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Priest of Asmodeus

GM Blood's page

7,069 posts. Alias of David James Olsen.


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I have a crazy week of work ahead of me before I start my vacation. So in light of that and the holidays coming up, I am thinking about breaking until the 5th. Then I will update your journey back to the Whispering Cairn to search for Allustan.

In the meantime make sure you have everything updated and enjoy the holidays!


OK, I have a pretty crazy last week of work this week, then the holidays. I am holding off on updating the game until after everything is done. Probably Jan 5th or 6th.

In the mean time make sure everything is updated and list your buffs.

I will begin the first round of fights assuming we have everyone's buffs listed.


The next day Rauno prepares three teleports and transport everyone back to your modest home outside of town. A short walk back into town reveals major damage to the city. The feels of chaos and fear fills the air. Diamond Point's biggest business, the Emporium is leveled, as well as most of the building from there past Allustan's house. Like Quintus saw in his scrying, it is a combination of physical damage as well as melting consistent with acid damage.

A group of militia notice you and recognize you and take you to Governor-Mayor Lanod Neff, Allustan's brother. Marzena is also with him. "A couple days ago a 30 foot long black winged serpent with a devastating acid breath came to the city. My brother Allustan's home was the first thing that the creature went to and leveled it. Marzena here thankfully was in the market at the time. Realizing Allustan was not in the building he just destroyed, in went on a rampage all the way to the town square. It then grabbed injured victim and gathered them in the square demanding we turn over Allustan."

Marzena then speaks up, "Allustan has been spending a lot of time back at the Whispering Cairn you first investigated. He claimed he was on the verge of a great discovery there. He had gone there earlier in the day before the dragon attacked. Someone tipped the dragon off where he was and it immediately flew off in that direction leaving his hostages behind. That was three days ago and I haven't heard from Allustan since. "

Governor-Mayor Lanod Neff resmus, "We organized the local militia to keep a lookout in case the dragon came back. This town has been living in fear that it could return. We do not know why it was after my brother or if it has found him. Word should be reaching Magnimar by now for reinforcements, but now that you are here, you are probably the best option for saving this town. Are you willing to help us once again?"


Justin approaches the leader who looks as feral as the gnolls in his group. Joren is currently inspecting his spear as Justin strikes up a conversation. Joren continues to work on his spear and doesn't reply or even attempt to acknowledge he was spoken to.


Will Save: 1d20 + 1 ⇒ (8) + 1 = 9

Quintus casts scry on the Lord Mayor of Diamond Point. He is currently in the town square of Diamond Point surrounded by guards ordering the militia around. There is quite a bit of damage in the town square. The ground is scarred and things around him partially melted as if from acid.


In Magnimar you can find an upgrade in time.

Some of those things you may not want to sell though.


Try as Skorhald and Aarakess might to strike up a conversation with the female elves, they seem to want nothing to do with a pair of dwarves.


Since your circlet is a "Head" slot and phylacteries are a "Headband" slot....Get this!


Prize Money alone was 37,000 cash. The final bet with Tirra you 7,500 gp (Pretty sure you paid the 2,500 initial). I think you side betting got you up 2,500gp. Total in cash is 47,000 gp from the games.

Trphies were Bronze Trophy of a Bull (100gp), Silver trophy of a dwarf gladiator (500gp), and a Gold Trophy of a human gladiator (1,000gp). You also have the championship belt worth 2,000 gp. (Not really meant to sell)

That is not counting what you found underneath the Arena.

Evil Cleric Had: +1 Chainmail, +1 light fortification wooden shield, +1 unholy club, Belt of Con +2, Strand of Prayer Beads(lesser)

Chest he had contained: Bag of 30gp, four deep green spinels worth 100gp each, three aquamarines worth 500 gp each. Also a potion of cure moderate wounds, scroll of death ward, two scrolls of ethereal jaunt, three doses of dust of tracelessness, seven blocks of incense worth 200gp each, two blocks of incense of meditation, wand of restoration with 36 charges, and a Sustaining Spoon.

Also there are three jars containing oil of gentle repose with a green worm inside each one.

They will die quickly outside the mixture, but if someone, like Kelkzar, wanted to take that Prestige Class, he could infect himself on purpose to qualify

The room with the demon had a mosaic with green emerald eyes each one worth 1,000gp and a spidersilk curtain worth 250 gp.


So other than Quintus, everyone has a pretty healthy Wealth by level. I think party WBL is around 215k before getting wealth here so I think party wise wealth is pretty good.


