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The single player RPG aspect of this game will be judged against both the old school Infinity engine games and the newer Pillars of Eternity, Divinity: Original Sin, and Shadowrun games, so if it doesn't hold up to those in gameplay and story, I expect it to get thrashed in reviews. We shall see.
I have heard the current day Wizards forums community described as toxic, and someone else on another forum site used the word cesspool. I don't know the validity of these statements since my last post on their forums was probably in 2007, but if true maybe they just want to clean up the riff raff in one fell swoop?
AM BARBARIAN would approve.
Although one of those barbarians should go oracle and rage prophet also. ;)
He tried to create EVE with swords and spells, and it just didn't work out. I would have been much more interested in a PVE focused cross between EQ and SWG (still the best sandbox MMO ever created) that captured the feel of playing D&D/Pathfinder in video game form. As it stands now, I kinda regret backing the KS (have for a long while actually).
I finally decided to put my DM hat on and run some Runelords, giving our groups main DM a chance to play for once.
Zane - NG Male Chelaxian Human Unchained Rogue
A solid all-around party that I am really happy with, and everyone seems to already love their characters.
An interesting tidbit from Margaret Weis on ENWorld:
Although we didn't know a lot of what was happening at the time, TSR was going bankrupt. Summer Flame was originally supposed to be three books involving the search for the magic that is lost at the end of Summer Flame. Management decided that SF would only be one book and that since Tracy and I were no longer with the company, DL would pass to an in-house team and it would be tied with the new RPG card game the company was developing to take advantage of the craze with Magic. And so, DL went a different direction.
What no one foresaw was that this would split the DL community, with some fans liking 5th Age a lot and others not so much. When WoTC took over, Peter wanted to see DL come back together again and he brought me and Tracy back on board to work with the 5th Age design team to bring the two together. Tracy came up with the idea that Takhisis had stolen the world--which I thought was absolutely brilliant. And we went from there.
I love Dragonlance, but I always thought the whole "we're going to punish everyone for the actions of one man and his sub-sect of followers" was downright petty. Throwing down the mountain was overkill, but if they were going to do it, they should have destroyed only the city of Istar, not half the continent, it would have had the exact same effect. And Takhisis's I'm-going-to-take-over-the-world machinations got kinda old after a while.
DM Beckett wrote:
Andoran influence/reaction/instigation also seems to be surprisingly absent
This is true, one would think Andoran would go all in on joining forces with the Glorious Reclamation. Perhaps that is a story element we will see when it gets to that point. It just makes too much sense for it not to happen.
I quite enjoyed this players guide, well done again guys. However I find myself wishing the next two APs were swapped, an evil campaign where the PCs take over a single city, basically using it as their personal playground, seems more intriguing.
But more importantly, I want to take part in the Glorious Reclamation, to sing the song of valor, freedom, and unity as we remove the fiendish taint from Cheliax, and cast down House Thrune into the fiery chasm from whence it came.
For an AP to actually have a great and lasting change upon the official setting. This would be my most anticipated AP since Kingmaker (and probably my favorite since Runelords) if that were the case. As it stands now, it feels like a "we are going to let you cause a little benevolent anarchy in one isolated location, followed immediately by a grand sweeping campaign to return things to the status quo" type situation.
I think the reason why I like Elaith the most is that he is one of the relatively few Forgotten Realms characters who showed actual character growth as things went along, and it was pretty well nuanced. You can tell there is this gradual progression towards possible redemption for him. I dont think we would have ever seen him cross over into full "good" territory, but I could definitely see him settling in nicely to a TN alignment.
Well Elaith "the Serpent" Craulnober is probably my favorite Forgotten Realms character (though Blackstaff is a really close second), so I liked a good bit of her work. However, your complaints aren't completely without merit.
As far as on topic, please god let this be a good and worthy representation of the hobby we all love, my heart cant handle another debacle like we got in 2000, hopefully we get a talented, stellar director.
I think they will be watching the development, reception, and turn out of the Warcraft movie very closely.
