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Werewolf

French Wolf's page

Pathfinder Society Member. 4,831 posts (11,653 including aliases). No reviews. No lists. No wishlists. 4 Pathfinder Society characters. 38 aliases.


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Qadira

I am in favour of all that. Fifth edition warms the cockles of my heart.

Qadira

If you see this, Wellard, please add my congrats to Dave and Rob for their joint award.

cheers

Qadira

Cool, I've just finished GMing this sort of game. I used the second edition Vikings book from TSR to help with backgrounds and I only allowed two non humans and two spellcasters. Definitely interested, so lets see what the dice say.

2d6 + 6 ⇒ (6, 1) + 6 = 13
2d6 + 6 ⇒ (4, 3) + 6 = 13
2d6 + 6 ⇒ (5, 5) + 6 = 16
2d6 + 6 ⇒ (3, 5) + 6 = 14
2d6 + 6 ⇒ (4, 2) + 6 = 12
2d6 + 6 ⇒ (3, 5) + 6 = 14

They look good. Will get back to you, Fendrith.

Cheers

Qadira

Kutsya do you mean literatively walked into a buzzsaw or figuratively. Oww either way.

Qadira

Take care TT. All the best to you and your family.

Andy

Qadira

Checking in too. Busy tonight with running final session of a viking game. Will post more when I can but for now thanks for the chance to game with everyone.

cheers

Qadira

Well said Jeb, here here!

Qadira

French Wolf wrote:

4d6=8 drop

4d6=12
4d6=14
4d6=13
4d6=8 drop
4d6=13
4d6=15
4d6=18

So that makes 18,15,14,13,13,12. Not bad at all.

I'll hit the books tomorrow and see what I can come up with. Lost both games where I played healers so maybe I might manage one of them. Remember playing a crusader of Mystra in 2e which had fighting, cleric domain and one arcane school. Felt great. Wonder if I can emulate that, maybe with an inquisitor?

cheers

Qadira

mdt, I appreciate your comments. Sometimes its hard to tell the different when you don't know or see the other players.

Erick is a hardcase. That's fine by Bedu. But Bedu is a true Arab gentleman and always sees the best in womenfolk. He rarely gets uppity. I am interested to hear how the others respond. what do Gavin and Kutsya feel?

Out of character your characterisation is tough and resourceful. It may help if you let us all make decisions as well sometimes? Especially if you do not want to be the self-appointed leader. Maybe that is why Tessa is having a pop at your ego all the time.

Anyway I'm fine with it all.

cheers
FW

Qadira

4d6 ⇒ (1, 2, 5, 1) = 9=8 drop
4d6 ⇒ (5, 1, 5, 2) = 13=12
4d6 ⇒ (5, 2, 4, 5) = 16=14
4d6 ⇒ (3, 5, 2, 5) = 15=13
4d6 ⇒ (4, 2, 2, 1) = 9=8 drop
4d6 ⇒ (3, 1, 4, 6) = 14=13
4d6 ⇒ (1, 5, 6, 4) = 16=15
4d6 ⇒ (6, 6, 4, 6) = 22=18

So that makes 18,15,14,13,13,12. Not bad at all.

Qadira

Mine is more like death by a thousand cuts. Barbie slash. Strawberry shortcake slash, nail polishing slash, fairy books slash. I go to work when I can for adult conversation and relaxation. Thankfully my little darling is heading for full time kindergarten school in September.

In the fall, my wife starts a one year education degree so time for me may become a bit of an issue as I return to more work as well. I don't know yet but her doing an extra 10 to 15 hours study every week will impact us.

Cheers

Qadira

Already done.

Qadira

1 person marked this as a favorite.

I agree. Luckily I am British Wot Wot!

Sorry Sam for all the mind changing. Jerrid is torn between the professional challenge of making an assassination attempt on the druid and the necessity of warning Crimmor in case it all goes pear shaped. In the end, Damien's comments about being cowards and Kev mentioned the sated stirges pushed him over the edge.

I would like Jerrid to become an assassin or at least an SAS style stealth killer. One day.

Cheers

Qadira

DM Hills, let us know if you want to end this please. Its hanging in the breeze at the mo. Not a great situation for anyone.

Qadira

As another player in DMG's games, I can vouch for Mark Thomas 66 too. I am sure many of the rest are good but he played in my viking game here on the boards.

cheers

Qadira

Not going anywhere soon. Good luck with the computer probs TT.

Cheers

Qadira

Ghaelja Waldhaar wrote:

Well, I suppose the answer is to have every class ability be like a feat so that players can buy "abilities" when they level.

5. vs. .75 vs 1 BAB is 1 or 2 or 3 points
Increase in full caster level = 3 points, 3/4 cast (bard, etc) = 2 points, etc.
Other abilities (Woodland stride, trap finding, feats, bane, channel) would all have their own value. Yeh, this might be confusing for the uninitiated, but it would let all abilities have relevance and allow you to have that woodland loving warrior who knows some magic.

