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Harsk

GM Tordek's page

658 posts. Alias of Tordek Rumnaheim.


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Zarine:
All Zarine knows is that Brothers of the Seal are located somewhere beneath the Oriat district.


Owen the Younger wrote:
GM Tordek wrote:
Brothers of the Seal
[dice="Knowledge (history)]1d20 + 10

That would be a knowledge local, but I'll use the same roll.

Owen:
The Brothers of the Seal have for centuries protected an enormous circular seal hidden beneath the Oriat district in Kaer Maga. However, given the long passage of time, memories of their initial purpose have faded. The current Brothers of the Seal have divided into rival factions. The first is led by Father Zho, the leader of the traditionalist also known as the faithful. Father Zho advocates that their original mission still stands, protect the seal until its purpose is revealed. The other faction is led by Aldair Eamon. He advocates exploring behind the seal further.

A silent civil war is being raged currently. Its violence occasionally spills out onto the streets of Kaer Maga. As long as you remain neutral, you should not have much trouble with the Brothers.


The prisoner answers, "I've never been to Maxkevley's base, but I have heard the others talk about it. They said it is somewhere below Kaer Maga in the Under City. I don't know where exactly but I do know that one time I had to meet them near the tunnel leading to the Brothers of the Seal's temple."


The young prisoner is taken slightly aback by Owen's question. "No, he didn't say anything directly to me. I mostly spoke to his lead man, Walgold Chandler. He just told me a condition of being hired was to give up a lock of hair. I don't understand why."


Nyxalia punches the belligerent prisoner. A red welt grows on the side of the man's jaw. He glares back at Nyxalia but says nothing.

The term Ihystear is unknown to Owen.

Tanos says, "We can take that young prisoner next door. These two aren't going anywhere."

He unbinds the younger prisoner from the chair, while keeping the prisoner's hands bound. He leads the prisoner into a study room next door. He than rebinds the prisoner.

Owen's arcane knowledge tells him that a dimension door spell has range of at least 400 feet and maybe longer.

Separated from his companions, the young prisoner relaxes slightly and says, "I'll try to help, but I am worried about my sister. They told me if I didn't cooperate that they would make her pay. Goran says that Maxkevley has magical powers and he can watch us somehow no matter where we are. All he needed was some hair from our heads and then we couldn't resist."


The two older captives look back with contempt. The younger one glances at the other two and then back to Zarine. He pleads, "Please Ma'am, help me and I can help you. Maxkevlay teleported along with his chief henchman as soon as they grabbed the book. They, they just abandoned us. He's..."

"BOY!" roars the other captive again. "I warned you. You're sweet sister is going pay for your treachery." The man struggles against his bindings. "You think he won't know? He may be watching us right now."


The tension in the room is disturbed momentarily when Egar enters the room.

"We have determined which book has been stolen," he explains. "The missing tome is a very old book that describes the origin, uses and possible locations of an artifact called the Ihyster. I cannot speculate to what purpose this book may serve but we must have it returned. As there seems to be a connection between your investigation and this book, I ask that you retrieve this book as soon as possible. I will provide you access to our rare book collection if it will assist you in your investigation. Time is often of the essence in these matters, I urge you to complete your interrogation quickly and begin your search."

What do you want to do now?


At first, the surviving prisoners sit silently eyeing their captors. A pool of blood begins to growth beneath the corpse that Owen had placed on the floor.

Finally, the youngest suspect stammers, "We we we were hired by Maxkevlay Soncatim to be lookouts. We..." "Quiet BOY!" snarls a man appearing to be in his late twenties. "It's not these folks you should be worryin about. You have a younger sister don't ya?" the man continues threateningly.


Zarine Panchal wrote:

Zarine examines the substances on the darts and in the pouch.

What skill is used to identify poison? I actually cannot find it.

You're right, there is no explicit rule that I can find either, however the consensus seems to favor craft(alchemy) or knowledge(nature) if it's an animal/plant based natural poison. Since Zarine is a Viskanyas she can have a +2 bonus to identify poisons. The DC needed to identify the poison will equal the poison's DC. Another alternative is to jab a dart into someone else and see what happens. O.o

A book is most certainly available somewhere in the library to assist in identifying the poison as well. It will take 1d60 minutes to retrieve the book and add +10 to the check.