See edit above


Knowing you are heading back the next day, every finishes their purchases in Magnimar. The night before returning, Rauno arranges a quick burial service for Eligos and Pollard.

*EDIT* Apparently you cannot scry a location only a person. The viewing pool in the Mind Flayer's lair has a range of 5 miles.


Scrying on Allustan fails as well....


Quintus casts a sending spell and relays the information. No response is given even though Allustan would have the option to do so.


How long before you head to find Allustan? It had probably been 3 or 4 days after the games before you sought out Eligos and found him dead.

Leaving immediately after finding him? A couple more days to shop or craft? Did you spend a day after that trying to scry Raknian?

Magnimar to Diamond Point is about 120 to 130 miles away, well within your teleport range. Remember you still can only bring 3 with you.


Correct that fails as well


Try as you might to scry on him, something is blocking your attempts on finding Raknian or his bodyguard that left with him.


Ok, wealth not out of whack as bad as I thought, other than Quintus. He is somehow really behind!

As for crafting time you can take add much time as you want in the city. You have the notes to deliver to Allustan, and there is a crazy guy wanting to kill you and your allies out there. No pressure! :)


I have to thank you guys too. Your back stories helped me get your characters in the story early. And you guys continue to be invested in what is going on.

I like to keep pulling the emotional strings, like with Eligos and Rowena's sister. Without your investment into some of those characters you could just shrug and move on.

As always I am more excited to see how you guys handle what the next chapter


You guys have as much time in town to do whatever you would like. You are the talk of Magnimar for the next week or two and have unlimited invites to fancy dinners, appearances, etc.

After splitting money I would like you all to figure out what your character has for average wealth. It seems like Trevor has a huge advantage in wealth over you. Its mostly from the +3 weapon. I am not sure if he was supposed to "trade in" some of his wealth for that when we last did it.

Anyways, I may want to have you guys catch up a little after all is said and done depending how it all shakes out. Average wealth at level 10 is 62k, though I usually go for a little more in stats and less in wealth so I would be aiming closer to 46k or so (230k of wealth total between all 5)


Quintus of Taldor wrote:
Are either of them able to be raised?

Added a line about them not being able to be raised. Had that in my first draft before I hit the wrong button on my mouse and lost it all! Quintus is sure they were killed in that way so they could not be raised.


End of Chapter 5 - The Champion's Belt


After the match, you hear about Raknian and a dead girl appearing and walking around in his palace. This dead girl girl has been choked to death and an impression of his ring is around her neck. Disgraced and with no excuse to explain it away, Raknian bolted from town with his bodyguard.

Searching the cultist area below the unopened creepy chest and Rowena's sister are both missing. The swiveling section/secret door you found at the end of your exploration of the cultist's area leads to Raknian's palace and its likely how the zombie got there

Ekaym goes to the authorities and verifies it is his sister. Although devastated, he honors the agreement and lets you keep all your winnings, forgoing his share. He soon leaves Magnimar with his sister to return to their home to have her properly buried there.

After the games you head to Eligos's manor. When you ring the bell, Pollard does not come out to greet you like he has every other time you have come. You open the outer gate and head to the door. The door is unlocked and when opened, it reveals a ghastly scene.

Body parts of both Eligos and Pollard are everywhere. Pools of blood and splatters of blood are on the floors, walls, and ceilings. The killings were done to prevent either from being raised. Written in blood is a message for you, "He died helping you. I will kill you and anyone else that tries to help you. See you soon."

You search Eligos's house for any other clues and find hidden a bundle of notes and observations that catalog what Eligos has learned about the Age of Worms. There is a note from Eligos on top that reads, "My dear friend Allustan - What your adventurers stumbled into sickens my soul. Every new leaf I turn reveals and even darker secret. Here are my notes. You must take them to our one-time master, although I fear that even he may be ill-equipped for what writhes in all of our futures. Until then....." The note is unfinished.


No need for Brow Gasher!

Trevor begins pounding on Auric and as Kelkzar finishes off his golem, the two combine with a finishing blow on Auric.

Khellek sees his allies down and gives the signal for surrender.

The crowd erupts as The Empryreals are crowned this years winners. Auric and Rowena are brought back awake and Auric rushes over to congratulate you on winning, gracious in defeat.

Your team gets a cash payout of 20,000 gold and the ability to wear the championship belt for the next year (until the next games) and are automatically eligible to participate in them again if you so choose. Also you have the 7500 gp payout from the bet with Tirra and her contacts and a 500gp on betting on yourself.


