Surely you cannot act against the people until they exhibit signs of said corruption. Otherwise your paladin is heading down a very slippery slope of pre-emptive strikes.
It does sound very lawful or good to strike first for the someone else's belief in the greater good.
Better to keep on eye on them. Act as an example and "keep your friends closer".
That is an elegant solution for the most part, wraithstrike. But the irritation is when the party meets someone and they cannot remember who has met them before.
Personally the loss of a well developed character is much worse than the time spent making a replacement. I look on that as an opportunity.
Maybe as I get older I'll get softer too about penalizing players who lose characters. Also I'd prefer someone to retire a PC if they are a bit bored and fancy trying something else. Not that all deaths are due to boredom, most aren't.
I played in a long term Kingmaker campaign recently, and the cautious rogue survived. He ended up being a level or two ahead of everyone else by about 8th.
The rest of us lost priests, warriors and mages, losing about half a level each time as we came back half way between the lowest level of xp of the current party and the next. It did become a vicious circle especially for the fighters that were going toe to toe. Also if the warrior dies then usually the party will hint strongly that another one is what they need.
I like the idea of increasing the rate of xp gained to gradually bring everyone back into line however that may cause problems of wealth per level in time.
Also only keeping the consumables is a good thought since they were often bought with group funds anyway.
But the bottom line for me is that there has to be some sort of penalty to make death something to fear for your character. And letting new PCs choose their gear can mean they are better, more appropriately equipped than the long standing party members. Not such an issue in Kingmaker but it would be for some other campaigns.
Finally the worst part of character death I find, especially in a long term campaign like Temple of Elemental Evil, is the lack of continuity, vital knowledge can slip through the gaps and the party feels less connected. I know this is not what this thread is about but maybe there is some way of transferring that knowledge too. Not sure how though.
I would Dabbler. No one deserves that hand of cards and well done for sticking by her.
How does solo kingmaker go or does the monk have an npc or two to help him?
As for the erotica, my wife has all the "shades of grey" books by her bed but they rarely get read. Tesco must have sold millions of those books in the space of six months when they went public. That writer must have made a mint.
DSXmachina has asked if I needed another. He is part of the same game as Treppa.
CH Discussion thread shows his comments. I thought I'd offer you the chance to add one more. No problem is you still wish to stick with four players. I can let him down gently.
P.S. Varlis is on or just under 16K (standard for 6th). His wealth goes down every time he uses his magic arrows!
TT is very modest, Treppa. The game has lasted mostly because of him, although Dabbler, Wellard and Neil certainly played there part. Welcome to the game.
By the way, from a posting point of view, your other players are all UK based, although Wellard is a bit Scottish. TT is from across the Pond.
I'll dig out the WBL and Scream answers later. I know he is important to us but not sure Varlis has mentioned why yet.
Anselth how do you want us to deal with the possibility of spending wealth on our characters? There are no costs attached to equipment like a mace +1 for instance. Especially Podo who is not coming shopping in town.
Sir Galavaine would like the ordinary plate mail. I suggest that Andre takes the magical plate (and Galavaine will pay towards the paladin getting that if you like). Andre's AC could do with the boost. Although maybe he gets it looking nicer than the Lolth priest had it?
Partial list of what Sir Galavaine would like to spend his wealth on - depending on whether or not Andre wants the magical armour.
I've recommended you guys for a possible replacement in thereal thom's Curse of the Crimson Throne game. He is a good DM and the game's pace fits with this one too. One of the main stays has been Neil Spicer and his cleric Istas but he needs to take a indefinite break. The other two players are Wellard and Dabbler and maybe some of you know them a little already.
Anyway here is a link to the discussion thread, so you can investigate further if you're interested - Curse of the Crimson Throne Discussion thread.
Let us know if you want in.
Given that we want Neil/Istas back I can see why we would run her for a while. But I'm not convinced that we (Bill included) can match that austere example I see with her. I doubt I can.
Still prefer the idea of recruiting one (or two?) to forestall these issues in the longer run. This campaign has tended to run lean and mean but maybe increasing the team to five would add another level of energy for the future.
Varlis hasn't earnt much trust yet but he isn't very keen on our Laori yet.
I would prefer Neil to have the option to return, he deserves that. You guys let me back and it helps with the continuity in the long term for everyone.
But DMs and/or players running a second PC seems a bit silly when there are so many good players on these boards.
Surely we can find a healer we can get along with? Especially when this isn't the fastest paced game. It just needs someone who can keep posting with style and panache. By teh way I love Emerion AKA Blackjack and that guillotine moment is priceless.
So my vote is with TT.
No worries here. I has been frazzled after my minicon in devon and then there was a hair razing flight back to the island on monday morning.
What with the storm and engine trouble, a flight to remember. Someone should tell the airport that leaving a firetruck by the plane as you embark after a two hour delay for engine problems is a poor psychological touch!
Anyway ready to get back into the game whenever you are TT.
Luckily Galavaine is bright enough so I can show off my old school knowledge of Greyhawk. Somewhere in my garage is a scaled map I drew and coloured of this area. I think Verbobonc is in the adventure called the Fate of Istus just for your info - Anselth.
Plus I have always wanted to make the moathouse a viable home, place of business and fort to protect against the Temple. This is my first chance to have a go. What do you guys think?
No worries if you would rather be footloose and fancy free.
Maybe part of Gary's mistake is setting unreasonable deadlines for the future Books. Each time one is missed it reduces his standing a little and makes it harder for him to post again.
Steve's right about the mindset of Stereofm. It is best to ignore all the delays and poor comms and concentrate on how good the results will be.