Zarine sees that the substance on the end of the dart, and the substance in the pouch are the same.


Owen:
Owen knows that Maxkevlay Soncatim is the head of thieves guild that specializes in procuring very difficult to obtain items for wealthy benefactors. There are rumors that his headquarters are somewhere beneath Kaer Maga in the Undercity.

Owen's captive slides to the ground as his life swiftly drains away.

Zarine finds the remaining 2 living captives on this floor are carrying the following:

  • P2 has 4 darts, each with thick substance on the end, 1 sap, padded armor, caltrops, 1 set of thieves tools. 2 GP, 4 SP, 8 CP
  • B1 has a masterwork composite shortbow, 10 arrows, a sap, climber's kit, silk rope, grappling hook, tanglefoot bag and masterwork thieves tools and a pouch containing sticky substance. 8 GP, 3 SP, 2 CP

Owen finds that P1 has the same as P2 except he only has 3 darts. 1 GP, 7 SP, 6 CP Tanos looks sternly at Owen. "You've made quite the mess over there. I trust that no blood has stained our books. Please assist with removing the body. We need to minimize the disturbance to our patrons."

Turning to the others he says, "We have shed enough blood on our rare book floor. Please lead collect your prisoners alive and follow me."

Other wizards move in to begin putting the floor back in order. They cast spells to remove the blood.

Tanos leads down to the next floor and into one of the private study rooms. Bound to a chair you find the other accomplice B2 sitting with a scowl on his face. 3 other chairs are empty and surround a wooden table.


Egar answers, "Yes, two of our brothers have been injured, Peris and Delk. I appreciate your offer to help but we will be able to treat them ourselves."

He considers Savendir and Zarine's story for a moment and then his faces softens slightly. "It is fortunate that you were here, then. Who knows what other items may been taken if their plan had not been thwarted. I will find out what has been stolen. In the mean time, we can detain your prisoners in a private study room on the floor below." He motions to one of the librarians standing near by. "Tanos will lead the way and remain for the questioning. I will join you shortly."

Egar turns and heads to the Rare Book Room. Tanos steps up. "Please collect your prisoners and follow me. The remaining thief is being brought to the study room now."

You may perform a cursory search of your prisoners as you gather them up. If there is anything else you want to investigate before going to the study room, feel free. Otherwise, we will pick things up in the next room.


Ulath chisel damage: 1d4 + 2 ⇒ (3) + 2 = 5

Ulath is able to catch the pickpocket with his chisel before the rogue has a chance to escape. The pickpocket falls down unconscious.

Struggling with an arrow in him, the assailant near Nyxalia is able to avoid her first blow but catches the second fist square in the chin and drops unconscious.

The wizard N1 says, "They caught the thief on the stairwell and he his now in custody."

The pickpocket held by Owen stammers, "Don't hurt me! I don't know much but I'll tell you all I know. I was hired to keep a look out near the stairs as Soncatim stole some book. We weren't suppose to attack unless somebody on the floor tried to interfere. After that, we were suppose to blend into the chaos and slip out the front. That's all I know. Please just let me go now."

Out of rounds

Chaos does ensue after the heist. Librarians rush to the aid of their fallen comrades. One of the Wizards N1 steps forward. "My name is Egar Vinstan, I am a librarian here. Thank you for capturing some of the thieves. I must say, I am impressed by your quick action. Almost like you were anticipating this event. Who are you?" The last question is tinged with a sound of suspicion.


Zarine Panchal wrote:
Is B2 gone down the stairs?

yes


Init Order
Nyxalia
Zarine
Ilias
End Rd 3
Owen

B1 and B2
Ulath AoO?
Savendir
P1 and P2

Map


Savendir, yes B2 is trying to escape down the stairs.
Savendir's arrow strikes the fleeing burglar in the thigh. The man cries out in pain but remains standing.

1d20 + 3 ⇒ (13) + 3 = 16, non lethal damage: 1d6 ⇒ 3

The pickpocket swings his sap at Ulath and raps him hard on the head while trying unsuccessfully to avoid his grasp. "You'll soon learn to loathe the day you chose to interfere with our plans!" snarls the petty pickpocket.