At least I bought more than enough beer for watching that game


Two hits takes down another golem. The crowd is going crazy with the third critical hit of the match already!

Auric proves to be harder to hit then large stone statues, and Kelkzar's last swing barely misses.


Kelkzar and Trevor are up!

Quote:

Round 1

Initiative Order - Rauno, Rowena (Out), Quintus, Khellek, Golems, Kelkzar, Trevor, Auric

Auric AC 29 T 16 FF 25 CMD 29 -2 to AC

Khellek AC 26 T 16 FF 22 CMD 26
Stone Golem AC 26 T 8 FF 26 CMD 33


Reflex Auric: 1d20 + 5 ⇒ (13) + 5 = 18 DC 19
Reflex Khellek: 1d20 + 7 ⇒ (11) + 7 = 18 DC 19

Both Khellek and Auric take the full effect of Quintus's spell. Rauno advances so his fortell ability covers the front line.

Stoen Golem #1 attacks Kelkzar twice! 38 Damage

Stone Golem #1 Attack #1: 1d20 + 22 ⇒ (8) + 22 = 30
Damage: 2d10 + 9 ⇒ (7, 3) + 9 = 19

Stone Golem #2 Attack #1: 1d20 + 22 ⇒ (17) + 22 = 39
Damage: 2d10 + 9 ⇒ (2, 8) + 9 = 19

Auric orders golem #3 to attack Trevor the long way to avoid kelkzae, but the slow plodding construct cannot make it to him and attack the same round. And provokes an AoO

Kellek casts a spell defensively and appear 35' up in the air

Khellek Cast Defensively: 1d20 + 20 ⇒ (9) + 20 = 29 DC 23


Korush accepts his hand, "Deal. They won't know what hit them!"


Korush says, The elves all use a bow, but its a safe bet they can use a sword too. Joren's team is about brute force up close."


Quote:

Round 2

Initiative Order - Rauno, Rowena, Quintus, Khellek, Golems, Kelkzar, Trevor, Auric

Auric AC 29 T 16 FF 25 CMD 29 -2 to AC this round due to using lunge, not factored in

Khellek AC 26 T 16 FF 22 CMD 26 Prone and Stunned

Stone Golem AC 26 T 8 FF 26 CMD 33


Kelkzar also lands a perfect blow killing off the stone golem.

Having Khellek open to attack on his flank, Auric lunges once at Rowena, knocking her unconscious and out of the match. -3 Hps One of the judges stabilizes her.

Attack Auric Rowena: 1d20 + 18 ⇒ (18) + 18 = 36 *Hit, critical confirmed[/ooc]
Attack Auric Rowena: 1d20 + 18 + 4 ⇒ (20) + 18 + 4 = 42
Critical Damage: 4d6 + 22 ⇒ (3, 4, 1, 1) + 22 = 31

Auric then moves to protect Khellek, at the edge of both Kelkzar's and Justin's Reach.


Yes, but it doesn't matter in this case since it is immune to magic


Trevor lands a mighty blow, the Golem he hit has many cracks in it now.


1 more damage done


"We are a mounted team, so that would work for us. Much better than riding down the halberd wielders."


OK, how about we do that. I'll aim for Jan 5th, 2015 as the start date. That should give us time to make it through the holidays!


The leader of the Sapphire Squad brightens as Rowena comes over and says, "Of course you may sit here. Beuaty should always be admired up close. I am Korush, leader of Sapphire Squad. I noticed you the moment you entered the room and knew our paths were destined to cross. Have you heard my story of..."

Korush leads into a story of his battle prowess which if true is amazing, and an improbable part of the story about his virility. He asks about a story from Rohara and listens intently.

Rohara Diplomacy: 1d20 + 14 ⇒ (4) + 14 = 18
Rohara Knowledge (Planes): 1d20 + 11 ⇒ (1) + 11 = 12
Rohara Sense Motive: 1d20 + 17 ⇒ (8) + 17 = 25

Rohara:
There is something unusual about him, but you can't quite place a finger on it. He is extremely handsome and well proportioned, and has a strange but alluring sparkle to his eye. Even though he is boastful he seems like a good trustworthy ally you could team up with in the 4 team battle.

He says he wants to show you a glorious move in combat he perfected. He even goes into detail on how to do it if interested Opens up a new feat, Graceful Edge. Posted below and added to Campaign Tab

Graceful Edge:

Graceful Edge

Choose one type of one-handed slashing melee weapon, such as a scimitar or longsword for which you have already selected the Weapon Focus feat. You wield this weapon with an almost unnatural grace.

