Saul Vancaskerkin

Frytz Bootsmann's page

90 posts. Alias of Ralif.


Full Name

Frytz Bootsmann

Race

Halfling

Classes/Levels

Oracle/2 (AC: 19 [T: 14 FF: 17] | HP: 15 | F12, R15, W14 | Init: +4 |Perc: +4) lv1 5/3 lv 2 0/0

Gender

Male

Size

Small

Age

26

Alignment

CN

Occupation

Bosun's Mate

Strength 10
Dexterity 18
Constitution 13
Intelligence 10
Wisdom 10
Charisma 16

About Frytz Bootsmann

Basics:
AC: 19
Touch: 14 Flat: -2
CMD: 3

HP: 15

BAB: + 1
CMB: -1
Fort: + 1
Ref: + 4
Will: +3

Init: + 4
Speed: 20

Racial traits:

Warslinger: Free action to reload.
Fearless: +2 save vs Fear.
Luck: +1 to all saves.
Weapon: Sling and any halfling named weapon.
Keen Senses: +2 perception.

Languages:

Common
Halfling
Aquan

Class Features:

Cures
Mystery: Wind
Curse: Tongues
Simple Weapons
Light Armor
Medium Armor
Shields sans Tower.

Feats:

Point-Blank Shot

Traits:

Besmara's Blessing: +1 perception and profession(sailor).
Vengeful: +1 damage against last foe to attack me within 24hrs.

Basic Attacks:

Morningstar: +2, 1d6 damage, crit x2, blunt
Sling: +6, 1d3 damage, crit x2 , 50ft, blunt & pierce

Skills (*trained):

+8 *Acrobatics
+0 Appraise
+0 Bluff
+1 Climb
+0 Craft
+7 *Diplomacy
+0 Disable Device
+0 Disguise
+0 *Escape Artist
+0 *Fly
+0 Handle Animal
+0 *Heal
+0 Intimidate
+0 Knowledge (Arcana)
+0 Knowledge (Dungeoneering)
+0 Knowledge (Engineering)
+0 Knowledge (Geography)
+4 *Knowledge (History)
+0 Knowledge (Local)
+0 Knowledge (Nature)
+0 Knowledge (Nobility)
+0 *Knowledge (Planes)
+4 *Knowledge (Religion)
+0 Linguistics
+4 Perception
+0 Perform
+5 *Profession Sailor
+0 Ride
+4 *Sense Motive
+0 Sleight of Hand
+0 *Spellcraft
+12 *Stealth +9 med encumb
+0 Survival
+1 Swim
+0 Use Magic Device

Revelations:

Touch of Electricity - (Su): As a standard action, you can perform a melee touch attack that deals 1d6 points of electricity damage +1 point for every two oracle levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier. At 11th level, any weapon that you wield is treated as a shock weapon.

Spells
Lv1: 5/day
lv2: 0

Orisons:
Light
Resistance
Guidance
Purify Food & Drink
Detect Magic

Level 1:
Alter Winds
Magic Stone
Cure Light Wounds

Shield of Faith:
School abjuration; Level cleric/oracle 1, inquisitor 1; Domain agathion 1, glory 1
CASTING

Casting Time 1 standard action
Components V, S, M (parchment with a holy text written on it)
EFFECT

Range touch
Target creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

DESCRIPTION

This spell creates a shimmering, magical field around the target that averts and deflects attacks. The spell grants the subject a +2 deflection bonus to AC, with an additional +1 to the bonus for every six levels you have (maximum +5 deflection bonus at 18th level).

Equipment:

Encumbrance: / lbs
Gear:
Studded Leather / 20
Buckler / 5
Sling
Bullets x20 / 10
Mornginstar / 6
Backpack / 2
Bandolier
Waterskin / 4
halfling rations / 5

Money:
PP:
GP: 66
SP: 3
CP:

Myers-Brigg:
INFJ

Background:

Born at szea, I kan't imagine a better life. On deck, your krew is your family, but zhey are also more zhan zhat... zhey are your lifeline vhich demands your utmost loyalty andt trust abofe all else. Few of zhe Fvifvian's Lust efver fviolatedt zhat trust... I shouldt hafve szeen it comink, but it vas as if zhe schquall vas szent by Gozreh himself in retribution for our trespassink. It shreddedt zhe main szail and schwept me from my perch into zhe maelschtrom. Schtruggling to schtay abofve vater, I vas drawn into zhe szecondt vafve zhat crashedt zhe only home I'fve efver known, szuckink it down into zhe black. vithin moments I lost szight of zhe FVifvian's Lust altogezzer. I treadt vater for as lonk as I kouldt. Nefver in my vildest dreams did I s'ink I vouldt vake up here on zhis beach. First zhings first, I hafve to find my krew.

translator:

c becomes k
d (if the last letter) becomes dt, could = couldt
g (if last letter) becomes k, running = runnik
s (if the first letter) before a vowel becomes sz, sent = szent
s (if the first letter) before a consonant becomes, swept = schwept
Th in that becomes z, or zhat
Th in thought becomes s', or s'ought
v becomes fv
w becomes v