P2 Escape Artist Check: 1d20 + 7 ⇒ (16) + 7 = 23

The pickpocket then contorts his body and manages to squirm out of the dwarf's hold. He quickly moves away from the dwarf taunting him along the way. "Old fool! I've bested far more able captors then you. But don't worry, your interfering days will be over soon."

If Ulath still has his lathe in his hand, he can take an AoO. P2 tries to escape down one of the aisles.

The other pickpocket P1 continues to plead with Owen. "Please call that wolf off of me. I'll tell you anything you want to know. Just protect me from that vicious animal."

The startled wizard/librarians gain their composure and begin to converge. The wizard N1 nearest to Savendir hears his call. "I've messaged the guards downstairs to lock down the library. He won't get far."


Post Independence Day Bump. Ulath and Savendir are up now, and Ilias can still take another action if so chooses. Zarine's AoO missed.

Init Order
Ulath
Savendir

P1 and P2
Nyxalia
Zarine
Ilias (can post an additional action)
End Rd 3
Owen
B1 and B2

Map


Moving things along. Ilias, you can post an additional action if you wish in addition to the continued attack of the celestial wolf.

Ilias's wolf continues to menace the man held by Owen. bite: 1d20 + 2 ⇒ (3) + 2 = 5

The man trying to escape moves past Zarine and attempts to open the door to continue his escape. Zarine can take an AoA. The man near Nyxalia attacks again. attack: 1d20 + 3 ⇒ (20) + 3 = 23, damage: 1d4 + 1 ⇒ (1) + 1 = 2, possible crit: 1d20 + 3 ⇒ (18) + 3 = 21, 1d4 + 1 ⇒ (1) + 1 = 2

His blade plunges deep into Nyxalia and does additional damage, then the man takes another 5 foot step back.

Init Order
Ulath
Savendir

P1 and P2
Nyxalia
Zarine
Ilias [can post an additional action)
End Rd 3
Owen
B1 and B2

Map


Init Order
Ilias
End Rd 2
Owen (posted)
B1 and B2
Ulath
Savendir
P1 and P2
Nyxalia
Zarine

Map


The attacker is able to dodge Nyxalia's first fist with a bob to his left but as he comes back up right, Nyxalia's second fist slams into his jaw.

Owen continues to question the restrained man. Since the man is not trying to break free, you do not need to roll to maintain the grapple.

Init Order
Zarine
Ilias

End Rd 2
Owen (posted)
B1 and B2
Ulath
Savendir
P1 and P2
Nyxalia


Savendir moves into position to attack the fleeing accomplice but misses with his arrow. Ulath successfully smashes his chisel into the cheek of the man threatening him. I'll treat the chisel as a dagger. damage: 1d4 + 2 ⇒ (4) + 2 = 6

As blood begins to pour down the man's face, he takes another swing at Ulath with his sap. attack: 1d20 ⇒ 2, non-lethal damage: 1d6 ⇒ 4 Then he steps out from between Ulath and Zarine. 5 foot step to U13. The other man being held by Owen, "Pleads please don't hurt me, I didn't sign up for this, I was just suppose to be a lookout."

Init Order
Nyxalia
Zarine
Ilias
End Rd 2
Owen

B1 and B2
Ulath
Savendir
P1 and P2


I put the dire wolf in AE14

Owen moves up to the man who threw the dart at Savendir and successfully grabs the man. Between Owen's dagger pressing against his throat and the snarling dire wolf on the other side, the man quickly ceases his struggles.

"M M Max" stammers the man. "Maxkevlay Soncatim. Don't kill me, I just hired on with him for the day."

The man B2 who attacked the first wizard makes a break through the bookcases and heads for the stairs. B1 takes a stab at Nyxalia. attack: 1d20 + 3 ⇒ (16) + 3 = 19, damage: 1d4 + 1 ⇒ (2) + 1 = 3 The dagger jabs into Nyxalia's stomach. The man begins to get away from Nyxalia. five foot step to AB4

Init Order
Ulath
Savendir
Nyxalia

P1 and P2
Zarine
Ilias
End Rd 2
Owen
B1 and B2

Map


Zarine moves into position to help the library patron that has stepped up to protect the library. She take a stab at the brute but he manages to dodge her attack.

