Rexus Victocora

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73 posts. Alias of SilentSage.


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Lonnie Maldron wrote:
"...Yeah, yeah I'll help. Always dreamed of being a hero. This is probably going to be a bit more cloak and dagger than I dreamed, but I still want to do it. Nobody's going to be safe until that maniac is out on his ass." Lonnie Stand's and pounds his chest with a whole lot of enthusiasm. "I'll boot'em out personally if I gatta! Let's see'em try and stop me!"
Tasha Valenti wrote:

She sighs. "Well, when you put it with such pathos.", she chuckles after a second, patting Lonnie on the back. "And you certainly inspired Lonnie here." She stands up. "I want to keep this as bloodless as possible, but I realize that'll not ever be entirely possible." Sadness sweeps in her voice, before her smile appears once more, as she closes her fist.

"What we'll do to Thrune isn't going to be simply forcing him out. We're going to make him laughing stock to all of Cheliax, and all the world." She raises her fist in the air. "Brutality fears mockery. Brutality fears criticism. Brutality fears joy and freedom, and there are no more joyous and free cities in whole of Cheliax than Kintargo." She extends her hand to Rexus. "We'll win hearts and we'll win minds. We'll laugh and mock the devil out!"

Felinder Zelix wrote:

"Friend, if what you say is true, then it is my duty... nay, my CALLING to see this heinous devil-humper brought low by his own hubris!"

"Though..." Felinder leaned back, his smirk slightly shrinking, "I hope you don't think this whole thing will be won by holding hands and singing happy songs. This is gonna get bloody eventually. But don't worry, I'm certain we can keeps things nice and clean for as long as possible."

He then leaned forward, grinning. "After all, what better tool is there to slay a devil than a silver tongue?"

With each positive reply, Rexus had a smile that only grew bigger. "Believe me, I understand the want to keep things as clean as possible and I share your sentiments. So, I will trust your judgement when it comes to the execution of our rebellion. Though, before that, we need to actually start one. And I believe I know how to begin."

"You see, the reason why my family home was targeted was because my mother was a high ranking member of the Sacred Order of Archivists, a band of Iroran scholars that preserve the true events of history. Because of that, they naturally oppose the Asmodean redactors and their ilk. I only recently comfimed this when a former associate of my mother approached me and gave me a coffer and this letter." He said, finishing and handing the letter to each of you to read and peruse.

Porcia's Letter:
My dearest son,
If you are reading this, what I have feared has come to pass and I am dead. For many years, I have belonged to the Sacred Order of Archivists and have worked to free Kintargo from Chelish rule. I have learned much about Kintargo’s secret history, and fear the time will soon come when the city needs the return of its Silver Ravens. You have likely not heard of the Silver Ravens—few have. Mentions of them have been redacted by the agents of House Thrune, but during the civil war, the Ravens worked to ensure Kintargo’s safety. They were heroes in their day, and I fear that Kintargo needs their kind again. Do not believe the government’s claims that Lord-Mayor Bainilus abandoned us! Darker things are afoot, and I fear that all who work against Thrune may find themselves in danger in the days ahead.

The Silver Ravens maintained numerous hideouts within Kintargo’s walls during the civil war. I have located one such site—the chambers below a building known today as the Fair Fortune Livery. If you are reading this, I was unable to seek further answers there myself. Gather heroes to your side, my son, and search below the livery. There, if my research is correct, you will find something to teach you more of the
Silver Ravens and their legacy.

Do not let my death be in vain. Stand up for Kintargo. Bring the Silver Ravens back to life!

"So, if you are still willing, first thing tomorrow, I say that we set out to the livery and find whatever remains of the Silver Raven's former presence in that place. Any objections?"


Sorry for the lack of updates. Been having a rough time adjusting to the new job. With some free time now, I'll update when I can, and I promise it will happen today.


Isabelle D'Sarini wrote:

Hey everyone,

I wanted to say I'm sorry but I'm going to drop out of this game. With all the craziness going on in my personal life right now I've found that I don't have the time to properly devote to keeping up with a lot of my games and so some of them have to go.
Thank you GM SilentSage for inviting me and for stepping up and running this game. I wish you and all the remaining players the best of luck.
Thanks,
Mike

Really hate to see you go, dude. Can't make you stay though. If that's how you truly feel, then best of luck with the rest of your games. You were a good player to have around and I would enjoy having you around again.


Tasha Valenti wrote:
Hey guys, I'm working two 13 hour shifts with 10 hours between them for the next two days, so I might be patchy regarding posts! Just warning!

Considering all the other IRL things the group is dealing with right now, I don't have a problem with things slowing down as long as posts can keep coming at some pace.


"As much as I would like Thrune to know I am the one discrediting him and survived his arson, Lord Stray is fine for now." Rexus said before clearing his throat and holding everyone's attention. "Anyway, let me start back on the Night of Ashes. I'm sure all of us can remember where we were back then. It was by mere circumstance that I was at the Alabaster Academy, catching up in my language studies. Need to keep the skills sharp after all. Anyway, I was particularly motivated that night and left late. Imagine my surprise when I leave the building and see a plume of smoke above the Greens."

"I rushed back in a panic, only to find my home in flames and surrounded by soldiers. The bright flames revealed their uniforms, which bore the Thune colors. They were also cheering at the destruction." He clenched his fists and and his breathing got more tense, as if holding back his rage and frustrations. "I wanted to race in there. I wanted to make those soldiers pay for ruining my home... hurting my family and servants... but I couldn't. It took every fiber of my being to run away and mourn. I still wonder if I did the right thing that night."

He sighed heavily and took a moment to adjust himself before speaking up again. "There were other fires that night, as you know. Fires that many believe were started by Barzillai Thrune or his agents to try and squash any spirit of rebellion Kintargo might have. Now more than ever we need that spirit of rebellion to stay strong, but Thrune’s actions have driven many into hiding. Those who could once rally the city to a cause, such as Lord-Mayor Jilia Bainilus and my parents, are missing at best, and are more likely dead. I cannot do this on my own, but with the aid of talented citizens such as yourselves, I have hope that we can."

"Will you aid Kintargo? Will you save the city from the devil?” He asked you everyone, looking for an honest answer from the party.


Sorry for not posting sooner. Job hunt isn't going well.


Lonnie Maldron wrote:
I told you I would be back didn't I? Whadya take me for? Some kinda liar." He says as he rises back to his feet, picking up his sister as he stands. His mother and fathers concerns being answered as soon as their voice. "I'm not hurt, but these two are still a little beat up." He grabs Rexus and Felinder, ushering them into the house. As he brings them to the front of the group he says. "These two are Felinder and Rexus, we kept the rioters from bludgeoning them both to death, the other three are Isabelle, Arno and Johann. If it weren't for everyone here right now Tasha and I may well not have gotten out of that riot unscathed."

The family reeled a bit from the fact that violence had indeed broke out, but seemed relieved that it was put to a stop. "Then it sounds like everyone needs dinner. I'll just need a few minutes to set the table..." The mother said aloud as she counted her guests. "Tables by the looks of it... and check on the Sunday Stew. Should still be warm, but after that ordeal, you deserve something nice and warm."

"I wouldn't want to intrude..." Rexus started before hearing Tasha's words."

Tasha Valenti wrote:
Tasha puts a finger on her lips as she considers Felinder's question. "I think it'd be somewhat tacky, yes. Definitely bad table behaviour.", she replies with a grin. "Though maybe not as bad as refusing halfling hospitality. Big faux pas, there."

"But if that's the case, then I would be honored."

Tasha Valenti wrote:
Walking inside, Tasha has an easier time than most avoiding the ceiling, as she leans herself on a wall and sits on her shield. "Good evening, Maldrons!", she waves at Lonnie's father, before theatrically tossing aside a lock of boring brown hair. "And here I thought I had the Chelaxian noblewoman's befitting aura of mystery and seduction down to a pitch.", she pouts at the older halfling as she takes off her gloves.

"You do. I've just been in the business long enough to recognize your stride, even when you wear chain mail." The father joked as he started looking over Rexus and Felinder for injury.

Tasha Valenti wrote:
"We found ourselves a stray nobleman, and Lonnie said you can keep him for a while.", she gestures at Rexus, smiling. "I'm assuming you're house-trained, Mr. Victocora, and don't shed too much?"

Rexus chuckled a bit, seemingly exasperating a particular pain in his ribs that he clutched at. "I may look a bit mangy at the moment, but I promise I'm no stray and can use more than newspaper for my business."

Meanwhile, the entire family looked shocked to know that an actual member of Kintargan nobility was in their home. "O-oh! M-My lord! I apologize! I-I-I didn't realize that-" The father stammered before being waved off by Rexus. "No no. No need to make a fuss over me. Just Rexus will be fine. After all, the Victocora's are supposed to have disappeared after the Night of Ashes."

Arno Devarax wrote:
After introducing himself to the rest of the Maldrons, Arno stands alongside one of the walls, trying to be unobtrusive, if that's possible for a man wearing armor and a large sword still on his back, while in a house full of halflings. He slides over to Lonnie and says quietly, "You really have a nice family here. Is there someplace we can all talk afterward that's a little more private."
Lonnie Maldron wrote:
"I'm certain they'll give us a moment when asked. Just relax for a bit, get your head on straight" Lonnie says reassuringly to Arno, clapping him on the back.
Isabelle D'Sarini wrote:
Isabelle steps forward to introduce herself, deliberately leaving out her last name "My name is Isabelle and it's a pleasure to meet you. Your "son" Lonnie, his friends, and I were at the park when the madness started. We managed to escape and were on our way here to wait out the chaos when we came upon Rexus here, who was being assaulted by some of Thrune's goons. We rescued him from the beating they were laying down and finally made it to your door. I hope our intrusion won't be too much of a burden."

"Oh, the only burden here is on us to try and make you as comfortable as possible in our humble home. I do hope you don't mind the accommodations." Says the mother while the father switched over to Felinder.

