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Well, this could easily become an IC thing ... since this guy is taking more than his share, and not helping the rest of the team out, the other PCs could just say 'We're tired of your crap. Get lost' to the offending PC.
"Because our characters have gotten tired of this nonsense, and throwing you out is what our characters would do."
Historically groups that were kind of similar to adventuring parties - pirates, mercenary companies and the like - had very strict rules about how loot was divided up.
Breaches of the rules were strictly dealt with. Getting thrown out would be the mild end of the punishment spectrum.
One way of dealing with it in game is the next time the offending character is in trouble in a fight the rest of the party declare they are spending a round looting. Unless the player is completely thick it should only take one or two occurrences before the message sinks in.