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Priest of Asmodeus

GM Blood's page

7,998 posts. Alias of David James Olsen.


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Justin correct. Now if you find Spawns with worms later you can scoop up more worms from them for more of them.


Also don't forget about these two magic items (listed with other things on the campaign tab):

Kyuss Worm Paste

Aura Faint abjuration; CL 5th
Slot None; Price 750gp

DESCRIPTION

This cup-sized container of bad smelling greenish-brown paste renders a creature immune to the green worms of a spawn of Kyuss. Any worm from a spawn (or similar worm attacks, such as slow worms) dies instantly if it touches a creature protected by the paste. Applying the paste is a full-round action and lasts 1 hour. Each cup of paste can protect one creature. If the container is thrown at a normal spawn, it transforms the creature into a normal zombie, just as if remove curse had been used.

CONTRUCTION

Requirements Craft Wondrous Item, neutralize poison; Cost 375 gp.

Kyussbane Oil

Aura Faint transmutation; CL 5th
Slot None; Price 750gp

DESCRIPTION

This rank oily substance gives a weapon the undead-bane property for 1 hour. Any spawn of Kyuss or similar creature (including Kyuss himself ) struck by the affected weapon takes +1d6 damage in addition to the +2d6 from the bane property.

CONTRUCTION

Requirements Craft Wondrous Item, summon monster I; Cost 375 gp.


Don't forget about the two magic items that require worms to make. You can also gather more up if you ever run into more of the creatures that make them.

Kyuss Worm Paste

Aura Faint abjuration; CL 5th
Slot None; Price 750gp

DESCRIPTION

This cup-sized container of bad smelling greenish-brown paste renders a creature immune to the green worms of a spawn of Kyuss. Any worm from a spawn (or similar worm attacks, such as slow worms) dies instantly if it touches a creature protected by the paste. Applying the paste is a full-round action and lasts 1 hour. Each cup of paste can protect one creature. If the container is thrown at a normal spawn, it transforms the creature into a normal zombie, just as if remove curse had been used.

CONTRUCTION

Requirements Craft Wondrous Item, neutralize poison; Cost 375 gp.

Kyussbane Oil

Aura Faint transmutation; CL 5th
Slot None; Price 750gp

DESCRIPTION

This rank oily substance gives a weapon the undead-bane property for 1 hour. Any spawn of Kyuss or similar creature (including Kyuss himself ) struck by the affected weapon takes +1d6 damage in addition to the +2d6 from the bane property.

CONTRUCTION

Requirements Craft Wondrous Item, summon monster I; Cost 375 gp.


Great! Everyone take a much deserved rest, and in three weeks we will pick up again with the next chapter. Things are about to get real interesting!


The wager limit was 500gp, I was going to figure out what amount you could have won with the odds, but figured 10,000gp covered it and more without having to do math!

I also wouldn't be surprised if some of you are behind in wealth. I tend to run this one with a tad more in character stats and a little more behind in wealth. I think Rohara has been the beneficiary of some items that work with her class. But hey, if any class deserves more stuff its the person keeping you alive!


Rohara:
No return message is received. It isn't a requirement of the spell to return a message, but it seems like he would have return one.


You can most certainly use teleportation. You know your house just outside of town good enough to teleport there as very familiar. I think one spell from Rohara and one from Aarakess should be able to transport the whole party.

If you decide to cast sending, decide on your 25 words or less message


Rauno, we had a great time and between sight seeing and food, it was mostly filled up with trying out different beers! It would have been awesome to meet up with you. Maybe if we ever return!


Incoming announcement for the open spot. I have heard good things about this player and think he will fit in!

I will let the player post about himself.


Kilthan knows it is probably pointless to try and track, but he tries anyways with expected results. Raknian has escaped....for now. Looking through the contents of Eligos's notes to Allustan, much of it contains the events you related to him, as well as things about ancient cults, undead, and ancient history. While an interesting read, you are not sure exactly how it ties together.

You get ready for your 3 days journey back to Diamond Point. You are flush with money, so you take a trip through the markets before heading out of the city.