"Hmm... you both took a bit of a beating. I haven't seen injuries like this since poor Timolane tripped over his own two feet and feel from the stage during that performance of 'Over the Castle Wall' not too long ago. Should be treatable though."

"I would ask for a bit of haste if you do not mind." The nobleman requested, rubbing his ribs for emphasis.

"Of course. I'll go get the kit right away." He replied with a reflexive bow for the nobility before departing.

"I'd better get started on your dinner. Sweetie, be a dear and help me set the tables. The mother requested the daughter as she left the room. The small girl looked back at her brother before giving him a big hug and going to help her mother, leaving the group alone to relax for the time being.

"Now that we're someplace safe... perhaps now you would be willing to hear me out in more detail? Rexus piped, taking a seat and trying to get comfortable.


As the lot of you approached the doors, they swung open to reveal three halflings, two females (obviously mother and daughter) and a male exit the hovel and rush forward to embrace Lonnie.

"Lonnie! Thank goodness you're alright." Came the father as he wrapped his arms around his waist along with the mother while the daughter held his legs and sobbed a bit. "When we heard a riot broke out we feared the worst."

"You're not hurt, are you?" The mother questioned, looking her son over frantically. "Do I need to get the kit?"

"Bubby..." cried the little girl as she held on, not wanting let go of her brother.

As they reunion-ed with their son, the father was the first to notice the others. "Oh? Friends of yours, Lonnie? I mean, I remember Tasha, but the others are a mystery..."


Sorry for the lateness of the post. Laid off recently and trying to find a job is proving time consuming.


With (nearly) everyone in agreement, you all skulk your way through the alleyways and streets, following Lonnie to his humble abode. The house itself is as your raging friend described. Sizable and spacious, especially for a halfling's home. Could use a bit of sprucing up, but that is the least of concerns at the moment. In the windows, you can see a small halfing girl staring out for a bit before spotting you. As soon as she does, she lept off whatever she was sitting on and rushed off somewhere within.

"Well... this looks nice." Rexus complimented as you lot closed the distance.


Isabelle D'Sarini wrote:

Again my apologies, things have been a little crazy right now. Yesterday we received the test results from when my Father in Law was in the hospital and it's been determined he has colon cancer. Given his age and state of health we are consulting with his doctors on the best course of treatment. Surgery, while an option, is risky and he may not survive the operation.

Needless to say things are quite up in the air right now so if need be please feel free to bot me until such time as I can devote more attention to the game.
Thanks.

Shit, dude. Someone close to me is having a cancer scare themselves, so I realize you need to focus on family. I will respect your wishes. You have my deepest sympathies and best wishes for the best possible things to happen in these circumstances.


Probably within an alleyway between J1 and O9, so it would take a bit of skulking to get to your place, but not much.


Tasha Valenti wrote:
I suggest we head for Lonnie's house (so he can establish a bit, too), for the night, and from then on, possibly try and settle an HQ in the Nidalese Embassy. Not that we'll be leading any sort of rebellion, of course.

Seeing as Lonnie knows the way, he'll lead the group along in his next post. Otherwise, you'll be lead straight to the dark, empty embassy. :3


Lonnie Maldron wrote:
Sorry for being absent these past few days, planned on checking in on the weekend, but, Persona5 is a cruel temptress.

WoW and HotS are my current vices, so no worries there.


Felinder Zelix wrote:
"Mister Victocora! A pleasure to meet one of the finer folks of Kintargan life! Allow me to introduce myself; Felinder Zelix, man of the world, master of finesse, and wanderer of fate. I am most pleased that I could be here to save you in your most dire time of need."

"Obviously, I'm thankful for the help."

Tasha Valenti wrote:
"Tasha Valenti. Occasionally known as the Kintargo Crier amongst those who are fans of amateur writing.", she smiles, before looking at the man. "Any chance you'd be willing to share what happened to the Victocoras?", she asks, hand reaching over for her writing implements, before looking at the bloodied street, and reaching back for her knife. "In a more friendlier place."

"I'd be more than happy to. The short version is arson destroyed my home. The long version can come when we reach the safe place."

Isabelle D'Sarini wrote:
Isabelle sighs with relief as she releases the pent up energy of the spell and lets it harmlessly dissipate. She approaches Rexus with a smile "Good morning, Rexus, or at least it was until all the hells broke loose." her face turns more serious as she continues "I'm sorry for your loss. Your family may have been no friend to the Thrune's but they were always friends of Kintargo and this city needs all the friends it can get right about now."

Rexus's Knowledge of Noble Peoples:
1d20 + 6 ⇒ (13) + 6 = 19

Rexus eyed Isabelle for a moment, analyzing her as if trying to identify her before smiling a bit. "Thank you... Isabelle, right? Of all the Sarini's that could've found me, I'm glad it turned out to be you."

Johann Sharpe wrote:
Johann recalled a noble estate being one of the the three locations in the city to be destroyed by the fires. "Johann Sharpe, inquisitor of the Waybringer. And the cleric that healed you is my friend, Arno Devarax." He gives the man a polite bow. "It's an honor to meet you. And my sympathies for your loss. I know all too well what it's like to lose a home. Are you faring well?"

"As well as one can fare under the circumstances."

Lonnie Maldron wrote:
"Lonnie Maldron, nice teh meetcha!"

Rexus flinched a bit from some lingering pain as Lonnie clapped him on the back. "Likewise, Mr. Maldron."

Arno Devarax wrote:
"Perhaps we should continue this conversation elsewhere? It may not be safe here. Then we can see if we can help him, and figure out what to do now. Can we still all go to your place or does this change things?"
Tasha Valenti wrote:

Grinning, Tasha turns towards Lonnie. "You know, I'd like to see seven grown humans fit in a halfling house. Or you trying to explain why there's seven of us to your mom!"

"You know, there was this comedy about the seven gnomes and the half-orc girl... If nothing else, at least we can spend some of the lawfully requisitioned wealth to get you somewhere to sleep for... Abadar's sack, we can probably buy a house somewhere with all that!", she exclaims.

Felinder Zelix wrote:

Felinder can't help but grin at Trisha's reaction to their income. "Well, if the beautiful lady's reaction means anything, I think we may have enough gold to treat ourselves a little. I think we've all done our good deeds for the day, and good Samaritans deserve a good rest. But where to put ourselves up..."

As Felinder wonders allowed, he pulls out a little blue book and begins flitting through it.

Lonnie Maldron wrote:

"I suppose it has been a while since you visited. No, we move from the old place quite a while ago, There's plenty of space." Lonnie scratches his scruffy beard for a moment before adding. "Yeah, I think well have enough beds. Plenty of spare guest rooms, Halfling hospitality, or so mom calls it."

Shaking his head from side to side rapidly is Lonnie's only response too Arno's question.

Lonnie seems to be done with his speech, until his eyes go wide and a smile crosses his face. "*gasp* Sunday stew... There's probably still some left... Hurry. If nothing else we can think of what too do next in relative comfort."

Knowledge Local results:
You remind yourself of the nearest places near Jarvis End that could facilitate your needs. The Three-Legged Devil would be your best bet, seeing as Mr. Henge has catered to rebels and fugitives like you in the past. Squatting at the Nidalese Embassy over in the Castle District might get you some looks if spotted, but no one from Nidal will care since they've abandoned it for some reason. Though, if you really must, one of the Temple Hill churches could take you in for a bit under the right circumstances.

Rexus put a hand to his chin and stroked his beard a bit. "Well, I won't refuse a warm bed and privacy if one can get it. Lead on if you will, but I'll just say it now. If we're staying there, we'd best do it for the night only. No telling how long it could be safe if the dottari try to find us."


Isabelle D'Sarini wrote:
I'm assuming that Rexus and Isabelle might know each other or at least know about one another.

It's a case of know of. If you wish for more information on other nobility you may know in the future due to your experiences, PM me so I can get you the relevant info.

Same applies for the rest of you and your experiences.


Tasha Valenti wrote:
"Excellent work, Deputy Dottarius Felix.", she gives the Varisian man a pat on the back. Maybe a harder one than necessary, but still a friendly one. "Oh. If this is usually this much fun, I can understand why swindlers are so common.", she shares, before frowning, picking up the golden coins. "I suggest we put those to good use somewhere.", she says, putting them in her handy satchel.

The sacks they dropped for you contained a complete total of 20 gold and 5 bronze Thrune Pendants worth 30 gold each.

Tasha Valenti wrote:
Making her way to the man, and giving him a hand in standing up, she nods. "Oh, they're gone alright. Otherwise I would've charged them for two charges of modum agendi, and nobody wants that.", she chuckles to herself. "However,", she leans closer. "We're not actually Dottari.", she whispers conspiratively, waving Arno over. "So we'd try and get your ribs in normal working order before asking questions, rather than the other way around.", she grins.

"Kinda figured... you weren't dottari..." He cracked with some coughs as he rose to his feet and got his footing. "When you weren't.... cheering them... to beat me harder." He chuckles a bit more before coughing up a bit of blood.

Lonnie Maldron wrote:
"What's your name friend? Why did those thugs beat you this way?"

"I'm..." he starts before coughing a bit more.

Arno Devarax wrote:
He nods, letting go of the sword hilt, and stretches his hands toward heaven. Then he brings his arms down and places a hand on his wounds.

With the rush of positive energy, the man took a deep breath and sighed in relief. "That's better. Thanks for that timely rescue. Truth is this meeting was no coincidence though. Ran a bit late, but I followed you from the protest. Once the panic started, I lost track of you and got myself mixed up with those thugs from the Chelish Citizens Group. You've proved yourselves to be people of uncommon skill, and right now, I am a man of uncommon needs."

"Anyway, introductions." The man straightens himself up as best as he could manage and give all of you a warm smile. "My name is Rexus Victocora, and until last week’s Night of Ashes, I was one of this city’s nobles. What may a I call my uncommon rescuers?"

Knowledge (Nobility) Free:
The Victicoras, while not as significant as the other eight living in the Greens, are still one of the most prominent noble families of Kintargo. Currently, they are MIA due to the Night of Ashes and the destruction of their estate.

