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1. Curse of the Crimson Throne - With the possible exception of book 4, this is pretty much perfection personified.
My Self wrote:
And I wouldn't necessarily have a problem with a character like that as long as it was all properly roleplayed out and fit in game. But that is also a very niche corner case unlikely to see much actual play.
I have a Ranger/Cleric/Skyseeker character in a Giantslayer campaign, my first character in 7 years of playing Pathfinder to take a prestige class.
James Jacobs wrote:
Prestige classes, to me, are prestigious. They're "rewards" that you earn for devoting yourself to a specific path. Seeking to join/pursue multiple prestigious paths doesn't make sense to me, really, since that's kind of the opposite of focusing to be good at one thing. So, for me at least, the fact that it was tough to qualify for multiple prestige classes was/is a good thing.
I think things would have been/be much better in this regard if the official rule stated that to take another prestige class one must completely finish out the first prestige class they have obtained, thus showing their devotion to the specific prestigious path they have selected. No dipping 2 levels in this, then 1 level in that, then 3 levels over there...it got ridiculous back in the day. Under this rule, for the most part, the maximum number of PrCs any single character can possibly have will be 2.
If you think Curse of the Crimson Throne isn't in the running (should they do another one), you haven't really been paying attention to these threads when they pop up.
Cole Deschain wrote:
The new Horror on the Orient Express box set is one of the most impressive RPG products I have ever seen. I would love to see Pathfinder do something of that nature one day.
DM_Kumo Gekkou wrote:
How about if a solid number of my maneuvers come from the Golden Lion (and possibly Silver Crane) discipline, which tend to be party aiding in nature?
Also would an Aasimar be ok? I'm thinking I want to play a member of the Empyreal Guardians to gain access to the aforementioned Silver Crane discipline and it would fit pretty well flavor wise.
"Traits: Any dwarf racial trait or the adopted social trait"
Something I've been wondering for RAW on these guys, by "racial trait" does this mean the racial traits any character gets simply by playing a member of said race (i.e. Stonecunning), or does this mean a race trait as in the 2 traits you get to choose when making a new character?
Interesting, I've seen exactly one scene from this movie and I don't seem to have this problem.
If I were a betting man, I'd put money on a 2017 release of the Curse of the Crimson Throne Anniversary Edition hardback. It will be the 15 year anniversary of Paizo as a company, the 10 year anniversary of the Pathfinder AP line, and a full 5 years since they updated Runelords. Logically it makes sense.
I am surprised this hasn't been posted here by now, it was put up on Enworld the other day that the new 5E adventure book will be the Curse of Strahd. Here is link and the info blurb.
Unravel the mysteries of Ravenloft® in this dread adventure for the world’s greatest roleplaying game
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.
No confirmation one way or another whether this will be set on the actual Demiplane of Dread or if they intend to plop Barovia down somewhere in Faerun. I know I for one will be extremely disappointed if they go with the latter. Probably wont happen, but I would absolutely love for a Van Richten's Guide to Ravenloft sourcebook in the vein of the SCAG to go along with this.
NG. Altruism without the baggage or biases of law or chaos.
This. I am most NG in real life, so it's super easy for me to play in game.
I also enjoy CG and TN characters.
For evil I actually find LE the most compelling, they usually make for the best villains in fiction/media (Vader, Magneto, Tywin, Doom, Bane, Thrawn, Lex, Dalamar, etc).
I actually miss old school "tendencies", I played a TN mage with Good tendencies back in the day and it felt perfect for how I envisioned the character.
This was a very interesting story, I quite enjoyed it.
Have either you or your friend ever play old school D&D? Because I think he would love some 2E AD&D, a system where while warriors are technically still "mundane", they actually have a lot of special features and really good things going for them (weapon specialization, exceptional strength, best saving throws/armor/hit points, only ones who get multiple attacks, etc). Tell him to check it out if he hasn't. Plus AD&D multiclassing is super fun, he can play a multiclassed fighter/thief and pretty much actually play Conan.
James Jacobs wrote:
Man...more than Empire? That seems almost blasphemous!
My personal order is 5, 4/6, 7, 3, 1, 2
Although I'm still pretty bummed about the now forever lack of Mara Jade, who will never officially exist. (Not to mention Thrawn, one of the best villains of all time)
Droids can take pretty much any non-force using prestige class. They also 2 that are specific to them. The Droid Commander from the Clone Wars Campaign Guide, which would probably be awesome for an all droid party, but if there are only 1 or 2 in the party its probably not worth it. And there's the Independent Droid from The Force Unleashed Campaign Guide, which is a class that gives you features focusing on autonomy and free will. The Independent Droid also has one other interesting feature, unlike nearly all other prestige classes, you can enter it after level 3 rather than level 7. And as Kalus previously mentioned, Scavengers Guide to Droids also adds several options for droid characters.
Rolling is fun :)
4d6 ⇒ (5, 1, 2, 1) = 9 8
Lol, uh yeah, those will do. :P
With the 2 droid characters already in the hat, I kinda want to go all out and make a Shard Iron Knight in the body of a IG-100 Magnaguard.
Either that or I've always sorta wanted to play a Codru-Ji.
Milo v3 wrote:
Of coarse not, personally characters I make nowadays are always concept first, mechanics second, even in Pathfinder. But are you denying that the culture surrounding Pathfinder is mechanics heavy?