Prerequisite: Weapon Finesse, Weapon Focus (any one-handed slashing weapon), base attack bonus +1

Benefit: If you do not wield a shield or weapon in your off-hand, you treat your chosen weapon as a light weapon.
If you do not wield a shield or weapon in your off-hand, you also gain a +1 shield bonus to your AC while wielding your chosen weapon. When you are fighting defensively or using the total defense action, this shield bonus increases to +2.

Special: A fighter may select Graceful Edge as one of his fighter bonus feats.

You may take this feat more than once - each time you do, it applies to a new one-handed slashing weapon you have Weapon Focus in.

He seems to generally like you and leans in close. "How about we team up in the 4 way battle? No one in their right mind would team up with Joren and those nasty gnolls, and those female elves are too full of themselves to ally with anyone, and I like you! Beautiful women to fight for, or in this case with, lead to glorious victories! We take care of the other two teams, then when they are gone, and only when they are all gone, we go head to head!"


The Arena floor is sand, no vegetation otherwise. If you wanted difficult terrain, stone call would be it.


Kelkzar and Trevor are up!

Quote:

Round 1

Initiative Order - Rauno, Rowena, Quintus, Khellek, Golems, Kelkzar, Trevor, Auric

Auric AC 29 T 16 FF 25 CMD 29

Khellek AC 26 T 16 FF 22 CMD 26 Prone and Stunned

Stone Golem AC 26 T 8 FF 26 CMD 33


Make sure if you have buffs on to adjust your stats (AC HPs CmD etc) and post it in your turn

Auric orders the golems to flank Rowena and they attack after each taking a step!

Golem #1 will stands first causing an AoO, takes a step to the north and swings at Rowena!

Golem #1: 1d20 + 22 ⇒ (6) + 22 = 28 *Hit*
Damage: 2d10 + 9 ⇒ (5, 10) + 9 = 24

Golem #2: 1d20 + 22 ⇒ (3) + 22 = 25 *Miss I think with Buffs*
Damage Attack #2: 2d10 + 9 ⇒ (8, 1) + 9 = 18

Golem #2: 1d20 + 22 ⇒ (9) + 22 = 31 *Hit*
Damage: 2d10 + 9 ⇒ (6, 1) + 9 = 16

Golem #3 Attack #1: 1d20 + 22 + 2 ⇒ (16) + 22 + 2 = 40 *Hit*
Damage: 2d10 + 9 ⇒ (9, 9) + 9 = 27

Golem #3 Attack #2: 1d20 + 22 + 2 ⇒ (11) + 22 + 2 = 35 *Hit*
Damage: 2d10 + 9 ⇒ (8, 6) + 9 = 23

I believe that is 90 damage total. I think with Bear's endurance you have 118 total? That should leave 28

Khellek lays on the ground doing nothing.


50% Miss chance Khellek: 1d100 ⇒ 95

As Rowena goes to grab the wizard, he isn't quite where he appears to be. However with her larger size her hand still ends of grabbing him and tossing him into the large golem. Somehow her through hits the golem perfectly knocking them both over.

For Save Khellek: 1d20 + 5 ⇒ (9) + 5 = 14 DC 19

She punches the wizard on the way down, with most of her blow absorbed by some spell. Even though it doesn't land as effectively, it is still enough to roll his eyes into his head. She also kicks him, and again the spell absorbs most of the damage. 4 damage total plus stun

She also stomps on the golem, again mcuh of the blow is absorbed, but still manages a small crack in its stone. 9 Damage


There are moderate auras but no Strong ones.


Map is updated. Rauno, Rowena, Quintus can start the whack-a-moling!


Justin detects no evil from any of the participants.


Khellek is known to cast from all schools and never seems to focus on one too much. But he does use them


You can do it however you would like.


If someone can summarize all the buffs then Rauno, Rowena, Quintus can go first!


That's ok, I am still getting this thing ready to go


You awaken on the big day to find a crowd has gathered near the meal tables at the north end of the Coenoby — the day’s battles have been posted to the wall near the door and the gladiators are eager to see who they’ll be fighting.

You are scheduled to fight in the second round, starting at 10:00 am.
Your opponents are the following teams: “Arcane Auriga,” (five elven archers) “Badlands Revenge,” (a human druid and four gnoll mercenaries) and “Sapphire Squad.” (four mounted fighters).

It is just before 8am when the first battle will take place. You have some time to spare if you want to get to know the opposition.

When the Arena time approaches, you'll typically have a minute to buff before the battle starts. (No existing spells cast earlier allowed)

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