Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Cayden Cailean

Gambit's page

Goblin Squad Member. 556 posts (625 including aliases). No reviews. No lists. No wishlists. 2 aliases.


1 to 50 of 556 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Take the Flight, Ranged Attack, Energy Blast, and Empowered Blast customizations as a baseline, and everything else is gravy. From level 5 on you are pretty much Iron Man.

I want to play you have the conversion stats for Minature Giant Space Hamsters?

*goes for the eyes*

Wouldn't the Aegis class be a pretty ideal repersentation of Iron Man?

Yeah it should just read "The Stygian Slayer loses proficiency in medium armor and shields." But definitely needs an edit.

I guess that would make more sense if the Brawler class didn't fit your character concept to a T. ;)

Regarding optimization, in my experience there are two kinds of optimizers.

The first kind are people who come up with a characters concept/goals/background, and then optimize their character to fit said concept.

Then there's the other kind, the ones who make crazy/silly/OP character builds and then attempt to shoehorn a background in there to fit it. This is usually the type of player who tries to play a pen and paper RPG the same way they would a video game.

I have absolutely no problem with the first type of optimizer, whilst the second type irks me to no end.

Kartissa wrote:
One character I'm planning in my PF campaign is a bar-room brawler. Human Fighter with Improved Unarmed Strike, Catch Off Guard and Throw Anything at 1st level. Improvised Weapon Mastery when he can take it. No other weapons. No armour heavier than a Chain Shirt. Yes, he'll be at a disadvantage anywhere there isn't a weapon for him to use, but that's part of his character.

I get the point you're making here, but I have to ask, why the heck wouldn't you play a barroom brawler character as one of these?

Mark, Zadim told me he's not happy with you withholding skill bonuses from him and his brethren. He also said he'll be "paying you a visit" soon, whatever that means.

I promise to play in this only if you maniacally laugh like Kefka at random intervals throughout the game.

Dicey dice:

4d6 ⇒ (6, 2, 5, 4) = 17
4d6 ⇒ (4, 2, 4, 4) = 14
4d6 ⇒ (1, 3, 2, 1) = 7
4d6 ⇒ (1, 4, 5, 4) = 14
4d6 ⇒ (5, 2, 3, 6) = 16
4d6 ⇒ (1, 5, 6, 5) = 17

Well there is no 6 in point buy, so I guess that means reroll

4d6 ⇒ (3, 1, 4, 4) = 12
4d6 ⇒ (3, 6, 3, 2) = 14
4d6 ⇒ (5, 2, 4, 3) = 14
4d6 ⇒ (3, 3, 5, 3) = 14
4d6 ⇒ (1, 1, 2, 6) = 10
4d6 ⇒ (6, 4, 4, 1) = 15

4d6 ⇒ (5, 5, 6, 3) = 19
4d6 ⇒ (1, 3, 5, 5) = 14
4d6 ⇒ (4, 3, 1, 6) = 14
4d6 ⇒ (1, 5, 5, 5) = 16
4d6 ⇒ (2, 4, 3, 4) = 13
4d6 ⇒ (4, 2, 6, 2) = 14

Hmm...maybe a Kender something *twirls mustache*

Just curious so far, but I always enjoy doing this

3d6 ⇒ (1, 3, 5) = 9
3d6 ⇒ (3, 4, 6) = 13
3d6 ⇒ (2, 1, 6) = 9
3d6 ⇒ (1, 1, 2) = 4
3d6 ⇒ (5, 6, 4) = 15
3d6 ⇒ (2, 4, 1) = 7

Edit: ....yikes

You sure you didn't mean 4d6? ;)

Pale, who does your Paladin venerate, Paladine, KJ, or maybe someone a little off kilter like Habbakuk or Branchala? Also your 2 handed LS damage should be a d10 my friend, don't shortchange yourself. ;)

Im most likely thinking a Qualinesti Elf White Robe Wizard that will fill the Sage role. I know Blode and Langtree are far closer to Silvanesti than Qualinesti, and a Silvanesti would he easier to explain (fleeing the nightmare), but I've always liked the Qualinesti far more personally.

I liked that you pulled the character roles from the 3.5 updates to the original modules, Cam did an excellent job on them.

And yes, my Dragonlance-fu is pretty high level. ;)

That's funny, cause my FLGS, which is rather large, has a full shelf of Pathfinder, whereas the owner went on eBay and got rid of the last of the 4E stuff a few months ago, at a discount no less, as it had literally just been sitting there.

