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Just to point out to anyone else reading these posts, scranford didn't actually come across as arrogant and insulting to me.
The way I saw it was that he just wanted us to think outside the numbers, something which many us weren't concentrating on. My opinion might be based on the fact we have gamed together for a fair few years and I know him as a class act.
For myself, I hope that fifth will be sufficiently roleplay orientated to make players think in terms of background, race and personality first and class combo second. Its hard to do when you are used to thinking about everything at once in Pathfinder.
Apologies for the delayed reaction. I was on holiday too. Thank you for the time folks and I appreciate how hard it is to run a pbp game. It can feel a little like having a baby around, always needing to be looked after!
Take care and see you around.
Since I do not do much (if any) PFS games I am happy to go without that chronicle.
Cool, I've just finished GMing this sort of game. I used the second edition Vikings book from TSR to help with backgrounds and I only allowed two non humans and two spellcasters. Definitely interested, so lets see what the dice say.
2d6 + 6 ⇒ (6, 1) + 6 = 13
They look good. Will get back to you, Fendrith.
French Wolf wrote:
I'll hit the books tomorrow and see what I can come up with. Lost both games where I played healers so maybe I might manage one of them. Remember playing a crusader of Mystra in 2e which had fighting, cleric domain and one arcane school. Felt great. Wonder if I can emulate that, maybe with an inquisitor?
mdt, I appreciate your comments. Sometimes its hard to tell the different when you don't know or see the other players.
Erick is a hardcase. That's fine by Bedu. But Bedu is a true Arab gentleman and always sees the best in womenfolk. He rarely gets uppity. I am interested to hear how the others respond. what do Gavin and Kutsya feel?
Out of character your characterisation is tough and resourceful. It may help if you let us all make decisions as well sometimes? Especially if you do not want to be the self-appointed leader. Maybe that is why Tessa is having a pop at your ego all the time.
Anyway I'm fine with it all.
Mine is more like death by a thousand cuts. Barbie slash. Strawberry shortcake slash, nail polishing slash, fairy books slash. I go to work when I can for adult conversation and relaxation. Thankfully my little darling is heading for full time kindergarten school in September.
In the fall, my wife starts a one year education degree so time for me may become a bit of an issue as I return to more work as well. I don't know yet but her doing an extra 10 to 15 hours study every week will impact us.
I agree. Luckily I am British Wot Wot!
Sorry Sam for all the mind changing. Jerrid is torn between the professional challenge of making an assassination attempt on the druid and the necessity of warning Crimmor in case it all goes pear shaped. In the end, Damien's comments about being cowards and Kev mentioned the sated stirges pushed him over the edge.
I would like Jerrid to become an assassin or at least an SAS style stealth killer. One day.
Ghaelja Waldhaar wrote:
That sounds like the 2nd Ed Option books. Where we quickly realised that clerics had the most points (80?) and so nominally we all played one, then took rogue or fighter skills.
Its a fun encounter and the snares got everyone busy rather than just unloading on Mr Bojangles.
By the way, I have heard that name related to ettercap before but I cannot remember where. Wracking my brain and maybe it will come back at some point.
My biggest concern was not letting him get away. He would have been a right pain had he run off.
Even so we are suffering with lots of ability damage.
I'm not that keen on continuing, I'm afraid. Maybe my memory of the old school is rose tinted but the last encounter was not so much fun for me. More like a bad situation that got worse and worse until it started to claim lives. Plus I dislike "coming back from the dead" or captures when someone has been trying to kill us. If fact, any kind of return even from the raising dead spells are something I never use.
You put loads of effort in DM Tribute and there are plenty of players on the boards who I'm sure would be better suited to the challenges you present.
Under the circumstances, let's just say that Milhar died trying to reach Skirros, his cousin.
Thanks for the chance to play in your game. Please do not take this as a criticism, its more about the way I enjoy playing.
PF, I recently introduced the party to a high charisma barbarian (in a viking setting).He was named Drogar the Dashing and all manner of doors naturally opened for him. They soon saw the advantages of having his presence and it rubbed off on them.
Throw in potions, wands and belts (perhaps limited to daily usage) to boost Cha. So that they begin to appreciate how much better people treat them for a while.
Or like some vaguely mythic power make them all beautiful or charismatic for helping a divine being?
Then there is the rival party, all talented and normal, but with the personality to get others to help them. Looks and charm become just one more reason to hate them, but watching people do what they ask (or tell) could be instructive.
Bedu listens carefully to her answers and the honesty behind them. Or not. He smacks his lips as the nuts run out, crumbs dropping like dead flies around him.
"Of course I would like to help. But do you not have the Jade Ravens for this? Tell me of them then please, what is the quality of the man that leads them. I do not wish to cause offence but they do regard us as "snakes in their grass" do they not? That much is clear."
The halfling leans back on the cushion and lets out a comfortable burp of pleasure now that the meal is done. His eyes close and his hands link around the considerable paunch.
[b]"One last thing occurs to me, you said Mistress that this Soller Vark was doing something on board the Nixie. What reason