The man that ran into the rare book room, snatches the ancient tome that the librarian was studying and runs back out. Move to V8. The man who Zarine had chatted with earlier begins to murmur a spell. He touches the thief and they both disappear.

Spellcraft Check DC 19:
The man cast Dimension Door

Init Order
Ilias
End Rd 1
Owen

B1 and B2
Ulath
Savendir
Nyxalia
P1 and P2
Zarine


Savendir Inaris wrote:
[dice=Fortitude]1d20+5

Savendir is able resist the effect from the burning sensation.


Between Savendir's arrow and Ulath threatening him with a chisel, the attacker seems suddenly unsure about what to do next. The assailant is shaken

The man standing near the bookcase nearest the exit P1 at AD14 draws a dart and throws it at Savendir. Attack: 1d20 + 3 ⇒ (16) + 3 = 19, damage: 1d4 ⇒ 1. In addition to the pain of the dart entering his body, Savendir feels a burning sensation around the wound. Savendir needs to make a fortitude save

The man P2 standing in front of the aisle that Savendir was in, turns and rushes at Ulath brandishing a sap. Charge attack: 1d20 + 2 ⇒ (15) + 2 = 17, non lethal damage: 1d6 ⇒ 4 He waps the dwarf hard on the head. "Stay out of this, this is of no concern of yours!" orders the man.

Init Order
Zarine
Other 3
Other 4
Ilias
End Rd 1
Owen
B1 and B2
Ulath
Savendir
Nyxalia
Other 2

Map


Savendir's arrow strikes the assailant in a kidney. The man cries out in pain severely injured but still standing. The arrow still protruding from his back, the man turns and faces Savendir.

"So you want to play hero and get involved in affairs that do not concern you!" he growls in reply.

Ulath You will start at U18
Other 2
Zarine
Other 3
Other 4
Ilias
End Rd 1
Owen
B1 and B2
Savendir
Nyxalia


Map

Updated Initiative with Ulath added
Ulath You will start at U18
Savendir

Nyxalia (posted)
Other 2
Zarine
Other 3
Other 4
Ilias
End Rd 1
Owen
B1 and B2

Nyxalia arrives in time to see the man preparing to strike the wizard again.


Ulath Hawkshaw wrote:

"Harumph, now lets see how healthy I am...."

[dice=Hit Points]8 + 3d8 + 8

Nearly got all the dull crunch done. Then I'll get the background (& responses) out of my head, along with all that dust.

** spoiler omitted **

Excellent idea. Go ahead and roll initiative and I'll insert you in. We can work out the background while the encounter plays out.


Owen moves past Savendir between two shelves of books and goes invisible.
One of the library patrons B1 pulls a knife and attacks the wizard in the corner of the room. The patron B2 standing next to the fallen wizard in the middle of the room also brandishes a dagger.

Updated Map

Updated Order
Savendir
Nyxalia

Other 2
Zarine
Other 3
Other 4
Ilias
End Rd 1
Owen
B1 and B2


Oops, forgot to add a reminder since its been 4 months.

Owen, based on an announcement by the floor librarians a minute ago, you know that the wizards have arrived to renew the dimensional lock spells that are used to protect the collection on this floor. You surmise that the murmuring is the sound of the wizards casting their spell. There are about 20 wizard/librarians on the floor in addition to the normal floor librarians.

The wizard/librarians are shown on the map as "N"


Ilias Initiative: 1d20 + 3 ⇒ (1) + 3 = 4

A murmur on the library floor rises as the librarians begin casting their spells. The green hue in the room starts to brighten. Suddenly, Patron #2 (Moves from U8 to V6) bolts into the rare book room. Then a cry of anguish is unleashed and the wizard standing outside the rare book room V10 begins to slump to the floor.

Initiative after the surprise round. Your starting locations are also listed for your convenience.

Owen AB13
Other 1
Savendir AA16
Nyxalia AH12
Other 2
Zarine X16
Other 3
Other 4
Ilias AE12

Go ahead and post your actions when you are ready.


Initiatives:

BBEG = 1d20 + 6 ⇒ (2) + 6 = 8
Char = 1d20 + 2 ⇒ (3) + 2 = 5
Burg = 1d20 + 3 ⇒ (12) + 3 = 15
Pick = 1d20 + 3 ⇒ (4) + 3 = 7


Here is the map.