Knowledge (Nobility) DC 10:
Matriarched by Baroness Porcia Victocora, the family's interests lie in fishing, literature, and poetry. Their allegiance to Thune has always been in question, but they would rather die than betray Kintargo and her people.


Felinder Zelix wrote:

"Wait a minute... That's the suspect in the 1D10T against Lord-Mayor! Lord-Mayor Thrune has a special doghouse being built for him as we speak!"

"Tell you boys what, leave the gold and this... Hooligan with us, and we'll overlook this little paperwork issue, savy?"

"That's all we ask." Their leader said as he and his friends tried to get their downed comrades off the ground. "If this blighter's getting the doghouse, it sounds like we should go get some dogs for the occasion. In any case, we're square and will get out of your hair."

With those final words, they all fled the alleyway to perform their thuggery elsewhere, leaving just you, the bags of money, and the nearly unconscious man lying on the ground. "......Are they gone yet?" cracked the dapper one, his voice clearly conveying the extent of his injuries.


Isabelle D'Sarini wrote:
"More than five on one? Seems rather unfair and you've still managed to get your ass handed to you? Rest assured I won't be forgetting this whooping anytime soon." Isabelle smirks at the leader before casting her spell.

"Why you little..."

Felinder Zelix wrote:

Felinder quickly stepped forward, his smirk gone for once. He looked right at the leader.

"Kintargo Dottari. Plain Clothes. Do you have your mandated House Thrune Macing License?"

Tasha Valenti wrote:

Tasha nods, standing beside Felinder. "Not us, sir. We have to write every discrepancy down.", she gestures to her journal, hoping that the Infernal phrase on it looks intimidating enough, before crossing her arms in an authoritative manner. How would mom do it..., she ponders for a moment, before raising her considerably non-Cheliaxian nose high in the air. "I'll repeat what Deputy Dottarius Felix said. Macing License, Finery Permit and registration number. I would also like to see your Civilian Aide sigils, but that, arguably, isn't mandatory as part of a Vestimentari Dottari Check." She looks at Felinder. "Not until next Toilday, correct?" She taps her foot impatiently. Hah., she thinks, allowing herself a small smile. I think Mom would actually be proud.

"I have to remind you, for unlicensed corporeal castigation we're looking at...", she pauses, opening her journal, and flipping through the pages with an armoured thumb. "Aha! Severity three public reprimand, revokement of finery rights for a period no smaller than three weeks, a fine of two dozen golden sails and...", she frowns. "Hmm, not sure what dolosus cadent sermonis is, His Lordship installed that the day before yesterday. Can't be nice, though.", she says, grimly shaking her head at the possibility that those seemingly faithful Thrune servants were nothing more than common thugs.

Do they believe you?:
Since it was higher, Tasha's roll will be the one to be aided. While it isn't believable, she used some confusing words and is writing things down for their not so wise minds. Thus, DC is 21. Also, funny you should mention that low rolls Tasha. Always remember this: Low reflex can hurt you, low Fort can kill you, and low Will can kill your entire party. XP

Sense Motive: 1d20 ⇒ 1
Sense Motive: 1d20 ⇒ 10
Sense Motive: 1d20 ⇒ 19
Sense Motive: 1d20 ⇒ 1
Sense Motive: 1d20 ⇒ 2

Their leader stood there for a minute with his mouth open, trying to come up with a response to their question. He only spoke when he turned back to his fellows. "We have that license, right?"

"I thought we had it. Didn't you get that for us, Thomas?"

"No, I go the Cuffing License, not the Macing License. That was Charles' responsibility."

"Don't go pushing this on me, you gob-head. You're supposed to be the one with all the 'paperwork expertise'."

"I FILLED THOSE CUFFING FORMS OUT IN QUADDRUPLICATE, I'LL HAVE YOU KNOW!"

"Alright, alright, no need to get antsy, fellas. There's a perfectly good way to solve this. We go with Plan G." Said the leader before they all started going through their pockets, except for one who started dropping their pants. That idiot got a swift clubbing for his troubles. ("PLAN G! NOT PLAN S!" "Right... sorry...") Soon enough, they pull out some coin sacks and toss them to the two liars. "Now you'll forget you saw this, right?"


As some of you round the corner, you can see no less than 5 thugs similar to the ones you saw at the protest (along with their downed brothers around them) standing over a nearly unconscious citizen . The citizen himself is a somewhat dapper and fashionable looking bearded man in a courtier's outfit with a white glove over one hand. Kinda handsome, even if he's gotten the tar beat out of him. While one of the thugs continued to beat his victim, their leader turned to the ones approaching from the front. "You forget a thousand things every day, friends. Make sure this is one of them." He warned, flourishing his mace threateningly at the lot.

------------------------------------------------------------------------

OOC:
Red Square will signify that you are around the corner. Otherwise, enter at will.


DM screen:
Felinder: 1d20 ⇒ 15
Tasha: 1d20 + 2 ⇒ (9) + 2 = 11
Arno: 1d20 + 9 ⇒ (10) + 9 = 19
Isabelle: 1d20 ⇒ 9
Lonnie: 1d20 + 4 ⇒ (3) + 4 = 7
Johann: 1d20 + 7 ⇒ (10) + 7 = 17

Before you can journey off to your next location, Arno manages to hear a cry of pain, the sounds of minor, one-sided conflict, and some conversation from a nearby alleyway to the south.

For Arno:
"Grrr! Take that! And that! You f*ck!"
"Huff... huff... Tough sun'uv a b*tch, 'uh? Wouldn't 've guessed it from 'is looks alone..."
"Doesn't matter how tough he is now... he is... a dead man..."
"After taking down 4 of our brothers... I'm inclined to agree. This rioter is just too much trouble for his own good..."


Felinder Zelix wrote:
"I think Thrune's pet there is doing a fine job dispersing the crowd without us, Inquisitor. Perhaps we'd best do the same, eh?"
Johann Sharpe wrote:
"Just shut up and run!" he replied, ready to follow before Tasha got his attention.
Tasha Valenti wrote:

"Huc te!", she shouts at the hellhound. "Quis morientes infernis perdunt catellus? Tu es!", she grins at the dog, waving her shield, the Infernal leaving her mouth as pristine and clear as the fiery language could be.

Turning to Lonnie, she draws her knife. "I think I might've grabbed its attention.", she grins. "Think it's time we run?"

Lonnie Maldron wrote:
"Whatever you say Tasha. Let's get out of here.
Arno Devarax wrote:
"Come on, people. Move, move, move!" Arno shouts, ushering as many people as possible as he runs away from the scene.
Isabelle D'Sarini wrote:
The creature's identity is so tantalizingly familiar as the man next to her shouts a warning about the hell hound "Oh yeah." she thinks "that's what it is. Time to beat a hasty retreat." Putting thoughts to action she joins the rest of the crowd on the way out of the park. It just so happens she follows those others that stood up to the dottari and their pet thugs.

OOC:
Seeing as everyone has (technically) decided to retreat, I won't make you post once more just to get away from the area.

Whilst the hound may not have seemed fond of the comment, he was still a beast and seemed far too interested in the closer targets as it, along with the dottari and Nox, moved in to take care of the remains and catch anyone in the immediate area. They didn't get much further than the opera house, a lucky break for those who escaped, including the six of you who now find yourselves within the alleyways of Jarvis End, safely away from the hustle and bustle of the protest, yet still close enough to hear the sounds of minor conflict that remained in the area.

OOC again:
I'll give you some time here to regroup, recoup, and familiarize yourselves with one another before getting the next bit going. In other words, post at your leisure. Also, new map for the event. Yay.


Isabelle D'Sarini wrote:
Sorry everyone, my 87 year old father in law was admitted to the hospital last night for dehydration. We just drove down to be with him. I'll get something up later tonight.

Oh s*it. Take your time then.


Waiting on Isabelle and Johann before moving on.


Lonnie Maldron wrote:

Lonnie will follow Tasha wherever she goes at this point. Feel free to move the token as you see fit.

Also, sorry if I'm a little slow to post tomorrow, I'm graduating.

Congrats, dude.


Whilst all of you were catching your breaths, the crowd continued to run and fight for their lives. They did manage to turn the tide a bit, pushing up to the entrance of Barzallai’s abode. The turned into a bad idea with the sudden gout of flames burst forth, setting those too close ablaze. With the entryway​ cleared, at least fourteen figures rushed out of the building. Twelve were dottari, one was Nox, and the final creature was some wolf-looking dog with reddish-brown fur, white claws, and fiery red eyes. The creature panted as smoke and small licks of flames escaped from it's jaw, implying that it was the source of the flames.

“Good boy~” said Nox to the beast, scratching it behind it's ears. ”Ready to make some friends~?” She added as it stared barking wildly at the crowd.

DC 13 Knowledge (Planes):
Oh sh*t… that's a Hell Hound. As the name implies, it's a wolf from hell. This thing is 5 feet of scary with around 120 pounds of terror mixed into​ a smart, dog shaped predator/monster.

As the beast came into view and flames were spewed, pretty much everyone in the crowd decided that enough was enough and it was time to bail. Those that could fled in droves while those who couldn't were ready to be arrested on the spot by the guards. This didn't exactly feel like a fight worth winning now.

------------------------------------------

Round 7 (technically):
Heroes: All
Villains: All

I'll put up the tokens when I'm home from work. For now, pretend they're all around the entrance of the Opera House.


Still alive. Just a bit busier than usual. Will get a post up today. Promise.


2 people marked this as a favorite.
Tasha Valenti wrote:

Alright, sounds good to me! That's by far the most predominantly good party I've ever been a part of, and we even have 2 LG characters - and I thought they were like unicorns! Should be quite interesting to get involved into the darker parts of the rebellion, I'm already getting giggly.

Also, I have to say that the 'sharp as a marble' line literally (literally literally) made me spill beer over my keyboard. Until today, I didn't think that was a thing that actually occured. Kudos to you, and no offense to Johann!