I am sure that this has been done in multiple systems. It really depends on how you want to play. If your goal is to be able to kill Demogorgon in 1 round, go with a min-maxed archer paladin. If you want to role play, put some charisma into your fighter and have fun.

I guess the real question is whether you want to win the game, or play the game.

That sounds like the 2nd Ed Option books. Where we quickly realised that clerics had the most points (80?) and so nominally we all played one, then took rogue or fighter skills.

Qadira

One month on. Kherg's out but thanks for trying to restart the game and see you chaps around.

Cheers

Qadira

Its a fun encounter and the snares got everyone busy rather than just unloading on Mr Bojangles.

By the way, I have heard that name related to ettercap before but I cannot remember where. Wracking my brain and maybe it will come back at some point.

My biggest concern was not letting him get away. He would have been a right pain had he run off.

Even so we are suffering with lots of ability damage.

Cheers

Qadira

1 person marked this as a favorite.

So now we start the Book of Grudges.

Page 1
Balabar Smenk

I think Travigan may be at the front of the line now.

Qadira

I'm not that keen on continuing, I'm afraid. Maybe my memory of the old school is rose tinted but the last encounter was not so much fun for me. More like a bad situation that got worse and worse until it started to claim lives. Plus I dislike "coming back from the dead" or captures when someone has been trying to kill us. If fact, any kind of return even from the raising dead spells are something I never use.

You put loads of effort in DM Tribute and there are plenty of players on the boards who I'm sure would be better suited to the challenges you present.

Under the circumstances, let's just say that Milhar died trying to reach Skirros, his cousin.

Thanks for the chance to play in your game. Please do not take this as a criticism, its more about the way I enjoy playing.

Regards
Andy

Qadira

Gaming night plus I volunteered for trip to island with 58 seven year olds today. Will post tomorrow am.

Qadira

Ulfak can be swayed by some honesty from "snake-oil smenk".

Qadira

Swarm traits - Swarms do not threaten creatures, and do not make attacks of opportunity with their swarm attack.

Qadira

PF, I recently introduced the party to a high charisma barbarian (in a viking setting).He was named Drogar the Dashing and all manner of doors naturally opened for him. They soon saw the advantages of having his presence and it rubbed off on them.

Throw in potions, wands and belts (perhaps limited to daily usage) to boost Cha. So that they begin to appreciate how much better people treat them for a while.

Or like some vaguely mythic power make them all beautiful or charismatic for helping a divine being?

Then there is the rival party, all talented and normal, but with the personality to get others to help them. Looks and charm become just one more reason to hate them, but watching people do what they ask (or tell) could be instructive.

cheers

Qadira

The Vistani feels this place, he hates swarms and his training and spells do not prepare him for this battle.

His hand goes back and comes out with a flask of green bubbling liquid. Faintly acrid.

But that haze looks big compared to the glass bottle.

Qadira

18 posts! Does this mean you're back DMG?

Qadira

You are cut from different cloth to my daughter. She took an hour to get over "eyelash in my eye" and the whole street must have heard her. Ah such a precious princess!

Qadira

I liked loughborough uni.

Qadira

Give my best to Dave, Rob and the rest. I miss going to them and so many more.

Cheers

Qadira

Bedu listens carefully to her answers and the honesty behind them. Or not. He smacks his lips as the nuts run out, crumbs dropping like dead flies around him.

"Of course I would like to help. But do you not have the Jade Ravens for this? Tell me of them then please, what is the quality of the man that leads them. I do not wish to cause offence but they do regard us as "snakes in their grass" do they not? That much is clear."

The halfling leans back on the cushion and lets out a comfortable burp of pleasure now that the meal is done. His eyes close and his hands link around the considerable paunch.

[b]"One last thing occurs to me, you said Mistress that this Soller Vark was doing something on board the Nixie. What reason

Qadira

Thanks for making me smile. The barber meets the white haired witch, brilliant!

This posting frenzy usually slows once the first flush dies off. For me I woke to find a dozen or so overnight.

Nevertheless the standard is pretty great at the moment.

Qadira

Oh boy....

Qadira

Irish gnomes and Scottish dwarves here.

French for many humans and elves, even one chap in Call of Cthulhu. Its where the French part of French Wolf comes from - I used to go by the nickname Frenchie at the UK conventions many years ago. Feel free to use that in this game if you like.

Cheers

Qadira

And good morning DMG. How's you?

Qadira

Sorry but Bedu has left the building. Thanks for the oh so brief campaign and see you folks around.

cheers

Qadira

Gentlemen, I am going to have to drop out of this. Mainly this is because I just got into a game that I never expected to.

I wish you all well, especially you Irondesk.

Cheers

Qadira

Wow. I am very grateful for the opportunity. But that is mixed with a tinge of guilt for the sheer quality displayed. You all made me build and rebuild my character to be better.

Thanks to everyone and good luck in other games.

Cheers

Qadira

So how was the show Rev?

Qadira

Good stuff. I'll mull over this a little. Time to get the books off the shelf!