1 person marked this as a favorite.

And my Souls for a Devil PBP has finally risen from the grave...


Well, I am three days late. We are back in play. I posted a recap in the gameplay thread. Please roll initiative.


I think we are ready to start. Here is a recap of the story so far.

A group of adventurers were hired to find the missing scion of a Korvosan nobleman, Nadu.

After nearly being killed in Sirathu, Savendir agrees to track down Cerpera's captors. He joins up with Ilias and Oog in the Pharasmin temple in Sirathu.

Meanwhile, Zarine, Nyxalia and Owen have been hired by Rodril Brole. Rodril has been hired by Vaden Pierrsiff to find his son after he heard rumors that captives were being moved through Kaer Maga. Rodril is a step brother of Jol Haverston who runs one of the most successful general stores in Downmarket and thus has some influence in this part of town. Rodril has used this influence to gain the assistance of Fraderk Braejar, the daytime Watch Captain of this district.

Rodril suggested that you each spend some time in the city gathering information and then reporting to Fraderk to coordinate your plans. While each of you are aware that Rodril has hired others, this will be the first time you have actually met each other.

Everyone meets in the office of Fraderk Braejar. At the meeting, Nyxalia shares the intelligence she has gathered, "I did some digging and found that every two months a caravan of three wagons arrives from the East. It is never accompanied by any other wagons and has several humanoids that appear to be protecting it".
Waiting for that to sink in, she then continues, "On the opposite months, a similar caravan of three wagons departs Kaer Maga and heads east over the Storval Plateau. I don't know the origin or destination of these caravans but I've heard rumours that they travel through Urglin and Urgir".

At Carthon's warehouse, you capture Lady Zinnastina and Dreth and save Cerpera. At the warehouse you find a similar ledger showing shipments to and from Kaer Maga to Sirathu and Urglin. You also find a charred note (thanks to the fireball trap that Zarine accidentally set off.)

charred letter wrote:

~~ ~~~ 21 Lamas~~~ ~~~~~~~~~~~ ~~~~~~~~~~ ~~~~~ ~ook ~~ ~~~~~~~~~ ~~~~ ~~~~~ ~~~~~~~~ ~~ ~~~ Theras~~~ Spire. ~~~~~ ~~~~~~~ ~~~~~~~~~~~~

.
~~~~~~~~~~~
~~~~~~~~~~

Owen remembers the following clue, a mysterious tome found in the Therassic Spire. It is rumored to have information leading to the location and origin of an ancient artifact.

You question Cerpera, Lady Zinnastina and Dreth which yields the following:

From Cerpera, "When Lady Zinnastina arrived with Dreth, she told us that Pharasma had sent her to assist me as I communicated Pharasma's words to the people of Sirathu. However, shortly after her arrival, I found my connection to Pharasma waning and often I found my waking hours to be very clouded. On the day that I disappeared, I had a vision from Pharasma just before I spoke. She showed me Lady Zinnastina's true nature and when I began to tell everyone in the square, I blacked out. When I woke, I found myself tied in a chair in some large building."

"I'm not completely sure. The visions Pharasma sent me were confusing. First it was an image of Lady Zinnastina putting something in my drink each morning, then it shifted to Dreth sneaking around at night and causing people I don't recognize to fall over somehow. Finally, it was an image of several people bound and gagged in a covered wagon. I think that Lady Zinnastina realized that I was about to reveal her treachery when she silenced me."

Dreth is unable to speak because his tongue has been cut out. Owen deduces from the missing tongue the following: You connect the worship of Norgorber and the missing tongue to a rumor you have heard about a very secretive cult of assassins. The assassins all have their tongues cut out to keep the cult's secrets. They always work in pairs and one of the assassin's tongues is magically restored for the duration of the mission. Very little is known about the cult because it is feared that talking too much about the cult leads to being placed on the assassin's list.

Lady Zinnastina refused to share the secrets of cult and commits suicide rather than yield any information.

This brings you up to today, 21 Lamashan 4711. You are on the 6th floor, Rare Books. Several library patrons are looking at books. There is a green hue, and over 20 librarian/wizards have just entered the floor and are spreading out.

Cerpera is still recovering at Nyxalia's temple. Dreth has been turned over to the authorities.