Split and spend your gold and items!


You are going to need it....

As for betting, throw in another 10,000 gp in there from winning via bets.


Hey everyone, with Kelkzar gone at the end of the week, let's pick up the game again mid June. There may be some activity here with the replacement character if needed.

Just make sure your character is up to date and you have all of the 40k of items or item factored into your character sheet, and any of the money gathered from selling/ any buying from that.

Hope that is ok with everyone!


The next day brings about the next round of fighting. Last two year's champions, Auric's Warband, faced Draconic Brood. Auric's group manages the Brood effortlessly, moving on once again to the final round.

You are up next in the special monster fight. The crowd cheers you on as they release the Froghemoth. The three eyed frog like creature proves to be a challenge at first using its reach and grapple abilities, but soon enough you overcome its defense and win the day. The crowd roars with glee at the exhibition.

The next day the final battle begins. Auric's warband consists of Auric and Khellek (whom you met in Diamond Point during your fist days there) and their group of flesh golems. The good natured Auric gets right up close into the fight, while the scowling Khellek throws spells from a distance. As the fights before they give you a fight to the end, but you win the championship and become this year's champions!

The kicks off a week of celebration in the city. While you would like to enjoy yourselves, you know you need to throughly investigate the area below. In conjunction with the new arena organizer that replaced Raknian after he fled and the authorities you make sure there is no threats beneath the arena left.

Authorities are still looking for Raknian, who fled with his bodyguard into areas unknown.

Three or four days later, you decide to take the information you gathered in the arena as well as the Apostolic Scroll used to summon the ulgurstasta to Eligos.

When you ring the bell, Pollard does not come out to greet you like he has every other time you have come. You open the outer gate and head to the door. The door is unlocked and when opened, it reveals a ghastly scene. Body parts of both Eligos and Pollard are everywhere. Pools of blood and splatters of blood are on the floors, walls, and ceilings. The killings were done to prevent either from being raised. Written in blood is a message for you, "He died helping you. I will kill you and anyone else that tries to help you. See you soon."

You search Eligos's house for any other clues and find hidden a bundle of notes and observations that catalog what Eligos has learned about the Age of Worms. There is a note from Eligos on top that reads, "My dear friend Allustan - What your adventurers stumbled into sickens my soul. Every new leaf I turn reveals and even darker secret. Here are my notes. You must take them to our one-time master, although I fear that even he may be ill-equipped for what writhes in all of our futures. Until then....." The note is unfinished.

This is where I leave it off to you!


OK, since you guys killed the big bad guy down below a little bit ahead of schedule, I have decided to "fast forward" to the end of this chapter and start the new one. I'll still give you the credit for defeating the monster fight and then the championship fight. With Raknian out of the picture due to his legal concerns, he is no longer running the games and stacking the deck against you so the fights shouldn't be an issue.

Here is the treasure from the remaining fights so you can work out shares before I start the next chapter. Remember you cannot keep the items of your opponents in the fights, they get returned.

From Winning the monster fight: A gold trophy depicting a human gladiator (worth 1,000 gp) and a cash payout of 10,000gp.

From Winning the Championship: Champion's Belt worth 2,000 gp (and the right to wear it for a year) as well as a cash payout of 20,000gp.

Where you fought the demon below there is the curtain of spidersilk worth 250gp and two emeralds for eyes in the mosaic each worth 1,000 gp.

The creepy chest was trapped, but since you were cautious and didn't open it right away, you were able to disable it and inside was: Bag of 300gp, four deep green spinels worth 100gp each, three aquamarines worth 500gp each, potion of cure moderate wounds, scroll of death ward, two scrolls of ethereal jaunt, three doses of dust of tracelesness, seven blocks of incense worth 200gp each, two blocks of incense of meditation, a wand of restoration with 36 charges, a sustaining spoon.

Lastly there are three vials containing a little kyuss worm in suspension inside oil of repose. They are currently in stasis.