Like you, I will also be keeping notes. Even now, I'M coming up with nicknames for your future wanted posters. How does 'Closed Casket' Lonnie sound as an example?


Lonnie Maldron wrote:
"FOR ALL OF THIS! I WILL END YOU HERE!" Lonnie barrels through the crowd, barely allowing the them to part in his wake as he charges the Dotarri threatening his friend. "KRAAAAH!"

As your charge forward, your aim was particularly true, piercing through the back of her neck, through the vertebrae, and out of her mouth. Despite the apparent brutality, it was a painless death. She's probably still gonna get a closed casket though.

Crit Effect - Tongue Piercing:
Crit damage and 1 Con damage. Target gains 50% spell failure chance for verbal spells until healed. )(Not that it matters since she's dead now.)

With all real hostile elements near you out of the equation for the time, you feel a small sense of relief. None knew how long that would last, given the crowd's continued persistence to stay and fight or flee home, but at the very least, you had a few precious moments to take a breath and get ready for whatever happened next.

----------------------------------------------------------------------

OOC:
Not quite out of initiative yet, but consider yourselves able to catch your breath for a round or so before the next part happens.


Isabelle D'Sarini wrote:
Isabelle finishes her spell with a flourish "Somnum" she shouts.

While the woman shook off the urge, the man had little resistance. Innevitably, despite it being a bad idea, he feel asleep in combat. Fighting was a drag anyway.

Will Saves:
Red Will Save: 1d20 + 4 ⇒ (4) + 4 = 8
Blue Will Save: 1d20 + 4 ⇒ (18) + 4 = 22

Isabelle D'Sarini wrote:
If anyone is still standing she will cast message and whisper in their ear "I suggest you leave now before you make a fatal mistake."

“Huh… sleepier than I thought if I'm hearing voices… stupid paperwork keeping me up...” The guard mumbled to herself thoughtlessly​ as she swung a much heavier mace at Tasha, bouncing it off her shield.

Blue Dottari Attack:
Blue Attack: 1d20 + 4 ⇒ (11) + 4 = 15

Diplomacy takes place over 1 minute of time according to the SRD and is difficult to perform on individuals who are actively hostile. Without certain feats, you’re looking at a long shot with a lot of time involved, Isabelle.

------------------------------------------

Round 4:

Heroes: All
Villains: All


Felinder Zelix wrote:
Felinder knew when the chips were against him. He lay as still as he could, playing the part of an unconscious corpse as long as it benefited him.

Your act of playing possum seemed to be working. No one realized you were not a corpse, not even the frenzied crowd that was fighting and fleeing in terror.

Tasha Valenti wrote:
Tasha looks at Arno, mixed feelings washing over her face. Well, s*!~. Here goes peaceful..., she sighs, before deciding to take a step in front of the stranger. "He brought this on himself!", she shouts, swinging her weapons in a flurry against the anti-bureaucratical Cheliaxian, the shield piercing the Dottari's armour, as she readies to swing her sap to take the woman down.

Whilst the shield managed to hit its mark, you suddenly stayed your sapping hand, the thought of helping killed someone and its implications made you feel sick to your stomach and got you out of a fighting mood.

Crit Fail Effect - Second Thoughts:
Rounds Affected: 1d6 ⇒ 5
You are Sickened for 5 rounds.

Johann Sharpe wrote:
Now next to the man that passed by, he saw another one of the thugs try to swipe at him... and one of the dottari come up next to them. While prepared to square off against the thugs, he was a bit less prepared for someone only doing their job, no matter how unreasonable the orders. Regardless, she would be his next target... after the thug started snoozing.

As you swing down upon the head to the ruffian, crowning him into unconsciousness with a single thwack, you unconsciously remember a move taught to you by your mentor. You loosen your grip on your weapon enough to let it slide through your fingers, re-gripping when it reached the bottom and swung with all your might at the dottari. She may have blocked it with her shield, but it still looked cool.

Crit Effect - Roundhouse:
Free Attack: 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
Free attack against a foe at same bonus.

Lonnie Maldron wrote:
Lonnies mad rush to assist the man whom was seemingly knocked unconscious is meet some serious contention, but, as the two enemies move in to flank him Lonnie sidesteps out of the flank. Bringing his lucern down on top of the Dottari. "FOR THE PEOPLE YOU'VE KILLED HERE TODAY!"

While your opportune attack bounced off her armor, once you got distance back, you managed to imitate Johann's strike on the thug perfectly, the only difference being the presence of brain matter and skull fragments on the end of your hammer.

Arno Devarax wrote:

The thug's body falls in front of Arno, chest opened by the cut of his sword. What have I done?

The dotarri advance on the citizens in his area. No, on me! Now I've done it.

Arno steps up, again instinctively, and apologizes to the capable woman in mail next to him, as he strikes at the dotarri in front of him.

Your greatsword's swing feel short, a passerby interfering after being shoved by other fleeing members of the crowd. Either way, you felt that Ragathiel wasn't exactly pleased.

----------------------------------------------------------------------

Block Initiative - Round 3:

Heroes: [Isabelle needed to proceed to next round]
Villains: [All Villains (Order of Rolls next post: Yellow Thug, Red Dottari, Blue Dottari, Yellow Dottari)]


Johann Sharpe wrote:
"Thrune betrayed Kintargo's people. He's the traitor!" the dark-haired man roared back before taking another swing while the man was distracted by someone rushing by.

You once again connect, batting his belly hard enough to bring him to his knees. Before he could muster the strength to rise, a few fellow protesters stepped on and over him, securing his knocked out status along with a bruised stomach.

Before the last remaining ruffian searched for his manacles, He saw the approach of both Lonnie and Johann. Thinking​ he was in for more of a fight, quickly switched targets and yelled to the crowd. "Hey! Can some loyal citizens get a bit of support here!?" Before moving up and missing Lonnie with his mace because he misjudged the distance.

Yellow Thug Attack:
1d20 - 1 ⇒ (11) - 1 = 10

As if to answer his call for aid, three dottari turned their attention to this unique set of people resisting arrest. Two in particular set their sights on Arno and Tasha, who had a corpse at their feet.

"Ugh... looks like we've got a murder on our hands..." stated a male dottari, unenthused about the situation.

"Filthy murderers! You will pay for the life you have taken... and for the paperwork we have to fill out because of this!” The angry female exclaimed as both them moved in to engage the hostiles while a third moves in to flank Lonnie.

----------------------------------------------------------------------

Block Initiative - Round 3:
Heroes: All Heroes
Villains: [All Villains (Order of Rolls next post: Yellow Thug, Red Dottari, Blue Dottari, Yellow Dottari]

Felinder, Thug technically provokes an AoO from you for moving out of your square, so go ahead and try if you think you can make it.


Arno Devarax wrote:
Arno swings again with full force at the brute in front of him.

That swing seemed to do the trick. With the strength of Ragatheiel running through you, your blade manages to make its way through his defenses and slice into his chest, crushing the ribcage and slicing his heart. The villain had little time to recoil, given his hatred for Tasha at the moment, but coughed up blood as he dropped dead to the ground.

Meanwhile, as Lonnie made his way to aid Felinder, the zealot attacking Johann saw him through the crowd and took a swing as he passed, but the mace barely impacted his chain shirt.

Blue's AoO:
1d20 - 1 ⇒ (14) - 1 = 13
I'm assuming you moved through threatened a space to get to your current position, not that it mattered much since he missed.

Isabelle D'Sarini wrote:

Isabelle watches as chaos swirls around her looking for some way to stop, or at least mitigate, the fighting. Seeing a clump of group of people attacking each other she begins another spell.

Going to cast Sleep. Since it's a full round action it won't go off until next round.

Huh... I always assumed that when spells took a full round action to cast, they worked like a full round attack, going off that round, but just getting the one thing. Is that the way you're treating it the way it usually works?

----------------------------------------------------------------------

Block Initiative - Round 2:
Heroes: [Lonnie, Arno, Isabelle, Felinder, Tasha]
Villains: [Red Thug]
Heroes: [Johann]
Villains: [Blue Thug, Yellow Thug, Green Thug]


Tasha Valenti wrote:
Swinging her hefty shield, she catches the man's ribs with a loud crack. "You're a bit outnumbered. If you fall down spectacularly enough, you might even survive the chewing you'll get from your boss.", she suggests to the man with a grin.

The man bounded back with a grunt as he got hit in the ribs. Now, he was getting really injured and not enjoying it. "OW! That's it, b*tch. F*ck 'bringing them all to jail'! You are dead!" He threatened, intent on not holding back anymore and going for the kill.

Felinder Zelix wrote:
"Buh... Just a little off the top. Keep the sideburns," he slurred out before dropping to the ground, feigning unconsciousness

When Felinder falls to the ground and puts on the act, the guy kinda thinks he's down and acquired his prey. "Heh... I'm in no rush to collect. Better just cuff him for later though..."

Yellow Thug's Sense Motive:
1d20 ⇒ 17
Dang. No luck for Felinder now... unless he's missing his cuffs lol

Lonnie Maldron wrote:
Lonnie is relived to find himself battling side by side with his childhood friend, perhaps selfishly so, but glad all the same. Feeling inspired by this he smiles and let's out a shout "FOR A FREE KINTARGO!" and as he does so a bright yellowish green aura begins to emanate around him. It feels, comfortable, to stand in. In contrast to the surprisingly more brutal strike he delivers to the villain.

While Lonnie's last strike was ok, this one hit him right where it hurt. The raging man's sap struck with such force, he managed to break the thug's nose in a single strike and potentially give the man a concussion. Needless to say, he was out for the count.

----------------------------------------------------------------------

Block Initiative - Round 2:

Heroes: [Lonnie, Arno, Isabelle, Felinder, Tasha]
Villains: [Red Thug]
Heroes: [Johann] (You will still post last of the others until the end of this round)
Villains: [Blue Thug, Yellow Thug, Green Thug]

You are free to take your move action, Lonnie. As a future request to all players, please designate your intended target ooc as well to help avoid my confusion.


