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Diabolism

GameMasterKEJR's page

403 posts. Alias of KnightErrantJR.


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Just to run through some of what I'm thinking of doing, other than the "side by side" initiative. The way I would like to handle posting is this way . . .

If you have something just for one person, i.e. the GM or from the GM that is only to one player, you would put it in a spoiler.

For Everyone:

Spoiler:
like this

So if I have information for just one person, I'll put it under a spoiler and say "For Klonsa" for example, or "For Christy and Danguard" if its something more than one person in the party is suppose to know, but not everyone else.

If you have something for me, just preface the spoiler with "For the GM," then post it under the spoiler.

Describing your actions and writing what your character is saying would be done just like normal.

For example:

The General looks at you and say, "look sharp, we're about to load up and start this mission.

The General goes back to looking at the plans on his datapad.

Anything game mechanical should be coded as "ooc," such as explaining what your character is doing in game terms.

For example:

HK-22 begins to move towards his enemies, walking through the wreckage, until he reaches a clearing, at which point he raises his dire sword and charges the first Sith Trooper, bringing his sword down upon him.

HK-22 uses a move action to walk through the difficult terrain, and once he is in the clear, he uses his standard action to charge the Sith Trooper to make a charge attack using his dire sword.

He rolls a 13 + 4 = 17, and if he hits, he does 7 + 3 = 10 damage

For speed purposes, if you are making an attack, go ahead and roll damage, and I'll disappoint you later if you miss . . . ;)

Does all of this make sense/work for everyone?


HK-22 wrote:

Okay, the droid jedi is a pretty cool idea. I might have to keep HK's eye on that option. And Liberation sounds pretty cool to me.

I shall become a droid Moses. "JEDI! Let my people go!"

Don't forget that now you have a destiny, and thus, a destiny point!


So far, just to put things in perspective: The Dantooine's Hope is a combat shuttle that lands strike teams in strategic locations. So here are my thought so far on the duty assignments of all involved:

Christy Gamble; Strike Force/Boarding Team

HK-22; Ship's cargo hold (after he was shut down, he was stored here and forgotten)

Klonsa; Strike Force/Boarding Team

Danguard; Strike Force/Boarding Team

We'll see where the other two shake out. Its not vitally important, I just wanted to put your current "jobs" in perspective regarding what your character does on the Dantooine's Hope.

The mission that all of you have heard before leaving is that you'll be the second team of Jedi/Republic Commandos sent in to aid Revan raiding the Star Forge, arranged by Master Vandar.

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