There is also the Apostolic Scrolls used to summon the Ulgurstasta written in Abyssal which none of you can read (I believe) but you can take back to Eligos to read for you. (I'll add that to the wrap up coming up)

Let me know if I have missed any of the other treasure or you need me to go back and repost the treasure for you.


I haven't heard from the person yet Quintus, I may already have a solution to the open spot, but it isn't a sure thing so I would like to hear from them just in case it falls through.

No matter what I am on call this week and just got back from vacation yesterday so no decisions until next week.

Let's figure out this week everyone's 40k item(s) and anything else they want done. And how quickly you will head out to investigate the Spire of Long Shadows. Manzorian is ok on whatever timetable you choose, but suggests not waiting too long.


I'll wave to you Rauno when we land tomorrow.


Just a fun trip for me and my wife. One of the locations we were thinking about 10 years ago (almost 11) for a honeymoon, so when the opportunity came up we decided to go!


Search for someone to fill in for Trevor if you can for the weekend. I am heading out with my wife for a long weekend in Seattle. See you next week!


I'm heading out tomorrow to Seattle for a long weekend get away with my wife. Next week after I get back I begin my week long on call rotation for work. I'm looking at updating Monday or early next week as long as the world co-operates. See you all then!


Its a dream! :)

OK, so does anyone know someone who can jump in and fill Trevor's spot?


2 people marked this as a favorite.

I still dream of the day meeting somewhere for a weekend and gaming the whole time knocking this one out! ;)


OK, obviously I haven't been able to get this moving yet. With DW leaving pbps anyways this might not get back off the ground. I might give it a shot soon, but not looking good for the short term. I want to keep both of my AoW games going.


Rowena, are you sticking in this game? I am hoping so!

This and the other AoW game I run are the only two I am involved with right now, so I understand,


Sorry to hear that DW, hopefully you'll stay in touch and drop in every once in awhile!


OK, so for sure we have Quintus, Rowena, and Rauno's (leaning) choices.

Need to clarify Kelkzar and Trevor's choices and what is being sold from the items you found.


You still have to stay in the Coenoby until the tournament is over. Also remember Justin that Pitch Blade's possessions need to be returned at the end of the fight, despite their cheating.


Correct


Correct, you can choose a 40k weapon or armor, or combinations of magic items that is 40k, but no upgrades to existing things.


One of the arena's wizard come and casts make whole on your items restoring them all. You are told this was done for free as it was found out that Pitch Blade worked for Raknian and were given permission by him to kill you as well as starting out with more spells than allowed.

Now that Raknian is gone there will be no more stacking the deck against you.


Kilthan brings down the blind dwarf in front of him. The last remaining dwarf's vision soon clear and seeing the other two Pitch Blade members down, gives the signal for surrender. The look on his face indicates it won't be a slight he will soon forget.

The crowd cheers louder than before as the judges declare you the winner. The spectators in the arena begin to chant your team's name. You can even hear chants of Kilthan and Rohara ripple through the chanting, amazed at some of the deeds you performed in the battle.

Raknian is missing out of his viewing box suspiciously, so Talibar calles up Ekaym, who doesn't appear, to receive your prize money. Since he doesn't come, Skorhald is called up to receive the prize. Praising your team on a great victory, you receive 5,000 gold for winning and a silver trophy of a dwarf gladiator (worth 500 gp).

Later in the Coenoby Talibar comes and says that Ekyam convinced the authorities that Raknian was behind the death of his sister. They came to arrest him, but he fled with his bodyguard and got away. From this point on Talibar will be in charge. He tells you normally last year's champion Auric's Warband would fight in the monster fight tomorrow, but due to your involvement to finding Raknian's guilt your team will get that honor.

Talibar also lets you know that Ekyam and has left the city with his sister's body to take her home and bury her.

So tonight you can rest and re-coup, then at 11am your fight will take place. Win that and the day after you fight in the championship fight!


After you decide what items you would like after you trade in the Rod, Manzorian tells you he has one more way he can help you.

