Chain Mauler

Gareth Felbranche's page

25 posts. Alias of wanderer82.


Full Name

Gareth Felbranche

Race

Half-Orc Ranger (Divine Tracker / Urban Ranger) 1

Classes/Levels

HP:14/14 || AC:19 (T:13 / FF:16) || CMD:19 || Fort:+7 Refl:+7 Will:+4 || Init:+3 || Perception:+6, darkvision

Gender

M

Size

M (6'5", 238 lb)

Age

17

Alignment

NG

Deity

Ragathiel

Languages

Common, Orc, Abyssal

Strength 20
Dexterity 16
Constitution 17
Intelligence 13
Wisdom 15
Charisma 13

About Gareth Felbranche

Gareth Felbranche
Male Half-Orc Ranger (Divine Tracker / Urban Ranger) 1
LN Medium Humanoid (human)
Init +3; Senses Perception + , darkvision 60'

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Defense
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AC 19, touch 13, flat-footed 16 (+4 armor, +2 shield, +3 Dex)
hp 14 (1d10+3+1)
Fort +7, Ref +7, Will +4

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Offense
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Speed 30 ft.
Melee bastard sword +6 (1d10+5/7, 19-20/x2, S)
Melee heavy flail +6 (1d10+7, 19-20/x2, B)
Melee cestus +6 (1d4+5, 19-20/x2, B/P)
Ranged javelin +4 (1d6+5, 50', x2, P)
Special Attacks favored enemy (undead)

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Statistics
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Str 20 Dex 16 Con 17 Int 13 Wis 15 Cha 13
Base Atk +1 CMB +6 CMD 19
Feats Power Attack
Traits Fate's Favored
Skills climb +5 diplomacy +5 disable +7 intimidate +3 know (local) +5 perception +7 sense +6 stealth +7 survival +7 swim +5
Skill Ranks diplomacy 1, disable 1, know (local) 1, perception 1, sense 1, stealth 1, survival 1
SQ
FCB +1 hit point

Weapons & Armor bastard sword (35), light flail (8), cestus (5), javelin x5 (5), masterwork leather lamellar (210), heavy wooden shield (7) - 267gp spent
Other Gear (350 gp)

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Abilities
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TRAITS
Fate's Favored You increase all Luck bonuses by +1.

FEATS
Power Attack subtract 1 from attack roll, add 2 to damage roll (3 if two-handed).

RACE ABILITIES
Sacred Tattoo Half-orcs with this racial trait gain a +1 luck bonus on all saving throws.
Darkvision Half-orcs can see in the dark up to 60 feet.
Intimidating Half-orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature.
Dark (Fey) Thoughts Select two of the following skills: Acrobatics, Bluff, Climb, Diplomacy*, Disguise, Escape Artist, Fly, Knowledge (nature), Perception, Perform, Sense Motive*, Sleight of Hand, Stealth, Swim, or Use Magic Device. The selected skills are always class skills for the character.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.

CLASS ABILITIES/QUALITIES

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Profile
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Appearance Tall, well muscled, and lean, with long, flowing dark hair, were it not for his overly angular features, enlarged canines and pallid flesh, Gareth would be a specimen of a man. That, and the strange tattoos that adorn much of his body. Despite his detracting aspects, he still could easily be considered darkly handsome. As such, it would shock many to know the true heritage of his blood. Almost six and a half feet tall, Gareth's presence is powerful and intimidating, yet he is able to slip away quietly and unnoticed when necessary.

Personality Gareth is a darkly charming and brooding young man driven by a fiery sense of vengeance, with a calculating patience to reach its end. For a brief time in his adolescence he took to drinking and narcotics, yet now largely abstains from heavy indulgences... it only gets in the way of his greater goals. He has loyalty to those few who stand beside him, and craves such connections that he has lacked most of his life. More than anything, he seeks to avenge those who have been wrongly harmed, especially by the undying.

Background His first memory is of the pain, the horrific agony wracking his body inside and out. 8 years hence, he is haunted by it in both his dreams and his days. His flesh bears the scars of the arcane runes carved into his body, and the necromantic magics have forever stole the color of life from his visage. But more than the pain, he remembers the voice, the monstrous whisper from the realm beyond seeking to consume his soul and take his form. And no face, but a skull beset with yellow glowing eyes atop a mountain of bones.

His second memory were of the faces of the men and women who bore him forth from his eternity of suffering. The Blades of Wrath, an adventuring company, have been battling a death cult for some months through the Sword Coast. Having finally found their sanctum, the band of warriors laid siege even as the cultists try to execute an unholy ritual. Atop a sacrificial altar at the center of the chamber laid the body of a boy, horrifically scarred and marked to be the host of their undead Lord.

The company fought valiantly and managed to disrupt the ceremony. Reaching the altar one of their captains, Alatos, found the body already pallid and cool to the touch. About to turn away, he saw the chest rise slowly. Calling to their priest, Bregard, that the child still lived, the holy man surged forward and managed to stabilize him. The boy I woke with a terrifying roar, then collapsed back into unconsciousness.

Over the next week the company tended to the boy's wounds, both physical and mental. He had no recollection of his past or origin, not even his name. The use of divination magic shed no light on the situation. So it was determined that though the child pose no obvious threat, it was best to keep him close and keep an eye on them. So the boy, who was given the name of Gareth after a fallen comrade, came to serve the Blades of Wrath as a page.

Mending clothes, cooking meals, hauling supplies and learning of their faith, Gareth was kept busy but always treated genuinely by the warrior Brothers. He grew fast and within three years, the brothers decided to take him on as a squire. Gareth exhibited a strength, stamina, and agility that few grown men could match, yet also had a keen mind to support it. He took well to training with the blade and armor, and his primal nature lent him easily the skills of a hunter and tracker.

For a time Gareth became quite rebellious and troublesome, plagued by the insecurities bestowed by a lack of past. The Blades were wise, however, and directed his frustrations into his faith in Ragathiel, the Lord of Vengeance. So Gareth learned the hunt their foe, the walking dead, and those who would use them as a tool. With his term as a squire complete, Gareth now finds himself with the new challenge: to go forth and prove himself worthy to be a brother among the Blades of Wrath.