There's not a single group that plays 4E in the store, whereas about 50% of all the gaming groups that play there run PF. Though he does have the new 5E stuff, which he said has been selling well.

Thanks guys! Do any of the archetypes offer an animal companion? I'm looking for some way (sans multiclassing) to pick up a wolf with a Slayer.

I dont have the ACG yet, I was wondering if someone can kindly give me a small rundown on all 8 of the Slayer archetypes? I know the Slayer class spotlight from a couple of weeks ago gave like a sentence on 4-5 of them, but I was hoping to get a little more info on all of them.

Scribbling Rambler wrote:

Personally, I understand the reluctance in announcing a Pathfinder CRPG. They have Wasteland 2, Pillars, and the other RPG all releasing this year, and some of them still funding. Don't steal the thunder away from the in-house product, and allow anticipation to build on the Pathfinder game.

Wasteland 2 is made by inXile (the same people doing the new Torment), not Obsidian. ;)

And Ocean, Boo does not approve of you never playing with him. Don't make him assume Giant Space Hamster form, he'll do it.

5 people marked this as a favorite.

I have a buddy who loves Fighters, Rogues, Rangers, and Ninjas. One of his favorite ever characters is a 2E Fighter/Thief. He has played the Tenchu games. He has played the Assassins Creed games. His all time favorite Final Fantasy character is Shadow.

He recently stated that he has never been more excited to play any character than he is to play a Slayer. He described it as "the exact playstyle I have always wanted". We have taken to calling it "The Mike Class". So on behalf of my buddy Mike, thanks Paizo.

The classes are up on the d20pfsrd.

Here ya go

I'm surprised no one has gone for a Sorcerer/Oracle.

Part of me wants to make a Wizard/Cleric who takes Magical Lineage: METEOr swarm, his name would be Tellah. :P

Looks like I am going to get to play that gestalt Warder/Psion in a PbP game. :)

Quick question, I dont have the book yet, did the Zweihander Sentinel change at all from its playtest version?

Ocean, I get that you loved some NWN, but did you not also love BG & Co? The whole point of Pillars of Eternity from conception was to lovingly create a new Baldurs Gate like experience in a modern game, isometric view is crucial to that design goal.

If I had to guess it would be that they keep the BG style exclusive to Pillars and future sequels, whereas using the NWN style 3D (or something similar) for the Pathfinder CRPGs. Complete with toolset.

Just wanted some clarification on the world specifics, particularly the technology level, city design, and overall tone and feel. Before the Eridani appeared was this pretty much a basic fantasy world? Or rather, I will use editions of Final Fantasy as a point of reference. Did it used to be FF 2/4 and is now 3/6, or did it used to be 3/6 and is now 7? Would the major cities look similar to Waterdeep or more like something out of the later FF games?

So how many variations of the color blue are going to be in the final release?

My bookie is telling me the over/under on it is 38. ;)

Normal HP
Normal AC
Yes to Combat Focus
Yes to Heroic Distinctions
No to Spell Points (I like the differentiator between magic and psionics)

1 person marked this as a favorite.


GM, you really should watch it, seasons 1-3 especially are fantastic. Season 5 (the last season) is the somewhat pertinent correlation to this campaign.

And if you do watch it, make sure you watch episode 19 of season 4 AFTER you watch the season 4 finale, go straight from 18 to 20. Just trust me

Woot! I am on board for either a Qualinesti White Robe Wizard (maybe Abjurer or Evoker) or a Solamnic Human Knight of Solamnia (not sure if I want to go Cleric and be a Sword Knight, or go Paladin and be a Rose Knight, hmmm). So many choices.

Names: Xaraven Arcanrae for the Elf, Drake Steelwind for the Knight. :)

Thats right, its been a while so I had kinda forgotten. Although that show went off the rails after season 3 anyway, first with the Nobody Remembers Peter storyline and then the weirdness of season 5.

Actually, now that I think about it, I may have unconsciously blocked out parts of season 5. :P

Is it kinda like season 5 of Fringe?

The Warder is from Dreamscarred Press new book Path of War, a PF update to the Tome of Battle system. The book just recently got finished, thats why its not up on the pfsrd yet.

Basically the Warden is the traditional tank warrior, high defenses, solid damage, and with abilities that actually allow the "tank" role to properly function, without crossing over into MMO style "gameiness" territory.