He leads you back up the stairs, although is seems like more stairs walked up than you took down yet nothing looks familiar. He once again stops at a section of wall, waves his hand, and a door appears. He leads you inside to room large room full of paintings.

These paintings are all of various places that seem to be on Golarion. Everyone recognizes Magnimar having been there, but other cities all over Golarion also seem to be shown here. In addition to major cities are a number of rural locations, ancient temples, strongholds, mountains, etc. Manzorian stops at one painting in particular and says, "This is a painting of Kuluth-Mar, far to the south in the Mwangi Expanse. All these painting depict location in Golarion of importance, both ancient and modern. They are all imbued with divination magic that aid in teleportation. Rauno, by concentrating on this painting you can take your group there without ever having been there, like a greater teleportation spell. Once you are done there, I assume you can teleport back to a spot just outside Magepoint."

"This is a much as I dare in directly helping you. I've made powerful enemies in my life, and if I actively join in this search for the truth behind the Age of Worms, my enemies would likely be moved to join the opposition. So for now I am keeping my involvement in this as secret as possible. I will however support Agath, Eligos, and Celeste in their intense research into the Ebon Triad, Kyuss, and the cause of Balakarde's disappearance. We will have this information ready for you after you come back with more information from the site of Kyuss' divine apotheosis."

"Take what time you need to get ready and tell the Inn's tavern keeper when you will be ready and you will have access to this painting. Good luck to you all."

With that he leads you back up the the foyer to head back to the inn.


I have a late night install tonight starting at 7pm Central. This is the last of a 10 week every Thursday night project I've been doing since Feb 25th (and we finished a week early). So I will most likely miss the pick tongight for the Packers, but I will be sneaking a peek at my phone every once in awhile and if my wife is able to stay up late enough she should text me.

Of course I will be recording both ESPN and NFL Network so I can check it out late night tonight.


Kelkzar detects no lies, but as a power wizard he definitely has his own agenda, but in this fight against Kyuss you are positive he is on your side.


I'm pretty sure Kelkzar's Ring was from before the Champion's game and this second one was from the Wind Duke's tomb. (From the Marquis)


Ok so everyone has agreed on trading in the Piece of the Rod for a 40,000 gp item or items. If you need to punch up your gear, here is a good chance!

Kelkzar's Fortune Roll: 1d100 ⇒ 50

Improved Reflexes: Kelkzar gains a +1 luck bonus of Reflex Saves


I like the side discussion we get into, whether it is about Wisconsin beer, Vermont syrup, or local sports teams. Makes it feel like an actual home game!

Now if I could just find time to start my actual home game up again that would be swell.


Doh! Yeah


Only 4/5 says yes to trade with Kelkzar yet to Vote.

Rowena, by my count all of those items are 42,000

Rauno has a -1 penalty to all Charisma based skill rolls and also gains +2 to one class skill with the least ranks. (If there is a tie, Rauno you get to choose which one). Rauno you can choose to ignore craft or profession skills if there are no ranks in them)

Rauno Fortune Roll: 1d100 ⇒ 30


Sorry for the pace it has been, crazy insanely busy lately but vowing to keep it moving forward no matter what!

And this is great group and I got so lucky with both of my Age of Worms groups it isn't funny.


Rowena Lordail wrote:
yes to drinking iron cup of Ailment: -3 hp lost.

Rowena loses 3 hps permanently and gains +2 to one Dex based skill.

Rowena Fortune Roll: 1d100 ⇒ 21

Nimble Moves: Gain a +2 Competence bonus on a Dexterity skill of your choice.


Trevor the Yellow wrote:


Yes to drinking from the ivory cup of Fortune: Ability Boost: Gain a +1 inherent bonus to an ability score of your choice (Strength!).

Trevor Gains a +1 inherent bonus to Strength and a resistance to potion drinking.

Trevor Folly Random Roll: 1d100 ⇒ 38

Potion Resistance: Gain SR 10 to all potions you consume.


Ok, 3 out of 5 to trade the rod with Rauno and Kelkzar to vote yet.