I pose yet another question for the group to discuss and mull over. While we all know there is a chance of critical success in the group... should there also be a chance for critical failures? I happen to know of a convenient little crit generator that my live group and I have used throughout our campaigns. I would apply the effects, but you would still get to keep your multipliers and do the extra damage. Once again, I ask for your thoughts and concerns.


Johann Sharpe wrote:

While he was prepared for the fallout, he wasn't prepared to witness Lord-Mayor Thrune's blatant murder of a servent. While the manure-slinging was uncalled for, murdering a servent for a simple accident was unforgivable. The sounds of combat shook him from his daze, however. Dottari and people in red were attacking civilians left and right. While one of them was felled by a random knife, it didn't stop the rest.

'That will be my job.' he thought, his resolve unshakable; Thrune's orders went too far. These people needed defending. Stepping up towards the nearest thug, he took a swing with his quarterstaff.

You're pretty sure you broke some teeth with that swing. Either way, he wasn't happy you rearranged his face a bit. "You're gonna pay for that, traitor!" He yelled as he took a swing for the inquisitor, barely missing the man.

Blue Thug Attack:

1d20 - 1 ⇒ (17) - 1 = 16

Felinder, on the other hand, wasn't as lucky. One good swing was all it took to turn him from a quick little bunny to a staggering sloth. Still, that coin must've had some good luck in it since a clean mace to the head could've done much more.

Yellow Thug Attack:

1d20 - 1 ⇒ (20) - 1 = 19
Confrimation Roll: 1d20 - 1 ⇒ (12) - 1 = 11
Damage Roll ; Non-Leathal: 1d6 + 2 ⇒ (6) + 2 = 8

As for Arno, he had a better run of things. The thug missed him so badly, he hit his own leg and growled in frustration. "GAH! How did I do more damage to me than you did?"

Green Thug Attack:

1d20 - 1 ⇒ (1) - 1 = 0
Confrimation Roll: 1d20 - 1 ⇒ (12) - 1 = 11

Within a short span of time, the crowd continued to disperse while thugs and dottari continued to arrest. Much to the horror and amazement of some however, they saw the supposed corpse of Nox begin to rise while bringing a hand to the embedded knife. With a bit of effort, she pulled the knife out with a mix between a gargle and a snarl. As she tossed it to the ground, everyone around her could see the wound closing up, as if no real damage had been done.

"Nox!" came one of the nearby dottari. "Are you alright?"

"I just..." she started before coughing up some blood. "Took a knife to the throat... you imbecile! Of course I'm not alright! That hurt like hell!"

"U-Ummm... Y-You're orders, ma'am?" He stammered as she turned and walked into the opera house doors.

"Follow the lord-mayor's orders, you useless lump! I'm going to get Mephiry. He just loves crowds..." She said darkly before shutting the doors behind her, leaving the man trembling in fear of whatever it was she was bringing out.

----------------------------------------------------------------------

Block Initiative - Round 2:
Heroes: [Lonnie, Arno, Isabelle, Felinder, Tasha]
Villains: [Red Thug]
Heroes: [Johann]
Villains: [Blue Thug, Yellow Thug, Green Thug]


Tasha Valenti wrote:
As the situation unfolds, Tasha's wide grin at the cow manure assault turns into a wide-eyed horror as the scribe is cut down, and the dottari march towards the citizenry. "You... MANIAC!", she shouts out at the Lord-Mayor, drawing the attention of a heavily armed woman in front of her. "Over here, b$&+&!", she shouts out, lashing forward with her shield. The thickened, metallic rim of the shield rends deeply into the woman's fine threads, who opens her mouth in a look of righteous indignation. Before she has a chance, however, the pouch of lead balls slams right into her mouth, sending blood and teeth flying everywhere. "Everyone, get behind me!", she shouts at those around her, setting her sights through the crowd at the next assailant. "Hey, wanna try that with someone your own size, you fat imp?", she shouts at the large man in exquisitely garish red clothes.

Your bash managed to rattle her a bit, but words seemed to do much more. "Hey... I can get being attacked from a disloyal person like you, but that name calling is a bit mu-" was all she managed to stammer out before getting herself sap'd and becoming dead weight on the ground.

Flat foot of 13. SO... KO!

Felinder Zelix wrote:

At this point, Felinder started thinking that a quick exit was the better idea. But there was something keeping him from doing so.

It was probably the one Chelish Citizens Grouper standing right next to him. The opportunity was too great.

He reached out, tapping the man on the shoulder. As he turned, he made a fist before swinging at his head... And he flubbed it spectacularly.

You flub so spectacularly, your punch whirls around and hits no less than 7 bystanders as they try to run away while the guy just laughs at your failure. "Not your day, is it buddy?" He smugly replied to the thief.

Lonnie Maldron wrote:

Lonnie goes pale as he witnesses Barzallai murder his scribe, he goes paler as Nox is killed in a rather grotesque fashion. Finally as the Chelish citizen group begins their bludgeoning spree, Lonnie snaps at the cruelty. "Stop... stop KILLING PEOPLE! I'LL MAKE YOU STOP!" With a shout Lonnie steps between Tasha and the robed figure. Drawing his sap and swings at the man with all his might.

Unfortunately, your sap bounces off the man's dyed leather armor, missing his head by mere inches. "Ha! Eager to get arrested, are ya? Well, I'll be happy to oblige ya!" He called as he tried to take a swing at Lonnie, missing him due to the crowd bumping into the attacker and causing his it to go wide.

Red Thug Attack:
Red Thug Attack: 1d20 - 1 ⇒ (7) - 1 = 6

Isabelle D'Sarini wrote:

"I knew it! I just knew this was going to happen." she thinks to herself. With Morgar swept away Isabelle searches the crowd for him but fails to see him. What she does see chills her to the bone "Those people were planted in the crowd. No matter what this was going to turn violent, Thrune saw to that. Probably one of his people who threw the cow pie to begin with."

Before she begins to cast a spell to help quell some of the riot she shouts a mental command to Valarithyx "*Val, take wing! I'll meet you back at the apartment when I'm able.*" seeing the little dragonette fly off Isabelle begins casting her spell "Magicae Armis" she intones as her body becomes surrounded by a magical field of force.

As your dragon flies away from you, you hear the screams and shouts of conflict going on around you. One in particular might make her blood boil as you hear Morgar shout part of her name before being cut off by the sound of a thwacking mace and a potentially breaking jaw.

Arno Devarax wrote:
Arno watches, readying himself as the two sides seemed in an inevitable conflict. Then a word from above, and the dottari rush the citizens of Kintargo. As several other "citizens" throw off their cloaks, revealing themselves plants for Thrune, one of them cuts down a peaceful protester beside Arno. Arno draws his sword and unthinking, unflinching swings the heavy blade down on the man in front of him.

A heavy blade with little strength behind had no success in finding a crack in the man’s leather defense, but did catch his attention. “You’d better hope I hit like you, cause otherwise… this is gonna hurt.” He warned, bouncing a mace in his hand.

----------------------------------------------------------------------

Block Initiative - Round 1:

Heroes: [Lonnie, Arno, Isabelle, Felinder, Tasha]
Villains: [Red, Purple]
Heroes: [Johann]
Villains: [Blue, Yellow, Green]


After a bit of feedback, I am going to pose to you a question on how encounters can be run in the future. Who here is ok with me rolling your initiatives an/or your various saves for you? On the plus side, it would help the game move faster. On the downside, it takes some of the control away from the player.

Thoughts? Concerns?


DM Screen:
Red Thug: 1d20 ⇒ 14
Blue Thug: 1d20 ⇒ 1
Green Thug: 1d20 ⇒ 9
Yellow Thug: 1d20 ⇒ 11
Purple Thug: 1d20 ⇒ 12

While a small portion of people prepared for the worst, the majority of the crowd were driven into a riotous frenzy. That statement was the straw that broke the camel's back. The crowd's response to Thune was something as equally sh*tty as the proclamation. From somewhere within the crowd, a piece of cow manure was sent skyward, intent on hitting Barzallai cleanly in his face. While it didn't make it's mark, it made him and the scribe jump in surprise, causing the meek man to bump into the Thrune and spill the wine all over his clothing.

The crowd laughed and jeered at his humiliation, making Barzallai turn red as the wine from embarrassment and anger while the scribe was frozen in terror. "You... YOU IDIOT!" He screams at the top of his lungs as he swings his mace. Sure enough, it connected to the poor man's head with a sickening thud, staining it and Thrune with another shade of red as the scribe fell to the ground dead. "I'VE TOLERATED THIS LONG ENOUGH! NOX! RUN THEM OFF! ARREST THEM! KILL THEM! I DON'T CARE WHICH! JUST GET THEM AWAY FROM HERE!" He commanded before retreating into his abode, leaving the corpse for someone else to clean up.

The fiendish woman smiled evilly as she grabbed her weapon, a fairly sharp and pointy glaive, and brought it to bear against the crowd. Before she could have any fun however, a lucky knife suddenly flew out and found itself lodged in her throat, stunning the woman and making her fall to her knees while the rest of the dotarri began to move in and take control.

In the meantime, many men from within the crowds suddenly threw off their cloaks, revealing men and women wearing black and red garb carrying manacles and Thrune symbols, indicating where their loyalties lie. "Chelish Citizens Group, unite!" They shouted in unison as they started swinging maces and slapping manacles on anyone and everyone within reach while the crowd began to run in terror. Before Morgar could even react, he was tackled by another man and lost among the crowds of people.

Five of these thugs were close to a particular couple of debatably helpful and prepared individuals, looking to run them in.

----------------------------------------------------------------------

Block Initiative Order (w/Protest Reason in):
Heroes: [Lonnie, Arno, Isabelle, Felinder, Tasha]
Villains: [Red, Purple]
Heroes: [Johann]
Villains: [Blue, Yellow, Green]

Combat Conditions: The enitre area is treated as difficult terrain due to fleeing crowds, ordering dotarri, and overzealous citizens. Those who performed the 'Rabble Rouse' action have the crowds flee around them, meaning Lonnie is immune to this effect.

