant damage Encounter:
Spoiler:
Immediate Interrupt when hit by attack, enemy rerolls attack with -5 to hit, can't crit on the reroll. Opening Move Spoiler:
+18 vs AC, 2d4+9 damage, Effect: I get a +7 power bonus to my AC and Reflex Spatial Trip Spoiler:
Move action, teleport 3 squares Ice Dragon's Teeth Spoiler:
Range 10, Area Burst 1, +15 vs Reflex, 2d8+16 Cold damage and is slowed until EOMNT Swift Parry Spoiler:
Immediate Interrupt when hit by melee attack while wielding light blade, +5 to all defenses for that attack and target grants CA to me until EOMNT Crushing Sphere Spoiler:
Range 10, Area Burst 1, +15 vs Reflex, 2d6+16 Force damage and target takes -2 to attack until EOMNT Blinding Flare Spoiler:
Minor Action, +15 vs Fort, target is blinded until EOMNT. Effect: Shift 6 squares. Daily:
Spoiler:
+15 vs Will, Range 10, 6d6+16 Radiant damage, Miss: Half damage Go For The Eyes Spoiler:
+18 vs AC, 2d4+9 damage and target is blind and can't shift until EOMNT, Aftereffect: Every time I damage it it takes -2 to attack rolls and can't shift until EOMNT. Miss: If I was hidden, power not expended. Prime The Fires Spoiler:
Range 10, Area Burst 1, +15 vs Fortitude, 2d8+16 Fire damage, Effect: If the target attacks before the start of my next turn, it takes 2d8+7 Fire damage Weave Luck Spoiler:
Minor action, until end of encounter get one of the following benefits when I miss an enemy with an attack roll: Even, slide target 1 square. Odd, +2 Power bonus to next attack against that enemy. Equipment:
Spoiler:
Daly, Immediate Reaction when hit by an attack, teleport 5 squares and enemy who attacked grants CA to me. Githweave Armor +3 (+1 Will) Gambler's Dagger +3(Crit: +3d6 damage and shift 1 square) Spoiler:
Encounter, before attack roll 1d6-3. Add result as power bonus/penalty to attack roll Knife-Thrower's Gloves(Draw and attack with dagger as part of same action) Spoiler:
Daily, when you hit with a thrown dagger, add +5 to the damage) Bracers of Escape Spoiler:
Daily, Immediate Interrupt when targeted by melee attack, teleport 2 squares Acrobat's Boots(+1 to Acrobatics, stand up from prone as minor action) Adventurer's Kit Thief's Tools 80gp Wishlist:
3: +1 Rhythm Blade(Dagger)
12: +3 Repulsion Githweave Armor 13: +3 Subtle Dagger 14: 15: +3 Cape of The Montebank |
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