And just so I'm being fully transparent here, I am currently playing in both a Pathfinder and 5E game. And there are things I definitely love about 5E, I love its rules-mediumness, I love its flavor, I love the way they did races, backgrounds, feats, and multiple attacks. But Pathfinder is still my preferred system overall, as I really dislike the changes to spellcasting, the general swingyness of everything (skill has much less impact than pure luck), that BAB is rolled into proficiency and the same for everyone, and the way resting/healing works.
Oh, and Gebby, quit trolling, no one needs that nonsense here.
I've done it both ways over the years, and I can say that I get more personal fulfillment from characters who have their background and personality developed before their mechanics.
I specifically remember a Pathfinder game I was in several years ago where I was the last person in the group to join the game and create their character, so I picked a vacant role in the party and then proceeded to precisely optimize my character based on mechanical abilities and features I wanted him to have, then going in afterwards and trying to attach the "character" to this "build" I had created. And I later realized that I never fully enjoyed playing the character because of it. I had created this mechanical box and then tried to stuff myself into it rather than creating the persona and then shaping the box around it.
That was the turning point for me when it came to characters and optimization.
This brings up another point. Things of this nature are usually only pervasive in the super-delving, tryhard, forum-going crowd. The casual/normal players (which logically make up the largest percentage of Pathfinder players) are vastly less impacted by perceived issues such as martial/caster disparity and others of its ilk that forumquesters crusade for/against on the messageboards.
This is more true than most people want to admit.
Coffee Demon wrote:
People want characters to be roughly equal all the time.
The problem is that to do this it would be a fundamental change to the core nature of what D&D/PF is, and many people are happy with what it is and has been over the years. 4E accomplishes this (for the most part) and was much reviled in doing so. I've heard 13th Age is pretty good on this front too, though I haven't personally played it. But overall to do so will change the nature of the game and many people don't want that (myself included).
The groups I've played in have always fell squarely into camp #3. It's never been a huge issue for us, although I still contend that the abandoning of the more esoteric "restrictions" of spellcasting from 1E/2E AD&D was a mistake, when spells were more easily interuptable and some were slightly dangerous or had a drawback. Also our group (including our main DM) is really good at spotlighting, which solves a good portion of this potential issue before it even gets out of the gate.
bookrat, just wanted to say I'm highly impressed with your discussion manner. You are open-minded, level-headed, and willing to examine all sides with a calm demeanor without being condescending, derisive, or overly snarky. It is both refreshing and all too rare to encounter on an internet forum.
GreyWolfLord, I picked up the new Dragon Age Core Rulebook that combined all 3 of the box sets a couple months ago. We haven't delved into a campaign yet, but I am definitely quite intrigued and see potential there. My absolute most favorite thing about the game is the stunt system, its evocative, flavorful, useful, and just flat out awesome. Though just wanted to clarify for others on your point about "backgrounds", in DARPG you pick a background and a class, the background is more akin to picking a race than a 5E style background, and there are like 40 different ones in the core rulebook to choose from. And for the person who asked about a Dragon Age SRD, here is a link to the Quickstart Guide PDF, which includes the basic rules for the game, a short adventure, and some pregen characters.
OP, my advice to you is, try 5E. Pick up the Starter Set for 12 bucks on Amazon, run the the included adventure (which is quite good) and see how the system works for your group. Other options would be the previously mentioned Dragon Age RPG, and also Castles & Crusades, which is like a rules-light hybrid of AD&D and 3E/d20. I am also fond of this.
Cole Deschain wrote:
Cayden Cailean the deity comprises about 20% of my overall enjoyment of the Golarion setting.
Having tried d20/RCR, Saga, and Fantasy Flight, I would say Saga is still my favorite Star Wars RPG.
I tend to prefer games that are more simulationist in nature instead of free form narrative based, so Saga speaks to me far more than FF.
There are only really two changes I would like to see in Saga, one is a change to a Pathfinder style skill system, and the other is to also have saving throws instead of everything going against static defenses.
Also Dawn of Defiance is nothing short of a stellar campaign adventure path.
2017 is the 10th anniversary of the Adventure Paths and the 15th anniversary of Paizo as a company. It will also be a full 5 years after the Runelords AE came out in 2012. Thus making it the perfect year for a new anniversary edition hardback.
We are in agreement that it is more about interest than either hate or love though.
The Red Mantis are also on my list of things I really like about the setting.
Regarding the name, one of the things I have loved about DSP is it's using of actual real words rather than amalgamation names for the classes. I disliked the over abundance of them in 3E (and 4E with its Shardmind Battlemind). I believe the only one currently used is the Soulknife, and that was just for legacy reasons.
The single player RPG aspect of this game will be judged against both the old school Infinity engine games and the newer Pillars of Eternity, Divinity: Original Sin, and Shadowrun games, so if it doesn't hold up to those in gameplay and story, I expect it to get thrashed in reviews. We shall see.
I have heard the current day Wizards forums community described as toxic, and someone else on another forum site used the word cesspool. I don't know the validity of these statements since my last post on their forums was probably in 2007, but if true maybe they just want to clean up the riff raff in one fell swoop?
AM BARBARIAN would approve.
Although one of those barbarians should go oracle and rage prophet also. ;)