OOC:
Here we are folks. First thing of combat. Let's hope for some good rolls and plenty of fun. I'll be doing this in block initiative. To those unfamiliar, you're all grouped up depending on you rolls and can post anytime it's within your block. After everyone takes their actions for that part of the round, I post and it goes to the next block, and so on until we reach the next round where we do it all again. So, for this as an example, first Arno, Isabelle, Felinder, and Tasha their actions in any order. Once they're done, I post Red and Purple's actions. Then Johann's, then I the remainder's. So, lets get to it.


Tasha Valenti wrote:

"Lonnie Silvertongue!", she bows down theatrically as he arrives next to her. "Great work! Let's go together and see what's the word on the street. So far, all I've picked is some insider information in the insidious cabbage trade. Dirty business..."

"Hi there! Wonder if you've heard anything interesting happening these days? I spend most of my time outside of town, and my friend's here to make sure I don't get lost. You'd be surprised how often that happens.", she asks an onlooker with a smile.

Lonnie Maldron wrote:
"She works in the paper you know. Maybe if you have anything particularly interesting to say we could quote you and your business, if you have one that is? Bring you a little free publicity in these trying times."

A man turned to them and spoke his mind. “Got no business of my own, but what might be my business is the public excruciations Thrune's bringing in. If this ‘doghousing’ thing is as frightening as it sounds, I don't think it'll win him the hearts and minds of Kintargo, even if the criminals deserve it. Stick that in your paper."

DC 10 Knowledge Local or Nobility:
Excruciations are a from of public humiliation and torture meant to keep the common folk in line. House Thrune employs these in lieu of of outright execution for a variety of reasons. Excrutiations vary in sizes and severites, ranging from pillorying or public caging to impalement or crucifixion. Doghousing must be the newest form.

DC 20 Knowledge Local or Nobility:
Doghousing is the newest form of Thrune Torture. When a prisoner is doghoused, he is put inside of a small wooden dog house, the walls of which have had dozens of nails driven through. The confines inside are incredibly cramped, making it difficult for the doghoused victim to move or shift position without being stabbed by a nail, and making it impossible to stand or lie down. Twice a day, at sunset and sunrise, the victim is allowed out of the doghouse to scavenge for scraps of food and water left by the dottari, but he must contend with two or more feral, ravenous dogs that have been chained in reach of the food—if the victim isn’t quick, the dogs eat the food, but if the victim goes for the food, he’ll likely be bitten at least a few times before he’s forced to seek shelter in the doghouse for another day.

Felinder Zelix wrote:
There was a level of satisfaction in Felinder's walk as the Thrunies finally shut up. The kind of satisfaction that made him decided his best course of action was to pay himself for his hard work in making the world a quieter, less Thrunie place.

Oh my. Those pockets full of money are much too heavy. Luckily, you were there to relieve them of some of that burden. Such a helpful man you are.

Felinder's Haul:
Gold Earned: 1d6 ⇒ 6

Arno Devarax wrote:

In a new location of the protest, Arno pays close attention to what those surrounding him are saying while keeping a close eye on any militants - protesters or the dotarri or anyone else.

I am the eyes and ears of the city, ever guarding as Ragathiel's arm. He paused to consider this. Wow. Do I really think I'm actually THAT important?
Arno watches and listens all the same.

Not really a Spoiler:
Rerolling until you get a new rumor because I like variety.

Rumor Roll: 1d10 ⇒ 2
Rumor Roll: 1d10 ⇒ 4

As you watch, you manage to catch a bit of conversation between some people.

“Been hearing strange noises around the old livery again. I hope Barzillai gets the government together enough to tear that old eyesore down.”
"I could use that place. Not as it is now mind you, but I'd wager I could turn it into something nice."
"Like what?"
"A big pigpen for my hogs."
"...What's with you and pigs, Dave?"
"That's a long story, my friend. It all starts with some fresh picked cabbages..."

Isabelle D'Sarini wrote:
"Thank you, my brave knight" she tells him with a smile.

"It's the least I could do." He replies, looking at a couple of dotarri who began to whisper to one another while looking in his direction. Seeing them looking at him intently caused him to turn shade paler than normal and avoid eye contact with the guards for the remainder of the time.

Johann Sharpe wrote:
With the crowd's most troublesome elements quieted down, Johann took a step back to see if Arno's warnings about the crowd still persisted or if their interference was enough to prevent conflict.

Arno's warnings certainly seemed to hold some merit. While the crowd was getting more and more riled, they weren't outright violent... yet. Still, something else was off. You couldn't help but sense that something... or someone among the crowd was waiting for something. Something that would send this crowd into a frenzy.

----------------------------------------------------------------------

As the current hour came to a close, the crowd seemed to reach it's peak in size and anger. It was obvious to everyone that, while still not violent, it was at it's most volatile and hostile. As tensions rose against the guarding dotarri forces and the mob, the sudden sound of loud ringing came from the Temple of Asmodeus. The Devil's Bells once again were going off, pealing one... two... three times before going silent once more. When the silence hit, as if on cue, the windows and curtains on the balcony above the dotarri were thrown open. Then, a middle-aged, yet imposing figure of a man strolled out onto the platform. He was dressed in red, orange, and black clothing and an ornate breastplate emblazoned with the pentagram of Asmodeus and the cross of Cheliax while his hair was short, dark, and receding. In one hand was a goblet of red wine while the other held and a diabolical mace. Barzillai Thrune has come out of his home.

The gathered masses grew silent as the Lord-Mayor cleared his throat, addressing the crowd personally. "Ah, my adoring little chickadees." He began, smug and arrogant as you would expect from a Thrune. "I am sorry to say I have not yet adapted to your quaint, country ways, being accustomed as I am to the sophistication and learning of Egorian. Nonetheless, know I have heard your concerns, and that I appreciate your valued feedback, and I know we shall eventually find a mutual understanding in the fullness of time. I take pride in updating Kintargo’s quaint, outdated laws to the modern standards the city deserves, and strengthening its ties with the empire in these cruel times, but obviously I have approached my duties too aggressively."

After taking a breath, he began to pace around what little space he could. “You say you chafe at the presence of nonnatives in positions of power? That authorities not of this city have no place as its leaders? That you will not be yoked by intruders? Your lord-mayor hears you. And so it is with a heavy heart that I have another proclamation to issue. Scribe!"

From inside his manor, a skinnier, meek looking man joined him with parchment and quill in hand before beginning to write the lord mayor's coming words.

"All nonnative ships’ captains must remain on board their ships and are barred from setting foot on land within Kintargo’s city limits. Their crew and agents are free to come and go, but their actions are directly the responsibility of their captains, and any crew caught breaking Kintargan law shall have its punishment visited upon the crew members as well as their captain. Any captain caught setting foot in Kintargo is to be punished by... by..." He put a hand to hand to his chin before snapping his fingers. "Oh, I know! Squassation!"

As soon as his last words were muttered, the crowd was thrown into an uncontrollable frenzy of shouts and protests. Rioting and violence seemed to be right around the corner now.

DC 15 Knowledge Local:
Squassation is a form of torture in which the victim’s hands are tied together and raised above the head; the victim is then hung from the hands while a weight is suspended from the feet, causing intense pain to the arms and legs. A character subjected to squassation for breaking this proclamation suffers the punishment for 1d4 hours and takes 2d6 points of nonlethal damage and 1d4 points of Dexterity damage each hour.

OOC:
No more hour actions. Initiative rolls and reactions are what I need from you now. Anyone who got the DC 20 Perception/Sense Motive from 'Watch the Crowd' may use it for that roll. From what I could find, only Arno and Johann qualified. If I'm wrong, then I missed it. Other benefits from this will be made know when sh*t goes really cray-cray.


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Lonnie Maldron wrote:
His AOO's in combat will add +5 to your AC as well, I call his build "Nicest guy in the world".

I would've ​gone for "The Most Helpful Man in the World" myself.

"I don't always aid people. But when I do... It's for +5 AC. Stay Helpful, my friends."


Felinder Zelix wrote:

"Excuse me, my dear friends, but I think you may be making a slight mistake here. I understand where you're coming from. You wish to make the new Lord-Mayor aware of your undying and righteous support. But right now, you're just another group of voices shouting under his window. He doesn't know any of you from those calling for his head."

"Now, if you truly want to show him your loyalty, it's a simple matter of being quiet. Stand in stoic silence, and you'll show you don't stand alongside those who would see this town in anarchy. Wouldn't you agree?"

The loyalists were gullible enough to eat your words up at face value. There was a bit of argument among themselves, but the Thrune supporters went from loud, prideful shouts to silent, still prideful staring.

Lonnie Maldron wrote:

"Tasha, I'm going to try and organize things around here. Maybe some order will keep things from barreling towards conflict if say, the anarchists and the loyalists merge."

"Listen up! I want you all to stand where I tell you, so that we can have a well defined, reasoned and safe protest! Let's go! Let's go! Let's go!"

Tasha Valenti wrote:
"If I was to try that, they'd both gang up on me for being bossy."
Arno Devarax wrote:
"Ah! Now there's a man with some good sense. What we need around here is some organization. Johann, I'll see you around in a few. I'm gonna go over here and see if I can give this fellow a hand."

The many groups heard your words, finding your presence at the very least reasonable enough to listen. It also helped that the cleric gave his assistance. Over the next hour, they shifted themselves out into somewhat orderly groups. They even went the extra mile and made signs to indicate which group of protesters goes where.

Tasha Valenti wrote:
"Talk about priorities..."

As unfortunate as it was, all you really heard was talk of unneeded taxes, Thrune's pointless proclamations, and the words of a man surprisingly knowledgeable about pigs and cabbages. The 'lord-mayor' was also not within your sights as of yet.

Johann Sharpe wrote:
"Do not stand here crooning for pointless violence and rabble-rousing! Every other person here has solid reasons for being here and speaking out today. Either align your reasons with theirs or go home!"