Savendir:
You are still waiting for the translation of some rare books that you found in Sirathu to arrive. Most likely they will be delivered to the watch captain you met earlier.

If you have any questions or need more reminders, please ask in the discussion thread. Everyone please roll initiative.


Dusting off thread in preparation for a possible restart. Look at the discussion thread for more information.


Over a week has gone by, I still can't find any time to post. I'm afraid I have to put this game on hold beginning now. I do hope to restart it sometime in the spring.


Private messages sent to Elias, Owen and Nyxalia for initiative. Will wait a day before continuing.


Savendir:
The librarian's actions appear to be part of their normal routine.


The source of the footsteps now make themselves apparent. About 20 librarians enter the room. They arrange themselves through out the room with wands pulled out and ready.

"Do not be alarmed," one of the floor librarian announces. "These librarians are merely resetting the dimensional lock that protects our collection. They will be completed shortly and then you can resume your browsing.

Map with new librarians in position

Roll for initiative, pleaes


"Hmmm" the man strokes his beard. "I am not familiar with that particular tome. You may have better luck on the 5th floor." He runs his finger across the spines of several books before pausing, and then retrieving a book. The man pages swiftly through a few chapters and then begins reading.

After reading a few pages, he turns and slowly begins walking to one of the study tables still reading as he walks.

A few of the patrons leave the floor and some new patrons arrive on the floor.

The growing sound of a dozen or so footsteps coming up the stairs can now be heard through out the room.

Map


Savendir Inaris wrote:

Oh yeah, not trained.

Can we surmise that Nyxalia has filled us in on that Perception spoiler?

Yes, in regards to Nyxalia's spoiler.

Owen has also been studying the magical aurus and attempts to identify the school. spellcraft: 1d20 + 10 ⇒ (3) + 10 = 13 Unfortunately, the magic is more powerful than he can identify.


Savendir Inaris wrote:

Savendir quietly whispers what he has found to his companions.

Am I able to discern any other information about them?

You can make a knowledge arcana check to identify the school of magic.


Savendir detects that there are about 28 magical auras in the room. Also, several of the patrons emit magical auras as well. The 28 auras associated with the green hue are centered about 5 feet off the ground and seem spaced in regular intervals.


Detect Magic can help you with identification of the green hue.


Zarine moves to the office at the north end of the library. She is stopped at the door by a closed door with a sign hanging on it.

the sign wrote:
Please do not disturb. Rare book examination in progress.

Zarine is stopped at V8.


Remaining perception checks:
Owen: 1d20 + 7 ⇒ (1) + 7 = 8
Ilias: 1d20 + 10 ⇒ (3) + 10 = 13
Nyxalia: 1d20 + 10 ⇒ (17) + 10 = 27

Nyxalia:
Nyxalia hears the muffled sounds of several people coming up the stairs. She estimates nearly 30 people climbing the stairs.

The rest of the group does not hear or see anything unusual. The other library patrons continue to peruse the stacks of books. The green hue fades even further.


Zarine's bluff to convey her message succeeds. Everyone within sight of her understand which patron's she believes are suspicious (patrons #1 and #2)

The shimmering field that casts a green hue over the room begins to fade. Everyone please make a perception check.


I placed Ilias at AE10 and Owen at AB13. Here is an updated map with everyone placed.

The man looks up from the pamphlet. "I picked one up from the lobby downstairs. You didn't see them under the information sign? I'm just getting a feel for the library. It's my first time here," He answers. Continuing, he says, "I'm finished with it now, You may have it. I'm always willing to help beautiful women such as yourself." He hands Zarine the pamphlet and moves toward one of the book shelves.

Nyxalia:
As you look about the floor, the one patron that looks suspicious is the man standing near the stair case (#1)


Zarine and Savendir notice that a shimmering emerald barrier radiates through out the room.

Zarine makes her way to the Northern wall. She passes a man (12) looking at an information pamphlet on the library as she approaches the glass office. Another patron (2) is casually studying some books on the shelf.

Zarine:
Zarine as you make your way to the office, you get a feeling that patron #2 and patron #1 are not there to look at the collection of books

Savendir:
I rolled a sense motive check for you. Savendir makes his way to the south passing patron #1 and #9. Both appear as if they are not here to look at books.

If everyone could let me know where you are located on the floor.

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