I just love characters with versatility (hell, my first ever D&D character was a 2E Elven Fighter/Mage/Thief) ;)

Is Dreamscarred allowed? I really want to play a Warder.

4d6 ⇒ (1, 5, 4, 1) = 11
4d6 ⇒ (4, 3, 1, 2) = 10
4d6 ⇒ (5, 6, 6, 6) = 23
4d6 ⇒ (1, 5, 1, 3) = 10
4d6 ⇒ (1, 1, 6, 6) = 14
4d6 ⇒ (2, 4, 2, 2) = 10

4d6 ⇒ (2, 6, 6, 4) = 18 16
4d6 ⇒ (3, 1, 4, 6) = 14 13
4d6 ⇒ (3, 5, 2, 5) = 15 13
4d6 ⇒ (6, 1, 6, 5) = 18 17
4d6 ⇒ (3, 4, 6, 4) = 17 14
4d6 ⇒ (2, 2, 1, 5) = 10 9

1d6 ⇒ 3

Looks like the second set is a winner

Man, loving all the gestalt lately. I'm thinking a fun loving, yet still logical NG Anthrosian Warder (Zweihander Sentinel)//Psion (Nomad). Maybe a mercenary who takes jobs that fit his moral criteria while still allowing him to use his BFS (Big F'in Sword).

I just want to roll stats :)

4d6 ⇒ (1, 2, 2, 6) = 11 10
4d6 ⇒ (1, 2, 6, 5) = 14 13
4d6 ⇒ (6, 1, 3, 2) = 12 11
4d6 ⇒ (3, 2, 1, 4) = 10 9
4d6 ⇒ (3, 5, 6, 6) = 20 17
4d6 ⇒ (3, 6, 6, 6) = 21 18

Edit: Damnit! Perfect for a Moon Elf Wizard from Evereska. Oh well.

Is Path of War stuff kosher? If so I would like to submit an Elan Psion (Nomad)//Warder (Zwiehander Sentinel)

If you want some more hardcore gothic horror, you could always go with the original, Ravenloft (the campaign setting that Ustalav is based on).

Fraternity of Shadows has done a full Pathfinder update for the Ravenloft setting, which can be found HERE.

If you are unfamiliar with Ravenloft you will also need the campaign setting book, which can be found for pretty cheap on Amazon HERE.

Even if you dont end up using it, I highly suggest you pick up that book anyway, especially as a lover of gothic horror. Fraternity of Shadows also has some pretty good homemade adventures on their website that you might want to peruse.

I rarely see people ask for compiled updates to Second Darkness or Legacy of Fire. However I see people clamor for a Curse of the Crimson Throne hardback all the time. Hopefully they will eventually do it.

2 people marked this as a favorite.

Another game I would love to see out of this. A turned based strategy game, akin to Heroes of Might and Magic 3, set in Golarion.

2 people marked this as a favorite.

BG2 has remained the gold standard of CRPGs for me for a long time. And that system has RTWP (real time with pause), so I obviously dont mind such a system.

That being said, I have been loving the crap out of Divinity: Original Sin lately, which uses a turn based combat system. That game is just gobs of fun.

In the end, I'll be happy with either one. :)

Ambrosia Slaad wrote:
Oooo, a CRPG means NPCs, which could mean joinable NPCs... maybe we could get the Iconics as voice-acted joinable party members (kinda like in the Baldur's Gate series)?

Personally I would prefer original party NPC's created by Obsidian. We already know the iconics, lets see what awesome ideas those guys can come up with.

2 people marked this as a favorite.
Scott Betts wrote:
For those of you who are looking forward to Obsidian developing a Pathfinder CRPG, I think the most helpful thing you can do is to purchase Pillars of Eternity. Nothing will motivate them to continue to create solid "traditional" CRPGs like their first big traditional CRPG project turning out to be a huge financial success.

I mean, I guess, if you have to twist my arm about it...might as well get that 3rd copy of the game in addition to my box copy and the digital one on GOG. It will make a great gift. ;)

4 people marked this as a favorite.

Personally, I'm looking forward to Pathfinder: The Flame Thrower

2 people marked this as a favorite.
Imbicatus wrote:
I want it to be single PC with recruitable NPCs. You get a better story with a single protagonist, and better party banter with defined NPCs with their own personalities and goals.