Apsu's fury must've fueled your voice, because the majority of them shut their mouths from your intimidation. The rest either filed into other groups or took off.

Isabelle D'Sarini wrote:

[dice=Watch the crowd (sense motive)]1d20+5

Isabelle watches as more and more people pour into the park "I've got a bad feeling about this." she tells Morgar "Too many people in too small a space. Something's bound to happen."

"Don't worry, darling. If worse comes to worse, I'll protect ya from the mob," Morgar says, wrapping an arm around her shoulders as he watches some of the others work with a smirk. "Huh... those blokes ain't bad. Did us a real favor shutting those idiots up."

---------------------

As the third hour of the protest came on, the crowd became it's biggest. With the loyalists and the anarchists effectively towed, the remaining shouts belonged to the dissatisfied business workers, those calling for official elections, and those who just wanted Thrune to leave. Still, despite some efforts, tensions still rises and agitation festers. While violence had yet to break out, it was still a possibility at this point.

All actions remain the same except one update to the same one as last time.l and that the anarchists and loyalists have been effectively silenced for the reminder of the protest.

DC 20 Search for Contact Third Hour:
Ugh… It's​ been nearly 3… going on 4 hours. Where is the nine hells is this… wait… is that him now arriving?


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Johann Sharpe wrote:
Arno Devarax wrote:
"I can feel the swelling of tide, Johann. Be careful. It feels like there is going to be a crashing of chaos against the rocks here."

Johann nodded. Arno's intuition was dependable, especially in times like this. With the warning, it meant he'd be ready for it. Before he could give a proper response, the inquisitor spotted a pickpocket trying. It was bad enough that these people did that for a living, but to do it on such an occasion was unforgivable.

"I saw that, scoundrel!" he declared, pointing toward the man.

"What?" said the would-be theif. "I wasn't doing nothing!"

"Then why's your hand so close to my rear pocket, good sir? Trying to admire my buttocks?" His probable victim interjected, staring daggers at the thief. The coward said nothing in return before turning tail and running away with a dotari in pursuit. "That's what I thought... Thanks, stranger." The man thanked as he pulled out some coins for his hero. "Take these for you troubles."

Johann's Reward:
Gold Earned: 1d6 ⇒ 2
2 Gold for Johann.

Isabelle D'Sarini wrote:
Isabelle finally spots Morgar as he makes his way through the crowd. She jumps off the the fountain's rim and embraces Morgar around the neck "Flattery will get you everywhere." she whispers in his ear before pulling back. "Such an interesting crowd." she remarks "So many different elements here and the dottari looking like hounds straining at the leash, just waiting to be loosed. I hope nothing untoward happens."

Morgar chuckles in response. "While you hope for that, I'm hoping for some change. Perhaps now that the voices of the people are under his balcony, we'll get him to see some sense. Just wish some of these guys would let the people with REAL problems against Thrune get their say in first, y'know?"

Isabelle's Action:
Since you didn't roll in your last post... Watch the Crowd: 1d20 ⇒ 13

----------------------------------------------------------------------

As more and more time passes, the crowd grows in almost all aspects. All sides of the argument get louder as the streets and park continue to pack with people. All the while, Thrune had yet to make an actual appearance. This only spurned the crowd into further unrest.

Second Hour Crunch:
All the actions remain the same. However, one result's success description has changed. Name and perform them at your convenience.

Search for Contact: DC 20 Reception Second Hour:
Two gloves... two gloves... one glove? Is that... no... it's white on left hand. The contact is wearing a black glove on the right hand. Where the f*ck is this guy?


Tasha Valenti wrote:
"Hey, can you see if you can talk some of the hotheads into quieting down? This protest turning to violence will ruin the whole point of proving to Thrune that we're capable of taking care of Kintargo ourselves."

From your observations and rumors you've heard of yourself, what the woman said before was correct. Among her armor, you saw she did wear some embroidered clothing, signifying her as an agent of Thrune or at least the Asmodean faith. She doesn’t seem noble of birth, but she certainly does seem to carry an air or command around her. Still, the dotari seem to listen to her, meaning she’s at least in charge of the ones here and now.

Lonnie Maldron wrote:
"Hello gentleman and ladies! I'm here with a friend and I was wondering if you could try and not turn this into a brawl. I would very much like to go home tonight and not spend it in jail, or gods forbid bleeding out on the ground." Lonnie holds out a hand and offers a smile to the group. "So how about it?" Catching a glimpse of an all to familiar sight in the city, Lonnie points out a pickpocket amongst the anarchists "Seems some of the unsavory sort are taking advantage of your focus on violence as well."
Tasha Valenti wrote:
Hearing about the pickpocket, Tasha sighs. "Well, joke's on them. Last of my money went to the papermaker.", she blurts out, moving through the crowd towards the pickpocket. "Sorry! Sorry!", she muttered to people around her, elbows forward.

Seeing as I forgot to mention only one can be taken within the hour, I'll at least let you have the one you succeeded in making.

"What?" said one of the anarchists, seeing his pocket about to be picked by a neer-do-well you managed to spot. With his cover blown, the theif ran away, but ended up subdued by a dotari on the way out. "Well... don't think you'll convince my fellows with a speech like that, but I'll at least let you have this. The grateful man replied, handing you a few pieces of gold.

Lonnie’s Reward:
Gold Earned: 1d6 ⇒ 2
Welp... two gold for Lonnie

Arno Devarax wrote:
"I can feel the swelling of tide, Johann. Be careful. It feels like there is going to be a crashing of chaos against the rocks here."

First Hour Conclusions:
Ok. So, as far as I can tell, these have been your actions for the first hour.

Felinder: Pilfer
Tasha: Watch the Crowd
Arno: Watch the Crowd
Lonnie: Watch the Crowd
Johann: Watch the Crowd (You can call him out next post for you gold)
Isabelle: N/A

Seeing as Isabelle has yet to specify a specific big action to take within the hour, I'll wait for that before bringing us to the top of the next hour. If any of these conclusions seem wrong/inaccurate,
please let me know.


Felinder Zelix wrote:

Aria Park, Kintargo"Alright, coin, what shall we do today? Play the confidence game, or go straight for their pockets?" he said to the coin before flipping it in the air.

The coin landed tails side up. Felinder chuckled. "Alright then. Guess I won't be bringing out the Citizen Rapport Against Paracount Barzillai's Abuse of Government. Maybe next time..."

Slipping the coin back into his pocket, Felinder went into the crowd, allowing his nimble fingers to do their job.

Right off the bat, you were in the groove. You felt so confident with the crowd's unrest, you managed to procure more in an hour than you had in the past few days. Though, one of your ‘goodie bags’ contained a curious item.

Felinder’s Haul:
Gold Stolen: 2d6 ⇒ (4, 3) = 7
7 Gold pieces and a set of manacles

Tasha Valenti wrote:
"Have you seen the man of the hour?", she says with a smile, loud enough for her to hear in the crowd.

"Eh... not as of yet, m'dear." The woman replied. "Don't worry though. With a building crowd and a little time, I'm sure Thrune will show his face soon enough."

Lonnie Maldron wrote:
"Do you think he's even home? If it were me I wouldn't be letting things get this riled up."

”See that woman there?” The lady said, pointing to the scary woman among the dotari. ”That's Nox. From what I've heard around town, she acts as his escort, muscle, maybe more. Anyway, unless he orders her away, she’s usually with him. Since she’s here, he has to be too. At least… that’s the crowd’s logic anyway.”

Arno Devarax wrote:
"Er...quite the crowd," Arno says to Johann. "Who's heading up this protest anyway? I hope things don't get out of hand. The crowds seem pretty angry."
Johann Sharpe wrote:

"I'm not sure, my friend...But they have every right to be. Barzillai's proclamations have done nothing to address the city's real issues. How will a ban on mint keep these people safe from the Red Jills or the River Talons? Will gutter-crawling rats like Felinder care that they can't wear embroidered clothing without a permit? We should be putting more effort in hunting criminals and ne'er-do-wells, not feral dogs and vermin."

"I believe Thrune can still do the right thing though. He is as Chelish as you or I, and a united and well-mannered queue will appeal to him far more then bloodthirsty savages. If we can keep the crowd from doing anything rash... he might yet listen."
Arno Devarax wrote:
"He can indeed. The question that remains to be seen is WILL he?"

As he made his way through the crowd, Johann manages to spot a pickpocket. While it wasn't Felinder, he was still breaking the law and pinching someone’s hard earned money.

Isabelle D'Sarini wrote:
Overhearing the man standing next to her she opines "I don't believe any one person organized this. I mean, there are so many disparate group present, each protesting there own complaints, that it seems almost impossible that one person could pull this together. It'd be like trying to herd cats."

With the height advantage​, you manage to spot him. He was with some of the gathered merchants and local businesses men. While he was with them a Varisian man bumped into him a bit before walking away. Luckily, that bump was all he needed to notice you on the fountain and start approaching. “Isabelle! There’s the prettiest face in all Kintargo!” He complimented as he got closer to you. “Glad to see you’re here to help me and my associates get proper business back in order.”

----------------------------------

CURSE YOU, VERIZON DATA LIMITS! Won’t be able to post from my phone for a bit, but will be able to create them at work. Anyway, sorry for the text wall, but I can't seem to spoiler everything. I will now get you lot into the crunch of this this protest. You can take a variety of actions that take place over one hour of time. Those action are as follows.

Listen for Rumors: Anyone wandering the crowd can listen for rumors and learn more about what’s going on in Kintargo’s new political landscape. The character must succeed at a Diplomacy check to gather information or a Perception check to overhear something of note.

DC 15 Diplomacy/Perception:
Roll 1d10 for a rumor.

Pilfer: Criminal-minded characters can use the large gathering to line their pockets, lifting purses or goods from the street vendors by succeeding at Sleight of Hand checks. A successful check earns a character some gold coins and other small objects. Failure will trigger an opposed perception against your Sleight of Hand. Should you be seen, a Bluff check will need to be made to brush it off. Failure will have you outed as a thief.