Forget about being intimidated, I get the feeling you know what you are doing already.

Cheers

Qadira

Is this first come first served? Because it looks like you have plenty of applications already if that is the case.

If not then I'd like to post a spellcaster from Swallowfeld. Fair warning I have written a couple of bits and pieces for RSP and gamed with him. Also run Retribution once before, although it ended in a tpk.

Either way GM Irondesk, I'll let Creighton know about this.

Cheers

Qadira

The game can get very competitive. Enjoy the visit though, colour me envious.

Qadira

Have a good time DSXmachina.

Qadira

Lucky chaps! Enjoy.

Qadira

Good Afternoon gentlemen, dealing with a sick daughter so time is short for this post.

We had a long chat about the stealth/bluff situation last night and it helped clarify my thoughts. However these guys are primarily live action roleplayers and so they tend to use the rules instinctively rather than as RAW.

Here are a few of the situations that the stealth rules should cover.

1) the dumpster or hiding behind the barrel example.

2) the boo moment! someone hides round a corner and someone moves past. Such as a pack of gnolls charging through a stockade gate at a party. Do they notice the small figure flattened again the wooden wall? Under the rules - always. In reality, maybe not, and if that was a player being jumped then they would need to state what they are concentrating on.

3) The undergrowth and dim light which both offer continuous concealment and so someone could effectively disappear from view, move to a different location and then snipe.

There are plenty more possibilities and even those three could easily be effected by various other terrain and conditions. So suggest that the stealth check is used but with a situational modifier such as for being observed. Maybe that warrants a -5 or -10 to the chance to move from one bush to the next. This is just a for instance.

The other thing to bear in mind is the distance to the person stealthing. So that the further Jerrid is away, the harder it is for a spider to notice him.

Finally I have read a couple of threads where high level rogues have stupidly high stealth bonuses and so can perform frankly ridiculous feats of disappearance and that is never a good thing. Whatever you decide on Grimmy, I would abide by it but if you do use this suggestion then it should be with the proviso to amend and update the modifiers as and when you deem it necessary.

Cheers

P.S. the main reason for my putting this effort in is because next level for Jerrid is a crucial one for feats and decisions on prestige classes. For instance he may look at becoming a shadowdancer with hide in plain sight.

Qadira

So having spent the last couple of hours searching for a good thread on rogues/stealth/cover/sneak attacks I have come to the conclusion that it is up to the DM. But it is vital to come up with something we all can follow, especially when there are two or three characters who may benefit.

Also there is even a post back in 2012 stating that the Dev Team want to clarify stealth so that sneak attack can apply. But there is no FAQ yet.

There are plenty of opinions on the text. But its hard to get a definitive answer. One thing I can say is that to sneak attack which is what Jerrid wanted to do, well he couldn't. That requires either a flank or the denial of dex.

Sniping is what Jerrid wants to do and for that no one can know where he is. This probably means spending a turn stealthing without being seen but again not sure. Here I would say that that just requires cover or concealment, although I am happy to make bluff checks. One thing I did find was a reference to blur/displacement not allowing someone to stealth and that was from the Development Team.

One small point for the future is that had the spiders had concealment then again no sneak attack, but partial cover does not deny that as far as I can tell.

The next step is to raise this with our resident rules lawyer tomorrow night and hope he can shed some light.

FW out for now.

Qadira

.

Qadira

I will play it your way, even though your explanation misses the point.

I'm happy to expand on why, but I suggest you read some more of the threads on the forum but essentially cover and concealment allow stealth whether or not someone detects you.

The bluff skill provides a second way of using stealth. The two if statements, If you have cover, If you have made a bluff check are separate instances.

If I am in an obscuring mist which provides concealment then why do I need to bluff. Even if someone knows I am there, then I can still stealth away. Blur, undergrowth, a wall, they all work in exactly the same way. Playing paintball or some such is a good example, you find cover, you stealth, you get away - there is no need to bluff if there are bushes and trees to help hide.

I.e, if someone knows where Jerrid is, he seeks cover/concealment and then he stealths away. OR he attempts a bluff distraction to get into hiding.

These are moot points since I have gamed with plenty of tables where the rules get in the way of a good game. I'm no rules lawyer.

As I said before though, DM rules. In this game DMG rules.

Qadira

One bluff check coming up.

You don't need a bluff check if you have cover or concealment. The two things are separate (if statements). Not sure blur counts for that, I would doubt it. I reckon that the cover/concealment like bushes and undergrowth allows a stealthy character to take advantage, making him hard to be pin pointed. Until he sneak attacks. Blur just makes you harder to hit.

Your decision DMG.

Qadira

Me I've played a fair bit in Greyhawk we had to be pretty anal about sticking to canon when writing for the UK Living campaign in Onnwal but otherwise I enjoyed the lands and general low magic feel. Hommlet and that moathouse is like an old friend.

Over the last ten years I've run adventures set in my own world until I realised that its the actual theme and region that I enjoy most. At the moment that is pine forests, snow, sea and vikings.

cheers

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