I think everyone wants this, good sir. As much as I love IWD, it will always be second fiddle to the BG series.

2 people marked this as a favorite.

If it is an AP, it WILL be Runelords, guaranteed. That has become one of Paizos strongest brand identifiers and will follow with the other cross-branding they have done with it (the AP, the card game, the audiobooks, etc).

If the game is Runelords, I will play it and love it, but I think I would be more on board for an original story.

3 people marked this as a favorite.

Lets also not forget that without Kickstarter we wouldn't have the excellently done Ultimate Psionics either.

I was a backer of Myth & Magic, so I know about Kickstarters gone awry. The majority of my experiences on there have been overwhelmingly positive though.

8 people marked this as a favorite.
Orthos wrote:
Skeld wrote:
Possibility it'll be a Kickstarter funded thing: Ugh, really? Enough kickstarter. Do it or don't. "Give me money now and I'll give you something maybe, sorta acceptable in a couple years." Pushing the funding risk off on to the consumer trend needs to stop.
It's going to be a couple of years, likely, regardless. It becomes a choice between "Kickstart it or never do it" more often than not, at least for smaller companies. And Paizo is not exactly a large-scale company.

Yup, people just don't seem to understand that without Kickstarter these games would not exist.

No Pillars of Eternity, no Torment: Tides of Numenera, no Wasteland 2, etc.

Kickstarter and a game > no game at all

3 people marked this as a favorite.

GIVE ME CRPG NOW!...err, please :)

Balgin wrote:
Gambit wrote:

Pillars of Eternity is going to be the ultimate Litmus Test for the Obsidian naysayers.

It is a game that:

A: Is an original IP.
B: Isn't a sequel to someone elses work.
C: Has all the time in the world to get finished, no publisher breathing down their neck.

If this game come out and rocks everyone socks off (like Divinity: Original Sin has done recently), I think we will see a lot of the negativity surrounding Obsidian dissipate.

Time will tell.

You forgot D: The beta test for the kickstarter backers supposedly begins next Monday :).

Oh indeed, and as a backer I cant wait. But for the purpose of my point, its the final product that matters.

7 people marked this as a favorite.

Who else is simply in love with the recent RPG resurgence. I mean we have:

Divinity: Original Sin
Pillars of Eternity
Torment: Tides of Numenera
Wasteland 2
Dragon Age: Inquisition (hesitated to include this one as the juries still out on whether they can correct the mistakes of DA2)
The Witcher 3 (not really the same type of RPG, but looks F'in awesome nonetheless)

And now add a Pathfinder CRPG to that list. Its like the 90's/early 2000's all over again!

1 person marked this as a favorite.

Pillars of Eternity is going to be the ultimate Litmus Test for the Obsidian naysayers.

It is a game that:

A: Is an original IP.
B: Isn't a sequel to someone elses work.
C: Has all the time in the world to get finished, no publisher breathing down their neck.

If this game come out and rocks everyone socks off (like Divinity: Original Sin has done recently), I think we will see a lot of the negativity surrounding Obsidian dissipate.

Time will tell.

2 people marked this as a favorite.
Hardwool wrote:


Seriously? They're going to hire the most overrated developer in the entire gaming industry?

If this is true--and I'll just assume it is not--my remaining hopes for any viable digital adaption of the pathfinder IP lies dead and buried.

And I'm not trying to troll here, I've played lots of Obsidian games (KotOR II, Fallout:NV, NWN2, Alpha Protocol,...) and I really wanted to like them, but Obsidian could game-design their way out of a wet cardboard box.

All their sequels are horrible compared to the original, and their own games are even worse. Shallow characters, boring and aimless story, unfinished plot-lines and as topping, a cr*pload of bugs. I don't even know how they manage to survive in the industry, if not for their brain-dead (sorry for stepping on toes) fanbase.

And worse, they always blame others for their incompetence. "Not enough time..." and "The publisher made us..." is all you ever get to hear from them. They ruined several of my favorite games, and if they'll get their grubby hands on's good night.

Obviously you didn't play Mask of the Betrayer.

And its not out yet, so we dont know for sure, but Pillars of Eternity looks like it is going to be amazing.

6 people marked this as a favorite.

I think we will finally have the Pathfinder version of Baldur's Gate that we've all been dreaming of.

Go for the eyes, Boo!

1 to 50 of 556 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.