DC 20 Sleight of Hand/Bluff:
Receive 1d6 pieces of gold and small items. If spotted, allows you to avoid being outed.

Rabble Rouse: Persuasive characters may want to better organize the protest by attempting a Diplomacy or Perform check.

DC 12 Diplomacy/Perform:
Along with recognition, you gain a +1 circumstance bonus on any Charisma-based checks for the next 24 hours. Benefits of multiple successful checks stack, up to a maximum bonus of +3.

DC 20 Diplomacy/Perform:
Should anything bad happen, the crowd avoids you instinctively, allowing you to move freely.

Search for a Contact: Some PCs might have come to the protest in search of a mysterious contact said to be wearing a black leather glove on his right hand and no glove at all on the left. A Perception will allow you to potentially spot this man. Should failure occur, you will instead take a Watch the Crowd action.

DC 20 Perception: 1st hour:
Is that him? No… he’s got two gloves. Wonder what the crowd is up to...

Silence Undesirable Elements: With five distinct factions among the protesters, the message delivered is a jumbled mess. Characters can try to silence or outshout elements of the crowd they disagree with.To silence a group, a PC must succeed at a Bluff or Intimidate check. I am also willing to accept Diplomacy with some convincing roleplay. Only one group can be silenced at a time, and no more than four of the five groups can be silenced.

DC 15 Bluff/Intimidate/Diplomacy:
With a successful roll, that group’s message is silenced or oppressed for the duration of the protest.

Watch the Crowd: The PCs can simply choose to watch the crowd for anything unusual. A PC who does so can attempt a Perception or Sense Motive check.

Perception/Sense Motive DC 10:
The crowd’s general mood is agitated and discontented, but not overtly violent.

Perception/Sense Motive DC 15:
You notice a pickpocket—if you call out the thief, the criminal either runs off or is arrested by the dottari, and the grateful would-be victim rewards the PC with some gold.

Perception/Sense Motive DC 20:
You notice that there’s some sort of unusual sub-current in the crowd’s movement, as if there were an organizing force among the people. Should the worst happen and violence break out, you gain +4 bonus on your Initiative check for being prepared.

Also note that I am generous when it comes to Nat 20s since they normally signify the highest of successes. While it will not persist forever, for this instance, Nat 20 will double the effects of any checks you make here. DM fiat.


Tasha Valenti wrote:

Hey, GM, just a quick question regarding tenses:

I noticed the post is in past simple tense, e.g.: (Tasha scribbled a caricature of Lord Thrune), while on the forums here I've noticed we usually use past continuous. (Tasha scribbles a caricature of Lord Thrune)

I've found the latter to be a bit better for PbP, in case someone or something interrupts the action, but I've also worked with Past Simple, so it's not an issue. Just making sure we're all singing from the same hymn sheet.

Post coming up!

Sorry. Don't always notice what tense I'm writing in until it's too late. Will work on that for the future.


Gameplay thread is up for you leisure and use.


"It all began around 7 days after the fires. While there were numerous other protests beforehand, this one was the important for Three reasons. One: It was the biggest organized movement so far, one that couldn't be simply pushed aside by the dotari. Two: It was happening in Aria Park, right outside of Kintargo Opera House. That's the building Barzalli seized to become his personal abode in the city, so he'd have listen to their cries for freedom whether he wanted to or not. Three: It was the first known instance of the city's future saviors gathering together in a single spot."

----------------------------------------------------------------------

Even with the cobblestones of Argent Avenue and the foliage of Aria Park still wet from the morning’s light rain, dozens of Kintargans have gathered along the facade of the opera house to protest the city’s new lord-mayor, Paracount Barzillai Thrune. The city’s new leader was appointed by Her Infernal Majestrix, Queen Abrogail II, in the wake of the previous lord-mayor’s sudden flight from the city—an event that still has local rumormongers whispering furiously. In a scant seven days, Paracount Thrune has instituted martial law, a curfew, and seven outlandish and polarizing proclamations. These actions and more have called many of Kintargo’s dissatisfied citizens here on this overcast morn. There’s been no sign yet of Barzillai Thrune himself, and the opera house’s doors remain tightly closed—as they have since the man chose the landmark as his new home—but judging by the growing sound of the protesters, he surely can’t ignore the scene on the streets below much longer.

All around, different groups of different people screamed and shouted, coming together in a cacophony of chaos in an effort to make their voices heard, their opinions known, their points of view expressed.

"Hell no! Thrune must go! Go back home!" Cried the local partisans, their intent made clear.

"No new taxes! No new taxes!" Whined a gathering of both wealthy merchants and local businessmen, seeking to undo what Barzalli has done to their business.

"What do we want!? Elections! When do we want them!? Now!" Called the advocates, wanting democracy to win out.

"Rise up! Resist! Rise up! Resist!" Spurned the anarchists, trying to goad the crowd into a riot.

"Hell is here to stay! Thrune will lead the way!" Shouted the loyalists, approving of Cheliax's attempt to curb the city's rebel spirit.

While the new Lord-Mayor himself had yet to make an appearance, at least a dozen nervous and edgy dotarri along with a scowling, fiendish-looking human stood in front of the entrance to the building, preventing anyone from entry or approach.

DC 20 Perception Check:
On the balcony, behind a curtain, you can see the figure of a man drinking what appeared to be wine from a glass goblet. This man appeared to be short-haired with a receding hairline, wearing a breastplate with pauldrons and an exceptionally pointed neck-guard big enough to make a paladin jealous. What wouldn't make them jealous was the pentagrams adorning his wear, signifying him as a member of the Church of Asmodeus. Putting two and two together, you could probably tell that this imposing figure of a man was none other than Barzalli Thrune, nonchalantly listening to the protests with little care for their presence.

----------------------------------------------------------------------

DM Expositions:
Alright. This is it, people. The game begins with this post. Your tokens are on the map and the map itself (labeled Aria Park Protest) should be in the short description of the campaign. You're free to move them wherever, even moving some of the civilians out of the way if you want to start off in the crowd some place. I'll let you make an initial post or two to establish yourselves before getting on to the proper crunch of the campaign and allowing you to manipulate events to your whimsy. With that out of the way, let the fun begin.


Lonnie Maldron wrote:

Yes, that is what I would like to see. It also means we don't have to use this format every time we say something out of character, we can just lump it all together in a nice neat spoiler.

On the subject of location and probable posting time, I live in Indiana and I'm still in school, I sometimes have lots of time but my schedule is very erratic, I will always post at least once a day though. I also bought a sap for a reason, Lonnie ain't no murderer, he'll sack you really good with that lucern but he will do his damnedest to not just kill you.

I'm fine with anyone and everyone getting saps if they want them. If there's anything I learned while playing this, a city wide rebellion is far from bloodless for anyone. Still, sparing lives when you can matters some.

Also, as a little formatting thing, I like my actions spelled out for me. As such, when posting, I hope you all can follow this format for my convenience.

DM's Turn:
Five-foot step away.
Move Action: Type up the post
Standard Action: Hit 'Submit Post'

Melee Touch Attack: 1d20 + 28 ⇒ (1) + 28 = 29
...Thankfully, I'm DM, so I have Always a Chance as a mythic ability XD

Isabelle D'Sarini wrote:
As an aside to GM SilentSage, someone in the recruitment thread had mentioned about acquiring a psuedodragon as part of their Noble Scion feat so I took that idea and ran with it. The goal is to take the Familiar exploit as my 7th level exploit as well as taking the Improved Familiar feat at 7th level and converting Valarithyx into my familiar, if she lives that long. Until then she is just a family pet who will be a non-entity more often than not.

I'm cool with it, but she'd wouldn't exactly like it if you referred to her as a pet. Tiny they may be, they still think of themselves as dragons. You'd probably end up as friends if treated well enough though.

Tasha Valenti wrote:
@GM, what's your take on newspapers in Golarion? Is there anything of the sort? There are printing presses, but I'd imagine those for books. Are we going to have to come up with the idea of a newspaper on our own?

Considering you're not the only one writing news against the current government, I'd imagine there'd be some way to get news around in some paper format aside from writing out papers and magically copying them over and over. There might be a few other papers though, so the Crier isn't going to be the only one.

As another progress report, the gameplay thread should come up pretty soon. Just needed to shake off the morning sleepiness.


Progress Update: I have finished creating your character tokens for the game. For this game, I will be using Google Drawings and sharing the links in the description of the campaign. It will allow me some freedom to access it at work since Roll20 doesn't like cell phones if you don't pay them money. It can be a bit tricky to manipulate at times admittedly and it's a pain in the ass to hide parts of the map you shouldn't know about yet, but if you move the map accidentally, a quick Undo will put it back in order. I will get the gameplay thread up to start things off once we're all established here I at least have that much completed.

Anyway, to follow suit with Tasha, I live in Wisconsin. I work 2nd shift, so afternoons and nights are taken until midnight here. I can post when I wake up and when I get home. I also tend to play live games with a group on Wednesday and Friday, so if I'm slow to post those nights, that's why.

As a GM, I admire players who can see other ways of playing than going full-on murderhobo (Going murder-hobo is am option, but there's always more) and praise creative solutions to problems. As long as eveeryone is having fun, I'm sure no problems will be had.

Also be ready for things to get personal with you characters. I'm not afraid to raise the stakes for one PC or another every now and again in the name of character development. So, if you want moments like this, let me know and I can set something up down the line. Make a wishlist of magic items and things as well. I may feel generous and toss a few bones your way when the time comes.

Lonnie Maldron wrote:
Also, before we start in gampeplay. I would like to make the suggestion that we do all rolling and out of character talk in spoilers. I just feel that it makes the whole thing read a lot better.

So, for a better read, you would like a post like this, describing the action, dialogue, ect....

GM's Gaming Tag:
[ooc]While the game mechanics like described actions and rolls are handled in spoiler tags like this?

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