Gear split decisions still to come. Also 40k item (s) to be decided upon if the other two vote to trade.


Looks like a 4,000gp magic item winner....POOF!


Correct so either you choose your Fortune and randomly get the folly, or choose the folly and randomly get the fortune. Or choose to not drink and get neither!

Quintus did you have 4,000gp in gems and coins or do we have to dip into your magic items?


Well on the "downside", one day when you get some wishes you'll have to have at least 3 or more in a row to boost Wisdom ;)


Lost Wealth x1,000: 2d6 ⇒ (1, 3) = 4

Quintus Fortune Random Roll: 1d100 ⇒ 77
Underdeveloped Ability (+2): 1d6 ⇒ 5 1=Str 2=Dex 3=Con 4=Int 5=Wis 6=Cha

Quintus loses 4,000 gp in Wealth and Gains +2 inherent bonus to Wisdom.


OK, vote time.

Yes/No to trade in the artifact to Manzorian for a 40,000 gp item each of your choice. Everyone has to agree to trade the Piece of the Rod to get this

Yes/No Drink from the fountain and if Yes, which cup and what choice of Fortune/Folly. Added both Fortune and Folly spoiler in Campaign tab if that is easy to find


"This vault is the safest place on Golarion, and I don't think you will want wave after wave of devils appearing. Maybe next time they will appear at a time when you are fighting another foe. Think of the end goal, finding out how to stop the Age of Worms by following Trevor's father's footsteps and learning more about Kyuss and just maybe finding Balakarde himself. I would very much like to talk to my friend once again."


Skorhald and Justin gets attacks while the dwarves are still blind. Everyone else they will be sighted.

Quote:

Round 4

Initiative Order - Skorhald, Kilthan, Justin, Rohara, Aarakess, Pitch Blade

Pitch Blade (Dwarves) AC 25 T 13 FF 23 CMD 28


Will Save DC 22 vs Evil Eye: 1d20 + 8 - 10 ⇒ (11) + 8 - 10 = 9

The dwarf in the middle swing blindly at Justin three times. While connecting on his first hit, Justin easily avoids the other two. 1 Hit for 30 damage

Blind Attack #1 vs Justin: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 1d10 + 20 ⇒ (10) + 20 = 30
Blind Miss chance 50%: 1d100 ⇒ 100

Blind Attack #2 vs Justin: 1d20 + 17 - 5 ⇒ (1) + 17 - 5 = 13
Damage: 1d10 + 20 ⇒ (5) + 20 = 25
Blind Miss chance 50%: 1d100 ⇒ 100

Blind Attack #3 vs Justin: 1d20 + 17 - 10 ⇒ (16) + 17 - 10 = 23
Damage: 1d10 + 20 ⇒ (9) + 20 = 29
Blind Miss chance 50%: 1d100 ⇒ 7

The other dwarf against Kilthan does the same, but being cursed and blinded doesn't come close to hitting him.

Blind Attack #1 vs Kilthan: 1d20 + 17 ⇒ (17) + 17 = 34
Blind Attack #1 vs Kilthan: 1d20 + 17 ⇒ (20) + 17 = 37 *Hit*
Damage: 1d10 + 20 ⇒ (9) + 20 = 29
Blind Miss chance 50%: 1d100 ⇒ 4

Blind Attack #2 vs Kilthan: 1d20 + 17 - 5 ⇒ (1) + 17 - 5 = 13
Blind Attack #2 vs Kilthan: 1d20 + 17 - 5 ⇒ (3) + 17 - 5 = 15
Damage: 1d10 + 20 ⇒ (3) + 20 = 23
Blind Miss chance 50%: 1d100 ⇒ 11

Blind Attack #3 vs Kilthan: 1d20 + 17 - 10 ⇒ (6) + 17 - 10 = 13
Blind Attack #3 vs Kilthan: 1d20 + 17 - 10 ⇒ (11) + 17 - 10 = 18
Damage: 1d10 + 20 ⇒ (5) + 20 = 25
Blind Miss chance 50%: 1d100 ⇒ 100

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