Have your plans changed now that the new adventure path has been announced?
For your original idea, I would leave out the Kineticist from the rest of the Occult classes available, Human Torch flying around throwing fireballs doesnt really fit the theme. ;)
Regarding the other classes, I would say yes to Alchemist and Witch, maybe to Oracle, Inquisitor, and Shaman, and absolute no to Wizard, Cleric, and Arcanist.
One thing is for sure, whether you are an old school man-bearded grognard or a transgender pansexual 20-something, Paizo wants your business and money.
Or are you looking for them to exclude a section of their playerbase Gorbz?
As for on topic, this was the AP that caused one of my friends to finally dip his toe into AP buying, though he hasnt started it yet as we are knee-deep in a campaign another DM is running.
Good man, you beat me to it. In case you need the rest of the material, here's the link to the forum post where you can get all 3 books, including the book of darklords and the monster book.
If I were a betting man, I'd put it on a GenCon 2017 release of the Curse of the Crimson Throne anniversary edition hardback. That will be the 15 year anniversary of Paizo as a company and the 10 year anniversary of the Adventure Paths, and it will have been 5 full years since Runelords AE was released.
You spoony bard.
I read about half of the first page before I noticed this thread is 4 years old. It was almost comical too because one of the first few comments is some guy saying he was checking E3 for news, which just started today, and then some other guy was pining over a Baldurs Gate style game, to which I was going to reply "dude, have you been under a rock, check out Pillars of Eternity!"...and then I noticed the date, lol.
Anyway, so Paizo, what is going on with that Obsidian deal*, hmm?
I'm going to laugh when Vic replies with the exact same thing he said 4 years ago.
*Other than the virtual card game.
Hopefully one of these can beat Saint Kargath in cool factor, or come close to Lord Soth. Ungarato has some cool to him based on history bits posted so far. Looking forward to this article.
The original Death Knight, causer (or at least non-preventer) of the Cataclysm that befell his world, owner of his own castle of horror on Krynn, and a Dark Lord with his own Domain of Dread in Ravenloft...thats gonna be tough to beat. ;)
Even Arthas is number 2 on the all time Death Knight list behind Soth, and I loved Warcraft 3 something fierce.
Looking at the different options for the wizards and cavaliers and other classes, in a DL world are the PRCs even necessary?
I really like the Knight prestige classes from Knightly Order of Ansalon, but I wouldnt necessarily take them on every single Knight character I played. I would probably take Sword Knight (clerist) on a clerical focused Knight, and theres a good chance I would take the Rose Knight on top of the Cavalier class, but I most likely wouldnt with a Paladin.
The way I see it is that the PrC isnt needed to achieve the heights in the organizations, but its another option for those who are members of said groups to utilize if they so desire.
Basically a Fighter 20 could be Lord of the Crown as easily as a Fighter 10/Crown Knight 10, as long as he has roleplayed it properly.
Cap: Shield Champion Brawler, maybe a couple levels in Paladin.
Iron Man: Aegis
Hulk: Hulk has two separate character sheets, one as Bruce Banner, an Alchemist, and one as the Hulk, a Wild Rager Barbarian. He only has access to his current set of abilities in a given form, the others are locked out to him.
For the Stalker I'd rather them have a good base Reflex and either get rid of the Wis to Ref ability, or swap it out for something else.
For the Warlord it's probably less needed overall, but I liked it for uniformity and symmetry between the classes.
If you decided to implement it, it would work out like this:
Warder: Fort and Will, Int to Ref
Way to roleplay your character, you've got the quintessential annoying Kender nailed!
Whenever we do gestalt we play it similar AD&D multiclassing, in that you take two classes at level 1 and those are locked in for the rest of that characters career, no multiclassing, no PrCs. This isn't as big of a deal in Pathfinder as it was in 3.5 but it still makes things simpler and neater.
Im running a normal campaign in Rise of the Runelords right now, but I'll be doing a gestalt campaign when I get around to running Rappan Athuk. One of my buddies is already itching to play a Soulknife/Stalker.